Num_Games=1822&gamename1=101: The 101st Airborne in Normandy&gamehighs1=Loads of atmosphere; plenty of bang-bang; dedicated authenticity.&gamelows1=Steep learning curve; slow soldiers' movements.&bottomline1=It's a sleeper, it's a keeper -- and it's the only game in town for anyone interested in paratroop operations.&gameissue1=April '99, p. 123&gameurl1=http://www.pcgamer.com&gamepub1=Empire Interactive&gamerating1=80&gamecategory1=Wargame&gamename2=10SIX&gamehighs2=Comfortable game pace; friendly community; fresh, well-rounded game design.&gamelows2=A better manual and a more streamlined user interface could help the rookies.&bottomline2=RTS fans now have their own persisent, massively multiplayer game to enjoy.&gameissue2=July '00, p.106 &gameurl2=http://www.pcgamer.com&gamepub2=SegaSoft&gamerating2=68&gamecategory2=Strategy&gamename3=11th Hour, The&gamehighs3=Looks and sounds great (with the proper hardware).&gamelows3=Puzzles still seem unrelated to the game's story; limited innovations are not worth the performance penalty.&bottomline3=A good puzzle game; lots of patience and a nitro-fuel burning PC recommended.&gameissue3=April '96, p. 141&gameurl3=http://www.pcgamer.com&gamepub3=Virgin&gamerating3=76&gamecategory3=Puzzle&gamename4=12 O'Clock High&gamehighs4=The big campaigns pack in awesome detail.&gamelows4=Manual omits data; "awesome detail" turns into "numbing repitition."&bottomline4=It's definitely a hardcore wargame, but its depth is not likely to be surpassed in our lifetimes.&gameissue4=February '00, p. 115&gameurl4=http://www.pcgamer.com&gamepub4=Talonsoft&gamerating4=78&gamecategory4=Strategy&gamename5=1602 A.D.&gamehighs5=In looks pretty; it'll run fine on any Pc manufactured since the days of vacuum tubes.&gamelows5=Euro-crap interface; tedious; cowardly AI.&bottomline5=It's okay for novices, but almost every other empire-building title in print offers more flash adn substance.&gameissue5=May '00, p.102 &gameurl5=http://www.pcgamer.com&gamepub5=GT Interactive&gamerating5=57&gamecategory5=Strategy&gamename6=1830: Railroads %26 Robber Barons&gamehighs6=A unique and entertaining approach to familiar subject matter.&gamelows6=The design is too focused on a tiny area of a large subject; it doesn't allow the free-wheeling, open-ended gameplay it could.&bottomline6=A well-executed and entertaining game that sticks too close to its boardgame origins.&gameissue6=June '95, p. 105&gameurl6=http://www.pcgamer.com&gamepub6=Avalon Hill&gamerating6=80&gamecategory6=Simulation&gamename7=2002 FIFA World Cup&gamehighs7=&gamelows7=&bottomline7=&gameissue7=August '02, p. 67&gameurl7=http://www.pcgamer.com&gamepub7=EA &gamerating7=56&gamecategory7=Sports &gamename8=20th Century Trivia Challenge&gamehighs8=Some good questions; pretty interface.&gamelows8=British-related questions and humor will be lost on American audiences; questions and too-short video clips repeat quickly.&bottomline8=Not worth your time or money, even if you are British. It's just plain bad.&gameissue8=December '97, p. 192&gameurl8=http://www.pcgamer.com&gamepub8=Sir-tech Software&gamerating8=23&gamecategory8=Trivia&gamename9=3-D Ultra Mini-Golf Deluxe&gamehighs9=Great-looking graphics, cool animations and effects; True Putt mouse swing.&gamelows9=Can't change views; once you win, there's no reason to play again.&bottomline9=Even if you're desperate for some mini-golf, you can find something better.&gameissue9=December '98, p. 219&gameurl9=http://www.pcgamer.com&gamepub9=Sierra&gamerating9=43&gamecategory9=Sports&gamename10=3-D Ultra Pinball for Windows&gamehighs10=Great graphics; innovative table design gives more bang for the buck.&gamelows10=3-D Ultra Pinball's physics model may be too forgiving for pinball purists.&bottomline10=A fun alternative to traditional pinball simulations, and a great way to spend an afternoon.&gameissue10=December '95, p. 237&gameurl10=http://www.pcgamer.com&gamepub10=Sierra&gamerating10=86&gamecategory10=Arcade&gamename11=3D Lemmings&gamehighs11=A great new look, plenty of control options, and lots of levels that'll keep you busy for weeks.&gamelows11=The controls may be a little awkward, even for die-hard Lemmings fans.&bottomline11=3D Lemmings is an addictive puzzler that's a bit out of the norm.&gameissue11=January '96, p. 179&gameurl11=http://www.pcgamer.com&gamepub11=Psygnosis/Sony Interactive&gamerating11=91&gamecategory11=Puzzle&gamename12=3D Ultra Mini-Golf&gamehighs12=Nice production values. True Putt option makes things interesting.&gamelows12=Annoying viewing angles; limited replay value.&bottomline12=For real putt-putt golf excitement, take a pass on Mini-Golf, load up the car and head for the nearest mini-golf course.&gameissue12=August '97, p. 123&gameurl12=http://www.pcgamer.com&gamepub12=Sierra&gamerating12=47&gamecategory12=Arcade&gamename13=3D Ultra Pinball: Creep Night&gamehighs13=Great graphics, effects, sounds, and gameplay.&gamelows13=Only three tables; limited appeal with the "creepy" theme.&bottomline13=Whether you love pinball or not, this game will grab your attention... and keep it.&gameissue13=February '97, p. 141&gameurl13=http://www.pcgamer.com&gamepub13=Sierra Online&gamerating13=85&gamecategory13=Arcade&gamename14=3D Ultra Pinball: The Lost Continent&gamehighs14=Beautiful graphics; nice prehistoric setting.&gamelows14=Too goal-oriented; takes the fun out of the pinball; lame shareware-style games; story line doesn't work.&bottomline14=Sierra tried to expand the pinball genre, but instead it took the fun out of it.&gameissue14=February '98, p. 178&gameurl14=http://www.pcgamer.com&gamepub14=Sierra&gamerating14=45&gamecategory14=Arcade&gamename15=3D Ultra Radio Control Racers&gamehighs15=Inexpensive; some potential appeal to the young-uns.&gamelows15=Monotonous gameplay; terrible grinding noise instead of a soundtrack.&bottomline15=Shovelware best suited for a last-minute stocking stuffer gift for the kiddies.&gameissue15=January '00, p. 209&gameurl15=http://www.pcgamer.com&gamepub15=Sierra Attractions&gamerating15=25&gamecategory15=Racing&gamename16=3DO Games: Decathlon&gamehighs16=Beautifully animated players, network compatible.&gamelows16=Sterile presentation, cramping fingers from button mashing.&bottomline16=While it may look pretty good, this game suffers from a lack of excitement. It's not worth the finger cramps.&gameissue16=June '97, p. 118&gameurl16=http://www.pcgamer.com&gamepub16=Studio 3DO&gamerating16=60&gamecategory16=Arcade&gamename17=4x4 Evo 2&gamehighs17=&gamelows17=&bottomline17=&gameissue17=March '02, p. 74&gameurl17=http://www.pcgamer.com&gamepub17=Take-Two &gamerating17=52&gamecategory17=Racing &gamename18=4x4 Evolution&gamehighs18=Lots of licensed SUVs; "drive anywhere" courses; detailed graphics; excellent Net support.&gamelows18=No proper in car driving view; pushover AI; indestructible vehicles; no force-feedback.&bottomline18=A few fouled spark plugs turn a potentially great off road racer into a good one.&gameissue18=January '01, p. 126&gameurl18=http://www.pcgamer.com&gamepub18=Gathering of Developers&gamerating18=78&gamecategory18=Racing&gamename19=5th Fleet&gamehighs19=Ease of play masks the depth of authentic data in this game. Exciting scenarios; crisp graphics.&gamelows19=Lovers of high-tech micro-management, a la Harpoon, may find it too streamlined.&bottomline19=An elegant conversion of a board-gaming classic; a must-have for fans of naval war who relish action above all other elements.&gameissue19=January '95, p. 98&gameurl19=http://www.pcgamer.com&gamepub19=Avalon Hill&gamerating19=85&gamecategory19=Simulation&gamename20=688[I] Hunter/Killer&gamehighs20=Detailed; great sound effects; a good mission editor; some multiplayer support.&gamelows20=May be too complex; unimpressive 3D view; videos occasionally don't match performance.&bottomline20=A great submarine sim, but only hard-core sim nuts should apply.&gameissue20=September '97, p. 164&gameurl20=http://www.pcgamer.com&gamepub20=Jane's Combat Simulations&gamerating20=85&gamecategory20=Simulation&gamename21=767 Pilot in Command&gamehighs21=&gamelows21=&bottomline21=&gameissue21=June '01, p. 81&gameurl21=http://www.pcgamer.com&gamepub21=Wilco Publishing&gamerating21=72&gamecategory21=Flight sim&gamename22=7th Legion&gamehighs22=Fast-paced action; nice graphics and music; a few innovative concepts.&gamelows22=Poor AI; limited units; no alliances in multi-player; even innovative concepts aren't good.&bottomline22=There are much better real-time strategy games to spend your money on.&gameissue22=January '98, p. 301&gameurl22=http://www.pcgamer.com&gamepub22=Microprose&gamerating22=66&gamecategory22=Strategy&gamename23=911 Fire Rescue&gamehighs23=&gamelows23=&bottomline23=&gameissue23=October '01, p. 115&gameurl23=http://www.pcgamer.com&gamepub23=WizardWorks &gamerating23=52&gamecategory23=Action &gamename24=911 Paramedic&gamehighs24=&gamelows24=&bottomline24=&gameissue24=June '02, p. 77&gameurl24=http://www.pcgamer.com&gamepub24=Legacy Interactive &gamerating24=30&gamecategory24=Simulation &gamename25=A Fork in the Tale&gamehighs25=Lots of great comedy from Rob Schneider; fast-moving, lag-free video.&gamelows25=Tedious, uninteresting story; banal gameplay; frustrating repetition.&bottomline25=Think FMV sucks? You'll think it again.&gameissue25=May '97, p. 129&gameurl25=http://www.pcgamer.com&gamepub25=AnyRiver Entertainment&gamerating25=34&gamecategory25=Sports&gamename26=A-10 Cuba!&gamehighs26=Detailed and frisky flight model; outstanding sound; smooth, simple graphics.&gamelows26=Somewhat irksome controls; no printed manual; only 12 missions.&bottomline26=An immersive but very limited flight sim that thrives in the Win 95 environment.&gameissue26=March '97, p. 160&gameurl26=http://www.pcgamer.com&gamepub26=Activision&gamerating26=68&gamecategory26=Simulation&gamename27=Abomination&gamehighs27=Good routine AI, extensive mission generator, no crashes.&gamelows27=Absolutely nothing of interest, gameplay-wise. Stupid team members; crappy sound.&bottomline27=Dig out your old copy of Syndicate instead-you'll have much more fun.&gameissue27=March '00, p.120 &gameurl27=http://www.pcgamer.com&gamepub27=Eidos Interactive&gamerating27=34&gamecategory27=Strategy&gamename28=Absolute Zero&gamehighs28=Playing as a variety of characters gives AZ depth; the story is well-written.&gamelows28=Only persistent gamers will be able to deal with the linear gameplay.&bottomline28=An exercise in frustration that will put off all but the most patient gamers.&gameissue28=March '96, p. 114&gameurl28=http://www.pcgamer.com&gamepub28=Eidos&gamerating28=61&gamecategory28=Action&gamename29=Abuse&gamehighs29=Great design, lots of hidden goodies, and built-in level editor.&gamelows29=The interface takes some getting used to, so you won't be hooked right at first.&bottomline29=One of the most enjoyable shooters of the year.&gameissue29=January '96, p. 202&gameurl29=http://www.pcgamer.com&gamepub29=Crack.dot.com&gamerating29=88&gamecategory29=Action&gamename30=Aces of the Deep&gamehighs30=When everything works right, AOD is dramatic and convincing.&gamelows30=Everything might not work right all the time. In places, the graphics are disappointing.&bottomline30=Aces of the Deep is a worthy, ambitious, and detailed submarine simulation.&gameissue30=February '95, p. 105&gameurl30=http://www.pcgamer.com&gamepub30=Sierra&gamerating30=82&gamecategory30=Simulation&gamename31=Achtung Spitfire&gamehighs31=Stirring battles, rich historical context, an elegant interface, involving campaign mode.&gamelows31=If you're used to flying hi-tech sims, you may find this concept too abstract.&bottomline31=A remarkably intelligent design that captures the essence of WWII aerial tactics.&gameissue31=December '97, p. 268&gameurl31=http://www.pcgamer.com&gamepub31=Avalon Hill&gamerating31=85&gamecategory31=Wargame&gamename32=Acropolis&gamehighs32=&gamelows32=&bottomline32=&gameissue32=March '02&gameurl32=http://www.pcgamer.com&gamepub32=Sierra &gamerating32=81&gamecategory32=Simulation &gamename33=Across the Rhine&gamehighs33=Operational level feels authentic; "alternate history" campaign mode can be fascinating.&gamelows33=Interface is all but impenetrable; learning curve is steep; even the shoot-'em-up mode fails.&bottomline33=What works in ATR works impressively; be prepared to invest many frustrating hours for the payoff, however.&gameissue33=November '95, p. 129&gameurl33=http://www.pcgamer.com&gamepub33=MicroProse Software, Inc.&gamerating33=76&gamecategory33=Wargame&gamename34=Addiction Pinball&gamehighs34=Bright 'n sparkly graphics; great ball physics; nice music.&gamelows34=The tables are a little slow; lack of gameplay options; only two tables.&bottomline34=A solid offering, but it won't replace Timeshock as the king of pinball games.&gameissue34=September '98, p. 164&gameurl34=http://www.pcgamer.com&gamepub34=MicroProse&gamerating34=65&gamecategory34=Arcade&gamename35=Admiral: Sea Battles&gamehighs35=Great graphics, intense action, challenging scenarios.&gamelows35=The manual needs to be translated into real English; some awkward design elements cause needless irritation.&bottomline35=A tight, clean, unpretentious little game that could become a classic.&gameissue35=February '97, p. 164&gameurl35=http://www.pcgamer.com&gamepub35=Megamedia Corp.&gamerating35=80&gamecategory35=Strategy&gamename36=Advanced Tactical Fighters&gamehighs36=Beautiful graphics; lots of high-tech planes to fly; high replay value.&gamelows36=Frequently too tough; hardware requirements are still pretty steep.&bottomline36=With its good looks, variety, and playability, ATF belongs in every air combat fan's collection.&gameissue36=June '96, p. 74&gameurl36=http://www.pcgamer.com&gamepub36=Electronic Arts&gamerating36=90&gamecategory36=Simulation&gamename37=Adventure Pinball: Forgotten Island&gamehighs37=&gamelows37=&bottomline37=&gameissue37=June '01, p. 85&gameurl37=http://www.pcgamer.com&gamepub37=Electronic Arts&gamerating37=49&gamecategory37=Pinball&gamename38=Aegis: Guardian of the Fleet&gamehighs38=A realistic but manageable sim of one of the world's most sophisticated ships.&gamelows38=May be too high-tech for some; the lack of full-screen battle images mutes the intensity.&bottomline38=Easier to get into than Harpoon, perfect for players scared off by that game's complexity.&gameissue38=July '94, p. 66&gameurl38=http://www.pcgamer.com&gamepub38=Time-Warner Interactive Group&gamerating38=85&gamecategory38=Simulation&gamename39=Afterlife&gamehighs39=Humor; novel concept; a fully-fleshed, complex and challenging sim.&gamelows39=Blocked graphics, puzzling terminology, and thin documentation.&bottomline39=A great sim for the diehard simmer. If you loved the SimCity games, you'll like this.&gameissue39=October '96, p. 132&gameurl39=http://www.pcgamer.com&gamepub39=LucasArts&gamerating39=85&gamecategory39=Simulation&gamename40=Age of Empires&gamehighs40=Intuitive interface, attractive graphics, robust map editor.&gamelows40=Annoying artificial intelligence, lots of micro-management.&bottomline40=It's very much a products of WarCraft II cloning, but AofE is a surprisingly sound and enjoyable real-time strategy game.&gameissue40=December '97, p. 240&gameurl40=http://www.pcgamer.com&gamepub40=Microsoft&gamerating40=86&gamecategory40=Strategy&gamename41=Age of Empires II: The Age of Kings&gamehighs41=An astounding amount of creative detail, fresh concepts, and terrific animations.&gamelows41=The default game speed is geared to players on crystal meth.&bottomline41=The Age of Kings is a work of art, and one of the best RTS games ever.&gameissue41=January '00, p. 166&gameurl41=http://www.pcgamer.com&gamepub41=Microsoft&gamerating41=94&gamecategory41=Strategy&gamename42=Age of Empires II: The Conquerors&gamehighs42=Ground-breaking campaigns; tons of new material; improvement of every feature.&gamelows42=Intro movie not very impressive.&bottomline42=If you failed to get Age of Empires II before, you have absolutely no excuse now. This is as good as real-time strategy gets.&gameissue42=November '00, p. 126&gameurl42=http://www.pcgamer.com&gamepub42=Microsoft&gamerating42=93&gamecategory42=Real Time Strategy&gamename43=Age of Rifles&gamehighs43=Wide variety of campaigns; detailed, accurate historical info; great editor.&gamelows43=Disjointed campaigns, several bugs, and only average graphics and sounds.&bottomline43=A great title with tons of customizability and months of gaming stuffed into one CD.&gameissue43=November '96, p. 238&gameurl43=http://www.pcgamer.com&gamepub43=SSI&gamerating43=86&gamecategory43=Wargame&gamename44=Age of Sail&gamehighs44=Huge number of scenarios; solid campaign mode; excellent battle-editor.&gamelows44=Controlling big engagements too often means zooming out and missing some of the fun.&bottomline44=A sumptuous looking, smooth-playing recreation of a fascinating era.&gameissue44=March '97, p. 141&gameurl44=http://www.pcgamer.com&gamepub44=TalonSoft&gamerating44=85&gamecategory44=Wargame&gamename45=Age of Sail II&gamehighs45=Magnificent graphics and a lot of very clever, creative ideas; loads of battles.&gamelows45=Most of those clever ideas don't actually work; saved games often don't load; shoddy manual.&bottomline45=TalonSoft deserves a good keelhauling for dumping such a buggy game on shelves.&gameissue45=May '01, p. 82&gameurl45=http://www.pcgamer.com&gamepub45=TalonSoft&gamerating45=40&gamecategory45=Real-Time Strategy&gamename46=Age of Wonders&gamehighs46=Incredible depth and atmosphere combined with a surprisingly strong narrative.&gamelows46=Well, the box art is drab and cheesy...&bottomline46=With its great combat system and colorful array of units, turn-based gaming doesn't get much better than this.&gameissue46=February '00, p. 100&gameurl46=http://www.pcgamer.com&gamepub46=Epic Megagames&gamerating46=91&gamecategory46=Strategy&gamename47=Agile Warrior F-111X&gamehighs47=Numerous missions to accomplish; lots of ammunition to play with.&gamelows47=Bland landscapes; jerky control; targets difficult to find.&bottomline47=Even die-hard shooter fans will find this insipid and uninspired.&gameissue47=May '97, p. 116&gameurl47=http://www.pcgamer.com&gamepub47=Virgin Interactive&gamerating47=40&gamecategory47=Action&gamename48=AH-64D Longbow&gamehighs48=Gorgeous sights and sounds; incredible realism and detail, balanced by a great tutorial.&gamelows48=Very steep hardware requirements; occasionally long load times; only one campaign.&bottomline48=AH-64D Longbow isn't just the best chopper sim ever--it's one of the best flight sims, period.&gameissue48=July '96, p . 74&gameurl48=http://www.pcgamer.com&gamepub48=Electronic Arts&gamerating48=94&gamecategory48=Simulation&gamename49=AHX1&gamehighs49=May help chopper pilot wannabes ease into more righteous sims.&gamelows49=Choppy graphics; no 3D card support; no multi-player; unsatisfying gameplay.&bottomline49=Like that old song always said, "Sim and action DNA just don't splice."&gameissue49=February '98, p. 177&gameurl49=http://www.pcgamer.com&gamepub49=GT Interactive&gamerating49=38&gamecategory49=Action&gamename50=Air Havoc Controller&gamehighs50=Truly beautiful 3-D animations and realistic stereo sounds.&gamelows50=No provision for saving or restoring scenarios; little variation in gameplay.&bottomline50=AHC's outstanding graphics and sound make it stand out from the crowd.&gameissue50=January '95, p. 136&gameurl50=http://www.pcgamer.com&gamepub50=Trimark Interactive&gamerating50=75&gamecategory50=Simulation&gamename51=Air Power&gamehighs51=Imaginative concept and strategy elements; beautifully executed graphics.&gamelows51=Control feels unresponsive; unusual keyboard commands.&bottomline51=So close to being a classic, but misses it by just an inch.&gameissue51=March '96, p. 144&gameurl51=http://www.pcgamer.com&gamepub51=Mindscape&gamerating51=82&gamecategory51=Simulation&gamename52=Air Warrior III&gamehighs52=Improved graphics; 3D acceleration; tons of missions; force-feedback support; refined AI&gamelows52=Solo games feel lifeless compared to multi-player games; $9.95 a month to play online.&bottomline52=One of the best historically accurate air combat sims on the market.&gameissue52=May '98, p. 92&gameurl52=http://www.pcgamer.com&gamepub52=Interactive Magic&gamerating52=86&gamecategory52=Simulation&gamename53=Airfix Dogfighters&gamehighs53=&gamelows53=&bottomline53=&gameissue53=June '01, p. 85&gameurl53=http://www.pcgamer.com&gamepub53=EON Digital Ent.&gamerating53=78&gamecategory53=Action&gamename54=Airport Tycoon&gamehighs54=Plenty of thing to do and ways to do it; endless replayability; excellent simulation engine.&gamelows54=Primitive 3D engine; steep learning curve; awful documentation. &bottomline54=This airport sim offers lots of play, but it's for sim veterans only.&gameissue54=August '00, p.105 &gameurl54=http://www.pcgamer.com&gamepub54=Take 2 Interactive&gamerating54=62&gamecategory54=Strategy&gamename55=Al-Qadim: The Genie's Curse&gamehighs55=The game's series of simple challenges makes it accessible to beginning players.&gamelows55=The series of simple challenges isn't very likely to satisfy experienced players.&bottomline55=Good for the very young, maybe ages 8-11, as an introduction to the world of fantasy RPGs.&gameissue55=July '94, p. 79&gameurl55=http://www.pcgamer.com&gamepub55=Strategic Simulations Inc.&gamerating55=76&gamecategory55=Roleplaying&gamename56=Albion&gamehighs56=Entertaining story; lots of items, charcters, and places to explore; tons of magic.&gamelows56=Movement can be frustrating at times; story is fairly linear; some graphics are dated.&bottomline56=Albion has all the elements of a great roleplaying adventure. It may not be as non-linear as Daggerfall, but it's still a blast.&gameissue56=November '96, p. 268&gameurl56=http://www.pcgamer.com&gamepub56=Blue Byte Software&gamerating56=88&gamecategory56=Roleplaying&gamename57=Alien Breed&gamehighs57=Delivers plenty of fun.&gamelows57=Not much variety involved.&bottomline57=A good, solid shooter lacking in razzle-dazzle, but full of solid, no-brain game play.&gameissue57=May/June '94, p. 88&gameurl57=http://www.pcgamer.com&gamepub57=MicroLeague&gamerating57=75&gamecategory57=Arcade&gamename58=Alien Incident&gamehighs58=Colorful graphics, good writing, and a solid game at the core.&gamelows58=Flaky sound drivers, some setup troubles, no in-game voice acting.&bottomline58=A good choice for adventure gaming beginners, or something to take out when the whippersnappers come over.&gameissue58=February '97, p. 129&gameurl58=http://www.pcgamer.com&gamepub58=Gametek, Inc.&gamerating58=73&gamecategory58=Adventure&gamename59=Alien Legacy&gamehighs59=Smooth and challenging with solid graphics and an intriguing storyline.&gamelows59=The same things occur every time you play, so it can get too easy to cheat the fates.&bottomline59=A fresh new feel in strategy gaming--although the straight-arrow storyline that makes it fresh also hurts replay value.&gameissue59=August '94, p. 78&gameurl59=http://www.pcgamer.com&gamepub59=Sierra On-Line&gamerating59=80&gamecategory59=Adventure&gamename60=Alien Odyssey&gamehighs60=Nice graphics and environments; good sound effects.&gamelows60=Enemies are weak and uninspired. The gameplay is confusing, and only moderately challenging.&bottomline60=This game would be a winner if it stuck with one style.&gameissue60=February '96, p. 124&gameurl60=http://www.pcgamer.com&gamepub60=Philips Media Inc.&gamerating60=70&gamecategory60=Adventure&gamename61=Alien Virus&gamehighs61=Crisp high-res graphics; simple point-and-click interface.&gamelows61=Very slow, uneventful gameplay. You're a space-age locksmith, trying to open doors just to play the game.&bottomline61=The puzzles aren't very challenging, and there's little else to hold your interest&gameissue61=August '95, p. 92&gameurl61=http://www.pcgamer.com&gamepub61=Vic Tokai&gamerating61=59&gamecategory61=Adventure&gamename62=Aliens&gamehighs62=Great graphics and cut scenes&gamelows62=Extremely weak voice acting and dialog; timed puzzles make most of the game unnecessarily frustrating.&bottomline62=A troubled and disappointing adventure for only the most patient gamer.&gameissue62=February '96, p. 120&gameurl62=http://www.pcgamer.com&gamepub62=Mindscape&gamerating62=59&gamecategory62=Adventure&gamename63=Aliens versus Predator&gamehighs63=Spooky atmosphere; Species Deathmatch is a riot.&gamelows63=Unambitious; multiplayer has latency issues; no Save feature.&bottomline63=Action fans can't go wrong with Aliens versus Predator -- just don't expect anything as suspsenseful as Half-Life.&gameissue63=August '99, p. 128&gameurl63=http://www.pcgamer.com&gamepub63=Fox Interactive&gamerating63=79&gamecategory63=Action&gamename64=Aliens vs. Predator 2&gamehighs64=Three different and very fun scenarios are tied together nicely; great atmosphere; fun multiplay.
&gamelows64=The graphics are only ordinary; average AI; lacks 3D-sound support.
&bottomline64=Aliens vs. Predator 2 is fun, absorbing, and pretty damn scary.&gameissue64=Holiday '01, p. 79&gameurl64=http://www.pcgamer.com&gamepub64=Sierra/Fox&gamerating64=86&gamecategory64=Action &gamename65=Allegiance&gamehighs65=Richly complex strategic elements; quality 3D graphics; intense space combat.&gamelows65=Steep learning curve; meager documentation; you're gonna need a fast Internet connection.&bottomline65=Maybe the best team-based multiplayer game since Team Fortress.&gameissue65=August '00, p.95 &gameurl65=http://www.pcgamer.com&gamepub65=Microsoft&gamerating65=91&gamecategory65=Simulation&gamename66=Allied General&gamehighs66=Many of the same qualities that made Panzer General a winner, plus multiple-window interface.&gamelows66=Not enough new here, and some desirable features are missing.&bottomline66=A good beer-n-pretzels wargme for Windows, but it could have been a bit better.&gameissue66=April '96, p. 109&gameurl66=http://www.pcgamer.com&gamepub66=SSI&gamerating66=89&gamecategory66=Wargame&gamename67=Alone in the Dark 2&gamehighs67=Fantastic graphics and gameplay sure to please all but the most jaded gamer.&gamelows67=Alone 2 lacks the same eerie atmosphere and devious puzzles that made the original game such a hit in the first place.&bottomline67=A great game; superior to the already excellent original in all but atmosphere.&gameissue67=May/June '94, p. 58&gameurl67=http://www.pcgamer.com&gamepub67=I-Motion&gamerating67=85&gamecategory67=Adventure&gamename68=Alone in the Dark 3&gamehighs68=Fluid motion; inventive puzzles and gameplay; and good atmosphere.&gamelows68=Finding a good shooting angle is tough; it's still just Alone in the Dark.&bottomline68=A rip-snorting good horror western, with the right blend of chills, humor, action, and puzzles.&gameissue68=May '95, p. 103&gameurl68=http://www.pcgamer.com&gamepub68=I-Motion&gamerating68=88&gamecategory68=Adventure&gamename69=Alone in the Dark: The New Nightmare&gamehighs69=Splendid real-time lighting effects; two different storylines offer a bit of variety.
&gamelows69=Derivative of other, better games, including its predecessors; dearth of scares.&bottomline69=A must-buy only for huge fans of the survival-horror genre.&gameissue69=October '01, p. 104&gameurl69=http://www.pcgamer.com&gamepub69=Infogrames&gamerating69=65&gamecategory69=Adventure &gamename70=Amber&gamehighs70=A promising opening; nicely rendered graphics.&gamelows70=Illogical puzzles; mostly static backgrounds; very small amount of gameplay.&bottomline70=Amber falls more than a few steps short of achieving its potential.&gameissue70=May '97, p. 133&gameurl70=http://www.pcgamer.com&gamepub70=Changeling&gamerating70=53&gamecategory70=Puzzle&gamename71=America&gamehighs71=Interesting premise; some solid scenarios; generally strong production values.&gamelows71=Poor unit AI; quite a few bugs; difficult gameplay; stereotypical accents.&bottomline71=History buffs may consider this Age of Empires clone if it's cheap, but all else leave it be.&gameissue71=April '01, p. 84&gameurl71=http://www.pcgamer.com&gamepub71=Data Becker&gamerating71=48&gamecategory71=Real-Time Strategy&gamename72=American Civil War: From Sumter to Appomatox&gamehighs72=Excellent balance between political and military aspects; clean interface.&gamelows72=Some aspects of ACW become clear only after many hours of play; manual could be better.&bottomline72=An admirable but somewhat recondite game with a steep learning curve.&gameissue72=September '96, p. 106&gameurl72=http://www.pcgamer.com&gamepub72=Interactive Magic&gamerating72=80&gamecategory72=Strategy&gamename73=American Mcgee's Alice&gamehighs73=Stellar, detailed visuals; brilliant level design; safer than LSD.&gamelows73="See 'em, kill 'em" gameplay is nothing special; poor enemy AI.&bottomline73=A visual masterpiece with enough good gameplay to make it a classic.&gameissue73=February '01, p. 50&gameurl73=http://www.pcgamer.com&gamepub73=Electronic Arts&gamerating73=88&gamecategory73=Adventure&gamename74=Amerzone&gamehighs74=Impressive graphics; decent musical score.&gamelows74=Disjointed storyline; annoying hunt-and-gather adventuring.&bottomline74=If defective French fantasy-adventures are you bag (that's a big if), this still isn't worth your time or money.&gameissue74=October '99, p. 174&gameurl74=http://www.pcgamer.com&gamepub74=Microids&gamerating74=20&gamecategory74=Adventure&gamename75=Amok&gamehighs75=Fast, frenetic action; it runs from the CD!&gamelows75=Frustratingly difficult; stingy password allotment; no mouse or joystick support.&bottomline75=Although it won't win any prizes, Amok is a decent, but somewhat dated and repetitious, shooter.&gameissue75=May '97, p. 125&gameurl75=http://www.pcgamer.com&gamepub75=GT Interactive&gamerating75=65&gamecategory75=Action&gamename76=Anachronox&gamehighs76=Epic story; a whole lotta game; colorful characters; genuinely fun gameplay.&gamelows76=Buggy as hell; Quake II engine shows occasional signs of wear.&bottomline76=Fun, funny, and cool. A good time for any gamer. &gameissue76=September '01, p. 56&gameurl76=http://www.pcgamer.com&gamepub76=Eidos Interactive&gamerating76=88&gamecategory76=RPG&gamename77=Anarchy Online&gamehighs77=Innovative mission system; beautiful graphics; great character customization.
&gamelows77=Still full of bugs; serious lag problems in populated areas.&bottomline77=If you're patient and bored with EverQuest, go for it. If not, wait 'til it's fine-tuned.&gameissue77=October '01, p. 100&gameurl77=http://www.pcgamer.com&gamepub77=Funcom&gamerating77=72&gamecategory77=Roleplaying &gamename78=Andretti Racing&gamehighs78=Indy and stock cars; nice track selection; customizable, fun multi-player game.&gamelows78=Lots of draw-in; control suffers when too much is happening on the screen.&bottomline78=Arcade racing fans and even die-hard sim fans can have a lot of fun with this.&gameissue78=March '98, p. 112&gameurl78=http://www.pcgamer.com&gamepub78=Electronic Arts&gamerating78=84&gamecategory78=Sports&gamename79=Angel Devoid&gamehighs79=Good use of video technology and a good story line.&gamelows79=Compatibility problems; less patient gamers may have a hard time sticking with it.&bottomline79=Angel Devoid isn't a perfect full-motion video adventure, but it's encouraging proof that "interactive movies" can be enjoyable games.&gameissue79=May '96, p. 144&gameurl79=http://www.pcgamer.com&gamepub79=Mindscape&gamerating79=78&gamecategory79=Adventure&gamename80=Anvil of Dawn&gamehighs80=An easy-to-learn interface and some solid, if mindless, RPG action.&gamelows80=Mediocre graphics and sound effects; an almost complete lack of innovation.&bottomline80=An attractive and enjoyable RPG that doesn't stretch the boundaries very far.&gameissue80=March '96, p. 113&gameurl80=http://www.pcgamer.com&gamepub80=New World Computing&gamerating80=73&gamecategory80=Roleplaying&gamename81=Anyone for Cards? for Windows&gamehighs81=A wide variety of card games to choose from, many not available in other Windows game packs.&gamelows81=The price ($49.95) seems a bit steep considering the overall quality of the game.&bottomline81=A decent CD if all you're after is the occasional game of cards.&gameissue81=January '95, p. 115&gameurl81=http://www.pcgamer.com&gamepub81=Capstone&gamerating81=72&gamecategory81=Strategy&gamename82=Apache&gamehighs82=Terrific flight model; countless options and missions; great gameplay.&gamelows82=Explosion graphics could be more impressive.&bottomline82=A flight game with such broad appeal that everyone from arcade players to hard-core sim hounds should delight in it.&gameissue82=October '95, p. 84&gameurl82=http://www.pcgamer.com&gamepub82=Interactive Magic&gamerating82=95&gamecategory82=Simulation&gamename83=Apache Havoc&gamehighs83=Excellent terrain graphics; nifty campaign system; good flight model.&gamelows83=High hardware requirements; cockpit art limited to 640x480; choppy textures.&bottomline83=An admirable attack helicopter sim with great visuals and a few flaws.&gameissue83=July '99, p. 114&gameurl83=http://www.pcgamer.com&gamepub83=Empire Interactive&gamerating83=79&gamecategory83=Simulation&gamename84=APBA Baseball&gamehighs84=Harwell's play-by-play; great SFX; realistic replays.&gamelows84=Somewhat clumsy integration among the game's modules.&bottomline84=Digital commentary has all the wonder the national pastime had when it was the national pastime.&gameissue84=October '95, p. 122&gameurl84=http://www.pcgamer.com&gamepub84=Miller Associates&gamerating84=90&gamecategory84=Sports&gamename85=AquaNox&gamehighs85=&gamelows85=&bottomline85=&gameissue85=February '02, p. 80&gameurl85=http://www.pcgamer.com&gamepub85=Fishtank Interactive &gamerating85=63&gamecategory85=Action &gamename86=Arcanum&gamehighs86=Terrific setting; involving storyline; loads of cool items; insane amount of replayability.
&gamelows86=Bugs; slightly dated 2D graphics may irk some; music gets a bit repetitive.&bottomline86=Arguably better than any of the games in the Fallout and Baldur's Gate series.&gameissue86=October '01, p. 108&gameurl86=http://www.pcgamer.com&gamepub86=Sierra&gamerating86=90&gamecategory86=Roleplaying &gamename87=Archimedean Dynasty&gamehighs87=Great graphics; sophisticated combat engine; plenty of strategy; involving story line.&gamelows87=May run slow on older machines, gameplay is fairly linear, and there are no multi-player options.&bottomline87=This intriguing sub combat game will please action lovers everywhere.&gameissue87=March '97, p. 138&gameurl87=http://www.pcgamer.com&gamepub87=Blue Byte Software&gamerating87=84&gamecategory87=Action&gamename88=Archon Ultra&gamehighs88=Modem play; strategically challenging.&gamelows88=Very picky about sound cards and mouse drivers.&bottomline88=The combination of strategy and arcade sequences give it great replay value.&gameissue88=May/June '94, p. 90&gameurl88=http://www.pcgamer.com&gamepub88=Strategic Simulations Inc.&gamerating88=76&gamecategory88=Strategy&gamename89=Area 51&gamehighs89=Lots of enemies to kill. Loads of ammo, power-ups, and aliens.&gamelows89=Grainy graphics, sluggish pace, one-dimensional gameplay.&bottomline89=Unless you absolutely adored the arcade version and can overlook some glaring flaws, don't bother.&gameissue89=February '97, p. 167&gameurl89=http://www.pcgamer.com&gamepub89=Midway/GT Interactive&gamerating89=58&gamecategory89=Action&gamename90=Ares Rising&gamehighs90=The E-mail system; interesting story line; cool radar.&gamelows90=The control system is irksome. Graphics are behind the times. Nondescript atmosphere.&bottomline90=There's a lot of gameplay content, but the bad simply outweighs the good.&gameissue90=November '98, p. 260&gameurl90=http://www.pcgamer.com&gamepub90=Imagine Studios&gamerating90=59&gamecategory90=Action&gamename91=Armed and Delirious&gamehighs91=The five CDs worth of graphics are top of the line.&gamelows91=The interface needs major work. The puzzles are crap. The threadbare plot proves there really is such a thing as too much weirdness.&bottomline91=Dadaists need only apply.&gameissue91=May '98, p. 133&gameurl91=http://www.pcgamer.com&gamepub91=Sir-Tech&gamerating91=31&gamecategory91=Adventure&gamename92=Armies of Armageddon: WDK-2K&gamehighs92=&gamelows92=&bottomline92=&gameissue92=July '00, p.111 &gameurl92=http://www.pcgamer.com&gamepub92=Shrapnel Games&gamerating92=74&gamecategory92=Strategy&gamename93=Armor Command&gamehighs93=Emphasis on tactics over brute force; plenty of freedom; cool 3D view of the action.&gamelows93=The graphics are so-so; missions become too difficult; interface is cumbersome.&bottomline93=A good, solid real-time strategy game that fans of the genre should enjoy.&gameissue93=June '98, p. 86&gameurl93=http://www.pcgamer.com&gamepub93=Ripcord Games&gamerating93=78&gamecategory93=Strategy&gamename94=Armored Fist&gamehighs94=Good mission editor and some entertaining shooting action.&gamelows94=Spotty graphics; lack of important options; frustrating play.&bottomline94=Graphics cripple the play so much that Armored Fist doesn't work as either a detailed tank simulator or as an arcade shooter.&gameissue94=February '95, p. 102&gameurl94=http://www.pcgamer.com&gamepub94=NovaLogic&gamerating94=65&gamecategory94=Simulation&gamename95=Armored Fist 2&gamehighs95=Good tutorial voice-over. Fun as an action game for a little while.&gamelows95=Small, repetitve battles. Annoying controls. No realism. Chunky terrain and framerates to match.&bottomline95=Not fun as either sim or action game, AF2 shows little attention to detail.&gameissue95=January '98, p. 309&gameurl95=http://www.pcgamer.com&gamepub95=NovaLogic&gamerating95=34&gamecategory95=Action&gamename96=Armored Fist 3&gamehighs96=The action is fast and furious; good online support; integrated voice-over-'net support.&gamelows96=The AI is less than inspiring; badly flawed targeting system; poor graphics.&bottomline96=More of the same subpar tank simming, just like the first two games.&gameissue96=January '00, p. 192&gameurl96=http://www.pcgamer.com&gamepub96=NovaLogic&gamerating96=45&gamecategory96=Action&gamename97=Armored Moon&gamehighs97=There's a rebate slip packed in the box.&gamelows97=Weak graphics, tired sound efects, terrible artificial intelligence, and no real resource management.&bottomline97=This is the worst real-time stategy game ever.&gameissue97=July '98, p. 154&gameurl97=http://www.pcgamer.com&gamepub97=Microforum&gamerating97=12&gamecategory97=Strategy&gamename98=Army Men&gamehighs98=Fast-paced, often tricky, and quite addictive.&gamelows98=Dodgy controls. Some missions are too puzzle-like and require repeated attempts.&bottomline98=If you take it for what it is -- an arcade game -- then Army Men is a blast. Just don't expect a real strategy game.&gameissue98=August '98, p. 111&gameurl98=http://www.pcgamer.com&gamepub98=Studio 3DO&gamerating98=77&gamecategory98=Action&gamename99=Army Men II&gamehighs99=Cool weapons; some fun missions in kitchens and backyards; playable on low-end PCs.&gamelows99=Ho-hum graphics; few improvements over the original game.&bottomline99=A passable action/RTS hybrid with a moderately interesting gimmick.&gameissue99=June '99, p. 136&gameurl99=http://www.pcgamer.com&gamepub99=3DO Company&gamerating99=68&gamecategory99=Action&gamename100=Army Men: RTS&gamehighs100=Practically no learning curve; low system requirements; smooth multiplayer mode.
&gamelows100=Poor AI; no formation control; enervating tech tree; no skirmish mode.&bottomline100=It's a serviceable RTS. With plastic army men. Other than that...&gameissue100=July '02, p. 66&gameurl100=http://www.pcgamer.com&gamepub100=3DO&gamerating100=57&gamecategory100=Real-time strategy&gamename101=Arrival, The&gamehighs101=Outstanding graphics and sound, eerie and atmospheric.&gamelows101=Some puzzles too easy; moderate amount of CD swapping.&bottomline101=An engaging adventure despite the simplistic puzzles.&gameissue101=June '97, p. 80&gameurl101=http://www.pcgamer.com&gamepub101=Live Interactive&gamerating101=81&gamecategory101=Adventure&gamename102=Art of Magic: Magic %26 Mayhem&gamehighs102=&gamelows102=&bottomline102=&gameissue102=February '02&gameurl102=http://www.pcgamer.com&gamepub102=Bethesda Softworks&gamerating102=68&gamecategory102=Real-time strategy&gamename103=Arthur's Knights&gamehighs103=&gamelows103=&bottomline103=&gameissue103=October '01, p. 115&gameurl103=http://www.pcgamer.com&gamepub103=DreamCatcher Interactive&gamerating103=15&gamecategory103=Adventure &gamename104=Ascendancy&gamehighs104=What's not to like? Just re-read all the adjectives in the review.&gamelows104=It can be tricky to make your way through all the information that accumulates as your empire expands.&bottomline104=Ascendancy is the best game if its kind, period.&gameissue104=November '95, p. 160&gameurl104=http://www.pcgamer.com&gamepub104=Broderbund&gamerating104=93&gamecategory104=Strategy&gamename105=Asheron's Call&gamehighs105=Beautiful graphics engine; no load zones, huge world makes the game feel epic.&gamelows105=Daunting learning curve; lack of direction gives it somewhat of a lonely feel.&bottomline105=A great roleplaying environment, but takes a lot of practice.&gameissue105=February '00, p. 99&gameurl105=http://www.pcgamer.com&gamepub105=Microsoft&gamerating105=80&gamecategory105=Roleplaying&gamename106=Asheron's Call: Dark Majesty&gamehighs106=&gamelows106=&bottomline106=&gameissue106=February '02&gameurl106=http://www.pcgamer.com&gamepub106=Microsoft &gamerating106=81&gamecategory106=Online RPG&gamename107=Ashes to Ashes&gamehighs107=Attractive graphics, multiple vehicles, and interesting outdoor environments.&gamelows107=Disorienting, confusing. Uninspired.&bottomline107=There's no reason to recommend this. It's bland, confusing, and tiresome.&gameissue107=February '97, p. 145&gameurl107=http://www.pcgamer.com&gamepub107=Corel Corp.&gamerating107=25&gamecategory107=Action&gamename108=Assassin 2015&gamehighs108=Adrienne Barbeau's husky voice-overs are nicely done.&gamelows108=The game is very short, not very challenging, and, aside from the cut-scenes, looks very dated.&bottomline108=Assassin seems to miss the point of what first-person shootin' fun is all about.&gameissue108=January '97, p. 236&gameurl108=http://www.pcgamer.com&gamepub108=Inscape&gamerating108=35&gamecategory108=Action&gamename109=Assault Rigs&gamehighs109=Fast action on later levels; wide range of viewing options; varied graphics.&gamelows109=Slow to start; maddening menu animations; clumsy viewpoints.&bottomline109=Assault Rigs provides a modest amount of fun, but it could've been so much more.&gameissue109=August '96, p. 101&gameurl109=http://www.pcgamer.com&gamepub109=Psygnosis&gamerating109=61&gamecategory109=Arcade&gamename110=Asteriods&gamehighs110=Good 3D; a few new twists on the original.&gamelows110=Improvements are largely cosmetic; underneath is a boring and repetitive game with little replay value.&bottomline110=This isn't so much an update of Asteroids as a quick-and-dirty facelift.&gameissue110=April '99, p. 132&gameurl110=http://www.pcgamer.com&gamepub110=Activision&gamerating110=34&gamecategory110=Action&gamename111=AstroFire&gamehighs111=The prettiest version of Asteroids we've seen; plays well on a 286.&gamelows111=Pretty or not, it's still just Asteroids; no music; loads slowly on that 286.&bottomline111=A good trigger-finger workout; and it's easy to try before you buy.&gameissue111=October '94, p. 75&gameurl111=http://www.pcgamer.com&gamepub111=ORT Software&gamerating111=72&gamecategory111=Arcade&gamename112=Atari 2600 Action Pack&gamehighs112=Perfect recreations of some genuine gaming classics; killer nostalgia-fodder.&gamelows112=The games themselves just aren't as much fun as I remember them. They're simplistic and repetitive.&bottomline112=Don't buy it for the games, but do buy it for the memories it'll evoke.&gameissue112=May '95, p. 86&gameurl112=http://www.pcgamer.com&gamepub112=Activision&gamerating112=68&gamecategory112=Arcade&gamename113=Atari 2600 Action Pack 2&gamehighs113=Happy reminders of good days gone by; some truly classic games.&gamelows113=Bafflingly slow performance; some agonizing reminders of how bad some of these games really were.&bottomline113=If you're willing to time-warp back a dozen years, get it. If not, stay away.&gameissue113=October '95, p. 113&gameurl113=http://www.pcgamer.com&gamepub113=Activision&gamerating113=66&gamecategory113=Arcade&gamename114=Atari Anniversary Edition&gamehighs114=Games play very well and are faithful to originals; good selection; lots of extra goodies.
&gamelows114=All of these games can be found for free on the web, technically speaking.&bottomline114=An excellent choice of Atari arcade classics, for a very cheap price.&gameissue114=October '01, p. 106&gameurl114=http://www.pcgamer.com&gamepub114=Infogrames&gamerating114=83&gamecategory114=Arcade &gamename115=Atari Revival&gamehighs115=&gamelows115=&bottomline115=&gameissue115=August '02, p. 67&gameurl115=http://www.pcgamer.com&gamepub115=Infogrames &gamerating115=48&gamecategory115=Action &gamename116=ATC Simulator&gamehighs116=&gamelows116=&bottomline116=&gameissue116=June '01, p. 81&gameurl116=http://www.pcgamer.com&gamepub116=PC Aviator, Inc.&gamerating116=61&gamecategory116=Simulation&gamename117=Atlantis: The Lost Tales&gamehighs117=Stunning scenes; gameplay is reasonably entertaining; good variety.&gamelows117=Same old puzzles. Same old pop-up dialog boxes. 3D character movements are jerky and unbelievable.&bottomline117=It's a standard graphic adventure that will only do in a pinch.&gameissue117=November '97, p. 291&gameurl117=http://www.pcgamer.com&gamepub117=Cryo&gamerating117=62&gamecategory117=Adventure&gamename118=Atlantis: Trial by Fire&gamehighs118=&gamelows118=&bottomline118=&gameissue118=August '01, p. 66&gameurl118=http://www.pcgamer.com&gamepub118=Disney Interactive&gamerating118=50&gamecategory118=Action&gamename119=Atomic Bomberman&gamehighs119=Fast-paced action; multi-play for up to ten players; entertaining time killer.&gamelows119=Takes up way too much hard-drive space; no advancement system; ugly playing boards.&bottomline119=Good clean fun for you and your buddies -- if you've got the hard-drive space to spare.&gameissue119=October '97, p. 210&gameurl119=http://www.pcgamer.com&gamepub119=Interplay&gamerating119=75&gamecategory119=Arcade&gamename120=Attack of the Saucerman&gamehighs120=&gamelows120=&bottomline120=&gameissue120=December '99, p. 181&gameurl120=http://www.pcgamer.com&gamepub120=Psygnosis&gamerating120=29&gamecategory120=Action&gamename121=Avernum&gamehighs121=Contains elements of actual gameplay such as characters and monsters to fight.&gamelows121=Assumes that man can escape from Hell of his own making- and then puts him there.&bottomline121=In the vein of "if you can't say someting nice..."&gameissue121=November '00, p. 155&gameurl121=http://www.pcgamer.com&gamepub121=Spiderweb Software&gamerating121=17&gamecategory121=Roleplaying&gamename122=Avery Cardoza's 100 Slots&gamehighs122=Excellent variety; great layout of a PC slot machine.&gamelows122=A slots-only sim is too narrowly focused for many casino ethusiasts; none of the machines are actually used in casinos.&bottomline122=A fine sim of slot machines that is an excellent addition to any casino collection.&gameissue122=May '98, p. 129&gameurl122=http://www.pcgamer.com&gamepub122=Cardoza Entertainment&gamerating122=75&gamecategory122=Simulation&gamename123=Azrael's Tear&gamehighs123=Beautiful in high-res; interesting plot-line; well-developed characters.&gamelows123=Runs poorly even on high-end machines; lots of hunting for yet another key.&bottomline123=A good graphic adventure with lots to explore, but you need a powerful PC.&gameissue123=February '97, p. 160&gameurl123=http://www.pcgamer.com&gamepub123=Mindscape&gamerating123=82&gamecategory123=Adventure&gamename124=B-17 Flying Fortress II: The Mighty Earth&gamehighs124=Brillant visuals; highly configurable; multiple crew positions; high drama.&gamelows124=No multiplay mode; hardly any WWII-era ambiance; can run slow.&bottomline124=An extremely flexible sim that really puts you in the middle of the flak at 20,000 feet.&gameissue124=March '01, p. 80&gameurl124=http://www.pcgamer.com&gamepub124=Hasbro&gamerating124=82&gamecategory124=Simulation&gamename125=Back to Baghdad&gamehighs125=Lots of options; extremely thorough recreation of instruments, radar modes, etc.&gamelows125=Very expensive; demanding system requirements; unimpressive terrain.&bottomline125=While the system demands and price are a bit hard to swallow, Back to Baghdad delivers an exciting F-16 simulation that's a great addition to your flight sim arsenal.&gameissue125=September '96, p. 121&gameurl125=http://www.pcgamer.com&gamepub125=Military Simulations, Inc.&gamerating125=78&gamecategory125=Simulation&gamename126=Bad Day on the Midway&gamehighs126=Bizarre, hallucinogenic style keeps you guessing and wanting more.&gamelows126=Occasionally too hip for its own good; quirky camera angles; some abstract graphics.&bottomline126=Weird and wacky-- this adventure plays out like a David Lynch film.&gameissue126=August '96, p. 88&gameurl126=http://www.pcgamer.com&gamepub126=Inscape&gamerating126=80&gamecategory126=Adventure&gamename127=Bad Mojo&gamehighs127=Absolutely unique; well-conceived and executed; intense and disturbing.&gamelows127=May be too intense %26 disturbing (and possibly too easy) for some players.&bottomline127=Until they make a game out of the movie Eraserhead, this is as weird as it gets.&gameissue127=February '96, p. 140&gameurl127=http://www.pcgamer.com&gamepub127=Pulse Entertainment&gamerating127=84&gamecategory127=Adventure&gamename128=Baku Baku&gamehighs128=Nicely rendered animals; great two-player mode; extra strategy makes it stand out.&gamelows128=May be too "cute" for some; PC conversion loses a little.&bottomline128=Despite its full-screen failings, Baku Baku is a puzzle game not to be missed.&gameissue128=January '97, p. 251&gameurl128=http://www.pcgamer.com&gamepub128=Sega Entertainment&gamerating128=83&gamecategory128=Puzzle&gamename129=Baldies&gamehighs129=Cute. A new twist.&gamelows129=Much of the game relies on luck. You have little control over the baldies, which is very frustrating.&bottomline129=It's a great attempt at making something fresh and funny, but it falls flat after the first few levels.&gameissue129=April '97, p. 121&gameurl129=http://www.pcgamer.com&gamepub129=Panasonic Interactive Media&gamerating129=55&gamecategory129=Strategy&gamename130=Baldur's Gate&gamehighs130=Intriguing story; beautiful graphics; simple yet powerful interface; multi-player capabilities; huge game world; excellent manual.&gamelows130=Some boring quests; a few minor bugs.&bottomline130=This is the best roleplaying game you can buy. Period.&gameissue130=April '99, p. 94&gameurl130=http://www.pcgamer.com&gamepub130=Interplay Productions&gamerating130=94&gamecategory130=Roleplaying&gamename131=Baldur's Gate II: Shadows of Amn&gamehighs131=Higer-res artwork; more involving story; extremely deep and configurable.&gamelows131=Annoying character conversations; pathfinding is still a problem.&bottomline131=A bigger, prettier, better version of Baldur's Gate that's sure to satisfy.&gameissue131=December '00, p. 146&gameurl131=http://www.pcgamer.com&gamepub131=Interplay Productions&gamerating131=91&gamecategory131=Roleplaying&gamename132=Baldur's Gate II: Throne of Bhaal&gamehighs132=Has tons of new stuff for an add-on; cool spells and abilities; new class.&gamelows132=May be too challenging for less-experienced players; occasional crashes.&bottomline132=More a full-fledged sequel than a paltry add-on, Bhaal is a must own for series fans.&gameissue132=September '01, p. 63&gameurl132=http://www.pcgamer.com&gamepub132=Interplay&gamerating132=89&gamecategory132=RPG&gamename133=Ballistics&gamehighs133=&gamelows133=&bottomline133=&gameissue133=March '02, p. 68&gameurl133=http://www.pcgamer.com&gamepub133=Xicat &gamerating133=65&gamecategory133=Action&gamename134=Balls of Steel&gamehighs134=Lots of tables; good ball physics; cool extras like an Internet ranking system.&gamelows134=Tricky installation with some video cards; nudging effect is a be exaggerated.&bottomline134=Balls of Steel is a solid, well-rounded pinball game.&gameissue134=June '98, p. 103&gameurl134=http://www.pcgamer.com&gamepub134=GT Interactive&gamerating134=87&gamecategory134=Arcade&gamename135=Bang! Gunship Elite&gamehighs135=Drop-dead gorgeous graphics; great sensation of speed; lots of stuff to shoot at.&gamelows135=Shallow; tedious; repetitive; uninventive.&bottomline135=Shoot stuff; it explodes, repeat as desired until either you blow up or get tired of it, whichever comes first.&gameissue135=October '00, p. 129&gameurl135=http://www.pcgamer.com&gamepub135=Red Storm Entertainment&gamerating135=50&gamecategory135=Action&gamename136=Banzai Bug&gamehighs136=Lots of originality; good graphics and sound; cute touches throughout game.&gamelows136=Flawed basic design; often frustrating to play; technically spartan.&bottomline136=A promising title that didn't quite live up to its potential.&gameissue136=May '97, p. 134&gameurl136=http://www.pcgamer.com&gamepub136=Grolier Interactive Inc.&gamerating136=56&gamecategory136=Action&gamename137=Barrage&gamehighs137=Sugar-sweet graphics from guys who seem like they know what they're doing.&gamelows137=Wacky controls; bad acting; short length.&bottomline137=Though Barrage's graphics are lovely, the gameplay just ain't there.&gameissue137=February '99, p. 176a&gameurl137=http://www.pcgamer.com&gamepub137=Activision&gamerating137=34&gamecategory137=Arcade&gamename138=Baseball Edition 2000&gamehighs138=Good artificial intelligence; fielding interface works pretty well.&gamelows138=Poor graphics in nearly every area; pitcher-batter matchup sucks; technical glitches.&bottomline138=Easily the worst of this year's crop of baseball games.&gameissue138=August '99, p. 103&gameurl138=http://www.pcgamer.com&gamepub138=Interplay Productions&gamerating138=34&gamecategory138=Sports&gamename139=Baseball Mogul&gamehighs139=A new perspective on baseball. Actual players depicted. A clean sharp design.&gamelows139=Actual MLB team names are not used. Very few bells and whistles. No hard-copy manual.&bottomline139=You'll learn more about running a baseball team than Marge Schott will ever know.&gameissue139=December '97, p. 255&gameurl139=http://www.pcgamer.com&gamepub139=Infinite Monkey Systems&gamerating139=84&gamecategory139=Sports&gamename140=Baseball Mogul 2002&gamehighs140=&gamelows140=&bottomline140=&gameissue140=December '01, p. 106&gameurl140=http://www.pcgamer.com&gamepub140=SportsMogul &gamerating140=89&gamecategory140=Sports sim&gamename141=Bass Avenger&gamehighs141=It's cheap.&gamelows141=It's not cheat enough; not even enough comedy value to warrant an "irony purchase".&bottomline141=Please, no Duck Avenger! I'm not sure the world can sustain the damage.&gameissue141=January '01, p. 160&gameurl141=http://www.pcgamer.com&gamepub141=Simon %26 Schuster&gamerating141=9&gamecategory141=Sports&gamename142=Bass Masters Classic T.E.&gamehighs142=Lots of detail and choices; 3D rendered lakes with total freedom of movement.&gamelows142=Shoddy graphics; weak 3D engine; non-interactive tutorial.&bottomline142=While there's still no perfect fishing sim, this is a leap in the right direction.&gameissue142=December '98, p. 228&gameurl142=http://www.pcgamer.com&gamepub142=THQ&gamerating142=82&gamecategory142=Simulation&gamename143=Batman Forever&gamehighs143=Lots of different gadgets to use.&gamelows143=Clumsy interface makes using those gadgets a real pain; gameplay is stupefyingly unoriginal.&bottomline143=It's all been done before, and done much better. For Batman completists only.&gameissue143=June '96, p. 115&gameurl143=http://www.pcgamer.com&gamepub143=Acclaim Entertainment&gamerating143=40&gamecategory143=Arcade&gamename144=Battle Arena Toshinden&gamehighs144=Fast, colorful fighting action--if you have the right hardware to run it.&gamelows144=Choppy animation and sluggish control if you don't.&bottomline144=Stay away unless you've got confidence in your machine.&gameissue144=September '96, p. 101&gameurl144=http://www.pcgamer.com&gamepub144=Playmates Interactive Ent.&gamerating144=55&gamecategory144=Arcade&gamename145=Battle Arena Toshinden 2&gamehighs145=Lots of characters to choose from.&gamelows145=The control is really, really bad. Even through 3Dfx, the graphics and animation leave a lot to be desired.&bottomline145=If your'e in the market for PlayStation ports, make sure you look for good games.&gameissue145=June '98, p. 114&gameurl145=http://www.pcgamer.com&gamepub145=Fujitsu Interactive&gamerating145=31&gamecategory145=Action&gamename146=Battle Beast&gamehighs146=Wonderful graphics, inventive story, and a whole lot of silly humor.&gamelows146=Controls are sluggish; lack of a "tournament" structure makes for repetitive battles.&bottomline146=It's a decent fighting game, but one with significant flaws.&gameissue146=December '95, p. 270&gameurl146=http://www.pcgamer.com&gamepub146=7th Level Inc.&gamerating146=69&gamecategory146=Action&gamename147=Battle Bugs&gamehighs147=Idiot-proof interface; funny animations; and a thorough online help system.&gamelows147=The two-player mode suffers greatly from lack of modem support.&bottomline147=A real winner! This is the perfect wargame for people who normally don't like wargames.&gameissue147=October '94, p. 69&gameurl147=http://www.pcgamer.com&gamepub147=Sierra On-Line&gamerating147=89&gamecategory147=Wargame&gamename148=Battle Isle 2200&gamehighs148=It has the most important qualities of any good wargame: it's easy to learn, yet tough to master.&gamelows148=Only one unit can attack an enemy at a time; the graphics and sound are average.&bottomline148=A wargame you can jump right into, but that offers plenty of challenge.&gameissue148=October '94, p. 58&gameurl148=http://www.pcgamer.com&gamepub148=Accolade&gamerating148=86&gamecategory148=Wargame&gamename149=Battle Isle 2220&gamehighs149=A truly unique strategy game packed with fascinating details and subtleties.&gamelows149=Steep learning curve; oddball rules and conventions will be a turn-off to players who find the mass of detail overwhelming.&bottomline149=One of the most eccentric games of its genre, but also one of the most imaginative. If you can get into it, it can be quite addictive.&gameissue149=May '96, p. 129&gameurl149=http://www.pcgamer.com&gamepub149=Blue Byte Software&gamerating149=80&gamecategory149=Strategy&gamename150=Battle Isle: The Andosia War&gamehighs150=Mix of turn-based and real time play is cool at first; great environments.&gamelows150=Tedious gameplay; slow turns; endless missions; slow, somewhat unstable game engine.&bottomline150=A good idea that gets tripped up in boring details.&gameissue150=February '01, p. 73&gameurl150=http://www.pcgamer.com&gamepub150=Blue Byte&gamerating150=58&gamecategory150=Strategy&gamename151=Battle of Britain&gamehighs151=Gives a realistic impression of what the RAF command was up against in the autumn of 1940.&gamelows151=That's all it does. The graphics are drab, and there's just not much depth of gameplay.&bottomline151=Competent, but uninspiring. There are a lot of better choices out there.&gameissue151=November '94, p. 62&gameurl151=http://www.pcgamer.com&gamepub151=Deadly Games&gamerating151=55&gamecategory151=Wargame&gamename152=Battle of Britain&gamehighs152=Historical accuracy; strategy is deep and richly detailed.&gamelows152=All that detail causes gameplay to bog down under its own weight.&bottomline152=It'll reward gamers who have a passionate interest in the subject.&gameissue152=July '99, p. 126&gameurl152=http://www.pcgamer.com&gamepub152=TalonSoft&gamerating152=70&gamecategory152=Strategy&gamename153=Battle of Britain&gamehighs153=Historically accurate campaigns; massive air battles; can fly as a gunner on the German bombers.&gamelows153=Performs poorly on current high-end PCs; absence of a pilot career mode lessens immersion.&bottomline153=The best simulation of the Battle of Britain yet, despite its flaws.&gameissue153=April '01, p. 77&gameurl153=http://www.pcgamer.com&gamepub153=Empire Interactive&gamerating153=80&gamecategory153=Simulation&gamename154=Battle Realms&gamehighs154=Unit creation is unique; bonus points for the cool setting (killing folks with a Ronin is fun).
&gamelows154=Combat is too fast; shoddy AI; nondescript missions and story.
&bottomline154=If you're a die-hard RTS fan, it's worth picking up. Everyone else, take a flyer.&gameissue154=February '02, p. 78&gameurl154=http://www.pcgamer.com&gamepub154=Crave/Ubi Soft&gamerating154=70&gamecategory154=Real-time strategy &gamename155=Battlecruiser 3000 AD&gamehighs155=The intro animation is very cool.&gamelows155=Annoying bugs; frequent crashes; features that don't work; a pathetically inadequate manual. This game simply wasn't finished when it shipped.&bottomline155=Maybe Take 2 can still fix this game. Until then, don't buy it.&gameissue155=January '97, p. 208&gameurl155=http://www.pcgamer.com&gamepub155=Take 2 Interactive&gamerating155=15&gamecategory155=Action&gamename156=Battlecruiser Millennium&gamehighs156=Huge universe to explore; comprehensive selection of races and spacecraft; exhaustive options.
&gamelows156=No multiplay yet; only one structured campaign; uninspiring graphics; steep learning curve.&bottomline156=A highly ambitious freeform space sim, but still incomplete. &gameissue156=December '01, p. 100&gameurl156=http://www.pcgamer.com&gamepub156=3000AD&gamerating156=77&gamecategory156=Space simulation &gamename157=Battleground 4: Shiloh&gamehighs157=Beautiful map, slick interface, great videos and music.&gamelows157=This is a complex, hard-to-control battle; novices should not attempt total command until they get used to things.&bottomline157=Another superb addition to the growing shelf of "Battleground" titles.&gameissue157=October '96, p. 192&gameurl157=http://www.pcgamer.com&gamepub157=TalonSoft&gamerating157=84&gamecategory157=Wargame&gamename158=Battleground: Ardennes&gamehighs158=Colorful and dynamic gameplay, first-rate interface, excellent use of video enhancements.&gamelows158=Some players simply won't want another Battle of the Bulge game, no matter how well done.&bottomline158=A remarkably fresh and original design, executed with real flair.&gameissue158=January '96, p. 205&gameurl158=http://www.pcgamer.com&gamepub158=Empire Interactive&gamerating158=91&gamecategory158=Wargame&gamename159=Battleground: Gettysburg&gamehighs159=Magnificent graphics, near-perfect interface; dramatic and creative use of video clips.&gamelows159=A few might-have-been scenarios would have been nice - like giving Lee all of his cavalry to see what difference J.E.B. Stuart might really have made.&bottomline159=This is a classic wargame in every respect.&gameissue159=March '96, p. 146&gameurl159=http://www.pcgamer.com&gamepub159=TalonSoft&gamerating159=90&gamecategory159=Wargame&gamename160=Battleground: Waterloo&gamehighs160=Colorful; simple to learn; "what-if?" scenarios will yield hours of replay value.&gamelows160=You have to be very much "into" Napoleonic history to get the most out of this game.&bottomline160=A vividly colorful recreation of one of the most epic battles in Western history.&gameissue160=August '96, p. 82&gameurl160=http://www.pcgamer.com&gamepub160=TalonSoft&gamerating160=91&gamecategory160=Wargame&gamename161=Battles in Time&gamehighs161=Good strategic-tactical gaming with lots of unique twists; the usual thorough QQP head-to-head support.&gamelows161=Larger armies tend to move woefully slowly in the strategic section.&bottomline161=Lots of replay value and an innovative design make this a truly entertaining wargame.&gameissue161=January '96, p. 193&gameurl161=http://www.pcgamer.com&gamepub161=QQP&gamerating161=89&gamecategory161=Strategy&gamename162=Battleship&gamehighs162=Hey, it's Battleship -- with snazzy cutscenes and great multi-player support.&gamelows162=Those snazzy cutscenes refuse to go away, and there's no option for turn-based combat during the scenario modes.&bottomline162=A pretty good port of a classic.&gameissue162=March '97, p. 110&gameurl162=http://www.pcgamer.com&gamepub162=Hasbro Interactive&gamerating162=78&gamecategory162=Strategy&gamename163=Battlespire&gamehighs163=Character design system; level design; multi-player&gamelows163=Slow, choppy, buggy; ugly up-close; doesn't take advantage of Win95 or DirectX support; no 3D support; difficult levels.&bottomline163=Wait until Battlespire is in the bargain bin. Until then, it ain't worth it.&gameissue163=April '98, p. 154&gameurl163=http://www.pcgamer.com&gamepub163=Bethesda Softworks&gamerating163=58&gamecategory163=Roleplaying&gamename164=Battlesport&gamehighs164=The name is kinda nice.&gamelows164=Ancient graphics, lackluster gameplay, and shoddy controls deal a triple does of death on this clunker.&bottomline164=Simply terrible. Trust us on this one--you'll want to avoid it at all costs.&gameissue164=August '97, p. 127&gameurl164=http://www.pcgamer.com&gamepub164=Acclaim Entertainment&gamerating164=20&gamecategory164=Action&gamename165=Battlezone&gamehighs165=Sharp graphics; slick interface; excellent single-player and multi-player missions.&gamelows165=Some fuzzy AI; fussy keyboard re-mapping.&bottomline165=Activision has delivered a fine-tuned mix of action/strategy that's destined to change the way we look at this new genre.&gameissue165=June '98, p. 94&gameurl165=http://www.pcgamer.com&gamepub165=Activision&gamerating165=93&gamecategory165=Action&gamename166=Battlezone II&gamehighs166=State of the art graphics; innovative interface; strategy/action mix.&gamelows166=Rushed and buggy feel; dumbed down AI; severe Internet Lag.&bottomline166=The sequel to one of the most refreshing games ever made wasn't given enough development time to truly shine.&gameissue166=April '00, p.100 &gameurl166=http://www.pcgamer.com&gamepub166=Activision&gamerating166=65&gamecategory166=Action&gamename167=BC Racers&gamehighs167=Great music; humorous animation; challenging racing.&gamelows167=Can't customize racer; no network or modem play.&bottomline167=If you want simple racing action and don't mind the few flaws, you'll enjoy this game.&gameissue167=October '95, p. 110&gameurl167=http://www.pcgamer.com&gamepub167=U.S. Gold&gamerating167=75&gamecategory167=Arcade&gamename168=BCT Commander&gamehighs168=&gamelows168=&bottomline168=&gameissue168=July '02, p.69&gameurl168=http://www.pcgamer.com&gamepub168=ProSIM &gamerating168=88&gamecategory168=Real-time strategy &gamename169=Beachhead 2000&gamehighs169=&gamelows169=&bottomline169=&gameissue169=October '00, p. 142&gameurl169=http://www.pcgamer.com&gamepub169=WizardWorks&gamerating169=18&gamecategory169=Action&gamename170=Beast Wars: Transformers&gamehighs170=You can play as your favorite Transformers. The explosions are neat.&gamelows170=Pointless gameplay; annoying and unnecessary resource management.&bottomline170=Action fans will find it all a bore; Transformers fans will be outraged.&gameissue170=September '98, p. 142&gameurl170=http://www.pcgamer.com&gamepub170=Hasbro Interactive&gamerating170=28&gamecategory170=Action&gamename171=Beast Within: A Gabriel Knight Mystery&gamehighs171=Superb script, excellent videos, a fresh "take" on the traditional werewolf theme.&gamelows171=Extreme system demands; if you get hooked on it, you may have to invest in a quad-speed CD-ROM drive, whether you're ready to or not.&bottomline171=A great horror adventure, driven by a script that puts the competition to shame.&gameissue171=April '96, p. 92&gameurl171=http://www.pcgamer.com&gamepub171=Sierra&gamerating171=96&gamecategory171=Adventure&gamename172=Beat the House 2&gamehighs172=Great tutorial and online coach; Sklansky's Poker Challenge is fun.&gamelows172=The Craps game is so bad it's no longer worth playing.&bottomline172=BTH2 has excellent tutorials, and most of the games are well done, but Craps lovers will be disappointed.&gameissue172=April '98, p. 153&gameurl172=http://www.pcgamer.com&gamepub172=Interplay&gamerating172=70&gamecategory172=Simulation&gamename173=Beatdown&gamehighs173=Audacious if wrong-headed premise; cool soundtrack.&gamelows173=Obnoxious; offensive; crudely designed; displays total lack of creativity.&bottomline173=Products like this make gaming look bad. It's just plain garbage.&gameissue173=September '99, p. 96&gameurl173=http://www.pcgamer.com&gamepub173=Hot-B&gamerating173=11&gamecategory173=Strategy&gamename174=Beavis and Butt-head: Bunghole in One&gamehighs174=Fun for the first several holes; Mike Judge provides the voices.&gamelows174=Only one course; limited commentary gets tedious; slow play.&bottomline174=This might be a good party game, but the party will be over when it reaches the end of its limited humor.&gameissue174=May '99, p. 134&gameurl174=http://www.pcgamer.com&gamepub174=GT Interactive&gamerating174=53&gamecategory174=Arcade&gamename175=Beavis %26 Butt-Head in Virtual Stupidity&gamehighs175=A real, no-foolin' graphic adventure with all the funny elements of the MTV show.&gamelows175=You'll want a fairly fast machine, and gamers who don't have Win 95 are out of luck.&bottomline175=Fans of MTV's delinquent duo will adore it, but people who miss the point of the show won't understand the game, either.&gameissue175=February '96, p. 114&gameurl175=http://www.pcgamer.com&gamepub175=Viacom New Media&gamerating175=90&gamecategory175=Adventure&gamename176=Bedlam&gamehighs176=Easy to control, lots of explosions.&gamelows176=No multi-player mode, questionable level design, tedious switch-hunts, enemies too easy to kill.&bottomline176=A reasonably workmanlike effort with some drawbacks.&gameissue176=January '97, p. 225&gameurl176=http://www.pcgamer.com&gamepub176=GT Interactive&gamerating176=68&gamecategory176=Action&gamename177=Beetle Buggin'&gamehighs177=A veritable encyclopedia of classic Beetle cars for enthusiasts of the brand; good graphics.&gamelows177=No technique required; game AI cheats incessantly; terrible soundtrack.&bottomline177=A very average racer that never capitalized on its license.&gameissue177=July '00, p.108 &gameurl177=http://www.pcgamer.com&gamepub177=Infogrames Entertainment&gamerating177=60&gamecategory177=Racing&gamename178=Beneath A Steel Sky&gamehighs178=Some of the funniest dialog ever; simple interface; runs entirely off the CD.&gamelows178=The difficulty of the puzzles in the final third of the game is disproportionately high.&bottomline178=A slick, funny, and absorbing adventure that will appeal to a wide variety of gamers--two thumbs up!&gameissue178=December '94, p. 130&gameurl178=http://www.pcgamer.com&gamepub178=Virgin Interactive&gamerating178=91&gamecategory178=Adventure&gamename179=Betrayal in Antara&gamehighs179=Engrossing story line; tried-and-true interface; huge game world.&gamelows179=Traveling becomes repetitive; interface needs streamlining; lack of a professional writer's touch.&bottomline179=If you liked Krondor, buy this game. It's deep, it's engrossing, and it's fun.&gameissue179=October '97, p. 214&gameurl179=http://www.pcgamer.com&gamepub179=Sierra&gamerating179=81&gamecategory179=Roleplaying&gamename180=Betty Bad&gamehighs180=&gamelows180=&bottomline180=&gameissue180=April '02, p. 64&gameurl180=http://www.pcgamer.com&gamepub180=WildTangent &gamerating180=66&gamecategory180=Action &gamename181=Big 3 (The)&gamehighs181=A sincere and well-intentioned game with lofty design goals.&gamelows181=Scale doesn't work; elements of gameplay are murky; no real feeling of strategy.&bottomline181=Here's a classic case of "ten lbs. in a five-lb. bag."&gameissue181=May '95, p. 85&gameurl181=http://www.pcgamer.com&gamepub181=Alliance Interactive Systems&gamerating181=57&gamecategory181=Strategy&gamename182=Big Red Racing&gamehighs182=Nice graphics, multi-player features and unique vehicles.&gamelows182=Annoying commentary, fuzzy controls, limited gameplay.&bottomline182=One of the better arcade racing titles out there, but only in small doses.&gameissue182=July '96, p. 89&gameurl182=http://www.pcgamer.com&gamepub182=Eidos&gamerating182=75&gamecategory182=Arcade&gamename183=Bio Freaks&gamehighs183=Bloody good graphics and animation, innovative gameplay.&gamelows183=The camera can et confused during spirited fights and the over-the-top amounts of gore may offend.&bottomline183=Bio Freaks isn't the best fighter in town, but it's good for a few morbid laughs.&gameissue183=October '98, p. 209a&gameurl183=http://www.pcgamer.com&gamepub183=Midway&gamerating183=79&gamecategory183=Arcade&gamename184=BioForge&gamehighs184=A good mix of action and puzzle-solving; outstanding animations and graphics.&gamelows184=Way too much text to read; camera angles aren't conducive to combat; steep system requirements.&bottomline184=Despite a few flaws, you'll play this one all the way to the end.&gameissue184=June '95, p. 80&gameurl184=http://www.pcgamer.com&gamepub184=Origin Systems&gamerating184=88&gamecategory184=Adventure&gamename185=Birthright: The Gorgon's Alliance&gamehighs185=Detailed strategy module; different play modes.&gamelows185=Unbalanced, incomplete play elements; poor adventure mode.&bottomline185=Birthright had all the earmarks of a classic strategy game, but its gameplay and design flaws bring it down.&gameissue185=December '97, p. 234&gameurl185=http://www.pcgamer.com&gamepub185=Sierra&gamerating185=68&gamecategory185=Strategy&gamename186=Black Bass&gamehighs186=&gamelows186=&bottomline186=&gameissue186=June '00, p.113 &gameurl186=http://www.pcgamer.com&gamepub186=Hot-B&gamerating186=15&gamecategory186=Sports&gamename187=Black Dahlia&gamehighs187=The compelling story and great graphics will keep adventure fans hooked for hours...&gamelows187=...until they reach a dreary mid-game sequence with confusing mazes and puzzles.&bottomline187=The gripping plot and unbelievable characters make up for the game's shortcomings.&gameissue187=July '98, p. 151&gameurl187=http://www.pcgamer.com&gamepub187=Take 2 Interactive&gamerating187=87&gamecategory187=Adventure&gamename188=Black %26 White&gamehighs188=Beautiful graphics; awesome interface; tons of cool features; wholly unique gameplay.&gamelows188=Camera is irksome; gets a little difficult; keeping everyone happy can grow a bit repetitious.&bottomline188=One of the most innovative, creative, original, and awe-inspiring PC games ever.&gameissue188=June '01, p. 52&gameurl188=http://www.pcgamer.com&gamepub188=Electronic Arts&gamerating188=95&gamecategory188=God game&gamename189=Black %26 White: Creature Isle&gamehighs189=New creatures; less micromanagement; your creature raises its own creature.
&gamelows189=Gameplay is mostly limited to new trials; the charm has waned.
&bottomline189=If you don't have B%26W, wait 'til EA releases a bundle before you buy either game.&gameissue189=March '02, p. 56&gameurl189=http://www.pcgamer.com&gamepub189=Electronic Arts&gamerating189=68&gamecategory189=God game &gamename190=Blackstone Chronicles&gamehighs190=Classic-style adventure gameplay; atmospheric visuals; compelling story.&gamelows190=Empty feeling because no real character interaction; some tacky production elements.&bottomline190=If you like leisurely, puzzle-based gaming with an actual story, this is a good one.&gameissue190=February '99, p. 211&gameurl190=http://www.pcgamer.com&gamepub190=Mindscape&gamerating190=79&gamecategory190=Adventure&gamename191=Blackthorne&gamehighs191=Great animation, cool music and sound effects, and plenty of bang-bang make this the best action-adventure since Flashback.&gamelows191=You'll find yourself doing the same thing over and over again; weak enemy animations.&bottomline191=A great mix of gunplay and puzzles, sure to please any arcade fan.&gameissue191=January '95, p. 141&gameurl191=http://www.pcgamer.com&gamepub191=Interplay&gamerating191=86&gamecategory191=Adventure&gamename192=Blade of Darkness&gamehighs192=Incredible graphics; inventive use of great sound and muisic; sweet combat system; challenging.&gamelows192=Quirky controls; no quick-save and long loads; limited enemy and location types.&bottomline192=Successfully mixes numerous gameplay styles in one compelling package.&gameissue192=May '01, p. 84&gameurl192=http://www.pcgamer.com&gamepub192=Codemasters&gamerating192=82&gamecategory192=Action&gamename193=Blade Runner&gamehighs193=Incredible atmosphere; faithful to the movie; lavish production; original gamplay elements.&gamelows193=Branching stroy means you can miss major scenes; some hokey characterization.&bottomline193=One of the best graphic adventures recently, and certainly the most innovative.&gameissue193=February '98, p. 110&gameurl193=http://www.pcgamer.com&gamepub193=Westwood Studios&gamerating193=90&gamecategory193=Adventure&gamename194=Blair Witch 3: The Elly Kedward Tale&gamehighs194=It's kinda short, so it eventually ends (before you've sunk into madness).&gamelows194=Poor cut-scenes; not scary; every bit as plodding and tedious as the first two chapters.&bottomline194=Agonizingly mediocre- and proof that the Blair Witch has had her day in the moonlight.&gameissue194=April '01, p. 90&gameurl194=http://www.pcgamer.com&gamepub194=G.O.D.&gamerating194=37&gamecategory194=Action&gamename195=Blair Witch Volume 2: The Legend of Coffin Rock&gamehighs195=Bargin price; excellent atmospheres; quick load times.&gamelows195=Repetitive gameplay; troublesome camera; lots of aimless wandering; dumb ending.&bottomline195=Only diehard Blair Witch fans are going to want this one, and then only because it's cheap.&gameissue195=February '01, p. 88&gameurl195=http://www.pcgamer.com&gamepub195=Gathering of Developers&gamerating195=48&gamecategory195=Action&gamename196=Blake Stone: Planet Strike&gamehighs196=Four skill levels; some mighty mean monsters; and impressive firepower.&gamelows196=It can get a bit repetitive. The graphics are only average.&bottomline196=Not a bad game--in fact better than a lot of the first-person stuff we're seeing. But it's no Doom, though.&gameissue196=February '95, p. 79&gameurl196=http://www.pcgamer.com&gamepub196=FormGen&gamerating196=75&gamecategory196=Action&gamename197=Blaze %26Blade: Eternal Quest&gamehighs197=Four sarcastic friends with gamepads might have fun with it for ten minutes.&gamelows197=Graphics;sound; scripting; AI; gameplay; interface; manual; and box art.&bottomline197=There is no reason to own this game, play this game, or even look at the box.&gameissue197=June '00, p. 111&gameurl197=http://www.pcgamer.com&gamepub197=Southpeak Interactive&gamerating197=7&gamecategory197=Roleplaying&gamename198=Blood&gamehighs198=Good fun; lots of dark humor; simply awesome Deathmatches.&gamelows198=Very difficult. Doesn't feel quite as 'solid' as Duke.&bottomline198=An excellent implementation of the BUILD engine that makes for a truly wicked shoot-'em-up.&gameissue198=July '97, p. 208&gameurl198=http://www.pcgamer.com&gamepub198=GT Interactive&gamerating198=85&gamecategory198=Action&gamename199=Blood Bowl&gamehighs199=Original concept; clean design.&gamelows199=AI is really slow and none too bright; promised modem support is a no-show.&bottomline199=A faithful translation of a popular board game, but the PC version adds nothing new.&gameissue199=August '95, p. 91&gameurl199=http://www.pcgamer.com&gamepub199=MicroLeague&gamerating199=71&gamecategory199=Strategy&gamename200=Blood II: The Chosen&gamehighs200=Cool looking monsters; creepy atmosphere; all the gore you can handle.&gamelows200=Long load times; shaky AI; some bland level design.&bottomline200=Creepy, mostly excellent gameplay marred by a few glaring technical and design problems.&gameissue200=February '99, p. 216&gameurl200=http://www.pcgamer.com&gamepub200=GT Interactive&gamerating200=80&gamecategory200=Action&gamename201=Blood %26 Magic&gamehighs201=Lots of terrain variety, good graphics (for VGA), great single-player game.&gamelows201=Flat sound effects, constantly clicking on basal golems.&bottomline201=It's not just another WarCraft, Blood %26 Magic has some interesting, new ideas.&gameissue201=March '97, p. 118&gameurl201=http://www.pcgamer.com&gamepub201=Interplay&gamerating201=83&gamecategory201=Strategy&gamename202=Blood Omen 2&gamehighs202=&gamelows202=&bottomline202=&gameissue202=July '02, p. 67&gameurl202=http://www.pcgamer.com&gamepub202=Eidos &gamerating202=71&gamecategory202=Action/adventure &gamename203=Blood Omen: Legacy of Kain&gamehighs203=Good playability; great story; lots of variety.&gamelows203=Hard-to-distinguish graphics; monster AI is generally dumb.&bottomline203=An excellent console-style RPG and a definite change of pace from the current crop of action games.&gameissue203=December '97, p. 242&gameurl203=http://www.pcgamer.com&gamepub203=Activision&gamerating203=80&gamecategory203=Action&gamename204=Bloodwings&gamehighs204=Easy to install; high-quality sound effects and music.&gamelows204=Choppy animation; so-so graphics; uninteresting gameplay.&bottomline204=The most die-hard horror fans won't stick with this one long enough to make it worthwhile.&gameissue204=September '95, p. 121&gameurl204=http://www.pcgamer.com&gamepub204=MPCA Interactive&gamerating204=46&gamecategory204=Adventure&gamename205=Blown Away&gamehighs205=Good full-screen video and some really nice puzzles.&gamelows205=The video and puzzles are a lot better on their own than combined; not very interactive.&bottomline205=Another "multimedia" game. There's just not enough interaction here to satisfy most gamers.&gameissue205=February '95, p. 89&gameurl205=http://www.pcgamer.com&gamepub205=IVI Publishing&gamerating205=79&gamecategory205=Puzzle&gamename206=Blues Brothers' Jukebox Adventure&gamehighs206=Mindless arcade fun, and you can play it straight off the disk!&gamelows206=Weak graphics; repetitive action; a disappointing soundtrack.&bottomline206=You don't have to be a nostalgia hound to enjoy this side-scroller, but it helps.&gameissue206=October '94, p. 50&gameurl206=http://www.pcgamer.com&gamepub206=Titus Software&gamerating206=65&gamecategory206=Arcade&gamename207=Boarder Zone&gamehighs207=Excellent graphics and wide-open courses provide a thrill a minute...&gamelows207=...that only lasts about 30 minutes. There's just not much depth beyond the racing mode.&bottomline207=The best PC snowboarding game, and a great quick diversion.&gameissue207=June '00, p.89 &gameurl207=http://www.pcgamer.com&gamepub207=Infogrames Entertainment&gamerating207=73&gamecategory207=Sports&gamename208=Bobby Fischer Teaches Chess&gamehighs208=Excellent for beginners.&gamelows208=Graphics in play mode take you back to EGA days.&bottomline208=The excellent beginner lessons, historical reference, and strong AI can't outweigh that ugly 2-D board.&gameissue208=March '95, p. 99&gameurl208=http://www.pcgamer.com&gamepub208=Mission Studios&gamerating208=67&gamecategory208=Simulation&gamename209=Boggle&gamehighs209=If you're desperate for a game of Boggle and don't have friends, this will probably fill the gap.&gamelows209=Waiting for a game to reload. And waiting. And waiting.&bottomline209=Get yourself a few buddies and play the real thing -- you'll have a lot more fun.&gameissue209=March '98, p. 138&gameurl209=http://www.pcgamer.com&gamepub209=Hasbro Interactive&gamerating209=34&gamecategory209=Puzzle&gamename210=Brainstorm!&gamehighs210=Interesting and challenging puzzles.&gamelows210=Dry, clinical feel; limited replay value; and too few puzzles.&bottomline210=If you're into puzzles that really make you think, this is for you.&gameissue210=October '96, p. 171&gameurl210=http://www.pcgamer.com&gamepub210=Simon %26 Schuster Interactive&gamerating210=67&gamecategory210=Puzzle&gamename211=Braveheart&gamehighs211=The 3D battles look decent and occasionally provide some fun action moments.&gamelows211=Buggy as all hell; poorly conceived mix of strategy and tactics; interface is a mess.&bottomline211=Some potentially interesting elements are scuttled by poor design and bugs.&gameissue211=November '99, p. 157&gameurl211=http://www.pcgamer.com&gamepub211=Eidos&gamerating211=34&gamecategory211=Strategy&gamename212=Bravo Romeo Delta&gamehighs212=Generates loads of tension; has a marvelously authentic feel to it.&gamelows212=As we say down in the South, "It looks like it's been whupped with an Ugly Stick!"&bottomline212=For those who can stomach the prospect of nuclear war -- and the horrid graphics -- it's a unique gaming experience.&gameissue212=June '95, p. 121&gameurl212=http://www.pcgamer.com&gamepub212=R.A.W. Entertainment Inc.&gamerating212=65&gamecategory212=Strategy&gamename213=Breach 3&gamehighs213=Entertaining squad-level combat. Good mission builder.&gamelows213=Retro graphics; lack of narrative thrust.&bottomline213=An entertaining squad-level game that doesn't quite measure up to the current crop.&gameissue213=January '96, p. 222&gameurl213=http://www.pcgamer.com&gamepub213=Impressions&gamerating213=77&gamecategory213=Strategy&gamename214=BreakNeck&gamehighs214=&gamelows214=&bottomline214=&gameissue214=August '00, p.108 &gameurl214=http://www.pcgamer.com&gamepub214=Southpeak Interactive&gamerating214=53&gamecategory214=Racing&gamename215=Breakthru&gamehighs215=A lot like Tetris, but with more bells and whistles.&gamelows215=The action and strategy quickly becomes familiar, then frustrating, and eventually tiresome.&bottomline215=Good for a while, but isn't unique enough to have the staying power of a Tetris.&gameissue215=December '94, p. 137&gameurl215=http://www.pcgamer.com&gamepub215=Spectrum HoloByte&gamerating215=67&gamecategory215=Puzzle&gamename216=Brett Hull Hockey '95&gamehighs216=Great player and goalie animations.&gamelows216=The limited elements put BH 95 far behind in the simulation stakes.&bottomline216=Not for sim fans who like to manage all aspects of their team; those who don't want frills should hit the ice.&gameissue216=July '95, p. 98&gameurl216=http://www.pcgamer.com&gamepub216=Accolade Inc.&gamerating216=73&gamecategory216=Simulation&gamename217=Bridge Baron for Windows&gamehighs217=Basic strength of play is its best feature, but there's so much more.&gamelows217=If you don't like bridge, there's nothing here for you. Any faults beyond that would be petty nit-picking.&bottomline217=Stacked with well-thought-out features, Bridge Baron really delivers the goods.&gameissue217=August '94, p. 84&gameurl217=http://www.pcgamer.com&gamepub217=Great Game Products, Inc.&gamerating217=88&gamecategory217=Simulation&gamename218=Bridge Olympiad&gamehighs218=Great graphics and a smooth interface make for quick play against strong opponents.&gamelows218=Playability is slightly hampered by lack of minor features, such as auto-playing forced moves, and cancelling a rubber match.&bottomline218=A really solid program.&gameissue218=September '94, p. 84&gameurl218=http://www.pcgamer.com&gamepub218=QQP&gamerating218=86&gamecategory218=Simulation&gamename219=Brigade Combat Team&gamehighs219=&gamelows219=&bottomline219=&gameissue219=March '02, p. 78&gameurl219=http://www.pcgamer.com&gamepub219=Shrapnel Games &gamerating219=81&gamecategory219=Real-time strategy &gamename220=British Open Championship Golf&gamehighs220=Easy to get into; tremendous atmosphere; gorgeous graphics; good commentary.&gamelows220=Only two courses; lack of Internet options is a bummer.&bottomline220=The tournament setting, presentation, and ease-of-use makes this a winner.&gameissue220=July '97, p. 204&gameurl220=http://www.pcgamer.com&gamepub220=Eidos Interactive&gamerating220=88&gamecategory220=Sports&gamename221=Broken Sword: The Smoking Mirror&gamehighs221=Improvements to the interface, graphics, and voice acting over the original.&gamelows221=Some of the puzzles aren't always sensible. The story isn't as thrilling as the first game.&bottomline221=More of the same solid adventure fare found in Circle of Blood.&gameissue221=February '98, p. 142&gameurl221=http://www.pcgamer.com&gamepub221=Virgin Interactive&gamerating221=82&gamecategory221=Adventure&gamename222=Bruce Jenner's World Class Decathlon&gamehighs222=Wide variety of events.&gamelows222=Gameplay is little more than clicking your mouse at the right time; limited multimedia elements.&bottomline222=One or two times through is probably enough, unless you want to invest enough hours to challenge Bruce one-on-one.&gameissue222=October '96, p. 158&gameurl222=http://www.pcgamer.com&gamepub222=Interactive Magic&gamerating222=52&gamecategory222=Simulation&gamename223=Brunswick Circuit Pro Bowling&gamehighs223=Awesome physics engine for truly realistic pin action; flawless and easy-to-use interface; nice graphics; lots of extras.&gamelows223=Limited camera angles; crowds look funny.&bottomline223=This is a bowling game anyone fcan get into, whether you're a bowler or not.&gameissue223=January '99, p. 181&gameurl223=http://www.pcgamer.com&gamepub223=THQ&gamerating223=89&gamecategory223=Sports&gamename224=Brutal: Paws of Fury&gamehighs224=Nice cartoon-style characters, a variety of special moves, and some genuine humor.&gamelows224=Limited in gameplay; fast animation can be hard to follow.&bottomline224=The simple nature and less-than-demanding gameplay keep it from standing out in the growing field of fighting games.&gameissue224=November '95, p. 139&gameurl224=http://www.pcgamer.com&gamepub224=GameTek&gamerating224=75&gamecategory224=Action&gamename225=Bug!&gamehighs225=Cute characters; solid control.&gamelows225=The game itself is incredibly dry and uninspired. Not Sega's best title to choose to port over to the PC.&bottomline225=Unless you're a die-hard platform freak, stay away from Bug!&gameissue225=January '97, p. 259&gameurl225=http://www.pcgamer.com&gamepub225=Sega Entertainment&gamerating225=44&gamecategory225=Arcade&gamename226=Bugdom&gamehighs226=Appealing graphics; main character kicks alot of stuff; lots of good gags.&gamelows226=Awkward controls; not very challenging; some weird graphical bugs.&bottomline226=Take a break from all that gibbin' and give this kids' game a try.&gameissue226=April '01, p. 76&gameurl226=http://www.pcgamer.com&gamepub226=GOD&gamerating226=72&gamecategory226=Adventure&gamename227=Bureau 13&gamehighs227=Simple interface; a good variety of puzzles; and lots of replay value.&gamelows227=Numerous flaws will frustrate you; the voice acting is embarrassingly bad; the game world lacks vitality.&bottomline227=If nothing else, Bureau 13 provides a good fix until a better graphic adventure comes along.&gameissue227=May '95, p. 79&gameurl227=http://www.pcgamer.com&gamepub227=Take 2 Interactive&gamerating227=76&gamecategory227=Adventure&gamename228=Buried in Time&gamehighs228=Beautiful graphics; strong story line; and rich soundtrack.&gamelows228=In the beginning, it's all too easy to become frustrated by the movement interface. Runs slow on 486s.&bottomline228=A good sci-fi yarn with plenty of interesting puzzles; just don't expect to get through it in a weekend.&gameissue228=October '95, p. 91&gameurl228=http://www.pcgamer.com&gamepub228=Sanctuary Woods&gamerating228=80&gamecategory228=Adventure&gamename229=Burn Cycle&gamehighs229=Cool cyberpunk atmosphere, great soundtrack, complex story line.&gamelows229=Graphics are sometimes chunky; the plot is too linear.&bottomline229=The blend of puzzles, arcade action, and cyberspace won't be enough for die-hard adventure fans, but it should interest the casual gamer.&gameissue229=January '96, p. 214&gameurl229=http://www.pcgamer.com&gamepub229=Philips Media, Inc.&gamerating229=71&gamecategory229=Action&gamename230=Burnout&gamehighs230=Efficient interface; sharp graphics; good sound effects.&gamelows230=Needs more classic cars. Mplayer support not up when it shipped.&bottomline230=If you're a speed freak that doesn't mind getting your kicks a few seconds at a time, look no further than Burnout.&gameissue230=June '98, p. 96a&gameurl230=http://www.pcgamer.com&gamepub230=Bethesda Softworks&gamerating230=88&gamecategory230=Simulation&gamename231=Byzantine: The Betrayal&gamehighs231=Rich, voluptuous graphics combined with a slick interface.&gamelows231=Too many egregiously frustrating puzzles and illogical plot devices, especially if you're a newbie.&bottomline231=It's a game that can't decide what it wants to be, but it sure is pretty.&gameissue231=January '98, p. 246&gameurl231=http://www.pcgamer.com&gamepub231=Discovery Channel&gamerating231=59&gamecategory231=Adventure&gamename232=C.E.O.&gamehighs232=An adequate train and bus simulation.&gamelows232=Never jells into a cohesive whole; clumsy design elements, scattershot gameplay; sparse statistical data.&bottomline232=More a transportation sim in disguise, C.E.O. never convinces you that you're running a huge corporation.&gameissue232=October '95, p. 107&gameurl232=http://www.pcgamer.com&gamepub232=I-Motion&gamerating232=65&gamecategory232=Simulation&gamename233=C%26C: Renegade&gamehighs233=Great war setting; driving the vehicles is
a blast; intense multiplay; fun nods to C%26C.
&gamelows233=Atrocious enemy AI; plot loses steam halfway through; high system requirements.&bottomline233=C%26C fans can get their hands dirty in their favorite war, but it's not revolutionary.&gameissue233=April '02, p. 64&gameurl233=http://www.pcgamer.com&gamepub233=EA&gamerating233=79&gamecategory233=First-person shooter&gamename234=C%26C: Sole Survivor&gamehighs234=No hourly or monthly charges.&gamelows234=Monotonous, poorly conceived game that is overly dependent on randomly clicking here, there, everywhere.&bottomline234=Feels like an online-only quickie that cashes in on the C%26C name.&gameissue234=April '98, p. 104&gameurl234=http://www.pcgamer.com&gamepub234=Westwood Studios&gamerating234=35&gamecategory234=Action&gamename235=C%26C: Yuri's Revenge&gamehighs235=Great blend of new units; great new Yuri side; mmmm, Kari Wuhrer.
&gamelows235=Missions in the single-player campaigns are too short and too easy for Red Alert 2 vets.&bottomline235=A tremendous add-on that will totally re-energize the game for Red Alert 2 addicts.&gameissue235=Holiday '01, p. 84&gameurl235=http://www.pcgamer.com&gamepub235=Electronic Arts&gamerating235=90&gamecategory235=Real-time strategy &gamename236=Cabela's 4x4 Off-Road Adventure&gamehighs236=Impressive graphics; varied game modes; many customizable truck options.&gamelows236=Difficult to control; cumbersome gameplay; buggy; no multiplay; gameworld devoid of life.&bottomline236=Challenging but flawed driving game that sacrifices fun for realism's sake. &gameissue236=May '01, p. 68&gameurl236=http://www.pcgamer.com&gamepub236=Activision&gamerating236=53&gamecategory236=Racing&gamename237=Caddyhack&gamehighs237=The animations, graphics, and course design are nicely done.&gamelows237=Lousy ball physics, bad controls, and cheesy horror theme.&bottomline237=Miniature golf gone bad. The poorly executed gameplay has given miniature golf sims a bad debut.&gameissue237=December '96, p. 289&gameurl237=http://www.pcgamer.com&gamepub237=Virgin Interactive Entertainment&gamerating237=29&gamecategory237=Simulation&gamename238=Caesar II&gamehighs238=Magnificent graphics; well balanced strategy elements; highly addictive; rewarding.&gamelows238=Some may find routine city-building monotonous; the frustration level may be a bit too high.&bottomline238=Caesar II provides a colorful, rich, absorbing, game-experience and should delight a large, diverse audience.&gameissue238=January '96, p. 172&gameurl238=http://www.pcgamer.com&gamepub238=Sierra Online&gamerating238=93&gamecategory238=Strategy&gamename239=Caesar III&gamehighs239=Stunning graphics, addictive gameplay, a decidedly "epic" quality throughout.&gamelows239=Economic odds are stacked against you; a custom map-editor would have been nice.&bottomline239=A great game, but exceedingly tough -- perhaps too tough -- to win.&gameissue239=January '99, p. 169&gameurl239=http://www.pcgamer.com&gamepub239=Sierra&gamerating239=93&gamecategory239=Strategy&gamename240=Caesar's Palace&gamehighs240=The graphics are as good as could be expected.&gamelows240=There's an irritating flaw in every single phase of the program.&bottomline240=If you're serious about getting a quality casino simulation, look elsewhere. There's a better game on its way from the same publisher.&gameissue240=February '98, p. 185&gameurl240=http://www.pcgamer.com&gamepub240=Interplay&gamerating240=38&gamecategory240=Simulation&gamename241=Call to Power II&gamehighs241=Effective interface; great multiplay; expanded diplomacy; decent enemy AI.&gamelows241=Still those dumb stealth units; societies lack individuality; stupid diplomacy swaps.&bottomline241=What the original was intended to be- but still no Alpha Centauri.&gameissue241=February '01, p. 78&gameurl241=http://www.pcgamer.com&gamepub241=Activision&gamerating241=74&gamecategory241=Strategy&gamename242=Callahan's Crosstime Saloon&gamehighs242=There are some genuinely funny jokes. Gameplay is just right: not too easy or hard.&gamelows242=There are some genuinely unfunny jokes. Some puzzles were pointless.&bottomline242=A traditional adventure game with a good story, funny bits, and decent puzzles.&gameissue242=May '97, p. 139&gameurl242=http://www.pcgamer.com&gamepub242=Take 2 Interactive&gamerating242=86&gamecategory242=Adventure&gamename243=Campaign 1776&gamehighs243=Looks, feels, and plays very true to its subject matter; excellent scenario design.&gamelows243=Campaign games can be disappointingly brief.&bottomline243=It's a niche product, no question about it, but an excellent one.&gameissue243=May '00, p.86 &gameurl243=http://www.pcgamer.com&gamepub243=HPS Simulations&gamerating243=87&gamecategory243=Strategy&gamename244=Campaign II&gamehighs244=Fans of the original will probably like it.&gamelows244=This game has weak graphics, a clunky interface, and very confusing arcade sequences. It's just not much fun.&bottomline244=It all adds up to frustration with a capital F. Only the games' designers (and possibly their mothers) could love this gobbler.&gameissue244=May/June '94, p. 86&gameurl244=http://www.pcgamer.com&gamepub244=Empire Software&gamerating244=35&gamecategory244=Simulation&gamename245=Cannon Fodder&gamehighs245=Incredible fast-paced gameplay; solid graphics engine; good sound effects.&gamelows245=Sometimes hard to get exact control from the mouse interface.&bottomline245=A great arcade game in every sense of the word; a simple idea that has been done up right.&gameissue245=November '94, p. 56&gameurl245=http://www.pcgamer.com&gamepub245=Impressions Software&gamerating245=88&gamecategory245=Action&gamename246=Capitalism&gamehighs246=Broad and deep business simulation, helped along by an excellent tutorial.&gamelows246=Too complex for some gamers; too tedious for others.&bottomline246=If you're the least bit interested in the subject, give this one a try.&gameissue246=December '95, p. 238&gameurl246=http://www.pcgamer.com&gamepub246=Interactive Magic&gamerating246=89&gamecategory246=Simulation&gamename247=Capitalism II&gamehighs247=&gamelows247=&bottomline247=&gameissue247=April '02, p. 75&gameurl247=http://www.pcgamer.com&gamepub247=Ubi Soft &gamerating247=80&gamecategory247=Simulation &gamename248=Captain Quazar&gamehighs248=It's easy to set up and start playing.&gamelows248=No fun, plenty of annoying faults.&bottomline248=Half-hearted arcade dross to be avoided.&gameissue248=February '97, p. 141&gameurl248=http://www.pcgamer.com&gamepub248=Studio 3DO&gamerating248=19&gamecategory248=Arcade&gamename249=Car Tycoon&gamehighs249=&gamelows249=&bottomline249=&gameissue249=May '02, p. 69&gameurl249=http://www.pcgamer.com&gamepub249=Fishtank &gamerating249=38&gamecategory249=Tycoon &gamename250=Carmageddon&gamehighs250=Guts and gore! Very playable and addictive.&gamelows250=An unfinished feel; feeble graphics engine; too many minor nags.&bottomline250=An incredibly fun game, but rough around the edges and technologically inferior to other action racing games on the market.&gameissue250=October '97, p. 211&gameurl250=http://www.pcgamer.com&gamepub250=Interplay&gamerating250=78&gamecategory250=Action&gamename251=Carmageddon 2: Carpocalypse Now&gamehighs251=Scores of secrets and surprises; just plain fun.&gamelows251=Sluggish graphics engine; touchy controls; no Internet or modem support.&bottomline251=For adults only; but not to miss if you've got a fast machine and a stomach for comical gore.&gameissue251=April '99, p. 96&gameurl251=http://www.pcgamer.com&gamepub251=Interplay Productions&gamerating251=83&gamecategory251=Action&gamename252=Carmageddon 3&gamehighs252=&gamelows252=&bottomline252=&gameissue252=August '01, p. 62&gameurl252=http://www.pcgamer.com&gamepub252=Xicat Interactive&gamerating252=59&gamecategory252=Action&gamename253=Carnivores&gamehighs253=Lush terrain graphics, outstanding dinosaur animations.&gamelows253=It takes too long to get in killing range; there are only three weapons to use and only four dangerous dinosaurs.&bottomline253=With a sticker price of only $19.95, it's worth a look if you're into hunting dinos.&gameissue253=April '99, p. 130&gameurl253=http://www.pcgamer.com&gamepub253=WizardWorks&gamerating253=69&gamecategory253=Action&gamename254=Carnivores 2&gamehighs254=Nice graphics engine; good atmosphere; a change from hunting deer.&gamelows254=Major clipping problems; gameplay gets slow; character control is iffy.&bottomline254=One of the better hunting games out there; not bad for the low price.&gameissue254=February '00, p. 118&gameurl254=http://www.pcgamer.com&gamepub254=Wizard Works&gamerating254=60&gamecategory254=Action&gamename255=Carnivores Cityscape&gamehighs255=&gamelows255=&bottomline255=&gameissue255=July '02, p. 63&gameurl255=http://www.pcgamer.com&gamepub255=Infogrames &gamerating255=20&gamecategory255=Action &gamename256=Carnivores: Ice Age&gamehighs256=&gamelows256=&bottomline256=&gameissue256=May '01, p. 71&gameurl256=http://www.pcgamer.com&gamepub256=Infogrames&gamerating256=15&gamecategory256=Hunting&gamename257=Carriers at War II&gamehighs257=Simple interface, a wealth of information, and varied scenarios make it a winner.&gamelows257=Graphics could be a lot better (16 colors just doesn't cut it anymore), and a decent campaign mode would be welcome too.&bottomline257=The best carrier wargame around; easy to get into and deep enough to last.&gameissue257=July '94, p. 80&gameurl257=http://www.pcgamer.com&gamepub257=SSG&gamerating257=85&gamecategory257=Wargame&gamename258=CART Precision Racing&gamehighs258=Realistic driving model; nice graphics; gearheads will love the garage.&gamelows258=Alpine-steep learning curve; presentation lacks pizzazz.&bottomline258=CART is the game of choice for all-out realism freaks, but it can be hard for regular gamers to have fun with.&gameissue258=May '98, p. 137&gameurl258=http://www.pcgamer.com&gamepub258=Microsoft&gamerating258=79&gamecategory258=Simulation&gamename259=Casino Deluxe&gamehighs259=Beautiful graphics; accurate representations of popular casino games.&gamelows259=No options for multiplayer competition; weak strategy guides.&bottomline259=A great way to get your gambling fix without taking a big hit to your wallet.&gameissue259=October '95, p. 87&gameurl259=http://www.pcgamer.com&gamepub259=Impressions Software&gamerating259=80&gamecategory259=Simulation&gamename260=Casino Expert for Windows&gamehighs260=You won't be risking much even if you don't like the game.&gamelows260=You just can't lose, so this ain't gambling. And the games are all quite average.&bottomline260=If realism doesn't matter to you and you're tight on cash, you might like it.&gameissue260=August '94, p. 57&gameurl260=http://www.pcgamer.com&gamepub260=Expert Software&gamerating260=51&gamecategory260=Simulation&gamename261=Casino Mogul&gamehighs261=&gamelows261=&bottomline261=&gameissue261=July '02, p. 67&gameurl261=http://www.pcgamer.com&gamepub261=DreamCatcher &gamerating261=42&gamecategory261=Tycoon &gamename262=Casino Tournament of Champions&gamehighs262=Modem/network features mean you don't have to wait for Saturday night to play a little poker.&gamelows262=A less-than-intuitive user interface makes for a lot of delays and unnecessary clicking.&bottomline262=Plenty of casino gaming for the buck. A little tweaking could've really made this baby sing.&gameissue262=June '95, p. 122&gameurl262=http://www.pcgamer.com&gamepub262=Capstone&gamerating262=79&gamecategory262=Strategy&gamename263=Castrol Honda Superbike World Champions&gamehighs263=Nice handling on the RC45; learning features are helpful for newbies.&gamelows263=Graphics and sound are merely so-so; crashes and collision need work; the game needs more bikes, dammit!&bottomline263=A valiant effort, but there's plenty of room left for a definitive PC bike sim.&gameissue263=August '98, p. 145a&gameurl263=http://www.pcgamer.com&gamepub263=Intense Entertainment&gamerating263=63&gamecategory263=Simulation&gamename264=Catfight&gamehighs264=At least it's better than the same company's Island Peril.&gamelows264=Truly awful on all accounts. Bad graphics, tiresome action, and lame controls.&bottomline264=A complete bore. Avoid this one like the plague.&gameissue264=October '96, p. 183&gameurl264=http://www.pcgamer.com&gamepub264=Atlantean Interactive Games&gamerating264=18&gamecategory264=Action&gamename265=Cave Wars&gamehighs265=A novel concept, with a multi-tiered world and bizarre subterranean milieu.&gamelows265=A lack of update screens, diplomacy, interaction, custom options, tactical combat.&bottomline265=Bare bones strategic gaming with few frills; fresh ideas but poor execution.&gameissue265=March '97, p. 162&gameurl265=http://www.pcgamer.com&gamepub265=Avalon Hill&gamerating265=75&gamecategory265=Strategy&gamename266=Celtic Tales: Balor of the Evil Eye&gamehighs266=Detailed control; great historical background; absorbing storyline.&gamelows266=Confusing gameplay; poor instructions for beginners.&bottomline266=It's a great game for experienced strategy gamers, but the average gamers will find the game confusing.&gameissue266=September '95, p. 111&gameurl266=http://www.pcgamer.com&gamepub266=KOEI Corp.&gamerating266=87&gamecategory266=Strategy&gamename267=Championship Surfer&gamehighs267=&gamelows267=&bottomline267=&gameissue267=February '01, p. 92&gameurl267=http://www.pcgamer.com&gamepub267=Mattel Interactive&gamerating267=69&gamecategory267=Sports&gamename268=Chaos&gamehighs268=A great story with tricky puzzles.&gamelows268=Graphics could be smoother, and some online hints would be welcome for the toughest puzzles.&bottomline268=A refreshingly different sort of adventure game--it will surely inspire many players to learn more about Chaos Theory.&gameissue268=July '96, p. 106&gameurl268=http://www.pcgamer.com&gamepub268=Multimedia 2000&gamerating268=82&gamecategory268=Adventure&gamename269=Chaos Continuum&gamehighs269=Very impressive graphics and sound.&gamelows269=Pretty short on actual gameplay.&bottomline269=Like many CD-ROM games, it looks great, but you'll have to decide if that's enough.&gameissue269=May/June '94, p. 89&gameurl269=http://www.pcgamer.com&gamepub269=Creative Multimedia&gamerating269=61&gamecategory269=Adventure&gamename270=Chaos Control&gamehighs270=The graphics and animation are as good as they get.&gamelows270=It's a tough game, and it could have used a bit more variety.&bottomline270=The graphics and story elements help raise an otherwise monotonous shooter into an absorbing tale of adventure.&gameissue270=December '95, p. 220&gameurl270=http://www.pcgamer.com&gamepub270=I-Motion&gamerating270=82&gamecategory270=Arcade&gamename271=Chaos Gate&gamehighs271=Excelltn turn-based tactical gameplay. Rich, diverse world.&gamelows271=You can only fight as Ultramarines. Minimal keyboard support. Some minor bugs.&bottomline271=Excellent tactical combat, with lots of units, good graphics, and an interesting system.&gameissue271=February '99, p. 218&gameurl271=http://www.pcgamer.com&gamepub271=SSI&gamerating271=85&gamecategory271=Strategy&gamename272=Chaos Overlords&gamehighs272=Could be mildly diverting when played on the Internet.&gamelows272=Mediocre graphics and dull, monotonous gameplay.&bottomline272=A good idea executed without a trace of wit, energy, or style. About as dull as dish-water.&gameissue272=September '96, p. 138&gameurl272=http://www.pcgamer.com&gamepub272=New World Computing&gamerating272=46&gamecategory272=Strategy&gamename273=Chasm&gamehighs273=Nice looking polygonal monsters; some impressive graphic effects.&gamelows273=Bad mouse control; levels are throwback to Doom; no Internet support.&bottomline273=With better games on the market, you're better off staying away from this one.&gameissue273=January '98, p. 312&gameurl273=http://www.pcgamer.com&gamepub273=GT Interactive&gamerating273=56&gamecategory273=Action&gamename274=Chessmaster 5000&gamehighs274=Very strong AI; instructional aids; graphics -- all detailed and customizable.&gamelows274=Supports Win 95 only.&bottomline274=The flexibility of almost every aspect of this program makes it inviting for chess fans at any level.&gameissue274=November '96, p. 236&gameurl274=http://www.pcgamer.com&gamepub274=Mindscape&gamerating274=90&gamecategory274=Simulation&gamename275=Chessmaster 5500&gamehighs275=Every area is outstanding; best graphics, instructional aids, and sound of any chess game.&gamelows275=Er...there's no feature that will automatically order pizza for you.&bottomline275=With the new features, the latest Chessmaster is the best PC chess game you can buy.&gameissue275=February '98, p. 167&gameurl275=http://www.pcgamer.com&gamepub275=Mindscape&gamerating275=94&gamecategory275=Strategy&gamename276=ChessMaster 7000&gamehighs276=Great chess and a great chess database.&gamelows276=Insignificant redesign; a "more of the same" feel.&bottomline276=If you're a first-timer in the market for a chess game, this is the one to get. But if you have earlier versions of CM, don't bother.&gameissue276=January '00, p. 205&gameurl276=http://www.pcgamer.com&gamepub276=Mindscape&gamerating276=78&gamecategory276=Strategy&gamename277=Chessmaster 8000&gamehighs277=Excellent match commentary; fine tutorial modes; Josh waitzkin grew up normal.&gamelows277=Awkward 3D board layouts; mid-level AI opponents can be too easily suckered.&bottomline277=Despite some blemishes, it's still the PC's best chess offering.&gameissue277=April '01, p. 78&gameurl277=http://www.pcgamer.com&gamepub277=Mattel Interactive&gamerating277=78&gamecategory277=Chess&gamename278=Chessnet 3&gamehighs278=For playing over third-party BBSs, networks, and direct modem connections, this program is the king daddy.&gamelows278=As a stand-alone chess opponent, this program bites.&bottomline278=If you're a chess player with a modem and $20, buy Chessnet 3.&gameissue278=November '94, p. 73&gameurl278=http://www.pcgamer.com&gamepub278=Masque Publishing&gamerating278=81&gamecategory278=Simulation&gamename279=Chronicles of the Sword&gamehighs279=Nice, high-res graphics and a decent game engine.&gamelows279=Not enough story; gameplay dissolves into a series of pixel hunts.&bottomline279=Synthetic Dimensions draws on neither the strength of their game engine nor of the subject matter for this lackluster title.&gameissue279=September '96, p. 126&gameurl279=http://www.pcgamer.com&gamepub279=Psygnosis&gamerating279=65&gamecategory279=Adventure&gamename280=Chronomaster&gamehighs280=Excellent graphics, variety of puzzles, raning from no-brainers to hair-pullers; good plot and lots of interaction keeps things interesting.&gamelows280=Too much time is spent traveling; newcomers may find the options overwhelming.&bottomline280=It doesn't break any new ground, but it delivers a mighty big dose of puzzle-solving fun, even for experienced gamers.&gameissue280=April '96, p. 105&gameurl280=http://www.pcgamer.com&gamepub280=Capstone&gamerating280=84&gamecategory280=Adventure&gamename281=CIA: Central Intelligence&gamehighs281=This could have been a great premise.&gamelows281=Not entertaining; not exciting; not really much of a game.&bottomline281=A lesson in wasted potential, Central Intelligence is strictly for those who like stats-based, slow-paced gaming.&gameissue281=June '95, p. 91&gameurl281=http://www.pcgamer.com&gamepub281=Ocean of America, Inc.&gamerating281=53&gamecategory281=Strategy&gamename282=Circle of Blood&gamehighs282=Simple interface; beautiful, crisp graphics; challenging puzzles; intriguing story line.&gamelows282=Voice acting isn't exactly professional; some puzzles require too much pixel-hunting.&bottomline282=It's entertaining, challenging, and worth playing, but it's not a graphic adventure that will blow you away.&gameissue282=January '97, p. 234&gameurl282=http://www.pcgamer.com&gamepub282=Virgin Interactive&gamerating282=80&gamecategory282=Adventure&gamename283=Circuit Racer&gamehighs283=Runs on low-end systems; only takes up 7MB.&gamelows283=Blah, circa-1995 graphics; no convincing sense of speed; unrefined gameplay.&bottomline283=You can do a lot better than this -- unless you have an older system, there are no reasons to bother.&gameissue283=November '97, p. 230&gameurl283=http://www.pcgamer.com&gamepub283=WizardWorks&gamerating283=58&gamecategory283=Arcade&gamename284=City of Lost Children, The&gamehighs284=The graphics are sensational; dark mood.&gamelows284=Incredibly short playing time; pointless puzzles; Euro-crap interface.&bottomline284=Rent the cult movie instead; it'll blow your mind. The game will just blow your temper.&gameissue284=July '97, p. 194&gameurl284=http://www.pcgamer.com&gamepub284=Psygnosis&gamerating284=48&gamecategory284=Adventure&gamename285=Civil War: 1861-1864&gamehighs285=It's packed with fine-grained detail and achieves great balance between the strategic and the tactical.&gamelows285=Graphic style may alienate as many as it pleases, especially the miniatures-style battle scenes.&bottomline285=The most ambitious Civil War game ever designed for the PC. Very impressive indeed.&gameissue285=May '95, p. 83&gameurl285=http://www.pcgamer.com&gamepub285=Empire Interactive&gamerating285=84&gamecategory285=Strategy&gamename286=Civil War Generals II&gamehighs286=Campaigns cover entire war. Lots of historical detail. Excellent victory system.&gamelows286=Victory system encourages suicidal stands. Underestimates effects of cannon.&bottomline286=Don't compare it to any other games; CWGII stands quite well on its own.&gameissue286=February '98, p. 140&gameurl286=http://www.pcgamer.com&gamepub286=Sierra&gamerating286=86&gamecategory286=Wargame&gamename287=Civilization 2&gamehighs287=Improved artificial intelligence and play balance; strong, new interface.&gamelows287=Some rough spots in the initial release, but they've already been smoothed out.&bottomline287=An immensely addictive and playable strategy game that's the rightful heir to the Civilization crown.&gameissue287=July '96, p. 82&gameurl287=http://www.pcgamer.com&gamepub287=MicroProse&gamerating287=97&gamecategory287=Strategy&gamename288=Civilization: Call to Power&gamehighs288=Cool new units and tecnology; space- and water-based cities; streamlined.&gamelows288=Lacks spark; clunky interface; overpowerful superunits; poor performance; no autosave.&bottomline288=Impressive but not much fun. Wait for MicroProse's Civilization II: Test of Time.&gameissue288=July '99, p. 98&gameurl288=http://www.pcgamer.com&gamepub288=Activision&gamerating288=65&gamecategory288=Strategy&gamename289=Civilization II: Test of Time&gamehighs289=Core Civ gameplay is rock solid; multiple levels add a twist.&gamelows289=Muddy, dark graphics; not backward-compatible with SCN files; doesn't replace Multiplayer Gold.&bottomline289=It's Civilization II, and if you already own that, you don't need this update.&gameissue289=October '99, p. 130&gameurl289=http://www.pcgamer.com&gamepub289=Hasbro Interactive&gamerating289=65&gamecategory289=Strategy&gamename290=Clandestiny&gamehighs290=Nice rendering, and there's a hidden book with some good Scottish recipes.&gamelows290=Cheesy animation, bad dialog, lame-o puzzles.&bottomline290=If tired puzzlers ye buy, best give it a try. If ye're nae inta it, ye'd best let it sit.&gameissue290=March '97, p. 157&gameurl290=http://www.pcgamer.com&gamepub290=Virgin Interactive&gamerating290=30&gamecategory290=Puzzle&gamename291=Clans&gamehighs291=It's stable, and in multiplayer games, you can poison people.&gamelows291=Obnoxious puzzles; turgid story; hammer-and-tongs interface that's way too bulky.&bottomline291=The roleplaying equivalent of a flat, warm Coke. Best left on the shelf.&gameissue291=Novemeber '99, p. 173&gameurl291=http://www.pcgamer.com&gamepub291=Strategy First&gamerating291=40&gamecategory291=Roleplaying&gamename292=Classic Five&gamehighs292=Mouse interface is easy to use; lots of games for one price.&gamelows292=No bells or whistles; you'll probably yearn for a more intelligent computer opponent.&bottomline292=Individually, these games have been done before and done better.&gameissue292=July '94, p. 91&gameurl292=http://www.pcgamer.com&gamepub292=Interplay&gamerating292=56&gamecategory292=Strategy&gamename293=Classic Jackpot!&gamehighs293=Five fast-playing casino games; perfect for work breaks.&gamelows293=Three of the games require little or no skill, and there's no tutorial to help you master the other two.&bottomline293=A fun--and safe--way to enjoy casino action.&gameissue293=September '94, p. 90&gameurl293=http://www.pcgamer.com&gamepub293=Impressions Software&gamerating293=77&gamecategory293=Simulation&gamename294=Claw&gamehighs294=Really nice animation; 64-player mode is interesting; realatively low gore factor means that the game is kid-safe.&gamelows294=Boring. A rehash of a dead genre.&bottomline294=Buy Claw for the kids, but not for yourself.&gameissue294=December '97, p. 230&gameurl294=http://www.pcgamer.com&gamepub294=Monolith Productions&gamerating294=65&gamecategory294=Arcade&gamename295=Clive Barker's Undying&gamehighs295=Very scary; great monsters and character models; spooky sound design.&gamelows295=Long loading times; story is a bit muddled; stretches of mediocre voice acting.&bottomline295=A near-perfect combination of gut-wrenching horror and intense action.&gameissue295=May '01, p. 58&gameurl295=http://www.pcgamer.com&gamepub295=Electronic Arts&gamerating295=85&gamecategory295=Action&gamename296=Clockwerx&gamehighs296=Intricate movement system adds new dimension to an otherwise standard puzzle game.&gamelows296=Lack of humor and the limited variety of puzzles affect the games' longevity.&bottomline296=As puzzlers go, the idea behind Clockwerx is clever enough to demand a look.&gameissue296=July '95, p. 108&gameurl296=http://www.pcgamer.com&gamepub296=Spectrum HoloByte&gamerating296=75&gamecategory296=Action&gamename297=Close Combat&gamehighs297=Realism, strategy, immersion and action combine in one close quarters wargame.&gamelows297=Minuscule men, control problems, no elevation, and a limited choice of scenarios.&bottomline297=Close Combat is brilliant and engaging, a bold new chapter in wargaming, but not without its drawbacks.&gameissue297=October '96, p. 162&gameurl297=http://www.pcgamer.com&gamepub297=Microsoft&gamerating297=89&gamecategory297=Wargame&gamename298=Close Combat: A Bridge Too Far&gamehighs298=Great new Battlemaker; as personal as you can get to WWII on your PC.&gamelows298=The real-time might turn off wargamers, while the realism will confuse C%26C fans. Campaign status is roughly handled.&bottomline298=Ready for something new? A Bridge Too Far should fit the bill.&gameissue298=January '98, p. 225&gameurl298=http://www.pcgamer.com&gamepub298=Microsoft&gamerating298=88&gamecategory298=Wargame&gamename299=Close Combat III&gamehighs299=Beautiful graphics, smooth gameplay, and a much better campaign mode than its predecessors.&gamelows299=Off-map artillery is weak and arbitrary; no air support.&bottomline299=One of the best East Front games.&gameissue299=April '99, p. 120&gameurl299=http://www.pcgamer.com&gamepub299=Microsoft&gamerating299=92&gamecategory299=Wargame&gamename300=Close Combat: Invasion Normandy&gamehighs300=Success and failure in individual battles has broad impact; units behave realistically.&gamelows300=Gameplay remains relatively unchanged; interface still confusing, line of sight still sketchy.&bottomline300=A solid game that feels like an add on. This series needs an 3D overhaul.&gameissue300=January '01, p. 157&gameurl300=http://www.pcgamer.com&gamepub300=SSI&gamerating300=70&gamecategory300=Strategy&gamename301=Close Combat IV: Battle of the Bulge&gamehighs301=Plenty of colorful tactical action, great AI.&gamelows301=It's still the battle of the Bulge, and the Germans always lose.&bottomline301=It's better than expected, but let's hope that Atomic's next game breaks some newer ground.&gameissue301=March '00, p.95 &gameurl301=http://www.pcgamer.com&gamepub301=SSI&gamerating301=84&gamecategory301=Strategy&gamename302=Codename Eagle&gamehighs302=A decent, story-driven concept; reasonable fun in multiplay.&gamelows302=Blocky graphics; lack of good mission info; ridiculous save scheme; general pain in the butt.&bottomline302=It's a cool idea, but poor execution and muddles thinking add up to lack of fun.&gameissue302=August '00, p.99 &gameurl302=http://www.pcgamer.com&gamepub302=Talonsoft&gamerating302=52&gamecategory302=Action&gamename303=Codename: Outbreak&gamehighs303=&gamelows303=&bottomline303=&gameissue303=March '02&gameurl303=http://www.pcgamer.com&gamepub303=Virgin Interactive &gamerating303=50&gamecategory303=Tactical shooter &gamename304=Colin MaRae Rally&gamehighs304=Fills the void of PC-based rally racing games; good controls; plenty of cars and tracks.&gamelows304=It's really more of a console game than a simulator; second-tier graphics.&bottomline304=Not a bad litter racer, but the next McRae offering should push the envelope a bit more.&gameissue304=June '00, p.107 &gameurl304=http://www.pcgamer.com&gamepub304=Codemasters&gamerating304=75&gamecategory304=Racing&gamename305=Colin McRae Rally 2&gamehighs305=Sweet graphics; solid physics and damage modeling; healthy selection of gameplay options.&gamelows305=Much too difficult to beat at higher skill levels; abbreviated stage lengths.&bottomline305=A well-crafted off-road racer that'll appeal to sim buffs and arcade fans alike.&gameissue305=April '01, p. 85&gameurl305=http://www.pcgamer.com&gamepub305=Codemasters&gamerating305=87&gamecategory305=Racing&gamename306=Comanche 3&gamehighs306=Overall fun gameplay and sharp graphics engine.&gamelows306=Idiot wingman, small game world, dippy AI in general.&bottomline306=A fun, good-looking game that will keep you playing -- just don't expect Longbow-level sim quality.&gameissue306=July '97, p. 148&gameurl306=http://www.pcgamer.com&gamepub306=NovaLogic&gamerating306=78&gamecategory306=Simulation&gamename307=Comanche 4&gamehighs307=Lush graphics and dazzling pyrotechnics; comprehensive Mission Editor; short learning curve.
&gamelows307="Hollywood-style" missions, hard-scripted campaigns; too simplistic for hardcore simmers.
&bottomline307=A simple yet entertaining Air Quake experience for sim and shooter fans alike.&gameissue307=February '02, p. 70&gameurl307=http://www.pcgamer.com&gamepub307=NovaLogic&gamerating307=78&gamecategory307=Flight sim &gamename308=Combat&gamehighs308=&gamelows308=&bottomline308=&gameissue308=March '02, p. 74&gameurl308=http://www.pcgamer.com&gamepub308=Infogrames &gamerating308=50&gamecategory308=Arcade &gamename309=Combat Command 2: Desert Rats&gamehighs309=Diverse scenarios based on battles overlooked by other games in the genre.
&gamelows309=Not even minimal graphics; could benefit from some better presentation.&bottomline309=This old-school command-level wargame will please fans of the series.&gameissue309=November '01, p. 102&gameurl309=http://www.pcgamer.com&gamepub309=Shrapnel Games&gamerating309=77&gamecategory309=Strategy&gamename310=Combat Flight Simulator&gamehighs310=Top-notch flight models. Engaging missions. Incredible terrain graphics from altitude.&gamelows310=Terrain graphics look flat down low. A real system hog. Canned campaign missions.&bottomline310=Excellent flight modeling and entertaining mix of missions make this a winner.&gameissue310=February '99, p. 200&gameurl310=http://www.pcgamer.com&gamepub310=Microsoft&gamerating310=85&gamecategory310=Simulation&gamename311=Combat Flight Simulator II: WWII Pacific Theater&gamehighs311=Stellar visuals; highly configurable; detailed aircraft models and textures; intense dogfights.&gamelows311=Dodgy AI; wingman management too basic; unclear mission objectives; no flyable bombers.&bottomline311=A solid improvement over the original, though still not up to the standards of prior classics.&gameissue311=January '01, p. 137&gameurl311=http://www.pcgamer.com&gamepub311=Microsoft&gamerating311=78&gamecategory311=Simulation&gamename312=Combat Medic: Special Ops&gamehighs312=&gamelows312=&bottomline312=&gameissue312=August '02, p. 69&gameurl312=http://www.pcgamer.com&gamepub312=Legacy Interactive &gamerating312=21&gamecategory312=Simulation &gamename313=Combat Mission Beyond Overlord&gamehighs313=Real warfare in 3D, lots of features; forces you to master real tactics; splendid manual; great fun.&gamelows313=Currently, there is no TCP/IP mode; some graphics compromises.&bottomline313=Fresh, and innovative; breathes new life into a tired and increasingly cranky genre.&gameissue313=September '00, p.106 &gameurl313=http://www.pcgamer.com&gamepub313=Battlefront.com&gamerating313=91&gamecategory313=Wargame&gamename314=Command %26 Conquer&gamehighs314=A great real-time wargame set against a well-executed cinematic backdrop.&gamelows314=More could have been done to upgrade the Dune II engine, such as an additional zoom level.&bottomline314=If you like strategy games, get Command %26 Conquer.&gameissue314=November '95, p. 108&gameurl314=http://www.pcgamer.com&gamepub314=Virgin Interactive Entertainment&gamerating314=91&gamecategory314=Strategy&gamename315=Command %26 Conquer: Red Alert&gamehighs315=It's a follow-up to one of the best games of all time, and it's faithful to the original.&gamelows315=Some changes are merely cosmetic; the AI hasn't improved that much; some missions have too much of a "puzzle" element.&bottomline315=Red Alert will be liked by the legions of the faithful, and win new converts as well.&gameissue315=December '96, p. 238&gameurl315=http://www.pcgamer.com&gamepub315=Virgin Interactive Entertainment&gamerating315=91&gamecategory315=Strategy&gamename316=Command %26 Conquer:
Red Alert 2&gamehighs316=New units; interesting campaign missions; numerous new multiplayer modes.&gamelows316=Average graphics; lack of enhancements; uninformative multiplayer interface.&bottomline316=Westwood must have felt that the RA engine didn't need improving- add 7% if you agree.&gameissue316=January '01, p. 118&gameurl316=http://www.pcgamer.com&gamepub316=Electronic Arts&gamerating316=85&gamecategory316=Real Time Strategy&gamename317=Command %26 Conquer: Tiberian Sun&gamehighs317=Essentially the same gameplay that made C%26C so popular.&gamelows317=Nothing significantly new. Control, play balance, and unit AI issues remain.&bottomline317=If you liked C%26C and want more of the same, great. If you expected more, no deal.&gameissue317=November '99, p. 137&gameurl317=http://www.pcgamer.com&gamepub317=Westwood Studios&gamerating317=73&gamecategory317=Strategy&gamename318=Commander Blood&gamehighs318=There's certainly nothing else quite like it.&gamelows318=Once the novelty wears off, there's just not enough gameplay to hold your interest for long.&bottomline318=If a friend buys it, it's worth watching him or her play for a few minutes.&gameissue318=May '95, p. 81&gameurl318=http://www.pcgamer.com&gamepub318=Mindscape&gamerating318=58&gamecategory318=Adventure&gamename319=Commandos&gamehighs319=The tactical action and mission-based puzzling can be fun...&gamelows319=...although much of the time the linear campaign and very difficult missions are frustrating.&bottomline319=Commandos has a lot to offer, butless patient gamers should look elsewhere.&gameissue319=November '98, p. 240&gameurl319=http://www.pcgamer.com&gamepub319=Eidos Interactive&gamerating319=80&gamecategory319=Strategy&gamename320=Commandos 2&gamehighs320=Gut-wrenching tension; great graphics; interesting need to coordinate forces.
&gamelows320=Very difficult; illogical lack of basic skills; regular crashes and graphics hitches.&bottomline320=If you like mindless games, look elsewhere. Otherwise, prepare for some intense fun.&gameissue320=December '01, p. 126&gameurl320=http://www.pcgamer.com&gamepub320=Eidos Interactive&gamerating320=80&gamecategory320=Strategy &gamename321=Commandos: Beyond the Call of Duty&gamehighs321=Historically inspired scenarios are cool; puzzles will challenge.&gamelows321=Ponderous interface; lock-step puzzle design; silly restrictions on units.&bottomline321=Only the most patient gamers should bother setting out on these missions.&gameissue321=July '99, p. 124&gameurl321=http://www.pcgamer.com&gamepub321=Eidos Interactive&gamerating321=53&gamecategory321=Strategy&gamename322=Conflict Zone&gamehighs322=&gamelows322=&bottomline322=&gameissue322=Holiday '01, p. 76&gameurl322=http://www.pcgamer.com&gamepub322=Ubi Soft &gamerating322=60&gamecategory322=Real-time strategy &gamename323=Congo: Descent Into Zinj&gamehighs323=Simple interface, above-average acting.&gamelows323=The solutions to puzzles are often far-fetched; inability to examine the items you pick up; steep system requirements.&bottomline323=Die-hard adventurers may like it, but most folks will toss up their hands in confusion.&gameissue323=April '96, p. 137&gameurl323=http://www.pcgamer.com&gamepub323=Viacom New Media&gamerating323=57&gamecategory323=Adventure&gamename324=Connections&gamehighs324=James Burke and his collection of videos; great graphics.&gamelows324=Not much gameplay; thin connections; only five levels.&bottomline324=Burke is entertaining to watch, but that doesn't necessarily make Connections a great game.&gameissue324=December '96, p. 293&gameurl324=http://www.pcgamer.com&gamepub324=Discover Channel Multimedia&gamerating324=59&gamecategory324=Puzzle&gamename325=Conquer for Windows&gamehighs325=Slick, fast-paced, strategic exploration and combat. It has a nice balance between strategy and production priorities.&gamelows325=Pig-ugly; a brazen rip-off of a better game.&bottomline325=If you liked Empire, you'll like Conquer. They're practically the same game.&gameissue325=August '96, p. 110&gameurl325=http://www.pcgamer.com&gamepub325=Micro Star&gamerating325=65&gamecategory325=Strategy&gamename326=Conqueror, A.D. 1086&gamehighs326=Looks great, sounds great, and the field battles are good, bloody fun.&gamelows326=Hopeless mouse control in jousting segments, big logic-holes in the economic system, no siege warfare, numerous skimped details that could easily have been corrected.&bottomline326=A beautiful but half-baked game from a company that should know better.&gameissue326=March '96, p. 141&gameurl326=http://www.pcgamer.com&gamepub326=Sierra On-Line&gamerating326=60&gamecategory326=Strategy&gamename327=Conquest: Frontier Wars&gamehighs327=Some inventive strategy elements; easy to learn; slick presentation.
&gamelows327=Graphics have their ups and downs; some interface quirks; largely unoriginal.&bottomline327=A competent RTS, but unlikely to redefine anybody's expectations of the genre.&gameissue327=November '01, p. 116&gameurl327=http://www.pcgamer.com&gamepub327=Ubi Soft&gamerating327=76&gamecategory327=Real-time strategy &gamename328=Conquest of the New World&gamehighs328=Flexible gameplay lets you focus on what you want; best combat model of any nation-building sim; network play.&gamelows328=Not a lot of variety in the graphics; interaction is dry and lifeless; no map editor.&bottomline328=An enjoyable strategy game for fans of the genre; good change of pace for any gamer.&gameissue328=July '96, p. 113&gameurl328=http://www.pcgamer.com&gamepub328=Interplay Productions&gamerating328=79&gamecategory328=Strategy&gamename329=Conspiracy&gamehighs329=The video clips, and Donald Sutherland's fine performance, really stand out.&gamelows329=Aside from the new high-tech shell, this is a very basic game with a linear plot and confusing tone.&bottomline329=A case of new clothes for an old game -- and not a very good one at that.&gameissue329=May/June '94, p. 87&gameurl329=http://www.pcgamer.com&gamepub329=Virgin&gamerating329=58&gamecategory329=Adventure&gamename330=Corridor 7: Alien Invasion&gamehighs330=Fast-paced action, plenty to do, and some nice extras.&gamelows330=The sound and graphics aren't all that great, hurting the overall package.&bottomline330=If this is the sort of gameplay you love, Corridor 7 is worth a look. If it's not, though, this won't be the game to convert you.&gameissue330=July '94, p. 75&gameurl330=http://www.pcgamer.com&gamepub330=Capstone&gamerating330=68&gamecategory330=Action&gamename331=Corsairs&gamehighs331=Good blend of sea combat, land sieges, and trade in one game.&gamelows331=No real replay value. Interface and map weirdness.&bottomline331=Simple yet entertaining gameplay. It's a small game and is likely to be overlooked, but it's still a great deal of fun.&gameissue331=August '99, p. 126&gameurl331=http://www.pcgamer.com&gamepub331=Microids&gamerating331=82&gamecategory331=Strategy&gamename332=Cossacks: European Wars&gamehighs332=Decent graphics; large battles; unique resource-mangagement features.&gamelows332=Horrible AI; frustrating economic model; annoying scripted missions.&bottomline332=A bland recycling of other RTS games. Spend your money elsewhere.&gameissue332=August '01, p. 58&gameurl332=http://www.pcgamer.com&gamepub332=CDV&gamerating332=63&gamecategory332=RTS&gamename333=Cowboy Casino&gamehighs333=The interaction with each character is good for a few hoots and belly laughs.&gamelows333=Limited gameplay; what's here just isn't very challenging.&bottomline333=The game's best feature is the live action video. When the novelty wears off, though, you're left with a mediocre game.&gameissue333=September '94, p. 79&gameurl333=http://www.pcgamer.com&gamepub333=Intellimedia Sports, Inc.&gamerating333=64&gamecategory333=Simulation&gamename334=Creature Shock&gamehighs334=Incredible graphics, great atmosphere...did I mention the incredible graphics?&gamelows334=The gameplay is thin; the controls are occasionally frustrating.&bottomline334=The visuals earn it a high rating--but if you're hoping for depth and replay value, keep looking.&gameissue334=March '95, p. 100&gameurl334=http://www.pcgamer.com&gamepub334=Virgin Interactive&gamerating334=83&gamecategory334=Action&gamename335=Crime Patrol&gamehighs335=Nice, bright video; good B-movie soundtrack.&gamelows335=Some truly cheesy acting; low on interaction.&bottomline335=One of the best titles from American Laser Games, and a fun arcade romp. Don't expect a lot of strategy, though.&gameissue335=February '95, p. 119&gameurl335=http://www.pcgamer.com&gamepub335=American Laser Games&gamerating335=78&gamecategory335=Action&gamename336=Crimson Skies&gamehighs336=Terrific style, character and gameplay; the most fun I've had with my joystick in a long time.&gamelows336=Bugs; graphics engine could really use some smoothing out.&bottomline336=A great game that narrowly misses classic status due to its bugs.&gameissue336=December '00, p. 160&gameurl336=http://www.pcgamer.com&gamepub336=Microsoft&gamerating336=85&gamecategory336=Action&gamename337=Croc 2&gamehighs337=Bouncy presentation; lots of levels; better graphics and envirorments than in the original.&gamelows337=You've seen most of this before- with better implementation- especially in console games.&bottomline337=If the kids are in the mood, go for it, but serious gamers should look elsewhere.&gameissue337=June '00, p.104 &gameurl337=http://www.pcgamer.com&gamepub337=Fox Interactive&gamerating337=65&gamecategory337=Adventure&gamename338=Croc: Legend of the Gobbos&gamehighs338=Colorful graphics, nice characters designs and animation.&gamelows338=The camera angles don't assist you in the jumping puzzles, which are around 90 percent of the game.&bottomline338=If you're waiting for a PC equivalent of Mario 64, keep waiting.&gameissue338=June '98, p. 122&gameurl338=http://www.pcgamer.com&gamepub338=Fox Interactive&gamerating338=68&gamecategory338=Action&gamename339=Crossword Wizard&gamehighs339=Easy to use, tons of puzzles, and lots of options to personalize the game.&gamelows339=Obviously, if you don't like crossword puzzles, this one won't hold a lot of appeal for you.&bottomline339=A great way for crossword addicts to get their fix.&gameissue339=September '94, p. 86&gameurl339=http://www.pcgamer.com&gamepub339=Cogix Corp.&gamerating339=88&gamecategory339=Puzzle&gamename340=CrossWorld&gamehighs340=Lots of crosswords; lots of ways to cheat.&gamelows340=Outdated and lame clues; nearly unreadable
"Decoder" section; lazy design.&bottomline340=There's nothing new here; for crossword fanatics and cheaters only.&gameissue340=July '96, p. 121&gameurl340=http://www.pcgamer.com&gamepub340=GameTek&gamerating340=30&gamecategory340=Puzzle&gamename341=Crow: The City of Angels&gamehighs341=Lovely backgrounds. Lasts longer than the movie.&gamelows341=Bad audio, bad control, bad movie. The Crow walks funny.&bottomline341=The worst movie license fighting game since Expect No Mercy.&gameissue341=July '97, p. 205&gameurl341=http://www.pcgamer.com&gamepub341=Acclaim&gamerating341=32&gamecategory341=Action&gamename342=Crusader: No Regret&gamehighs342=Gamepad support, cool new graphics and weapons, and brutal new levels.&gamelows342=Extremely violent. Too tough at times, sluggish response at times, and touchy controls.&bottomline342=If action, adventure, and a little multimedia hamminess is up your alley, look no further than Crusader: No Regret.&gameissue342=November '96, p. 248&gameurl342=http://www.pcgamer.com&gamepub342=Origin&gamerating342=88&gamecategory342=Action&gamename343=Crusader: No Remorse&gamehighs343=Incredible graphics, sound and gameplay.&gamelows343=Graphic violence, unsuitable for youngsters; no joystick support.&bottomline343=A great alternative to first-person shoot- 'em-ups, and a definite must-play for action fans.&gameissue343=December '95, p. 202&gameurl343=http://www.pcgamer.com&gamepub343=Origin&gamerating343=93&gamecategory343=Adventure&gamename344=Crush! Deluxe&gamehighs344=Unique, turn-based style of play; multi-player mode can be entertaining.&gamelows344=Bore-o-rama graphics and sound; the higher math can get tedious.&bottomline344=A mediocre thinking-man's game of blood, sweat, and tears.&gameissue344=November '97, p. 250&gameurl344=http://www.pcgamer.com&gamepub344=MegaMedia&gamerating344=58&gamecategory344=Strategy&gamename345=Crystal Caliburn&gamehighs345=Realistic graphics combined with seamless arcade play make this one a classic.&gamelows345=No screen-scrolling option; sound effects could have been a lot better.&bottomline345=Shows that you don't need a CD-ROM to find extraordinary arcade fun.&gameissue345=December '94, p. 157&gameurl345=http://www.pcgamer.com&gamepub345=StarPlay Productions Inc.&gamerating345=90&gamecategory345=Simulation&gamename346=Crystal Skull, The&gamehighs346=A few okay puzzles; some of the acting is good for its unintentional comedic value.&gamelows346=Mostly puzzles; less-than-great graphics.&bottomline346=If you want a Multimedia Aztec Adventure, try Inca instead. If you want a good adventure, go buy The Beast Within.&gameissue346=February '97, p. 172&gameurl346=http://www.pcgamer.com&gamepub346=Maxis&gamerating346=33&gamecategory346=Adventure&gamename347=Cultures&gamehighs347=&gamelows347=&bottomline347=&gameissue347=September '01, p. 99&gameurl347=http://www.pcgamer.com&gamepub347=Xicat Interactive&gamerating347=71&gamecategory347=Real-time strategy&gamename348=Curse of Monkey Island, The&gamehighs348=Sharp writing; glorious graphics; madcap humor; voice-acting puts most games to shame.&gamelows348=The "insult-duel" section oustays its welcome by several hours.&bottomline348=If this isn't destined to be a classic, I'll swallow a cutlass.&gameissue348=February '98, p. 108&gameurl348=http://www.pcgamer.com&gamepub348=LucasArts&gamerating348=95&gamecategory348=Adventure&gamename349=Curse You! Red Baron&gamehighs349=n/a&gamelows349=n/a&bottomline349=n/a&gameissue349=October '99, p. 167&gameurl349=http://www.pcgamer.com&gamepub349=Sierra&gamerating349=12&gamecategory349=Simulation&gamename350=Custer's Last Command&gamehighs350=Does exactly what it sets out to do, and does it with real style.&gamelows350=The interface is annoyingly sluggish for some functions.&bottomline350=For anyone interested in Custer and the Battle of Little Big Horn subject, this game is a must.&gameissue350=November '95, p. 168&gameurl350=http://www.pcgamer.com&gamepub350=HPS Simulations&gamerating350=86&gamecategory350=Wargame&gamename351=Cyber Groove&gamehighs351=Precise dance pad; wide range of genres and skill levels; several play modes.&gamelows351=Unintuitive interface; poor voiceovers; cheesy graphics.&bottomline351=The most unique game for the PC in years; and a fun form of exercise.&gameissue351=April '01, p. 79&gameurl351=http://www.pcgamer.com&gamepub351=Front Interactive&gamerating351=77&gamecategory351=Dance&gamename352=Cyber Judas&gamehighs352=Interesting facts from CIA book; different players each game.&gamelows352=Interface can be clumsy; repetitive gameplay in some scenarios; long load times on slower machines.&bottomline352=Offers a lot to those interested in the presidency, but most will find it dull.&gameissue352=October '96, p. 188&gameurl352=http://www.pcgamer.com&gamepub352=Merit Studios&gamerating352=65&gamecategory352=Strategy&gamename353=CyberBykes: Shadow Racer VR&gamehighs353=Supports head-to-head play via modem or over a network, and there's a built-in editor for creating custom levels.&gamelows353=Unconvincing graphics, irritating soundtrack, frustrating gameplay.&bottomline353=The single-player game is a bust.&gameissue353=January '96, p. 213&gameurl353=http://www.pcgamer.com&gamepub353=GameTek&gamerating353=57&gamecategory353=Action&gamename354=CyberGladiators&gamehighs354=Attractive graphics; smooth animations; intuitive controls.&gamelows354=Minimal story line or options; uninspired, angular characters.&bottomline354=CyberGladiators is a real arcade-style fighter for the PC that's more than capable of standing up to a fight.&gameissue354=February '97, p. 117&gameurl354=http://www.pcgamer.com&gamepub354=Sierra&gamerating354=80&gamecategory354=Arcade&gamename355=Cyberia&gamehighs355=Lots of arcade action and gut-grabbing graphics.&gamelows355=Experienced gamers may be disappointed with this fancy shootin' gallery.&bottomline355=Lots of flash and a few puzzlers, but like Chinese food, it may leave you hungry an hour later.&gameissue355=April '95, p. 87&gameurl355=http://www.pcgamer.com&gamepub355=Interplay&gamerating355=75&gamecategory355=Adventure&gamename356=Cyberia 2: Resurrection&gamehighs356=It's easy to get into, attractively presented and good for a few aimless thrills.&gamelows356=Very little to get your teeth into, and even less to keep you playing after a few hours.&bottomline356=Cyberia is one game that really didn't need to be resurrected.&gameissue356=July '96, p. 101&gameurl356=http://www.pcgamer.com&gamepub356=Virgin Interactive Ent.&gamerating356=40&gamecategory356=Arcade&gamename357=CyberMage&gamehighs357=Gorgeous graphis, excellent sound effects; a very effective blend of action and adventure.&gamelows357=Not a lot of interaction with other characters; pretty steep hardware requirements.&bottomline357=A fantastic mix of all the best elements from several gaming genres.&gameissue357=April '96, p. 96&gameurl357=http://www.pcgamer.com&gamepub357=Origin&gamerating357=92&gamecategory357=Action&gamename358=Cybermercs&gamehighs358=Grammatical errors make the manual an entertaining read.&gamelows358=Bland, boring, repetitive gameplay.&bottomline358=This Diablo wanna-be doesn't even deserve the publicity generated by this review.&gameissue358=June '99, p. 148&gameurl358=http://www.pcgamer.com&gamepub358=JC Research&gamerating358=22&gamecategory358=Roleplaying&gamename359=Cyberstorm 2: Corporate Wars&gamehighs359=Tons of design elements; great mission variety; interesting tactical possibilities.&gamelows359=Real-time straightjacket all but ruins the good stuff; the manual is, literally, unreadable.&bottomline359=This had the potential for greatness, but the real-time virus brings it to its knees.&gameissue359=October '98, p. 232&gameurl359=http://www.pcgamer.com&gamepub359=Sierra&gamerating359=62&gamecategory359=Strategy&gamename360=CyberStrike 2&gamehighs360=Godo multi-player gaming; decent terrain graphics, lighting effects.&gamelows360=Poor single-player game, with bad AI and confusing missions.&bottomline360=The only reason to play is its multi-player action, and you can get it free from the web site. Forget the box and fire up your modem.&gameissue360=April '99, p. 103&gameurl360=http://www.pcgamer.com&gamepub360=989 Studios&gamerating360=60&gamecategory360=Action&gamename361=Cyclemania&gamehighs361=Full-motion video backgrounds look pretty sharp in high resolution mode.&gamelows361=The graphics are blocky in full-screen mode, and the odd perspective can be frustrating.&bottomline361=Cyclemania's nifty backgrounds just aren't enough to make up for mediocre gameplay.&gameissue361=February '95, p. 117&gameurl361=http://www.pcgamer.com&gamepub361=Accolade&gamerating361=66&gamecategory361=Sports&gamename362=Cyclones&gamehighs362=It has all the good things that make a first-person shooter tick.&gamelows362=Moving while shooting in the heat of battle can be awkward at times. And that full-motion video--why?&bottomline362=Cyclones shows that Doom-like games are here to stay, and they're not all cheesy rip-offs.&gameissue362=March '95, p. 110&gameurl362=http://www.pcgamer.com&gamepub362=Strategic Simulations Inc.&gamerating362=81&gamecategory362=Action&gamename363=Cydonia -- Mars: The First Maned Mission&gamehighs363=Puzzles galore makes for dozens of hours of game time.&gamelows363=Almost no character interaction, paper-thin story, clumsy interface, and distressingly bad graphics.&bottomline363=Makes a great entrance test for Mensa, but fails as an interactive adventure.&gameissue363=February '99, p. 208&gameurl363=http://www.pcgamer.com&gamepub363=Dreamcatcher Interactive&gamerating363=38&gamecategory363=Adventure&gamename364=D&gamehighs364=Well-paced, compelling, and genuinely creepy.&gamelows364=The game is too linear, too simple, too short; there's very little replay value.&bottomline364=D is fair entertainment, for about two hours.&gameissue364=June '96, p. 102&gameurl364=http://www.pcgamer.com&gamepub364=Acclaim Entertainment&gamerating364=69&gamecategory364=Adventure&gamename365=D.A. Pursuit of Justice: The Sunset Boulevard Deuce&gamehighs365=Interesting and original; and even educational.&gamelows365=Short lifespan, game procedures can be repetitive and frustrating.&bottomline365=A game of limited appeal, but armchair attorneys willing to do their homework will find it interesting.&gameissue365=August '97, p. 124&gameurl365=http://www.pcgamer.com&gamepub365=Legacy Software&gamerating365=70&gamecategory365=Adventure&gamename366=D-Day: America Invades&gamehighs366=Beautiful graphics; smooth-as-silk gameplay; exceptional historical depth.&gamelows366=You may find the fighting a bit too claustrophobic for your taste.&bottomline366=This game is excellent in every respect.&gameissue366=October '95, p. 117&gameurl366=http://www.pcgamer.com&gamepub366=Avalon Hill&gamerating366=95&gamecategory366=Wargame&gamename367=D-Day: The Beginning of the End&gamehighs367=Simple interface, good graphics, and a fun campaign game.&gamelows367=Micro-Miniatures combat is often confusing, making tactics nearly impossible. Few battles are less suited to this kind of warfare system than D-Day.&bottomline367=Some interesting qualities, but they don't add up to a satisfactory whole.&gameissue367=August '94, p. 72&gameurl367=http://www.pcgamer.com&gamepub367=Impressions Software&gamerating367=71&gamecategory367=Wargame&gamename368=Daedalus Encounter&gamehighs368=Smooth, beautiful video; variety of gameplay; and plenty of puzzles.&gamelows368=Excessive sit 'n watch segments, and some really dumb dialog.&bottomline368=A sincere attempt to make a program that works both as an interactive movie and game.&gameissue368=July '95, p. 105&gameurl368=http://www.pcgamer.com&gamepub368=Virgin Interactive Entertainment&gamerating368=79&gamecategory368=Adventure&gamename369=Dagger's Rage&gamehighs369=Excellent graphics; more than just an arcade game.&gamelows369=Action is repetitive and simple; strategic elements are frustrating, clunky interface.&bottomline369=It's all been done - and done better - many times before. Only worth a look if you're tired of play Raptor or Tyrian.&gameissue369=December '95, p. 243&gameurl369=http://www.pcgamer.com&gamepub369=Microforum&gamerating369=55&gamecategory369=Arcade&gamename370=Daikatana&gamehighs370=Size of maps/levels; co-op play; some good architecture; cool skins.&gamelows370=Unimpressive monsters and weapons; rambling, slow gameplay; unimaginative throughout. &bottomline370=Next time, Eidos can just give thirty million dollars to me.&gameissue370=August '00, p.84 &gameurl370=http://www.pcgamer.com&gamepub370=Eidos Interactive&gamerating370=53&gamecategory370=Action&gamename371=Dame Was Loaded (The)&gamehighs371=Lots of puzzles; good interface; multiple endings give the game good replay value.&gamelows371=Poor save-game option and inventory access; static photos make for a lifeless feel.&bottomline371=A fun adventure in spite of a few design problems.&gameissue371=July '96, p. 90&gameurl371=http://www.pcgamer.com&gamepub371=Philips Media, Inc.&gamerating371=72&gamecategory371=Adventure&gamename372=Darius Gaiden&gamehighs372=&gamelows372=&bottomline372=&gameissue372=April '01, p. 89&gameurl372=http://www.pcgamer.com&gamepub372=Interplay&gamerating372=74&gamecategory372=Action&gamename373=Dark Age of Camelot&gamehighs373=Exciting realm-vs.-realm scenario; stable and not laggy; working economy.
&gamelows373=Some class-balance issues; thief class not finished; not all areas fully itemized.
&bottomline373=It's evolutionary rather than revolutionary, but it's still the new genre leader.&gameissue373=January '02, p. 80&gameurl373=http://www.pcgamer.com&gamepub373=Vivendi&gamerating373=90&gamecategory373=Roleplaying &gamename374=Dark Colony&gamehighs374=Good graphics and mix of units; the chance to play the "Grays."&gamelows374=Not too original; almost idential units for both sides. Simple AI.&bottomline374=Even though it doesn't improve on the real-time strategy genre, it's an enjoyable sci-fi romp with a good campaign mode.&gameissue374=November '97, p. 235&gameurl374=http://www.pcgamer.com&gamepub374=SSI&gamerating374=79&gamecategory374=Strategy&gamename375=Dark Earth&gamehighs375=Nice animation, environments; logical puzzles; intriguing, well-integrated action.&gamelows375=Fuzzy narrative. Difficulty level and storyline make this game for patient players only.&bottomline375=If you're looking for a classy adventure with a bit of everything, Dark Earth is it.&gameissue375=February '98, p. 121&gameurl375=http://www.pcgamer.com&gamepub375=MicroProse&gamerating375=82&gamecategory375=Adventure&gamename376=Dark Eye&gamehighs376=Truly inspired and evocative presentation of Poe's story.&gamelows376=Actual "game" content is lean; structure can be confusing.&bottomline376=A weird, wild, not altogether understandable nightmare journey, though not terribly interactive.&gameissue376=August '96, p. 119&gameurl376=http://www.pcgamer.com&gamepub376=Inscape&gamerating376=80&gamecategory376=Adventure&gamename377=Dark Forces&gamehighs377=Terrific Star Wars atmosphere; tons of weapons; and true 3D action.&gamelows377=No multi-player support, and some of the levels are a little too busy.&bottomline377=It's easily the best first-person shooter since Doom, and a must for Star Wars fans everywhere.&gameissue377=May '95, p. 64&gameurl377=http://www.pcgamer.com&gamepub377=LucasArts&gamerating377=92&gamecategory377=Action&gamename378=Dark Legions&gamehighs378=Outstanding graphics, sound, design, and gameplay--with modem play to boot!&gamelows378=Multi-creature combat would have been a nice touch.&bottomline378=A rare, winning combination of strategy and arcade combat. Expect folks to be talking about this one for a while.&gameissue378=July '94, p. 58&gameurl378=http://www.pcgamer.com&gamepub378=Strategic Simulations Inc.&gamerating378=90&gamecategory378=Strategy&gamename379=Dark Planet&gamehighs379=&gamelows379=&bottomline379=&gameissue379=June '02, p. 61&gameurl379=http://www.pcgamer.com&gamepub379=Ubi Soft &gamerating379=55&gamecategory379=Real-time strategy &gamename380=Dark Reign&gamehighs380=Smarter units; more control options; good multi-play; excellent editor.&gamelows380=Units occasionally make bonehead moves.&bottomline380=Dark Reign should have no trouble distinguishing itself from the current flood of WarCraft and C%26C clones.&gameissue380=December '97, p. 186&gameurl380=http://www.pcgamer.com&gamepub380=Activision&gamerating380=89&gamecategory380=Strategy&gamename381=Dark Reign 2&gamehighs381=Great visuals; camera zooms in close; balanced units; fun miltiplayer mode.&gamelows381=Lousy path-finding; suspect AI in general; tiresome solo play.&bottomline381=Not much innovation, but a solid 3D RTS that purists and online addicts should enjoy.&gameissue381=October '00, p. 139&gameurl381=http://www.pcgamer.com&gamepub381=Activision&gamerating381=70&gamecategory381=Real Time Strategy&gamename382=Dark Side of the Moon&gamehighs382=Great script, solid acting, marvelous graphics; you'll become emotionally involved.&gamelows382=Lots of disc-swapping; some tough puzzles.&bottomline382=SouthPeak is coming on strong -- this is one of hte better adventure games in recent memory.&gameissue382=May '99, p. 113a&gameurl382=http://www.pcgamer.com&gamepub382=SouthPeak Interactive&gamerating382=90&gamecategory382=Adventure&gamename383=Dark Sun: Wake of the Ravager&gamehighs383=Strong interface with playable combat and good interaction with NPCs.&gamelows383=Graphics aren't great, hard-drive requirements are horrendous, and handling objects can be clumsy.&bottomline383=If you liked the first Dark Sun game, buy this one immediately. If you want to try just one of them, take Ravager without question.&gameissue383=January '95, p. 119&gameurl383=http://www.pcgamer.com&gamepub383=Strategic Simulations Inc.&gamerating383=85&gamecategory383=Roleplaying&gamename384=Dark Vengeance&gamehighs384=Three playable characters, three quests; tons of weapons.&gamelows384=Wacky cameras, bad combat control.&bottomline384=Action-fantasy fans may bget a few giggles form it, but there are a lot of better games out there.&gameissue384=April '99, p. 140&gameurl384=http://www.pcgamer.com&gamepub384=GT Interactive&gamerating384=49&gamecategory384=Action&gamename385=Darkened Skye&gamehighs385=&gamelows385=&bottomline385=&gameissue385=April '02, p. &gameurl385=http://www.pcgamer.com&gamepub385=Simon %26 Schuster Inter&gamerating385=65&gamecategory385=Adventure &gamename386=Darklight Conflict&gamehighs386=Gorgeous graphics, impressive effects, and challenging missions.&gamelows386=No modem or TCP/IP options; poor control and limited joystick support; extremely difficult missions.&bottomline386=A beautiful and challenging alternative to cinematic space combat games.&gameissue386=July '97, p. 158&gameurl386=http://www.pcgamer.com&gamepub386=Electronic Arts&gamerating386=80&gamecategory386=Action&gamename387=Darkseed II&gamehighs387=Giger's artwork and backgrounds provide a menacing atmosphere.&gamelows387=Bad dialog, bad animation, bad puzzles.&bottomline387=It's not nearly as troubled as the original Darkseed, but it's certainly not a good way to spend your gaming dollar.&gameissue387=May '96, p. 141&gameurl387=http://www.pcgamer.com&gamepub387=CyberDreams/MGM Interactive&gamerating387=45&gamecategory387=Adventure&gamename388=DarkSpace&gamehighs388=&gamelows388=&bottomline388=&gameissue388=April '02, p. 76&gameurl388=http://www.pcgamer.com&gamepub388=Palestar &gamerating388=52&gamecategory388=Online space strategy &gamename389=Darkstone&gamehighs389=Lovely to look at; a joy to play; it breathes new life into an old genre.&gamelows389=Veterans may find it easy; characters get hungry too often.&bottomline389=The best "everyman RPG" since Diablo, and a welcome kick in the pants for the slumbering fantasy genre.&gameissue389=October '99, p. 147&gameurl389=http://www.pcgamer.com&gamepub389=Gathering of Developers&gamerating389=90&gamecategory389=Roleplaying&gamename390=Dawn Patrol&gamehighs390=Some of the finest plane graphics and forgiving flight physics.&gamelows390=Flight physics may be too forgiving; many missions feel the same; confusing keyboard commands.&bottomline390=Doesn't knock Red Baron from the skies, but makes a good addition to your flight-sim library.&gameissue390=March '95, p. 75&gameurl390=http://www.pcgamer.com&gamepub390=Empire Interactive&gamerating390=83&gamecategory390=Simulation&gamename391=Daytona USA&gamehighs391=Realistic driving physics; smooth graphics.&gamelows391=Choppy frame-rate; limited number of cars and tracks; port could have been done much better.&bottomline391=Daytona USA is a solid, if limited, racing experience.&gameissue391=February '97, p. 171&gameurl391=http://www.pcgamer.com&gamepub391=Sega Entertainment&gamerating391=67&gamecategory391=Arcade&gamename392=Daytona USA Deluxe&gamehighs392=Touched-up graphics and control; three new tracks; inexplicably cool music.&gamelows392=Daytona is showing its age; There's no 3D support; clipping and texture problems.&bottomline392=Daytona is still a solid racer, but these improvements aren't enough.&gameissue392=February '98, p. 188&gameurl392=http://www.pcgamer.com&gamepub392=Sega&gamerating392=68&gamecategory392=Racing&gamename393=Deadline&gamehighs393=Nice variety of missions, a few interesting concepts.&gamelows393=Maddening interface, mediocre graphics, occasional problems with controlling your team.&bottomline393=Despite its interesting concept, Deadline is dead on arrival.&gameissue393=August '96, p. 96&gameurl393=http://www.pcgamer.com&gamepub393=Vic Tokai, Inc.&gamerating393=51&gamecategory393=Strategy&gamename394=Deadlock&gamehighs394=Deep, engrossing, and handsome, it's one of the best conquer-the-planet strategy games in years.&gamelows394=Surly and ungrateful colonists get pissed off too easily and too often.&bottomline394=This may well be the long-awaited inheritor of the Master of Orion crown.&gameissue394=December '96, p. 304&gameurl394=http://www.pcgamer.com&gamepub394=Accolade&gamerating394=88&gamecategory394=Strategy&gamename395=Deadlock II: The Shrine Wars&gamehighs395=It's big and deep and turn-based.&gamelows395=Micro-management requirements may overwhelm some players; the interface is baroque.&bottomline395=If you liked the original, you'll find more to like; if you hated the original, you'll find more to hate.&gameissue395=May '98, p. 90&gameurl395=http://www.pcgamer.com&gamepub395=Accolade&gamerating395=77&gamecategory395=Strategy&gamename396=Deadly Dozen&gamehighs396=&gamelows396=&bottomline396=&gameissue396=March '02, p. 72&gameurl396=http://www.pcgamer.com&gamepub396=Infogrames &gamerating396=15&gamecategory396=Action &gamename397=Deadly Tide&gamehighs397=Damn fine graphics, a semi-playable 360-degree shooting mode, and plenty of cool rendered bubbles.&gamelows397=Too bad it's still a cookie-cutter rail-shooter. Gets real boring, real fast.&bottomline397=The Waterworld of gaming.&gameissue397=January '97, p. 260&gameurl397=http://www.pcgamer.com&gamepub397=Microsoft&gamerating397=60&gamecategory397=Arcade&gamename398=Death Rally&gamehighs398=Beautiful graphics; fast racing action; it's fun playing dirty!&gamelows398=No race map; merely average computer opponents.&bottomline398=You can take revenge on all those bad drivers in this fun little arcade racer (without all those nasty legal consequences).&gameissue398=February '97, p. 142&gameurl398=http://www.pcgamer.com&gamepub398=GT Interactive&gamerating398=84&gamecategory398=Arcade&gamename399=DeathDrome&gamehighs399=Runs fast, looks good, and it can be fun.&gamelows399=Once you figure out how to exploit a glaring design flaw, it's far too easy.&bottomline399=With a little more care and attention paid to gameplay, DeathDrome could have been a lot better.&gameissue399=April '97, p. 130&gameurl399=http://www.pcgamer.com&gamepub399=Viacom New Media&gamerating399=68&gamecategory399=Action&gamename400=Deathgate&gamehighs400=Great visuals; unusual and absorbing storyline; and scores of challenging puzzles.&gamelows400=The lack of any animation or action may turn off gamers looking for more "modern" fare.&bottomline400=The best of Legend's text-and-pictures games--but perhaps a bit too bland for some.&gameissue400=April '95, p. 79&gameurl400=http://www.pcgamer.com&gamepub400=Legend Entertainment&gamerating400=83&gamecategory400=Adventure&gamename401=Deathkeep&gamehighs401=Each of the levels is different from the others.&gamelows401=Blocky graphics; difficult control; few roleplaying elements; jerky first-person movement; stupid monster AI; unoriginal story.&bottomline401=SSI has made some good RPGs using the TSR license, but this is not one of them.&gameissue401=November '96, p. 272&gameurl401=http://www.pcgamer.com&gamepub401=SSI&gamerating401=20&gamecategory401=Roleplaying&gamename402=Deathtrap Dungeon&gamehighs402=Inspiring visuals, level design; good atmosphere; many enemies.&gamelows402=Crap save game feature; auto-camera interferes with gameplay; "clipping" problems; lack of Internet play.&bottomline402=This is challenging and enjoyable, but it falls short of greatness.&gameissue402=October '98, p. 238&gameurl402=http://www.pcgamer.com&gamepub402=Eidos Interactive&gamerating402=79&gamecategory402=Action&gamename403=Decisive Action&gamehighs403=Admirable authenticity; good manual; workman-like graphics do the job.
&gamelows403=Incredibly steep learning curve, and no tutorials; no keyboard shortcuts.&bottomline403=It's a very specialized product, but it does fill an important niche. &gameissue403=November '01, p. 98&gameurl403=http://www.pcgamer.com&gamepub403=HPS Simulations&gamerating403=83&gamecategory403=Turn-based strategy&gamename404=Decisive Battles of WWI: The Ardennes Offensive&gamehighs404=Surprisingly good AI. Good replication of classic tabletop wargames.&gamelows404=Some questionable victory requirements. Retro design (which some will consider a "High").&bottomline404=Sure, it's just another Bulge game, but it's a very good one.&gameissue404=October '97, p. 258&gameurl404=http://www.pcgamer.com&gamepub404=SSI&gamerating404=83&gamecategory404=Wargame&gamename405=Deer Hunter II: The Hunt Continues&gamehighs405=New weapons; a variety of locations; and the ability to walk around each area.&gamelows405=Waiting or walking is not very exciting gameplay; bitmapped animations can be jerky.&bottomline405=It's a big improvement over Deer Hunter, but it won't convert non-believers.&gameissue405=February '99, p. 220&gameurl405=http://www.pcgamer.com&gamepub405=WizardWorks&gamerating405=66&gamecategory405=Simulation&gamename406=Delta Force&gamehighs406=Intense action, nice controls, great positional sound effects, and solid Internet play. Lots of fun in single-and multi-play.&gamelows406=Resolution is limited to 800x600.&bottomline406=A sleeper hit that fans of unrelenting action will definitely want to check out.&gameissue406=January '99, p. 182&gameurl406=http://www.pcgamer.com&gamepub406=NovaLogic&gamerating406=89&gamecategory406=Action&gamename407=Delta Force 2&gamehighs407=Enormous environments; smart opposition; strong multiplayer support.&gamelows407=Squadmate AI is flawed; unrealistic single-shot kills; mid- and low-res modes are highly pixelated.&bottomline407=Unfulfilled potential hinders what is otherwise an intelligent.&gameissue407=January '00, p. 204&gameurl407=http://www.pcgamer.com&gamepub407=NovaLogic&gamerating407=74&gamecategory407=Action&gamename408=Delta Force: Land Warrior&gamehighs408=Terrific new engine; cool missions; great outdoor graphics; plenty of fun.&gamelows408=AI enemies make Dan Quayle look like a quantum physicist; frame rates chug when indoors.&bottomline408=The best in this underrated series, but the gameplay hasn't kept pace with the FPS genre.&gameissue408=February '01, p. 90&gameurl408=http://www.pcgamer.com&gamepub408=NovaLogic&gamerating408=78&gamecategory408=Action&gamename409=Delta-V&gamehighs409=Visually stunning with lightning-fast 3D gameplay; controls are easy to master, so you can concentrate on flyin' and shootin'.&gamelows409=It may be pretty, but it's just too repetitive and frustrating to play for very long.&bottomline409=There's a great game lurking in here. I hope we get to see it one day.&gameissue409=December '94, p. 153&gameurl409=http://www.pcgamer.com&gamepub409=Bethesda Softworks&gamerating409=68&gamecategory409=Adventure&gamename410=Demonstar&gamehighs410=Delivers the button-mashing adrenaline rush found in classic arcade games.&gamelows410=The motherships at the end of each mission are too easy to beat. Lack of level variety.&bottomline410=Demonstar is an intense, blood-pumping shooter with an arcade flavor.&gameissue410=May '98, p. 122&gameurl410=http://www.pcgamer.com&gamepub410=ionos, inc&gamerating410=79&gamecategory410=Arcade&gamename411=Demonworld: Dark Armies&gamehighs411=&gamelows411=&bottomline411=&gameissue411=April '02, p. 73&gameurl411=http://www.pcgamer.com&gamepub411=Xicat &gamerating411=17&gamecategory411=Real-time strategy &gamename412=Descent&gamehighs412=Terrific graphics; non-stop action; and true 3D movement.&gamelows412=The complex controls can take a while to master.&bottomline412=Parallax did a magnificent job -- easily one of the most addictive and entertaining action games you'll play.&gameissue412=May '95, p. 91&gameurl412=http://www.pcgamer.com&gamepub412=Interplay Productions&gamerating412=96&gamecategory412=Action&gamename413=Descent 3&gamehighs413=Leading-edge graphics; mesmerizing level design; great AI; tons of multiplayer options.&gamelows413=Guide-Bot AI is dicey at times; steep system requirements.&bottomline413=Descent 3 lives up to the hype, and then some. An instant classic, we say!&gameissue413=September '99, p. 90&gameurl413=http://www.pcgamer.com&gamepub413=Interplay Productions&gamerating413=93&gamecategory413=Action&gamename414=Descent: Freespace -- The Great War&gamehighs414=Great graphics and smooth control. Robust mission editor and multi-player options.&gamelows414=Short single-player campaign; thin story line.&bottomline414=Freespace sets a new standard for sci-fi shoot 'em ups with its first-rate production.&gameissue414=September '98, p. 152&gameurl414=http://www.pcgamer.com&gamepub414=Interplay Productions&gamerating414=91&gamecategory414=Action&gamename415=Descent II&gamehighs415=Great new weapons, features, and graphics.&gamelows415=Too many labyrinthine and claustrophobic levels; very, very tough.&bottomline415=If you thought the original Descent was a walk in the park, you'll meet your match in Descent II, but stick with it, and you'll enjoy the ride.&gameissue415=June '96, p. 82&gameurl415=http://www.pcgamer.com&gamepub415=Interplay&gamerating415=88&gamecategory415=Action&gamename416=Descent to Undermountain&gamehighs416=Excellent incorporation of the AD%26D Forgotten Realms campaign setting and rules.&gamelows416=Poor graphics; poor engine; poor story; long load times.&bottomline416=It's a good idea gone horribly wrong, then apparently rushed out the door too soon.&gameissue416=April '98, p. 125&gameurl416=http://www.pcgamer.com&gamepub416=Interplay&gamerating416=40&gamecategory416=Roleplaying&gamename417=Desert Strike: Return to the Gulf&gamehighs417=The graphics are decent, and the missions are varied.&gamelows417=Childish story; ticklish control; and some truly annoying sound effects.&bottomline417=If you wondered if you should have bought a cartridge system instead of a PC, Desert Strike will convince you that you made the right call.&gameissue417=February '95, p. 75&gameurl417=http://www.pcgamer.com&gamepub417=Gremlin&gamerating417=61&gamecategory417=Arcade&gamename418=Desperados&gamehighs418=Immersive plot; detailed maps; interesting characters; clever gameplay.
&gamelows418=Difficult interface; NPCs show some strange, inconsistent behavior.&bottomline418=A standout in the genre of squad-based strategy.&gameissue418=October '01, p. 114&gameurl418=http://www.pcgamer.com&gamepub418=Infogrames&gamerating418=81&gamecategory418=Real-time strategy&gamename419=Destiny&gamehighs419=Strategic level play has great detail and epic sweep.&gamelows419=Tactical combat and 3-D modes just don't work; Discovery system is poorly explained.&bottomline419=An admirable contender, but it won't replace Civilization in the hearts of many gamers.&gameissue419=January '97, p. 242&gameurl419=http://www.pcgamer.com&gamepub419=Interactive Magic&gamerating419=75&gamecategory419=Strategy&gamename420=Destroyer Command&gamehighs420=Unique combat environment; lengthy and tough; multiplayer connectivity with Silent Hunter II.
&gamelows420=Wonky AI; canned campaigns; so-so graphics; steep learning curve. &bottomline420=Ultimately, Destroyer Command is a deep, satisfying naval combat simulation.&gameissue420=May '02, p. 68&gameurl420=http://www.pcgamer.com&gamepub420=Ubi Soft/SSI&gamerating420=79&gamecategory420=Simulation&gamename421=Destruction Derby&gamehighs421=Great slam-bang action; modem and network play.&gamelows421=The computer opponents are pretty wimpy.&bottomline421=Destruction Derby is a blast, and a welcome change of pace from high-end driving simulations.&gameissue421=March '96, p. 99&gameurl421=http://www.pcgamer.com&gamepub421=Sony Interactive&gamerating421=88&gamecategory421=Action&gamename422=Destruction Derby 2&gamehighs422=Sensational graphics, bone-breaking action; about as subtle as a shower of anvils.&gamelows422=Hardware requirements are steep if you want maximum performance.&bottomline422=If you liked the original, you'll love this sequel.&gameissue422=March '97, p. 124&gameurl422=http://www.pcgamer.com&gamepub422=Psygnosis/Sony Interactive&gamerating422=86&gamecategory422=Arcade&gamename423=Dethkarz&gamehighs423=You get to drive around and blow things up; the cars and scenery look real pretty, too.&gamelows423=Learning the controls is a chore and makes the game harder to get into.&bottomline423=Futuristic racing combat games are nothing new, but Dethkarz sure is fun.&gameissue423=April '99, p. 122&gameurl423=http://www.pcgamer.com&gamepub423=Melbourne House&gamerating423=82&gamecategory423=Arcade&gamename424=Detroit&gamehighs424=A well-balanced, thoughtful, and enjoyable strategy game.&gamelows424=The graphics and sound aren't nearly as good as the game deserves.&bottomline424=One of the best economic strategy games to come along in quite some time. It's almost too much fun.&gameissue424=July '94, p. 62&gameurl424=http://www.pcgamer.com&gamepub424=Impressions Software&gamerating424=86&gamecategory424=Simulation&gamename425=Deus&gamehighs425=Immersive sound; two play modes; an improvement over its predecessor.&gamelows425=Irritations still outweigh any enjoyment you might find.&bottomline425=Interesting ideas are sabotaged by poor implementation and dated design.&gameissue425=April '97, p. 137&gameurl425=http://www.pcgamer.com&gamepub425=ReadySoft&gamerating425=58&gamecategory425=Adventure&gamename426=Deus Ex&gamehighs426=Huge; replayable; intricately assembled plot; a whole bunch of fun.&gamelows426=3D card incompatibilities; slowdowns; clunky dialogue and voice acting. &bottomline426=A must-own...a rare and rewarding game for fans of the genre.&gameissue426=September '00, p.82 &gameurl426=http://www.pcgamer.com&gamepub426=Eidos Interactive&gamerating426=94&gamecategory426=Roleplaying&gamename427=Devo Presents Adventures of the Smart Patrol&gamehighs427=Lots of Devo influence, and some pretty funny moments.&gamelows427=It's too bad it's held together by a lousy game.&bottomline427=It's much better than the CDs coming from Queensryche and that little thing known as Prince, but that ain't saying much.&gameissue427=December '96, p. 265&gameurl427=http://www.pcgamer.com&gamepub427=Inscape&gamerating427=57&gamecategory427=Adventure&gamename428=Diablo&gamehighs428=Beautiful scenery; stream-lined interface; multi-player support.&gamelows428=Load times long for slow PCs; quests are fairly linear when you get them; limited options with ranged weapons.&bottomline428=RPG fans have waited for this one for a long time, and they won't be disappointed.&gameissue428=March '97, p. 102&gameurl428=http://www.pcgamer.com&gamepub428=Blizzard Entertainment&gamerating428=90&gamecategory428=Roleplaying&gamename429=Diablo II&gamehighs429=At least three times as large as the original; great customizable characters; better-animated enemies; fantastic multiplayer options.&gamelows429=Dated graphics by today's standard.&bottomline429=Don't steal, but lie and cheat if necessary. As a gamer, it's your duty to own Diablo II. &gameissue429=August '00, p.75 &gameurl429=http://www.pcgamer.com&gamepub429=Blizzard&gamerating429=94&gamecategory429=Roleplaying&gamename430=Diablo II: Lord of Destruction&gamehighs430=Assassin and Druid are great; new items for other classes; increased graphics resolution.
&gamelows430=The entire new Act, which repeats maps and lacks any fresh ideas.&bottomline430=Know what you're getting: two new classes and new items. That's it.&gameissue430=October '01, p. 112&gameurl430=http://www.pcgamer.com&gamepub430=Blizzard&gamerating430=75&gamecategory430=Roleplaying &gamename431=Diamond Mind Basecall 8.0&gamehighs431=Statistical realism; smart computer manager; custom reports; fine-tune all aspects.&gamelows431=Long learning curve; unhelpful interface and online help file; very pricey.&bottomline431=Dedicate some time to it, and you'll be rewarded with a fine sports sim.&gameissue431=April '01, p. 88&gameurl431=http://www.pcgamer.com&gamepub431=Dimond Mind&gamerating431=79&gamecategory431=Sports&gamename432=Die by the Sword&gamehighs432=Solid graphics and fun gameplay; innovative control.&gamelows432=The VSIM control is difficult to master (especially with a mouse). The roaming camera can make you dizzy.&bottomline432=Set aside some time to learn the ropes of this game; you won't be disappointed.&gameissue432=June '98, p. 84&gameurl432=http://www.pcgamer.com&gamepub432=Interplay Productions&gamerating432=89&gamecategory432=Action&gamename433=Die Hard: Nakatomi Plaza&gamehighs433=&gamelows433=&bottomline433=&gameissue433=August '02, p. 69&gameurl433=http://www.pcgamer.com&gamepub433=Fox Interactive &gamerating433=58&gamecategory433=Action &gamename434=Die Hard Trilogy&gamehighs434=Successfully captures the Die Hard spirit in three different, enjoyable game styles.&gamelows434=High system requirements, somewhat sluggish controls, gets a bit repetitive.&bottomline434=Great value for your gaming dollar, provided you have the horsepower.&gameissue434=June '97, p. 82&gameurl434=http://www.pcgamer.com&gamepub434=Fox Interactive&gamerating434=84&gamecategory434=Arcade&gamename435=Die Hard Trilogy 2: Viva Las Vegas&gamehighs435=Practicaly no learning curve; the game uses only a teensy amount of hard-drive space.&gamelows435=Lackluster gameplay; pointless multiple play modes; unoriginal storyline; lame ending. &bottomline435=Save your money and buyu the movies on DVD instead.&gameissue435=June '00, p.95&gameurl435=http://www.pcgamer.com&gamepub435=Fox Interactive&gamerating435=34&gamecategory435=Adventure&gamename436=Dig Dug Deeper&gamehighs436=&gamelows436=&bottomline436=&gameissue436=March '02, p. 74&gameurl436=http://www.pcgamer.com&gamepub436=Infogrames &gamerating436=45&gamecategory436=Arcade &gamename437=Dig (The)&gamehighs437=Good story line, challenging puzzles and satisfying gameplay.&gamelows437=It's a slow starter. Some puzzles are too vague at the beginning.&bottomline437=The Dig is yet another fun and rewarding adventure game from the masters of the genre.&gameissue437=February '96, p. 110&gameurl437=http://www.pcgamer.com&gamepub437=LucasArts&gamerating437=88&gamecategory437=Adventure&gamename438=Diggers&gamehighs438=The variety of equipment keeps things interesting.&gamelows438=Controlling your miners can sometimes seem more trouble than it's worth.&bottomline438=A combination of Lemmings and Populous, Diggers doesn't quite offer the appeal of either.&gameissue438=April '95, p. 84&gameurl438=http://www.pcgamer.com&gamepub438=Millennium Media Group&gamerating438=75&gamecategory438=Action&gamename439=Diggles: The Myth of Fenris&gamehighs439=&gamelows439=&bottomline439=&gameissue439=July '02, p. 73&gameurl439=http://www.pcgamer.com&gamepub439=Strategy First &gamerating439=53&gamecategory439=RTS &gamename440=Dilbert's Desktop Games&gamehighs440=The screensaver isn't bad; remains true to the Dilbert spirit.&gamelows440=The games aren't any fun.&bottomline440=The free versions of Solitaire and Minesweeper on your PC's desktop are more entertaining diversions than this.&gameissue440=December '97, p. 207&gameurl440=http://www.pcgamer.com&gamepub440=DreamWorks&gamerating440=24&gamecategory440=Arcade&gamename441=Dinotopia&gamehighs441=Lush graphics; delightful, creative details; compelling, non-violent story.&gamelows441=Some episodes out-stay their welcome; occasionally tricky movement controls may cause frustration.&bottomline441=A handsome CD-ROM adaptation of a fantasy classic, and definitely a game for the whole family to share and enjoy.&gameissue441=June '96, p. 109&gameurl441=http://www.pcgamer.com&gamepub441=Turner Interactive&gamerating441=89&gamecategory441=Adventure&gamename442=Dirt Track Racing&gamehighs442=&gamelows442=&bottomline442=&gameissue442=March '00, p.123 &gameurl442=http://www.pcgamer.com&gamepub442=WizardWorks&gamerating442=82&gamecategory442=Racing&gamename443=Disciples&gamehighs443=Deep, vibrant gameplay and lavish graphics.&gamelows443=Documentation could've been better; interface is a little tricky.&bottomline443=Don't let the fact that it's turn-based put you off; this is one of the best strategy games out there.&gameissue443=November '99, p. 155&gameurl443=http://www.pcgamer.com&gamepub443=Strategy First&gamerating443=89&gamecategory443=Strategy&gamename444=Disciples II: Dark Prophecy&gamehighs444=Fantastic artwork; strong AI; great replayability; surprising strategic depth.
&gamelows444=Poor multiplayer options; units have
limited movement in battle.&bottomline444=A great turn-based strategy game with plenty of fantasy atmosphere.&gameissue444=April '02, p. 70&gameurl444=http://www.pcgamer.com&gamepub444=Strategy First&gamerating444=82&gamecategory444=Turn-based strategy&gamename445=Discworld II: Mortality Bytes&gamehighs445=Terrific animation, great music, and a huge story to work your way through.&gamelows445=Too much pointless dialog, working knowledge of Discworld books required.&bottomline445=Discworld fans will have fun, but everyone else will simply be confused.&gameissue445=April '97, p. 102&gameurl445=http://www.pcgamer.com&gamepub445=Psygnosis&gamerating445=73&gamecategory445=Adventure&gamename446=Dogs of War&gamehighs446=Creative blend of genres; great graphics; ability to take control of individual units.&gamelows446=The interface is counter-intuitive; sometimes more puzzles than strategy; very hard.&bottomline446=A game that really is unlike any other, in both good ways and bad ways.&gameissue446=October '00, p. 134&gameurl446=http://www.pcgamer.com&gamepub446=Talonsoft&gamerating446=55&gamecategory446=Real Time Strategy&gamename447=Dominion: Storm Over Gift 3&gamehighs447=Most units are well designed and look sharp; good way-point system.&gamelows447=Resource management is a pain; environment graphics are sub-par; AI will drive you crazy.&bottomline447=We've seen this all before, but if you're desperate, Dominion delivers on a basic level.&gameissue447=September '98, p. 174&gameurl447=http://www.pcgamer.com&gamepub447=Eidos Interactive&gamerating447=55&gamecategory447=Strategy&gamename448=Dominion Wars&gamehighs448=RPG/strategy elements complement action; good multiplay; lots of upgrades helps replayability.&gamelows448=Insufficient beta-testing; incomplete documentation; ulclear objectives; some dull levels.&bottomline448=If it's ever finished, DW may eventually be a satisfying action/strategy game.&gameissue448=September '01, p. 65&gameurl448=http://www.pcgamer.com&gamepub448=Simon%26Schuster&gamerating448=58&gamecategory448=Action/strategy&gamename449=Dominus&gamehighs449=The ability to create your own monsters and discover new spells is a plus.&gamelows449=The manual could be better; it's easy to get lost in the clunky interface; and more combat views would be nice.&bottomline449=With real-time action and a variety of paths to victory, Dominus is a worthy addition to the growing pantheon of fantasy games.&gameissue449=January '95, p. 127&gameurl449=http://www.pcgamer.com&gamepub449=U.S. Gold&gamerating449=75&gamecategory449=Wargame&gamename450=Don't Quit Your Day Job&gamehighs450=There's quite a lot of stand up comedy included in the game.&gamelows450=Bathroom humor; limited interactivity; mediocre graphics.&bottomline450=Avoid this really lame attempt at graphic adventure -- it's not worth the time or money.&gameissue450=November '96, p. 234&gameurl450=http://www.pcgamer.com&gamepub450=Philips Media&gamerating450=40&gamecategory450=Adventure&gamename451=Doom II: Hell on Earth&gamehighs451=More Doom than you can shake a stick at; nice new levels; tough new enemies; excellent Deathmatch play.&gamelows451=It's still just Doom, and a few more new additions would have been appreciated.&bottomline451=Go ahead and buy Doom II--if you think you can take the heat.&gameissue451=December '94, p. 134&gameurl451=http://www.pcgamer.com&gamepub451=GT Interactive&gamerating451=90&gamecategory451=Action&gamename452=Double Talk&gamehighs452=One plus: The PC acts as a convenient timer.&gamelows452=There's only so much of these word puzzles one can stand.&bottomline452=Not a very successful mix of sports trivia and word game, or... ah, it's just disappointing, that's all.&gameissue452=February '95, p. 87&gameurl452=http://www.pcgamer.com&gamepub452=Boyle and Elggren Games, Inc.&gamerating452=54&gamecategory452=Arcade&gamename453=Dracula Resurrection&gamehighs453=Incredible atmosphere; top-notch sound effects and music; gorgeous 3D graphics.&gamelows453=Pixel hunting; some really easy puzzles; shortage of vampires.&bottomline453=A game that proves there's plenty of blood left in this genre.&gameissue453=September '00, p.112 &gameurl453=http://www.pcgamer.com&gamepub453=Dreamcatcher Int.&gamerating453=79&gamecategory453=Adventure&gamename454=Dracula: The Last Sanctuary&gamehighs454=More puzzles than you can shake a crucifix at, if that's your thing.&gamelows454=A game of endless wandering, minuscule hot spots, and nothing much happening.&bottomline454=An achievement in cramming as many puzzles into a game as possible.&gameissue454=April '01, p. 81&gameurl454=http://www.pcgamer.com&gamepub454=DreamCatcher&gamerating454=50&gamecategory454=Adventure&gamename455=Dragon Dice&gamehighs455=A good way to learn Dragon Dice. You can get dice combos without spending tons of money.&gamelows455=It's difficult to track the number and movements of your units. Lack of useful information.&bottomline455=It's a good learning tool, but the tabletop version is a deeper strategy game.&gameissue455=November '97, p. 303&gameurl455=http://www.pcgamer.com&gamepub455=Interplay&gamerating455=55&gamecategory455=Strategy&gamename456=Dragon Lore&gamehighs456=Great graphics; an entertaining story line; and enough action to keep it all pretty interesting.&gamelows456=Character animations are very stiff looking and many of the game's creatures are unrecognizable.&bottomline456=A solid adventure that goes beyond graphic gimmickry to create an intriguing story in an absorbing new world.&gameissue456=May '95, p. 73&gameurl456=http://www.pcgamer.com&gamepub456=Mindscape&gamerating456=82&gamecategory456=Adventure&gamename457=Dragon Lore II: The Heart of the Dragon Man&gamehighs457=Good plot, characters, music, and visual effects.&gamelows457=Interface from Hell; incomplete and confusing documentation; necessary objects are impossible to find.&bottomline457=Adventure games are enjoying a renaissance; but this shoddy effort isn't part of it.&gameissue457=December '97, p. 226&gameurl457=http://www.pcgamer.com&gamepub457=Interplay&gamerating457=35&gamecategory457=Adventure&gamename458=Dragon Riders: Chronicles of Pern&gamehighs458=&gamelows458=&bottomline458=&gameissue458=December '01, p. 102&gameurl458=http://www.pcgamer.com&gamepub458=Ubi Soft&gamerating458=44&gamecategory458=Adventure &gamename459=Dragon Throne&gamehighs459=Forgiving system specs; realistic focus on supply lines and camps; single-player skirmish mode.
&bottomline459=By the time you've learned the mysterious mechanics, you'll be bored with the game.&gameissue459=August '02, p. 71&gameurl459=http://www.pcgamer.com&gamepub459=Strategy First&gamerating459=58&gamecategory459=Real-time strategy&gamename460=Dragon's Lair&gamehighs460=It plays exactly like the arcade original.&gamelows460=It plays exactly like the arcade original.&bottomline460=If you liked the coin-op, you'll probably like this new CD-ROM version. But if you didn't, this won't change your mind.&gameissue460=August '94, p. 68&gameurl460=http://www.pcgamer.com&gamepub460=ReadySoft&gamerating460=65&gamecategory460=Adventure&gamename461=Dragonheart: Fire and Steel&gamehighs461=Them dragons are good eatin'.&gamelows461=Clumsy controls, repetitive gameplay, and chunky graphics. A terrible use of a good movie license.&bottomline461=It's pointless and it has little to do with the movie. Don't bother.&gameissue461=April '97, p. 113&gameurl461=http://www.pcgamer.com&gamepub461=Acclaim&gamerating461=25&gamecategory461=Arcade&gamename462=Dragonsphere&gamehighs462=An exciting new graphic adventure, packed with people and places to discover.&gamelows462=It could be longer, allowing for more detailed interaction with the characters you meet.&bottomline462=It's easy to lose yourself in this fresh, engaging adventure game.&gameissue462=May/June '94, p. 78&gameurl462=http://www.pcgamer.com&gamepub462=MicroProse&gamerating462=87&gamecategory462=Adventure&gamename463=Drakan: Order of the Flame&gamehighs463=The dragon is great; vast lush world; great sound effects.&gamelows463=Contrived plot; clipping problems; multiplay mode unfinished.&bottomline463=The pros will outweigh the cons for adventure for adventure fans; but this game never fully realizes its terrific potential.&gameissue463=November '99, p. 160&gameurl463=http://www.pcgamer.com&gamepub463=Psygnosis&gamerating463=69&gamecategory463=Action&gamename464=Dreamweb&gamehighs464=A gritty story and style and almost unlimited exploration.&gamelows464=Tiny view window and graphics give the game a dated look; more depth would be nice.&bottomline464=An involving gameworld and premise; not as polished as the best adventures, but definitely worth a look.&gameissue464=January '95, p. 117&gameurl464=http://www.pcgamer.com&gamepub464=Empire Interactive&gamerating464=76&gamecategory464=Adventure&gamename465=Driver&gamehighs465=Fast-paced automotive mayhem; nice '70s-style soundtrack; cool replay editor.&gamelows465=Repetitive missions and tissue-thin cop AI; poor save-game feature; no replay value.&bottomline465=If you don't mind a few symptoms of console-itis, this is one you've gotta try.&gameissue465=January '00, p. 180&gameurl465=http://www.pcgamer.com&gamepub465=GT Interactive&gamerating465=78&gamecategory465=Racing&gamename466=Drowned God&gamehighs466=Visually sumptuous and atmospheric, with interesting conspiratorial content.&gamelows466=Many familiar and frustrating puzzles, with almost as many bugs and frequent dead ends.&bottomline466=A fair twiddle-ware game that's undermined by bugs and mediocre gameplay.&gameissue466=February '97, p. 110&gameurl466=http://www.pcgamer.com&gamepub466=Inscape&gamerating466=69&gamecategory466=Puzzle&gamename467=Drug Wars&gamehighs467=Lots to shoot, and with the ALG Game Gun, Drug Wars should play just like an arcade game.&gamelows467=The video is pretty grainy; the repetitive action means there's little replay value here.&bottomline467=Easy-to-understand action that will more than satisfy fans of previous ALG games.&gameissue467=June '95, p. 123&gameurl467=http://www.pcgamer.com&gamepub467=American Laser Games Inc.&gamerating467=73&gamecategory467=Action&gamename468=Druid: Daemons of the Mind&gamehighs468=Inventive story and game content; simple magic system.&gamelows468=Fussy interface, repetitive combat sequences.&bottomline468=An engaging adventure/RPG that purists may hate and newbies and adventure gamers enjoy.&gameissue468=March '96, p. 123&gameurl468=http://www.pcgamer.com&gamepub468=Sir-tech&gamerating468=81&gamecategory468=Roleplaying&gamename469=DTR: Sprint Cars&gamehighs469=20 authentic tracks; great Career mode; superb physic model; slick Internet support.&gamelows469=Buggy "auto-drive" feature during caution flags; minor collision-detection issues; skimpy manual.&bottomline469=Offers the best "bang for the buck" of any current racing title.&gameissue469=April '01, p. 73&gameurl469=http://www.pcgamer.com&gamepub469=WizardWorks&gamerating469=85&gamecategory469=Racing&gamename470=Ducati World Racing&gamehighs470=Over 40 bike models to choose from; a comprehensive career mode.&gamelows470=Nonexistent physics; bland graphics; crap AI; poor collision detection; no damage modeling.&bottomline470=A thoroughly appalling console port that should've never left its PlayStation jewelcase.&gameissue470=May '01, p. 77&gameurl470=http://www.pcgamer.com&gamepub470=Acclaim&gamerating470=28&gamecategory470=Racing&gamename471=Duke Nukem 3D&gamehighs471=Incredible graphics; more non-stop violence than a John Woo film; level editor; addictive multi-player action.&gamelows471=Some levels are disorienting, and some bosses are very, very tough.&bottomline471=There's no subtle way to put it...Duke kicks ass!&gameissue471=July '96, p. 78&gameurl471=http://www.pcgamer.com&gamepub471=3D Realms&gamerating471=93&gamecategory471=Action&gamename472=Duke Nukem: Manhattan Project&gamehighs472=Impressive 3D graphics; tons of secrets; wanton violence; the wit and wisdom of Duke Nukem.
&gamelows472=Not enough variety; dumb AI; virtually no plot; becomes tedious after a while.&bottomline472=Offers razor-thin depth, but its low price makes it a good value for the Duke-deprived.&gameissue472=July '02, p. 68&gameurl472=http://www.pcgamer.com&gamepub472=ARUSH Entertainment&gamerating472=75&gamecategory472=Arcade&gamename473=Dukes of Hazzard Racing for Home&gamehighs473=Driving the General Lee; story true to the show; great show opening.&gamelows473=Twitchy controls; lackluster graphics; terribly rendered character cinematics.&bottomline473=Save your $30 for a bottle of 'shine and some chaw.&gameissue473=December '00, p. 169&gameurl473=http://www.pcgamer.com&gamepub473=SouthPeak Interactive&gamerating473=45&gamecategory473=Racing&gamename474=Dune&gamehighs474=&gamelows474=&bottomline474=&gameissue474=April '02, p. 76&gameurl474=http://www.pcgamer.com&gamepub474=DreamCatcher &gamerating474=25&gamecategory474=Action/adventure &gamename475=Dune 2000&gamehighs475=Excellent full-motion video sequences and challenging missions.&gamelows475=Boring in-game graphics, weak artificial intelligence, and all-too familiar gameplay.&bottomline475=An underwhelming remake of one of gaming's true classics.&gameissue475=December '98, p. 188&gameurl475=http://www.pcgamer.com&gamepub475=Westwood Studios&gamerating475=70&gamecategory475=Strategy&gamename476=Dungeon Keeper&gamehighs476=Highly addictive, lots of subtle detail, and very attractive graphics.&gamelows476=Slow pace in multi-player battles; no built-in Internet support.&bottomline476=The line on the box is right; Evil is good.&gameissue476=September '97, p. 142&gameurl476=http://www.pcgamer.com&gamepub476=Electronic Arts&gamerating476=90&gamecategory476=Strategy&gamename477=Dungeon Keeper 2&gamehighs477=Amazing graphics; wonderfully twisted sense of humor; addictive gameplay.&gamelows477=Multiplayer is lackluster and buggy; lack of difficulty settings hampers replay value.&bottomline477=We've said it before and we'll say it again -- it's good to be bad.&gameissue477=September '99, p. 88&gameurl477=http://www.pcgamer.com&gamepub477=Electronic Arts&gamerating477=89&gamecategory477=Strategy&gamename478=Dungeon Master II&gamehighs478=Good character development, nice magic system, and a nostalgic feel.&gamelows478=There's nothing new here; graphics and sound are extremely dated.&bottomline478=A return to the classic Dungeon Master universe; but is it really necessary?&gameissue478=November '95, p. 154&gameurl478=http://www.pcgamer.com&gamepub478=Interplay&gamerating478=65&gamecategory478=Roleplaying&gamename479=Dungeon Siege&gamehighs479=Fabulous graphics; amazing sound; hordes of weapons and units; great fun.
you get only four primary player types.&bottomline479=A supreme gaming experience. It's easy to play, fun, and impossible to put down.&gameissue479=June '02, p. 46&gameurl479=http://www.pcgamer.com&gamepub479=Microsoft&gamerating479=91&gamecategory479=RPG&gamename480=Dust: A Tale of the Wired West&gamehighs480=Realistic 3D environment; highly interactive characters; intuitive interface.&gamelows480=Lots of dialogue trees; slow story line; and bad voice acting.&bottomline480=If you're in the mood for a conversation with your computer, check it out. Otherwise, you'll probably get bored rather quickly.&gameissue480=December '95, p. 231&gameurl480=http://www.pcgamer.com&gamepub480=Cyberflix, Inc.&gamerating480=68&gamecategory480=Adventure&gamename481=E-mail X-COM&gamehighs481=&gamelows481=&bottomline481=&gameissue481=December '99, p. 181&gameurl481=http://www.pcgamer.com&gamepub481=Hasbro Interactive&gamerating481=55&gamecategory481=Strategy&gamename482=Earth 2140&gamehighs482=Cool opening. Accurate clone of C%26C.&gamelows482=Keeping track of your units in dark-terrain; dim-witted pathfinding abilities of units.&bottomline482=Even though it manages to clone C%26C with lock-step precision, it lacks the fun, intensity, and personality of its inspiration.&gameissue482=May '98, p. 106&gameurl482=http://www.pcgamer.com&gamepub482=Interplay&gamerating482=77&gamecategory482=Strategy&gamename483=Earth 2150&gamehighs483=Brilliant use of full 3D for terrain; endlessly replayable; deep tactical engine.&gamelows483=Problematic pathfinding; poor soundtrack; can be a bit complex, especially for newbies.&bottomline483=A first-rate RTS game that just may revitalize the genre.&gameissue483=September '00, p.110 &gameurl483=http://www.pcgamer.com&gamepub483=Mattel Interactive&gamerating483=90&gamecategory483=Strategy&gamename484=EarthSiege 2&gamehighs484=Superb SVGA graphics and music, lots of missions, and a sleek interface.&gamelows484=Complex controls, steep system requirements, and a lack of variety in missions.&bottomline484=No matter how you look at it, EarthSiege 2 is an all-around good time.&gameissue484=June '96, p. 90&gameurl484=http://www.pcgamer.com&gamepub484=Sierra&gamerating484=90&gamecategory484=Action&gamename485=Earthworm Jim 1%262: The Whole Can of Worms&gamehighs485=Excellent animation and level design, challenging action that never gets stale.&gamelows485=Sometimes touchy controls; very difficult levels; silly password/save system.&bottomline485=An incredible value for one of the best arcade titles available for the PC, period.&gameissue485=August '96, p. 123&gameurl485=http://www.pcgamer.com&gamepub485=Playmates Interactive&gamerating485=90&gamecategory485=Arcade&gamename486=East Front&gamehighs486=Gritty, down-in-the-mud atmosphere; tons of interesting battles.&gamelows486=Plenty of rough edges and a worthless manual.&bottomline486=It's a shaky start for TalonSoft's new line, but a must-have game for any Russian Front fan.&gameissue486=February '98, p. 148&gameurl486=http://www.pcgamer.com&gamepub486=TalonSoft&gamerating486=78&gamecategory486=Wargame&gamename487=East Front II&gamehighs487=Solid graphics and interface; huge assortment of scenarios and campaigns.&gamelows487=Recycled material; supply rules are still awkward and annoying.&bottomline487=East Front II dominates the whole Russian Front subgenre.&gameissue487=August '99, p. 122&gameurl487=http://www.pcgamer.com&gamepub487=TalonSoft&gamerating487=85&gamecategory487=Strategy&gamename488=Eastern Mind: The Lost Souls of Tong Nou&gamehighs488=Highly stylized, with a unique flavor and a metaphysical slant.&gamelows488=May be too obscure for many gamers; inspires the use of words like "metaphysical."&bottomline488=Pretty pictures, plenty of puzzles, but it's very strangeness may be off-putting.&gameissue488=November '95, p. 135&gameurl488=http://www.pcgamer.com&gamepub488=Sony Imagesoft&gamerating488=58&gamecategory488=Adventure&gamename489=Ecco the Dolphin&gamehighs489=A welcome departure from the usual platform game.&gamelows489=The controls can take some getting used to, and the graphics aren't great.&bottomline489=A solid, unusual bit of videogaming.&gameissue489=January '96, p. 197&gameurl489=http://www.pcgamer.com&gamepub489=Sega of America&gamerating489=75&gamecategory489=Arcade&gamename490=Echelon&gamehighs490=Stellar space-sim graphics; superb sound; massive terrain; rich braching campaign; solid AI. &gamelows490=Occasional scenery pop-up; autopilot anomalies; no dedicated multiplayer server.&bottomline490=Flight sim meets space shooter, and it's love at first sight.&gameissue490=August '01, p. 64&gameurl490=http://www.pcgamer.com&gamepub490=Bethesda Softworks&gamerating490=91&gamecategory490=Flight Combat&gamename491=ECO: East Africa&gamehighs491=Beautiful graphics; timely subject matter; good concept.&gamelows491=Monotonous game play; not enough action to keep your interest.&bottomline491=Only those who are interested in East Africa--and have a great deal of patience--need apply.&gameissue491=August '95, p. 105&gameurl491=http://www.pcgamer.com&gamepub491=IVI Publishing&gamerating491=63&gamecategory491=Simulation&gamename492=Ecstatica&gamehighs492=Ultra-realistic character movements; near-perfect perspective scaling; and fantastic graphic vistas.&gamelows492=Extreme violence and a touch of nudity may offend some.&bottomline492=A game that will delight and consume you in one fell swoop.&gameissue492=February '95, p. 93&gameurl492=http://www.pcgamer.com&gamepub492=Psygnosis&gamerating492=93&gamecategory492=Adventure&gamename493=Ecstatica II&gamehighs493=Excellent graphics; lots of gameplay.&gamelows493=No joystick support; incredibly difficult and repetitive.&bottomline493=Despite its flaws, Ecstatica II is more than the sum of its parts, delivering hours of challenging, attractive gameplay.&gameissue493=September '97, p. 170&gameurl493=http://www.pcgamer.com&gamepub493=Psygnosis&gamerating493=82&gamecategory493=Action&gamename494=Eddie Kantar's Bridge Companion&gamehighs494=Good lessons on playing out those difficult hands.&gamelows494=Lessons on advanced bidding theories are non-existent.&bottomline494=Overall, Eddie K delivers a strong program capable of competing with the better bridge programs on the market.&gameissue494=April '95, p. 83&gameurl494=http://www.pcgamer.com&gamepub494=Lifestyle Software Group&gamerating494=81&gamecategory494=Strategy&gamename495=EF2000&gamehighs495=Cutting edge graphics; good flight engine; network play.&gamelows495=Very steep hardware requirements; a few bugs hamper the realism of the game.&bottomline495=A must-buy for hard-core flight simmers and a great game for novices.&gameissue495=March '96, p. 124&gameurl495=http://www.pcgamer.com&gamepub495=Ocean of America&gamerating495=88&gamecategory495=Simulation&gamename496=Elder Scrolls, Volume 1: Arena&gamehighs496=Fantastic graphics and sound; a very intuitive interface.&gamelows496=The storyline is a little thin, and there's not much meaningful interaction with NPCs.&bottomline496=A stunning technological achievement; give this game a better storyline, and you might have the best FRP ever designed.&gameissue496=May/June '94, p. 70&gameurl496=http://www.pcgamer.com&gamepub496=Bethesda Softworks&gamerating496=88&gamecategory496=Roleplaying&gamename497=Elements&gamehighs497=A novel concept with nice graphics and sound.&gamelows497=Having to repeat things so often can be a pain.&bottomline497=A simple puzzler, but entertaining and challenging enough to keep you coming back.&gameissue497=October '94, p. 74&gameurl497=http://www.pcgamer.com&gamepub497=Villa Crespo&gamerating497=78&gamecategory497=Puzzle&gamename498=Elite Darts&gamehighs498=Detailed, accurate dart throw; many contest options.&gamelows498=One-game matches only; captures little of teh enthusiasm of real-life darts.&bottomline498=A dart sim which forgot that the game is supposed to be fun.&gameissue498=August '99, p. 125&gameurl498=http://www.pcgamer.com&gamepub498=Patch Products&gamerating498=58&gamecategory498=Sports&gamename499=Elite Force Expansion Pack&gamehighs499=&gamelows499=&bottomline499=&gameissue499=August '01, p. 65&gameurl499=http://www.pcgamer.com&gamepub499=Activision&gamerating499=74&gamecategory499=FPS&gamename500=Elk Moon Murder&gamehighs500=High quality production of video sequences; fairly good acting; unique setting.&gamelows500=No replay value; lame murder mystery; doesn't add anything new to FMV game genre.&bottomline500=This is a good FMV game. Just don't expect to be entertained for very long.&gameissue500=October '96, p. 172&gameurl500=http://www.pcgamer.com&gamepub500=Activision&gamerating500=68&gamecategory500=Adventure&gamename501=Emergency&gamehighs501=Lots of opportunities for life-saving goodness in a variety of missions.&gamelows501=Confusing gameplay, idiotic artificial intelligence.&bottomline501=Even though the concept is solid, Emergency is another half-baked RTS game.&gameissue501=November '98, p. 272&gameurl501=http://www.pcgamer.com&gamepub501=WizardWorks&gamerating501=45&gamecategory501=Strategy&gamename502=Emergency Rescue Firefighters&gamehighs502=Cool box; teaches kids that fire is a bad thing. Did I mention that the box was cool?&gamelows502=Bad pathfinding; bad AI; bad graphics; bad voice acting; bad control; bad interface; bad music.&bottomline502=Play The Sims and set your kitchen on fire- it'll be more fun.&gameissue502=July '00, p.107 &gameurl502=http://www.pcgamer.com&gamepub502=Wizard Works&gamerating502=24&gamecategory502=Action&gamename503=Emperor: Battle for Dune&gamehighs503=Great graphics; strategic map and alliances add depth; classic gameplay still kicks ass.&gamelows503=Steep system specs; AI is little sloppy; Dune universe might overwhelm the uninitiated.&bottomline503=Evolutionary gameplay advances and classic Westwood combat mean must-have RTS.&gameissue503=August '01, p. 48&gameurl503=http://www.pcgamer.com&gamepub503=EA&gamerating503=89&gamecategory503=RTS&gamename504=Emperor of the Fading Suns&gamehighs504=It's epic in scale, atmospheric, and full of extremely deep gameplay.&gamelows504=Inadequate manual; stratospheric learning curve; solo play becomes a real trudge.&bottomline504=A lot of people are going to love this game; I didn't - but I respect it greatly.&gameissue504=May '97, p. 138&gameurl504=http://www.pcgamer.com&gamepub504=SegaSoft&gamerating504=75&gamecategory504=Strategy&gamename505=Empire Earth&gamehighs505=Customizable civs; big-time replayability; engaging historical story; 14 ages.
&gamelows505=Difficult campaigns; desktop crashes on PCs without latest (2183) NVIDIA drivers; AI a bit weak.
&bottomline505=Empire Earth has replaced Red Alert 2 as my RTS of choice. It's great fun.&gameissue505=Holiday '01, p. 96&gameurl505=http://www.pcgamer.com&gamepub505=Sierra&gamerating505=85&gamecategory505=Real-time strategy&gamename506=Empire II: The Art of War&gamehighs506=The most powerful, flexible, wargame construction set ever published.&gamelows506=Some preset scenarios are pathetic; scenario builder is staggeringly complex and wretchedly explained.&bottomline506=One of the biggest disappointments in years.&gameissue506=December '95, p. 249&gameurl506=http://www.pcgamer.com&gamepub506=New World Computing&gamerating506=63&gamecategory506=Wargame&gamename507=Empire of the Ants&gamehighs507=&gamelows507=&bottomline507=&gameissue507=November '01, p. 106&gameurl507=http://www.pcgamer.com&gamepub507=Microids &gamerating507=56&gamecategory507=Real-time strategy &gamename508=Empire Soccer 94&gamehighs508=Fast, fun and easy to play, but it presents a real challenge at higher levels.&gamelows508=Passing is tough because you can't see very far up field. Hold on to your seat--it may run too fast on the faster 486 machines.&bottomline508=There's plenty of entertaining soccer action packed into this little game.&gameissue508=September '94, p. 69&gameurl508=http://www.pcgamer.com&gamepub508=Empire Software&gamerating508=79&gamecategory508=Sports&gamename509=Endorfun&gamehighs509=If you like no-brainers, Endorfun is as fluffy as they come. It's the Lite 1990's version of Tetris.&gamelows509=Excruciating color combinations; annoying New Age music; boring gameplay.&bottomline509=Endorfun just isn't fun. There are much better puzzle games out there.&gameissue509=December '95, p. 267&gameurl509=http://www.pcgamer.com&gamepub509=Time Warner Interactive&gamerating509=59&gamecategory509=Puzzle&gamename510=Enemy Engaged: RAH-66 Comanche Vs. KA- 52 Hokum&gamehighs510=Dynamic campaigns; excellent flight model; stable and bug-free.&gamelows510=Blocky terrain graphics; no training missions or tutorial; no dedicated server for online play.&bottomline510=The best combat helo sim on the market, bar none.&gameissue510=October '00, p. 128&gameurl510=http://www.pcgamer.com&gamepub510=Empire Interactive&gamerating510=90&gamecategory510=Simulation&gamename511=Enemy Infestation&gamehighs511=Good story line; interesting weapon effects.&gamelows511=Numerous design issues make it difficult to play; hambone voice-acting; no settings for difficulty and game speed.&bottomline511=Worth playing if someone gave it to you as a gift -- maybe.&gameissue511=May '99, p. 137&gameurl511=http://www.pcgamer.com&gamepub511=Ripcord Games&gamerating511=52&gamecategory511=Strategy&gamename512=Enemy Nations&gamehighs512=Solid core gameplay; good balance of elements; lots of replay value.&gamelows512=Gameplay glitches; poor memory management. Needs better way of presenting resource information.&bottomline512=Entertaining; just the right blalance of construction, research, resources, and combat.&gameissue512=August '97, p. 110&gameurl512=http://www.pcgamer.com&gamepub512=Head Games&gamerating512=86&gamecategory512=Strategy&gamename513=Entomorph&gamehighs513=Both the cutscene animations and gameplay graphics look great. Puzzles are also terrific.&gamelows513=As original as it is, the plot tends toward chaos, and often leaves the player confused. Combat can be more frustrating than rewarding.&bottomline513=Entomorph is an attractive, innovative break from the usual RPG fare.&gameissue513=January '96, p. 187&gameurl513=http://www.pcgamer.com&gamepub513=SSI&gamerating513=81&gamecategory513=Roleplaying&gamename514=Entrepreneur&gamehighs514=Simple interface; good multi-player support; sense of humor.&gamelows514=Often hard to tell why performance of products is up or down; more on-screen advice would be nice.&bottomline514=This is an economics-based game that's easy to get into and fun.&gameissue514=March '98, p. 126&gameurl514=http://www.pcgamer.com&gamepub514=Stardock Systems&gamerating514=73&gamecategory514=Strategy&gamename515=Eradicator&gamehighs515=PIP; new enemies to kill; a few good weapons.&gamelows515=A few bad weapons; aggravating levels; repetitive, uninspired music.&bottomline515=It's a decent shoot-'em-up, but Eradicator needed to do more to take on Quake or Duke on their home turf.&gameissue515=January '97, p. 212&gameurl515=http://www.pcgamer.com&gamepub515=Accolade&gamerating515=78&gamecategory515=Action&gamename516=Escape From Monkey Island &gamehighs516=It's a new Monkey Island game; lots of laughs; engaging storyline.&gamelows516=Monkey Kombat sucks; some other unintuitive puzzles; not quite as funny as its forebears.&bottomline516=Definitely not the best of the bunch, but still a welcome return to a classic series.&gameissue516=February '01, p. 62&gameurl516=http://www.pcgamer.com&gamepub516=LucasArts&gamerating516=85&gamecategory516=Adventure&gamename517=ESPN: Baseball Tonight&gamehighs517=You get to hear Dan Patrick say "whiff" when a batter strikes out.&gamelows517=Once you go past the set-up screens, the visual quality turns "foul" with graphics that look at least five years old.&bottomline517=A decent baseball sim, but in today's market, that just isn't enough.&gameissue517=March '95, p. 106&gameurl517=http://www.pcgamer.com&gamepub517=Sony Imagesoft&gamerating517=68&gamecategory517=Sports&gamename518=ESPN's 2-Minute Drill&gamehighs518=&gamelows518=&bottomline518=&gameissue518=April '01, p. 91&gameurl518=http://www.pcgamer.com&gamepub518=ESPN the Games&gamerating518=32&gamecategory518=Trivia&gamename519=Etherlords&gamehighs519=Easy to learn; slick animation; a great solution for Magic aficionados.
&gamelows519=Horrifyingly bad voiceovers; limited appeal outside the collectible-card-game crowd.&bottomline519=A solid hybrid of turn-based combat and fantasy card gaming.&gameissue519=February '02, p. 79&gameurl519=http://www.pcgamer.com&gamepub519=Fishtank &gamerating519=78&gamecategory519=Turn-based strategy&gamename520=Eurofighter Typhoon&gamehighs520=&gamelows520=&bottomline520=&gameissue520=August '01, p. 54&gameurl520=http://www.pcgamer.com&gamepub520=Rage&gamerating520=73&gamecategory520=Flight Sim&gamename521=Europa Universalis&gamehighs521=&gamelows521=&bottomline521=&gameissue521=March '01, p. 88&gameurl521=http://www.pcgamer.com&gamepub521=&gamerating521=80&gamecategory521=Strategy&gamename522=Europa Universalis II&gamehighs522=&gamelows522=&bottomline522=&gameissue522=February '02&gameurl522=http://www.pcgamer.com&gamepub522=Strategy First &gamerating522=88&gamecategory522=Real-time strategy&gamename523=European Air War&gamehighs523=Lots of planes and campaigns; great flight physics; stellar interface; tons of options.&gamelows523=Multi-player support needs improvement; several other features and options are absent&bottomline523=Buy this even if you plan on getting another WWII air combat game; it's that good.&gameissue523=February '99, p. 182&gameurl523=http://www.pcgamer.com&gamepub523=MicroProse&gamerating523=89&gamecategory523=Simulation&gamename524=Evasive Action&gamehighs524=Fast, fun and easy to play, especially in two player mode.&gamelows524=Planes stall too easily, and the machine guns are set to semi-automatic.&bottomline524=Great fun, but probably too simple for serious flight sim fans.&gameissue524=August '94, p. 66&gameurl524=http://www.pcgamer.com&gamepub524=Mindscape&gamerating524=80&gamecategory524=Simulation&gamename525=Evel Kinevel 3D Stunt Game&gamehighs525=The unintential "crash and your PC crashes" feature keeps you on your toes.&gamelows525=Gameplay, graphics, animation, sound, manual, and box.&bottomline525=This game is truly...evel! (Heh, heh.) Do yourself a favor and don't buy it.&gameissue525=December '98, p. 227&gameurl525=http://www.pcgamer.com&gamepub525=Valuesoft&gamerating525=11&gamecategory525=Action&gamename526=Evernight&gamehighs526=&gamelows526=&bottomline526=&gameissue526=December '01, p. 116&gameurl526=http://www.pcgamer.com&gamepub526=RealArcade &gamerating526=82&gamecategory526=Online strategy&gamename527=EverQuest&gamehighs527=Beautiful graphics; great interface; huge world to explore.&gamelows527=Server uncertainty; terrible manual; other little niggles.&bottomline527=Give Verant a little while to iron out a few problems, and EverQuest will be everything you could want in an online RPG.&gameissue527=June '99, p. 122&gameurl527=http://www.pcgamer.com&gamepub527=989 Studios&gamerating527=86&gamecategory527=Roleplaying&gamename528=EverQuest: Shadows of Luclin&gamehighs528=Looks great; varied and worthwhile quests; new buildings and dungeon architecture.
&gamelows528=512MB RAM required; Win 95 users are SOL; even fewer effective soloing opportunities.&bottomline528=Plenty of value for $30, assuming you don't spend $100 more upgrading your system.&gameissue528=March '02, p. 58&gameurl528=http://www.pcgamer.com&gamepub528=Sony Online Ent&gamerating528=72&gamecategory528=Verant&gamename529=EverQuest: The Scars of Velious&gamehighs529=Huge new continent; updated interface with overlays; new social interactions.&gamelows529=New lands are accessible only by EverQuest elite; no additions to gameplay.&bottomline529=If you're already hooked, pick it up. Otherwise, the benefits aren't worth the investment.&gameissue529=March '01, p. 68&gameurl529=http://www.pcgamer.com&gamepub529=Sony&gamerating529=68&gamecategory529=Roleplaying&gamename530=Evil Dead: Hail to the King&gamehighs530=Bruce Campbell's hilariously dry performance; it's the closest you'll get to an Evil Dead IV.&gamelows530=Sub-par port of a Resident Evil rip-off; limited game-saves; monotonous gameplay.&bottomline530=Only Evil Dead diehards need apply. If you're looking for the Resident Evil, buy the original.&gameissue530=July '01, p. 64&gameurl530=http://www.pcgamer.com&gamepub530=THQ&gamerating530=61&gamecategory530=Action/Adventure&gamename531=Evil Islands&gamehighs531=Good story; excellent weapon and spell systems; dozens of hours of gameplay.&gamelows531=Truly awful voice-acting for the main character; a few view/control headaches.&bottomline531=Proof that the "kill...reward" paradigm still works.&gameissue531=June '01, p. 78&gameurl531=http://www.pcgamer.com&gamepub531=Fishtank Interactive&gamerating531=79&gamecategory531=Roleplaying&gamename532=Evolution&gamehighs532=A refreshingly different kind of game; good graphics; a high level of challenge.&gamelows532=It's extremely complicated to learn and requires a lot of patience.&bottomline532=If the concept appeals to you (and you're not a Creationist!), you might just love it.&gameissue532=May '98, p. 132&gameurl532=http://www.pcgamer.com&gamepub532=Discovery Channel Multimedia&gamerating532=75&gamecategory532=Strategy&gamename533=Evolva&gamehighs533=Strong, colorful graphics; genetic upgrades are cool; entertaining mayhem.&gamelows533=Not much thinking required; hardly any story at all.&bottomline533=Trade in your brain for some neo-carnage and just enjoy the ride.&gameissue533=September '00, p. 98&gameurl533=http://www.pcgamer.com&gamepub533=Interplay&gamerating533=79&gamecategory533=Action&gamename534=Excalibur 2555 AD&gamehighs534=A handful of good adventure elements.&gamelows534=Dreadful combat sequences; claustrophobic levels; protagonist's butt is visible at all times.&bottomline534=Another second-rate console port bites big time on the PC. Sigh.&gameissue534=February '98, p. 128&gameurl534=http://www.pcgamer.com&gamepub534=Sir-Tech Software&gamerating534=52&gamecategory534=Action&gamename535=Expect No Mercy&gamehighs535=Gory finishing moves; plenty of blood-and-guts; neat box art.&gamelows535=Ludicrous controls; lame puzzles; tie-in with a grade B movie doesn't help it any.&bottomline535=Further evidence that movies should be seen and not played.&gameissue535=September '96, p. 118&gameurl535=http://www.pcgamer.com&gamepub535=Microforum&gamerating535=30&gamecategory535=Arcade&gamename536=Expert Chess for Windows&gamehighs536=Graphics are the strong suit here with plenty of zany piece sets.&gamelows536=Weak AI; poor time controls; and no modem play.&bottomline536=There's really nothing new here. Even at $14.95, it's not of much value to anyone but the novice player.&gameissue536=January '95, p. 125&gameurl536=http://www.pcgamer.com&gamepub536=Expert Software&gamerating536=55&gamecategory536=Simulation&gamename537=Expert Pool&gamehighs537=Solid physics; detailed stat-tracking; customizable character; large number of opponents.&gamelows537=Disappointing background settings; few Internet opponents; no soul.&bottomline537=You're getting a good, but lifeless, pool sim that could use some character.&gameissue537=February '00, p. 123&gameurl537=http://www.pcgamer.com&gamepub537=Psygnosis&gamerating537=64&gamecategory537=Simulation&gamename538=Exploration&gamehighs538=A good, solid addition to a very popular genre.&gamelows538=Sub-par graphics; decidedly weird interface; too similar to other strategy/trading games.&bottomline538=Nothing new here, but if you haven't burned out on colonization games, it's a good time.&gameissue538=September '95, p. 123&gameurl538=http://www.pcgamer.com&gamepub538=Interactive Magic&gamerating538=76&gamecategory538=Strategy&gamename539=Extractors&gamehighs539=A good variety of mining tools; challenging gameplay; and plenty of levels.&gamelows539=Weird plot and characters; the interface can often prove more challenging than the puzzles.&bottomline539=If you like Lemmings-style puzzlers and can get past the convoluted story line, it's worth a look.&gameissue539=July '95, p. 120&gameurl539=http://www.pcgamer.com&gamepub539=Vic Tokai&gamerating539=73&gamecategory539=Action&gamename540=Extreme Assault&gamehighs540=Incredible graphics; fast action; slick presentation.&gamelows540=Complex control mode is a pain to master; steep difficulty curve.&bottomline540=It looks great, and sometimes plays great, but the fiddly control is too much of an obstacle for the average gamer to overcome.&gameissue540=October '97, p. 224&gameurl540=http://www.pcgamer.com&gamepub540=Blue Byte&gamerating540=68&gamecategory540=Arcade&gamename541=Extreme Chess&gamehighs541=Powerful chess engine; many classic games; strong analysis and annotation features.&gamelows541=Poor documentation; occasionally awkward and confusing interface; no Internet play.&bottomline541=This is the chess game for serious chess players. It may help improve your game.&gameissue541=April '97, p. 131&gameurl541=http://www.pcgamer.com&gamepub541=Davidson/Simon %26 Schuster&gamerating541=91&gamecategory541=Strategy&gamename542=eXtreme Paintbrawl&gamehighs542=The box and manual can be recycled.&gamelows542=The actual game disc is not biodegradable; uses a four-year old engine; AI is so bad, it's funny.&bottomline542=It's gaming garbage taken to the eXtreme! Avoid at all costs.&gameissue542=February '99, p. 212&gameurl542=http://www.pcgamer.com&gamepub542=Activision&gamerating542=6&gamecategory542=Action&gamename543=Extreme Rodeo&gamehighs543=The manual comes with a special offer for the 1999 "Women of Rodeo" calendar.&gamelows543=Oh, we could go on all day. Primarily, moronic gameplay and inept graphics.&bottomline543=Whoo-ee! Extreme Rodeo is stinkier than an outshous at the Chili Convention.&gameissue543=July '99, p. 109&gameurl543=http://www.pcgamer.com&gamepub543=Head Games&gamerating543=9&gamecategory543=Sports&gamename544=Extreme Sports&gamehighs544=Unique idea; varied gameplay; good contols.&gamelows544=Limited replay value, too few courses, and less-than-stellar graphics.&bottomline544=Extreme Sports is a limited diversion from the usual sports game. Just don't expect more than a few hours of fun.&gameissue544=May '96, p. 117&gameurl544=http://www.pcgamer.com&gamepub544=Sony Interactive&gamerating544=62&gamecategory544=Action&gamename545=Extreme Tactics&gamehighs545=Designing units is sort of fun; no convoluted unit trees.&gamelows545=Once the novelty wears off, this game is very simplistc and repetitive.&bottomline545=With so many RTS games out there, this does little to distinguish itself.&gameissue545=October '98, p. 236&gameurl545=http://www.pcgamer.com&gamepub545=Piranha Interactive&gamerating545=47&gamecategory545=Strategy&gamename546=Extreme Tennis&gamehighs546=It's better than eXtreme Painbrawl; graphics are decent.&gamelows546=Bad control scheme; sloppy programming; compatibility problems; abysmal computer opponents.&bottomline546=We'll spare you the "extreme" jokes this time -- this game is just plain bad.&gameissue546=May '99, p. 120&gameurl546=http://www.pcgamer.com&gamepub546=HeadGames&gamerating546=14&gamecategory546=Sports&gamename547=Extreme Watersports.&gamehighs547=The uninstaller is functional.&gamelows547=When smashed, the CD broke into many sharp and potentially dangerous pieces.&bottomline547=Horrible beyond all imagination. Rotten to its stinking core. Like a nightmare from which one cannot wake.&gameissue547=August '99, p. 110&gameurl547=http://www.pcgamer.com&gamepub547=Activision&gamerating547=5&gamecategory547=Action&gamename548=Extreme Wintersports&gamehighs548=Snowboarding mini-game is fun; more-than-passable graphics.&gamelows548=Not enough tracks; some truly irritating design; abysmal audio.&bottomline548=If it's extreme wintersports you crave, turn on ESPN2, 'kay?&gameissue548=August '99, p. 116&gameurl548=http://www.pcgamer.com&gamepub548=Activision&gamerating548=50&gamecategory548=Action&gamename549=Extreme-G2&gamehighs549=Strong accelerated graphics; cool weapons set; available under $30.&gamelows549=No multiplayer features; frustrating password system; uninspiring sound design.&bottomline549=A good value for fans of inexpensive and enjoyable action racers.&gameissue549=September '99, p. 113a&gameurl549=http://www.pcgamer.com&gamepub549=Acclaim Entertainment&gamerating549=76&gamecategory549=Racing&gamename550=F.D.N.Y. Firefighter&gamehighs550=&gamelows550=&bottomline550=&gameissue550=July '02, p. 63&gameurl550=http://www.pcgamer.com&gamepub550=Activision &gamerating550=6&gamecategory550=Action &gamename551=F-15&gamehighs551=Strong feature set, flight model, avionics; almost everything you oculd want in a flight sim.&gamelows551=Average multi-player fatures; steep learning curve; high system requirements.&bottomline551=An awesome achievement in flight simulation.&gameissue551=July '98, p. 130&gameurl551=http://www.pcgamer.com&gamepub551=Origin Systems&gamerating551=93&gamecategory551=Simulation&gamename552=F-16 Aggressor&gamehighs552=Solid flight modeling; stable multi-player features.&gamelows552=No key or joystick configuration utility; irrelevant mercenary element; countless other niggling nuisances.&bottomline552=This sim has potential but suffers from frustrating design and logic lapses.&gameissue552=August '99, p. 112&gameurl552=http://www.pcgamer.com&gamepub552=Bethesda Softworks&gamerating552=56&gamecategory552=Simulation&gamename553=F-16 Multirole Fighter/MiG-29 Fulcrum&gamehighs553=Beautiful graphics; free multi-player gaming; easy-to-use mission editor.&gamelows553=Random technical issues; misleading "co-op" mode and reaslism features; no universal 3D support.&bottomline553=While not perfect, these two mainstream sims are fun to fly.&gameissue553=April '99, p. 110&gameurl553=http://www.pcgamer.com&gamepub553=NovaLogic&gamerating553=78&gamecategory553=Simulation&gamename554=F-22 Air Dominance Fighter&gamehighs554=Detailed, state-of-the-art weapons and defense systems, niftly AWACs mode; gorgeous graphics.&gamelows554=Linear campaigns can be frustrating; occasional graphic glitches in Direct 3D mode.&bottomline554=A great simulation of a fascinating jet; as much fun to fly as it is to look at.&gameissue554=April '98, p. 94&gameurl554=http://www.pcgamer.com&gamepub554=Ocean of America&gamerating554=90&gamecategory554=Simulation&gamename555=F-22 Lightning 3&gamehighs555=Rock-solid Internet play; remarkable Voice-Over-Net feature; nukes!&gamelows555=Scripted campaigns; short missions; useless manual; too simple for serious simmers.&bottomline555=An above-average "relaxed realism" combat jet sim.&gameissue555=August '99, p. 121&gameurl555=http://www.pcgamer.com&gamepub555=NovaLogic&gamerating555=72&gamecategory555=Simulation&gamename556=F-22 Lightning II&gamehighs556=Beautiful graphics; easy to get into; multi-player sessions require only one CD.&gamelows556=Too simplistic, and too easy, to satisfy most hard-core air combat fans.&bottomline556=F-22 Lightning II is hardly the realistic, detailed simulation NovaLogic claims it is, but there's still fun to be had here.&gameissue556=December '96, p. 246&gameurl556=http://www.pcgamer.com&gamepub556=NovaLogic Inc. 2&gamerating556=78&gamecategory556=Simulation&gamename557=F/A-18 Hornet 3.0&gamehighs557=Authentically modeled aircraft and systems. Smooth frame rates.&gamelows557=No real campaign; not enough missions (or an editor); kinda tough for beginners.&bottomline557=A realistic simulation that's also fun to fly once you get the hang of it.&gameissue557=July '97, p. 167&gameurl557=http://www.pcgamer.com&gamepub557=Graphic Simulations Corporation&gamerating557=88&gamecategory557=Simulation&gamename558=F/A-18 Korea&gamehighs558=Good flight modeling. Sharp graphics. Detailed manual and training videos.&gamelows558=Weak features (interface, campaign structure, mission control) carried on from Hornet 3.0.&bottomline558=A solid sim with a rich game world and awesome avionics.&gameissue558=April '98, p. 139&gameurl558=http://www.pcgamer.com&gamepub558=Graphic Simulations Corp&gamerating558=86&gamecategory558=Simulation&gamename559=F/A-18 Precision Strike Fighter&gamehighs559=&gamelows559=&bottomline559=&gameissue559=Holiday '01, p. 82&gameurl559=http://www.pcgamer.com&gamepub559=Xicat &gamerating559=56&gamecategory559=Combat flight sim&gamename560=F1 2001&gamehighs560=Outstanding physics; convincing sensation of speed; sparkling graphics; adjustable AI.
&gamelows560=Needs tinkering to run smoothly; track inaccuracies; no multiplayer matchmaking site.
&bottomline560=A visual and visceral triumph, and the best modern F1 sim on the market.&gameissue560=January '02, p. 72&gameurl560=http://www.pcgamer.com&gamepub560=EA Sports&gamerating560=88&gamecategory560=Racing &gamename561=F1 Championship 2000&gamehighs561=Superb graphics and sound; exceptional physics modeling; much-improved AI.&gamelows561=No upgrade rebate for F1 2000 owners; heavy system requirements; stability issues.&bottomline561=THe finest modern-day F1 simulation currently available.&gameissue561=March '01, p. 75&gameurl561=http://www.pcgamer.com&gamepub561=EA Sports&gamerating561=90&gamecategory561=Racing&gamename562=F1 Racing Simulation&gamehighs562=Full-featured sim with both realistic and simple modes. Great graphics, frame rates.&gamelows562=Inability to re map the keyboard, all-or-nothing realism modes.&bottomline562=Appeals to both the super-hardcore and the arcade audience at once.&gameissue562=May '98, p. 118&gameurl562=http://www.pcgamer.com&gamepub562=Ubi Soft&gamerating562=90&gamecategory562=Sports&gamename563=F1 World Grand Prix&gamehighs563=Lots of driving views; licensed cars; authentic 1999 F1 season; full-featured replay screen.&gamelows563=Inconsistent AI; unrealistic driving model; Internet multiplayer needs a patch.&bottomline563=A mildly entertaining, but distinctly clumsy attempt at a Formula One game.&gameissue563=October '00, p. 127&gameurl563=http://www.pcgamer.com&gamepub563=Eidos Interactive&gamerating563=55&gamecategory563=Racing&gamename564=Fable&gamehighs564=Gorgeous backgrounds; good voice-acting; straight-forward puzzles.&gamelows564=Writing is mediocre, inventory is clunky and difficulty level is low. Allegedly "improved" ending is lame.&bottomline564=Beautiful production but only modestly challenging, or interesting, gameplay.&gameissue564=July '97, p. 190&gameurl564=http://www.pcgamer.com&gamepub564=Sir-Tech&gamerating564=68&gamecategory564=Adventure&gamename565=Fade to Black&gamehighs565=Nice animation; exciting combat; adventure-style puzzles.&gamelows565=Commands are pretty complex; control is choppy on a 486.&bottomline565=A strong balance of battles and brain-teasers that should be a nice break from shooters and adventures.&gameissue565=November '95, p. 126&gameurl565=http://www.pcgamer.com&gamepub565=Electronic Arts&gamerating565=82&gamecategory565=Adventure&gamename566=Faery Tale Adventure II: Halls of the Dead&gamehighs566=Beautiful graphics; large game world; variety of items, creatures, landscapes.&gamelows566=Annoying and difficult interface, character movement, combat.&bottomline566=If you're a die-hard RPG fan, you might enjoy it. Otherwise, wait for better ones that are in the works.&gameissue566=April '98, p. 140&gameurl566=http://www.pcgamer.com&gamepub566=Encore Software&gamerating566=55&gamecategory566=Roleplaying&gamename567=Falcon 4.0&gamehighs567=Unprecedented depth; detailed tutorials; beautiful graphics&gamelows567=Steep hardware requirements; a few bugs and graphic glitches&bottomline567=Can you believe it? It's finally out -- and the four-year wait was well worth it.&gameissue567=March '99, p. 100&gameurl567=http://www.pcgamer.com&gamepub567=MicroProse&gamerating567=95&gamecategory567=Simulation&gamename568=Fallen Haven&gamehighs568=A simple approach that allows for quick play.&gamelows568=Too few units. High unit expendability in a turn-based game doesn't really work. No multi-player.&bottomline568=A fair bet if you want some quick gameplay, but it could use some refinements.&gameissue568=June '97, p. 113&gameurl568=http://www.pcgamer.com&gamepub568=Interactive Magic&gamerating568=79&gamecategory568=Strategy&gamename569=Fallout&gamehighs569=Excellent introduction; engaging story line; eerie music and visuals; slick interface.&gamelows569=Movement interface can be a bit creaky. Steep system requirements and occasional bugs.&bottomline569=This sequel to an all-time classic is one of the standoutt RPGs for the 1990s.&gameissue569=January '98, p. 221&gameurl569=http://www.pcgamer.com&gamepub569=Interplay&gamerating569=90&gamecategory569=Roleplaying&gamename570=Fallout 2&gamehighs570=Deep character developement, large gameworld, challenging quests.&gamelows570=Numerous bugs; the game has a sluggish starting pace.&bottomline570=If you value character developement, old-fashioned gameplay, and a good plot, this game delivers on all counts.&gameissue570=February '99, p. 178&gameurl570=http://www.pcgamer.com&gamepub570=Interplay Productions&gamerating570=89&gamecategory570=Roleplaying&gamename571=Fallout Tactics&gamehighs571=Huge mission maps; great depth; usable vehicles; multiple gameplay modes; gritty adult themes.&gamelows571=Awful manual and tutorials; laggy multiplay; sluggish without full install; minor bugs. &bottomline571=Expanding a fine franchise, FT is the king of tactical combat games.&gameissue571=June '01, p. 72&gameurl571=http://www.pcgamer.com&gamepub571=Interplay&gamerating571=73&gamecategory571=Strategy&gamename572=Fantasy General&gamehighs572=Slick; colorful; easy to sink into; lots of exotic units and spells.&gamelows572=It lacks the depth of Warlords II; occasional lock-ups necessitate frequent saves.&bottomline572=It's not the best fantasy wargame out there, but it's still a terrific diversion.&gameissue572=June '96, p. 88&gameurl572=http://www.pcgamer.com&gamepub572=SSI&gamerating572=78&gamecategory572=Strategy&gamename573=Far Gate&gamehighs573=&gamelows573=&bottomline573=&gameissue573=March '02, p. 72&gameurl573=http://www.pcgamer.com&gamepub573=Microids &gamerating573=70&gamecategory573=Real-time strategy &gamename574=Fast Action Paq&gamehighs574=It will not interfere with normal Windows operations.&gamelows574=There are only four games, and none of them are fun.&bottomline574=There are better ways to spend your gaming dollar, and better choices in Windows entertainment.&gameissue574=July '94, p. 92&gameurl574=http://www.pcgamer.com&gamepub574=Quackers (Mallard Software)&gamerating574=49&gamecategory574=Arcade&gamename575=Fast Attack&gamehighs575=Excellent design provides a you-are-there feeling; smoothly integrates the numerous complex elements into a working game of substantial depth.&gamelows575=Milquetoast enemies; no way to save a game in progress; mission time limit.&bottomline575=It's flawed, but Fast Attack is still the best nuclear sub game in many moons.&gameissue575=June '96, p. 93&gameurl575=http://www.pcgamer.com&gamepub575=Sierra&gamerating575=79&gamecategory575=Simulation&gamename576=Fast Food Tycoon&gamehighs576=&gamelows576=&bottomline576=&gameissue576=May '01, p. 81&gameurl576=http://www.pcgamer.com&gamepub576=Activision&gamerating576=49&gamecategory576=Simulation&gamename577=Fatal Abyss&gamehighs577=Depth boundaries adds some originality to a tired formula.&gamelows577=No Direct3D support (it's 3Dfx-only); outdated graphics; boring, unoriginal gameplay; quirky control.&bottomline577=Fatal Abyss lives up to its name; it's fatally abysmal.&gameissue577=March '99, p. 128&gameurl577=http://www.pcgamer.com&gamepub577=Segasoft&gamerating577=24&gamecategory577=Action&gamename578=Fate of the Dragon&gamehighs578=Great siege warfare; solid multiplayer mode; historically accurate.&gamelows578=Same old gameplay; annoying fog of war; unit-grouping problems.&bottomline578=If you're dying for an RTS game set in China, here's one. So there.&gameissue578=June '01, p. 80&gameurl578=http://www.pcgamer.com&gamepub578=Eidos&gamerating578=59&gamecategory578=Real-Time Strategy&gamename579=Field %26 Stream Trophy Buck&gamehighs579=Better deer animation than in other sims; good variety of weapons.&gamelows579=Controls can't be customized; trees are just 2D sprites; uninteresting career mode.&bottomline579=It's better than most, but it's still just another clumsy hunting sim.&gameissue579=April '99, p. 138&gameurl579=http://www.pcgamer.com&gamepub579=Sierra&gamerating579=41&gamecategory579=Sports&gamename580=Fields of Glory&gamehighs580=Epic sweep combined with a fantastic amount of detail; very friendly interface; stunning graphics.&gamelows580=The AI routines are dodgy and tend to spoil the realism.&bottomline580=The finest tabletop miniatures wargame yet released, and a true joy to play.&gameissue580=August '94, p. 62&gameurl580=http://www.pcgamer.com&gamepub580=Spectrum HoloByte&gamerating580=89&gamecategory580=Simulation&gamename581=FIFA 2000&gamehighs581=Amazing graphics; great variety of leagues and teams; exciting gameplay.&gamelows581=Inadequate and boring play by play; inaccurate rosters.&bottomline581=Even with its faults, no other soccer game can come close to FIFA 2000.&gameissue581=March '00, p.104 &gameurl581=http://www.pcgamer.com&gamepub581=Electronic Arts&gamerating581=88&gamecategory581=Sports&gamename582=FIFA 2001: Major League Soccer&gamehighs582=Looks incredible; flowing moves look like the greatest soccer ever played.&gamelows582=Tweaks to game speed not fully thought through; fixing certain elements breaks others; crappy menus.&bottomline582=In a field of one, it's king.&gameissue582=February '01, p. 71&gameurl582=http://www.pcgamer.com&gamepub582=Electronic Arts&gamerating582=80&gamecategory582=Sports&gamename583=FIFA 2002&gamehighs583=&gamelows583=&bottomline583=&gameissue583=February '02&gameurl583=http://www.pcgamer.com&gamepub583=EA Sports&gamerating583=89&gamecategory583=Sports &gamename584=FIFA International Soccer&gamehighs584=Looks great, plays smooth, and has all the extras that a fan could want.&gamelows584=Difficult passing and power kicks take a great deal of the fun out of play, at least at first...&bottomline584=A very deep soccer sim for players who have the patience to deal with some quirky controls. Another winner from EA!&gameissue584=October '94, p. 48&gameurl584=http://www.pcgamer.com&gamepub584=Electronic Arts&gamerating584=84&gamecategory584=Sports&gamename585=FIFA: Road to World Cup 98&gamehighs585=Fantastic graphics; addictive multi-player action; a blast to play.&gamelows585=Something of a steep learning curve; AI falters every now and then.&bottomline585=Quite simply, this is the best soccer simulation on PC.&gameissue585=April '98, p. 144&gameurl585=http://www.pcgamer.com&gamepub585=EA Sports&gamerating585=90&gamecategory585=Sports&gamename586=FIFA Soccer 96&gamehighs586=Multiplayer and modem options; brilliant graphics; realistic play; comprehensive league and tournament play.&gamelows586=You'll need a Pentium 90 or better to really enjoy the high resolution graphics.&bottomline586=If you're in the market for a top-notch sports sim, look no further.&gameissue586=December '95, p. 207&gameurl586=http://www.pcgamer.com&gamepub586=Electronic Arts&gamerating586=92&gamecategory586=Sports&gamename587=FIFA Soccer 97&gamehighs587=Authentic, fun, gameplay; exquisite presentation.&gamelows587=Players occasionally behave erratically; tournament modes could be better defined.&bottomline587=FIFA 97 is a great leap forward for PC soccer games, and terrific entertainment in its own right.&gameissue587=March '97, p. 152&gameurl587=http://www.pcgamer.com&gamepub587=Electronic Arts&gamerating587=88&gamecategory587=Sports&gamename588=Fighter Duel&gamehighs588=Outstanding two-player dogfighting, excellent frame rate on modest systems.&gamelows588=Weak single-player game; no real compaign mode.&bottomline588=Modem dogfighters are in for a treat, but solo players should stick to in-depth sims.&gameissue588=January '96, p. 209&gameurl588=http://www.pcgamer.com&gamepub588=Philips Media Inc.&gamerating588=84&gamecategory588=Simulation&gamename589=Fighter Pilot&gamehighs589=Nice graphics; very easy to get into.&gamelows589=The slow pace and simplistic nature make this game dull and unchallenging.&bottomline589=This game is for novices only, and even then, Fighter Pilot is so disjointed that it's a little hard to recommend it to anyone.&gameissue589=February '99, p. 217&gameurl589=http://www.pcgamer.com&gamepub589=Electronic Arts&gamerating589=41&gamecategory589=Action&gamename590=Fighter Squadron: Screamin' Demons Over Europe&gamehighs590=Excellent physics and object modeling. Interesting roster of planes.&gamelows590=Arcade-like flight model. Frustrating cockpits. Heavy fogging. No sun. Staggeringly bad manual.&bottomline590=A clearly unfinished game that could be good with a heavy-duty patch.&gameissue590=June '99, p. 126&gameurl590=http://www.pcgamer.com&gamepub590=Activision&gamerating590=62&gamecategory590=Simulation&gamename591=Fighter Wing&gamehighs591=Looks great; and multi-player games in low resolution can be fun.&gamelows591=Abysmally slow on the best systems.&bottomline591=It's better than Operation Airstorm, but not by much.&gameissue591=June '95, p. 125&gameurl591=http://www.pcgamer.com&gamepub591=Merit Studios&gamerating591=49&gamecategory591=Simulation&gamename592=Fighting Legends&gamehighs592=&gamelows592=&bottomline592=&gameissue592=February '02&gameurl592=http://www.pcgamer.com&gamepub592=Maximum Charisma &gamerating592=39&gamecategory592=Online real-time strategy&gamename593=Fighting Steel&gamehighs593=Stunning action graphics, especially in night battles; well-designed interface.&gamelows593=Repeated crashes and lock-ups; unfinished ship models; missing features.&bottomline593=A few more months of bug-squashing, and this could have been a contender.&gameissue593=September '99, p. 122&gameurl593=http://www.pcgamer.com&gamepub593=SSI&gamerating593=57&gamecategory593=Wargame&gamename594=Final Doom&gamehighs594=All the good features of Doom -- this game is still great.&gamelows594=The game is three years old now, and starting to show its age.&bottomline594=If, for some unfathomable reason, you've never played Doom and you can't find the original, Final Doom is worth picking up.&gameissue594=November '96, p. 233&gameurl594=http://www.pcgamer.com&gamepub594=GT Interactive&gamerating594=80&gamecategory594=Action&gamename595=Final Fantasy VII&gamehighs595=Beautiful graphics; huge, compelling story; unique gameplay.&gamelows595=Large hard-drive requirements; console save locations.&bottomline595=This giant PlayStation hit isn't destined to change the face of PC roleplaying, but it's still a blast.&gameissue595=September '98, p. 136&gameurl595=http://www.pcgamer.com&gamepub595=Eidos Interactive&gamerating595=90&gamecategory595=Roleplaying&gamename596=Final Fantasy VIII&gamehighs596=Deep, involving storyline; huge world; pretty spell effects.&gamelows596=Low-res backgrounds in a high res game look like crap; extremely linear; too much micromanagement.&bottomline596=Fans should stick to the PSX version- FFVIII just doesn't cut it as a PC game.&gameissue596=April '00, p.106 &gameurl596=http://www.pcgamer.com&gamepub596=Electronic Arts&gamerating596=65&gamecategory596=Roleplaying&gamename597=Final Liberation: Warhammer Epic 40,000&gamehighs597=Excellent gameplay with the feel of the classic table-top system.&gamelows597=Unit graphics are often cheesy. Needs more races.&bottomline597=Quality where it counts -- in the gameplay. The campaign game and quick battles are terrific.&gameissue597=February '98, p. 172&gameurl597=http://www.pcgamer.com&gamepub597=SSI&gamerating597=86&gamecategory597=Strategy&gamename598=Fire Fight&gamehighs598=It's fast, it's slick, it's action-packed, and it's multiplayer. What more do you want?&gamelows598=Only 18 single-player missions, so not much longevity for those without friends to play with.&bottomline598=The best out-and-out sprite-based blaster on the PC.&gameissue598=August '96, p. 91&gameurl598=http://www.pcgamer.com&gamepub598=Electronic Arts&gamerating598=90&gamecategory598=Arcade&gamename599=Fireteam&gamehighs599=Voice-chat feature is a real achievement; game's community supported by Multitude.&gamelows599=A meager arsenal; shortage of opponents and teammates; awkward control scheme.&bottomline599=One great feature doesn't make for a great game.&gameissue599=May '99, p. 133&gameurl599=http://www.pcgamer.com&gamepub599=Multitude&gamerating599=45&gamecategory599=Action&gamename600=First Encounters&gamehighs600=Impressive depth and variety; nice texture-mapped graphics.&gamelows600=Can be painfully repetitive, and combat is frustratingly tough.&bottomline600=First Encounters is an ambitious game--but it has a lot of problems that drag it down.&gameissue600=August '95, p. 98&gameurl600=http://www.pcgamer.com&gamepub600=GameTek Inc.&gamerating600=70&gamecategory600=Simulation&gamename601=Flanker 2.0&gamehighs601=Bar none, the finest systems and flight models around; detailed game world.&gamelows601=Big problems with 3Dfx-based cards; monstrous system requirements.&bottomline601=Despite rough edges, Flanker 2.0 is the best hardcore sim on the market.&gameissue601=February '00, p. 119&gameurl601=http://www.pcgamer.com&gamepub601=SSI&gamerating601=89&gamecategory601=Simulation&gamename602=Flanker 2.5&gamehighs602=Smooth flight modeling; authentic avionics; lag-free Net play; cheap; runs well on older systems.
&gamelows602=Low immersion factor; not easy to learn
(or master); aging game engine.&bottomline602=Not really suitable for novice pilots, but well worth the $10 for serious simmers.&gameissue602=June '02, p. 61&gameurl602=http://www.pcgamer.com&gamepub602=Ubi Soft &gamerating602=82&gamecategory602=Flight sim &gamename603=Fleet Command&gamehighs603=Excellent 3D graphics; simplified controls clarify complex navel warfare elements.&gamelows603=Cumbersome interface quirks; lacks some info and control functions; weak manual.&bottomline603=A great naval wargame for novice and hardcore gamers alike.&gameissue603=July '99, p. 94&gameurl603=http://www.pcgamer.com&gamepub603=Jane's Combat Simulations&gamerating603=89&gamecategory603=Strategy&gamename604=Fleet Defender&gamehighs604=Great graphics and sound; multiple realism options make it as challenging (or as easy) as you like.&gamelows604=Much horsepower needed to keep it airborne; learning the controls can be time-consuming.&bottomline604=MicroProse has scored a direct hit with Fleet Defender. If you enjoy modern air-combat sims, this is definitely for you.&gameissue604=May/June '94, p. 60&gameurl604=http://www.pcgamer.com&gamepub604=MicroProse&gamerating604=88&gamecategory604=Simulation&gamename605=Flesh Feast&gamehighs605=It's got zombies in it!&gamelows605=Poor graphics; no gamepad support; gets tedious; not scary; crappy interface.&bottomline605=Once you get past the fact that there are zombies wandering around, this is just another boring "find the key" action game.&gameissue605=October '98, p. 210&gameurl605=http://www.pcgamer.com&gamepub605=SegaSoft&gamerating605=32&gamecategory605=Action&gamename606=Flight Commander 2&gamehighs606=A thoughtful, intelligent simulation, and one that really has no current competition.&gamelows606=May be too leisurely for many flight-sim fans; pedestrian graphics just barely pull the plow.&bottomline606=If the subject interests you, by all means give it a try. It's different, and it's designed very cleverly.&gameissue606=March '95, p. 90&gameurl606=http://www.pcgamer.com&gamepub606=Avalon Hill&gamerating606=82&gamecategory606=Simulation&gamename607=Flight Sim Toolkit&gamehighs607=A super program that really does let you create your very own worlds.&gamelows607=It's in dire need of better documentation and can prove frustrating at first because of it.&bottomline607=Despite its limitations, a clever and original program worth sticking with.&gameissue607=May/June '94, p. 80&gameurl607=http://www.pcgamer.com&gamepub607=Eidos Interactive&gamerating607=87&gamecategory607=Simulation&gamename608=Flight Simulator 2000&gamehighs608=Big, better-looking and more accurate; lots of training materials and options. &gamelows608=Obscene system requirements; crash bugs; rudimentary cockpit chatter.&bottomline608=Flight Sim 2000 hasn't fulfilled all of its almost endless potential.&gameissue608=March '00, p.106 &gameurl608=http://www.pcgamer.com&gamepub608=Microsoft&gamerating608=75&gamecategory608=Simulation&gamename609=Flight Unlimited&gamehighs609=Best graphics ever seen in a flight sim; excellent flight school puts an instructor right beside you.&gamelows609=You'll need at least a Pentium 90 before the game really starts to cook.&bottomline609=With its incredible graphics and great flight school, Flight Unlimited soars above the pack of flight simulations.&gameissue609=September '95, p. 101&gameurl609=http://www.pcgamer.com&gamepub609=Looking Glass Technologies&gamerating609=91&gamecategory609=Simulation&gamename610=Flight Unlimited II&gamehighs610=Incredible graphics; realistic flight models; wonderful recreation of air-traffic control.&gamelows610=Emphasis on realistic communications and procedures might bore some players; fairly small flying area; steep system requirements.&bottomline610=As close as you can get to flying a civilian plane without a pilot's license.&gameissue610=May '98, p. 102&gameurl610=http://www.pcgamer.com&gamepub610=Eidos Interactive&gamerating610=92&gamecategory610=Simulation&gamename611=Flight Unlimited III&gamehighs611=Highly accurate flight models; terrific weather effects; detailed scenery.&gamelows611=Limited to one small region; frame rates will suffer on anything less than a P400.&bottomline611=A top-notch civil aviation sim and an excellent continuation of the series.&gameissue611=December '99, p. 169&gameurl611=http://www.pcgamer.com&gamepub611=Electronic Arts&gamerating611=90&gamecategory611=Simulation&gamename612=Fly!&gamehighs612=Detailed, interactive cockpit; decent flight modeling; impressive navigation; airport info.&gamelows612=Requires top-of-the-line hardware; poor terrain detail and elevation modeling; no crashes.&bottomline612=Superb systems simulation and good flight model, but visuals will disappoint.&gameissue612=October '99, p. 160&gameurl612=http://www.pcgamer.com&gamepub612=Gathering of Developers&gamerating612=80&gamecategory612=Simulation&gamename613=Fly! 2K&gamehighs613=The best airplane cockpits on the market; excellent flight model; numerous bug fixes.&gamelows613=Unimpressive terrain graphics; no damage modeling; lock-ups and system crashes; no tutorials.&bottomline613=Although significatly improved, it's till not the complete sim that it could be.&gameissue613=August '00, p.107 &gameurl613=http://www.pcgamer.com&gamepub613=G.O.D Games&gamerating613=63&gamecategory613=Simulation&gamename614=Fly! II&gamehighs614=&gamelows614=&bottomline614=&gameissue614=August '01, p. 54&gameurl614=http://www.pcgamer.com&gamepub614=G.O.D.&gamerating614=45&gamecategory614=Flight Sim&gamename615=Flying Corps&gamehighs615=Visually gorgeous and full game world. Detailed flight model; strong gameplay.&gamelows615=Useless Win95 mode; screwy keyboard layout and viewing options; joystick problems.&bottomline615=A flawed gem, but a gem nonetheless. A wonderful sim with an authentic feel.&gameissue615=May '97, p. 120&gameurl615=http://www.pcgamer.com&gamepub615=Empire&gamerating615=90&gamecategory615=Simulation&gamename616=Flying Heroes&gamehighs616=Nice graphics engine, lots of creativity in the types of vehicles availible.&gamelows616=Clunky controls; a little too much silliness; adds nothing new to its genre.&bottomline616=This isnothing spectacular; Flying Heroes is just another game that'll come and go.&gameissue616=September '00, p.114 &gameurl616=http://www.pcgamer.com&gamepub616=Take 2 Interactive&gamerating616=51&gamecategory616=Action&gamename617=Force 21&gamehighs617=Great interface and solid missions; fun multi-player mode.&gamelows617=Pathfinding can be dicey; finding opponents for multiplayer will be problematic unless more people start playing.&bottomline617=If you enjoy military strategy and tactics, Force 21 is sure to satisfy.&gameissue617=November '99, p. 144&gameurl617=http://www.pcgamer.com&gamepub617=Red Storm Entertainment&gamerating617=90&gamecategory617=Strategy&gamename618=Formula 1&gamehighs618=Pretty; 30fps with 3Dfx even on a P90; lots of tracks, teams, drivers.&gamelows618=Driving engine is terribly unrealistic; only supports four accelerator cards; no multi-player functions.&bottomline618=It's fun for a bit, but the lack of replayabilitiy will disappoint many die-hard fans.&gameissue618=September '97, p. 190&gameurl618=http://www.pcgamer.com&gamepub618=Psygnosis&gamerating618=60&gamecategory618=Racing&gamename619=Formula One 99&gamehighs619=Authentic look; solid force feeback; okay driving experience with a wheel.&gamelows619=Suicidal joystick response; lousy interfaces; no vehicle damage; erratic AI drivers.&bottomline619=The masters of this genre have little to fear from this spinout of the game.&gameissue619=May '00, p.92 &gameurl619=http://www.pcgamer.com&gamepub619=Psygnosis&gamerating619=40&gamecategory619=Racing&gamename620=Forsaken&gamehighs620=Awesome graphics and gameplay to match.&gamelows620=Cramped levels; some unfair enemy tactics; weapons don't carry over in levels.&bottomline620=This addictive and pretty blast-fest is sure to breathe new life into the tunnel-shooter genre.&gameissue620=August '98, p. 106&gameurl620=http://www.pcgamer.com&gamepub620=Acclaim Entertainment&gamerating620=89&gamecategory620=Action&gamename621=Fortress of Dr. Radiaki&gamehighs621=Good character graphics and a great sense of humor; plenty of action.&gamelows621=The level graphics and architecture leave a lot to be desired; no joystick support.&bottomline621=Fortress of Dr. Radiaki may not be the best shooter around, but it's definitely worth a look.&gameissue621=February '95, p. 85&gameurl621=http://www.pcgamer.com&gamepub621=Merit Studios&gamerating621=81&gamecategory621=Action&gamename622=Fox Sports Golf '99&gamehighs622=Options galore; tournaments are well done; strangely appealing graphics.&gamelows622=Fussy control methods; putting is too easy; some ball physics problems.&bottomline622=A few gameplay adjustments short of being a really good game.&gameissue622=September '98, p. 161&gameurl622=http://www.pcgamer.com&gamepub622=Fox Sports&gamerating622=68&gamecategory622=Sports&gamename623=Foxhunt&gamehighs623=Slapstick comedy and antics make the non-interactive sequences worth watching.&gamelows623=Bad video; long load times; little interaction.&bottomline623=If you're starved for low-brow entertainment, Foxhunt will do in a pinch, but if gameplay is your thing, you'll be disappointed.&gameissue623=May '96, p. 113&gameurl623=http://www.pcgamer.com&gamepub623=Capcom&gamerating623=57&gamecategory623=Adventure&gamename624=FPS: Baseball '94&gamehighs624=The career play, physics-based action, and unmatched graphics and sound set a new standard for baseball simulations.&gamelows624=Weak stats and a few annoying bugs keep it from earning an Editors' Choice Award.&bottomline624=If you love baseball and own a computer, you must have this game.&gameissue624=December '94, p. 101&gameurl624=http://www.pcgamer.com&gamepub624=Sierra&gamerating624=86&gamecategory624=Simulation&gamename625=FPS Baseball Pro 96&gamehighs625=Same as in 1994; Good graphics; rich career play; physics-based action.&gamelows625=Same as in 1994: Steep system requirements; big statistical and gameplay problems.&bottomline625=Could've been great if gameplay had gotten as much attention as graphics.&gameissue625=October '96, p. 155&gameurl625=http://www.pcgamer.com&gamepub625=Sierra Online&gamerating625=78&gamecategory625=Sports&gamename626=FPS: Baseball Pro '98&gamehighs626=Incredible depth; statistical accuracy; totally customizable; loads of play options.&gamelows626=Sterile, unexciting gameplay; primitive graphics; no sense of "being there."&bottomline626=Achieves what it sets out to do, but baseball has never looked less inviting.&gameissue626=September '97, p. 174&gameurl626=http://www.pcgamer.com&gamepub626=Sierra&gamerating626=60&gamecategory626=Sports&gamename627=FPS: Football Pro 96&gamehighs627=Gorgeous and realistic-looking SVGA grahpics; still the best football sim around.&gamelows627=Steep hardware requirements; few reasons to upgrade.&bottomline627=A minor upgrade, but still the champ of football sims.&gameissue627=March '96, p. 138&gameurl627=http://www.pcgamer.com&gamepub627=Sierra On-Line&gamerating627=86&gamecategory627=Sports&gamename628=FPS Football Pro '97&gamehighs628=The original design is there; you won't find a better way to make leagues and plays.&gamelows628=Dubious multi-player action; numerous bugs; Windows screen clutter, DOS hangovers.&bottomline628=You'd be better off with an earlier DOS version of the game.&gameissue628=April '97, p. 116&gameurl628=http://www.pcgamer.com&gamepub628=Sierra&gamerating628=65&gamecategory628=Sports&gamename629=FPS:Football Pro '98&gamehighs629=Improved interface; incredible depth as a simulation; fast sim mode.&gamelows629=Action play is horrendous; presentation is from a bygone era.&bottomline629=If you shun arcade action and want a deep and customizable simulation, this is a worthy purchase. Otherwise, forget it.&gameissue629=March '98, p. 112a&gameurl629=http://www.pcgamer.com&gamepub629=Sierra&gamerating629=74&gamecategory629=Sports&gamename630=FPS: Ski Racing&gamehighs630=Nice selection of ski equipment; good sound effects.&gamelows630=Difficult for beginners; bland graphics; not much event variety.&bottomline630=Even after you get past the steep learning curve, there's not enough excitement to keep you playing.&gameissue630=May '98, p. 128&gameurl630=http://www.pcgamer.com&gamepub630=Sierra&gamerating630=52&gamecategory630=Sports&gamename631=Fragile Allegiance&gamehighs631=Nice production; good ideas (taken from other games).&gamelows631=Familiar themes; boring gameplay; repetitiveness; too much screen hopping.&bottomline631=A competently programmed yawn with limited replay value.&gameissue631=July '97, p. 176&gameurl631=http://www.pcgamer.com&gamepub631=Interplay&gamerating631=60&gamecategory631=Strategy&gamename632=Frank Thomas Big Hurt Baseball&gamehighs632=Realistic pitching highlights excellent action play; and there are enough stats to keep purists interested.&gamelows632=Awkward keyboard controls.&bottomline632=One of the best action-oriented baseball games available for the PC.&gameissue632=September '96, p. 98&gameurl632=http://www.pcgamer.com&gamepub632=Acclaim Entertainment&gamerating632=89&gamecategory632=Sports&gamename633=Frankenstein&gamehighs633=Looks great; the sinister mood is well done.&gamelows633=Exploration is unnecessarily frustrating, game's solitary nature can get boring.&bottomline633=Folks who loved Myst might find it appealing, but if you demand more depth, you'd probably be better off reading Shelley's book.&gameissue633=February '96, p. 136&gameurl633=http://www.pcgamer.com&gamepub633=Interplay&gamerating633=75&gamecategory633=Adventure&gamename634=Freedom: First Resistance&gamehighs634=Interesting premise (not that anything was done with it, mind you.)&gamelows634=Dreary, unskippable dialogue; dreadful combat; horrible save system; item-loss bug.&bottomline634=We saw alot of good action/adventures in the year 2000. This wasn't one of them.&gameissue634=March '01, p. 82&gameurl634=http://www.pcgamer.com&gamepub634=Red Storm&gamerating634=40&gamecategory634=Adventure&gamename635=Freedom Force&gamehighs635=An astounding mixture of punchy visuals, sublime gameplay, and winning style.
&gamelows635=Alphabetically listed save games and lack of a time/date stamp are needlessly confusing.&bottomline635=Worth buying whether you're a comic-book fan or not. Buy a second copy to collect.&gameissue635=May '02, p. 58&gameurl635=http://www.pcgamer.com&gamepub635=EA&gamerating635=94&gamecategory635=Tactical RPG&gamename636=FreeSpace 2&gamehighs636=Good mission scripting and story; large-scale action and great graphics.&gamelows636=Nothing really worth moaning about.&bottomline636=Breathtaking action, atmosphere, story, and graphics come together to create a truly compelling combat experience.&gameissue636=January '00, p. 172&gameurl636=http://www.pcgamer.com&gamepub636=Interplay&gamerating636=93&gamecategory636=Action&gamename637=Frogger&gamehighs637=Nice graphics; bouncy soundtrack.&gamelows637=Control is terrible. You can't see enough of the levels to make head or tails of your surroundings.&bottomline637=A definite case against the whole retro-gaming craze.&gameissue637=April '98, p. 132&gameurl637=http://www.pcgamer.com&gamepub637=Hasbro Interactive&gamerating637=32&gamecategory637=Arcade&gamename638=Frogger 2: Swampy's Revenge&gamehighs638=Great level design; uses 3D to its fullest; damnably cute; cool multiplay.&gamelows638=Eventaully becomes repetitive; cutting down on its replayability.&bottomline638=An all time favorite takes a forward step in its second life as a 3D series.&gameissue638=January '01, p. 153&gameurl638=http://www.pcgamer.com&gamepub638=Hasbro Interactive&gamerating638=75&gamecategory638=Puzzle&gamename639=Front Lines&gamehighs639=Beautiful graphics; a friendly interface; and a challenging variety of mission scenarios.&gamelows639=Experienced wargamers will probably feel like they've seen it all before.&bottomline639=This is a well-designed product that should have wide appeal.&gameissue639=May '95, p. 111&gameurl639=http://www.pcgamer.com&gamepub639=Impressions Software&gamerating639=80&gamecategory639=Wargame&gamename640=FSP: Golf&gamehighs640=TrueSwing is intuitive and realistic; fun, tough courses; realistic ball movement.&gamelows640=TrueSwing is tough to learn; pointless player commentary.&bottomline640=The truly revolutionary swing style makes FPS: Golf intuitive and fun.&gameissue640=August '97, p. 114&gameurl640=http://www.pcgamer.com&gamepub640=Sierra&gamerating640=90&gamecategory640=Sports&gamename641=Full Strength Competition&gamehighs641=&gamelows641=&bottomline641=&gameissue641=June '00, p.112 &gameurl641=http://www.pcgamer.com&gamepub641=HeadGames&gamerating641=18&gamecategory641=Sports&gamename642=Full Throttle&gamehighs642=A head-long adventure that will take your breath away from the very start.&gamelows642=Veteran players will finish the game quickly; gameplay is rigidly linear; arcade sequences get old.&bottomline642=It may be a little short, but it's one wild ride while it lasts.&gameissue642=August '95, p. 80&gameurl642=http://www.pcgamer.com&gamepub642=LucasArts&gamerating642=90&gamecategory642=Adventure&gamename643=Full Tilt! 2 Pinball&gamehighs643=Great graphics and sound; many clever enhancements over the original game.&gamelows643=We wish it came with five or six tables, instead of three.&bottomline643=No pinball addict should miss Full Tilt 2!&gameissue643=March '97, p. 149&gameurl643=http://www.pcgamer.com&gamepub643=Maxis&gamerating643=84&gamecategory643=Arcade&gamename644=Full Tilt Pinball&gamehighs644=Good sound effects; slick graphics and nice table design.&gamelows644=Only three different tables; not enough graphic options for some.&bottomline644=As pinball simulations go, Full Tilt Pinball is hard to beat - but there are still better ones out there.&gameissue644=March '96, p. 108&gameurl644=http://www.pcgamer.com&gamepub644=Maxis&gamerating644=86&gamecategory644=Arcade&gamename645=Fury 3&gamehighs645=3D action fans will love the nonstop flyin' and shootin'; excellent terrain graphics.&gamelows645=High system requirements; gameplay gets old; where's the modem-play option?&bottomline645=This is a first-rate 3D game that proves Microsoft is serious about gaming.&gameissue645=December '95, p. 260&gameurl645=http://www.pcgamer.com&gamepub645=Microsoft&gamerating645=84&gamecategory645=Arcade&gamename646=Future Cop L.A.P.D.&gamehighs646=Great blasting action. Solid graphics and decent muli-player modes.&gamelows646=A handful of targeting problems; some of the acting is pretty cheesy.&bottomline646=If you're into action titles, and you're on a budget, Future Cop won't disappoint.&gameissue646=February '99, p. 197&gameurl646=http://www.pcgamer.com&gamepub646=Electronic Arts&gamerating646=76&gamecategory646=Action&gamename647=FX Fighter&gamehighs647=The best fighting game ever created for the PC. Period.&gamelows647=Sparse manual; a few extra features like instant replay or a full-install would have been nice.&bottomline647=A stunning and impressive piece of work that sets a new standard in PC fighting games.&gameissue647=September '95, p. 117&gameurl647=http://www.pcgamer.com&gamepub647=GTE Interactive Media&gamerating647=94&gamecategory647=Action&gamename648=FX Fighter Turbo&gamehighs648=It's more of the same for FX Fighter fans; the network play is a plus.&gamelows648=Inferior graphics; little innovation; and clumsy controls.&bottomline648=If you must have network play, you might as well go for this one, but there are plenty of other, better 3D fighters.&gameissue648=March '97, p. 105&gameurl648=http://www.pcgamer.com&gamepub648=GTE&gamerating648=47&gamecategory648=Arcade&gamename649=G-Nome&gamehighs649=Pretty graphics; the ability to eject and enter enemy 'bots and buildings adds variety.&gamelows649=Choppy animation; sluggish control; inadequate manual.&bottomline649=G-Nome had the goods to be a hit, but poor execution makes it a disappointment.&gameissue649=May '97, p. 117&gameurl649=http://www.pcgamer.com&gamepub649=7th Level&gamerating649=68&gamecategory649=Action&gamename650=G-Police&gamehighs650=Magnificent visual effects! Among the prettiest games available.&gamelows650=Limiting flight model; frustrating missions; no multi-player options.&bottomline650=All looks and no brains may be appealing, but consider yourself warned.&gameissue650=February '98, p. 160&gameurl650=http://www.pcgamer.com&gamepub650=Psygnosis&gamerating650=63&gamecategory650=Action&gamename651=Gabriel Knight 3&gamehighs651=Classic sytle object puzzles; interesting story; gorgeous scenery. &gamelows651=Awful dialogue scripting and voice acting; sterotyping.&bottomline651=The gameplay is quite excellent, but Tim Curry is so off putting that it almost makes this one a tough call.&gameissue651=March '00, p.90 &gameurl651=http://www.pcgamer.com&gamepub651=Sierra&gamerating651=80&gamecategory651=Adventure&gamename652=Gadget&gamehighs652=Fantastic visuals and a powerful soundtrack give Gadget atmosphere to spare.&gamelows652=Where's the game? A few good puzzles could have put this in game-of-the-year territory.&bottomline652=Cinema meets gaming; cinema wins with a TKO.&gameissue652=December '94, p. 159&gameurl652=http://www.pcgamer.com&gamepub652=Synergy&gamerating652=63&gamecategory652=Adventure&gamename653=Gadget Tycoon&gamehighs653=&gamelows653=&bottomline653=&gameissue653=December '01, p. 108&gameurl653=http://www.pcgamer.com&gamepub653=Take-Two &gamerating653=74&gamecategory653=Simulation &gamename654=Galactic Civilizations&gamehighs654=Great AI; computer players have distinctive personalities and respond to your playing style.&gamelows654=You'll need OS/2 to run this one; graphics could be better; it's just another resource management game.&bottomline654=If you're wondering if a good game can be done under OS/2, you ought to check out Galactic Civilizations.&gameissue654=May '95, p. 96&gameurl654=http://www.pcgamer.com&gamepub654=Stardock Systems, Inc.&gamerating654=78&gamecategory654=Strategy&gamename655=Galapagos&gamehighs655=Revolutionary AI; beautiful graphic design.&gamelows655=Very short. Serious gameplay drawbacks.&bottomline655=Galapagos is a revolutionary piece of software. Unfortunately, it's not a very good game.&gameissue655=February '98, p. 158&gameurl655=http://www.pcgamer.com&gamepub655=Anark&gamerating655=61&gamecategory655=Action&gamename656=Game Creation System&gamehighs656=A simple interface; plenty of tools; and a library of objects to get you started.&gamelows656=The basic engine you're building on doesn't stand a chance against the current crop of 3D games.&bottomline656=A reasonably priced construction kit that lets you show your friends how games should be made.&gameissue656=June '95, p. 93&gameurl656=http://www.pcgamer.com&gamepub656=Pie in the Sky Software&gamerating656=81&gamecategory656=Action&gamename657=Game, Net %26 Match&gamehighs657=Excellent online play; good shot control; Blue Byte's leaderboard.&gamelows657=No bells or whistles; some ugly graphics; you'll yearn for more intelligent AI.&bottomline657=There's fun to be had, but only those with multi-player in mind need apply.&gameissue657=September '98, p. 170&gameurl657=http://www.pcgamer.com&gamepub657=Blue Byte Software&gamerating657=65&gamecategory657=Sports&gamename658=Gangsters 2&gamehighs658=Roaring Twenties crime: running rackets, recruiting gangsters, bribing police...&gamelows658=Too-convoluted interface; dreadful vehicle control; multiplay omits solid single-play elements. &bottomline658=It probably holds more appeal for bookkeepers than would-be wiseguys.&gameissue658=September '01, p. 70&gameurl658=http://www.pcgamer.com&gamepub658=Eidos&gamerating658=69&gamecategory658=Real-time strategy?&gamename659=Gangsters: Organized Crime&gamehighs659=Richly detailed and engrossing; open-ended gameplay means replay value.&gamelows659=Soupy interface; limited control when carefully laid plans are executed.&bottomline659=It's not The Godfather of computer games, but it's good fun.&gameissue659=April '99, p. 102&gameurl659=http://www.pcgamer.com&gamepub659=Eidos Interactive&gamerating659=82&gamecategory659=Strategy&gamename660=Gazillionaire&gamehighs660=It's addictive; you just can't stop yourself from visiting one more planet.&gamelows660=It would be nice if there were more planets to choose from.&bottomline660=The funky atmosphere is much of what makes this simple but fun game work.&gameissue660=April '95, p. 109&gameurl660=http://www.pcgamer.com&gamepub660=Spectrum HoloByte&gamerating660=84&gamecategory660=Strategy&gamename661=Gearheads&gamehighs661=It's a fun and catchy game built around a unique idea.&gamelows661=It can get old quickly, so it's best taken in small doses.&bottomline661=It's a simple little game that doesn't take itself too seriously.&gameissue661= June '96, p. 115&gameurl661=http://www.pcgamer.com&gamepub661=Philips Media, Inc.&gamerating661=75&gamecategory661=Arcade&gamename662=Gender Wars&gamehighs662=A fun squad-based combat game.&gamelows662=Degrading to both sexes, and some weird screen flicker takes away from the enjoyment.&bottomline662=This one should hold you over 'till Syndicate Wars arrives in town.&gameissue662=December '96, p. 281&gameurl662=http://www.pcgamer.com&gamepub662=GT Interactive&gamerating662=78&gamecategory662=Action&gamename663=Gene Wars&gamehighs663=Clean interface, sharp graphics, and moody sound effects.&gamelows663=Uninspired combat and resource management, lack of variety in missions and unit types.&bottomline663=With more variety and less repetition, Gene Wars could've been something special.&gameissue663=December '96, p. 285&gameurl663=http://www.pcgamer.com&gamepub663=Electronic Arts&gamerating663=61&gamecategory663=Strategy&gamename664=Genghis Khan II&gamehighs664=A detailed sim with sweep, drama, and depth.&gamelows664=Might be too complex for some.&bottomline664=One of the best Koei titles in some time. If you like historical sims, get this one!&gameissue664=May/June '94, p. 89&gameurl664=http://www.pcgamer.com&gamepub664=Koei Corp.&gamerating664=81&gamecategory664=Simulation&gamename665=Get Medieval&gamehighs665=Simple gameplay; an option to turn off the gore makes this nice for young kids.&gamelows665=It's Gauntlet with better graphics and wisecracks; but that's not enough to save it.&bottomline665=Okay for the kiddie set, but serious gamers will tire of the repetition.&gameissue665=October '98, p. 215&gameurl665=http://www.pcgamer.com&gamepub665=Monolith Productions&gamerating665=65&gamecategory665=Arcade&gamename666=Gex&gamehighs666=A few interesting additions to the genre, and you can turn off Gex's voice!&gamelows666=So-so graphics; not all that amusing&bottomline666=If Microsoft tells you something's funny, run for your life. I found more humor in Windows 95.&gameissue666=April '97, p. 141&gameurl666=http://www.pcgamer.com&gamepub666=Microsoft&gamerating666=58&gamecategory666=Arcade&gamename667=Ghost Recon&gamehighs667=Spectacular sound; great mission variety; intense gameplay. Overall, a brilliant piece of work.
&gamelows667=Steep system requirements; weapon-use restrictions; team AI still gets stuck.&bottomline667=It's Red Storm's best game yet, and easily beats Operation Flashpoint.&gameissue667=Holiday '01, p. 54&gameurl667=http://www.pcgamer.com&gamepub667=Ubi Soft&gamerating667=93&gamecategory667=Action &gamename668=Ghost Recon: Desert Siege&gamehighs668=Convincing new desert environment; deep, challenging missions; new weapons and enemies.
&gamelows668=Some crashes and hang-ups; easiest difficulty setting is still quite demanding.&bottomline668=Eight huge new missions for $20 equals a Brilliance Bargain(tm).&gameissue668=June '02, p. 73&gameurl668=http://www.pcgamer.com&gamepub668=Ubi Soft&gamerating668=90&gamecategory668=Tactical shooter&gamename669=Giants: Citizen Kabuto&gamehighs669=Awesome graphics; hilarious script; good play variety; playing as Kabuto rules.&gamelows669=Infested with bugs; antiquated multiplayer code; some rushed levels.&bottomline669=There's lots of entertainment here, if you're the patient type.&gameissue669=March '01, p. 64&gameurl669=http://www.pcgamer.com&gamepub669=Interplay Productions&gamerating669=77&gamecategory669=Real Time Strategy&gamename670=Glider 4.0 for Windows&gamehighs670=Addictive, challenging gameplay makes it fun.&gamelows670=The simplicity and 2-D gameplay may discourage hard-core gamers from giving it a chance.&bottomline670=A fun, relatively non-violent game that will appeal to gamers of all ages.&gameissue670=December '94, p. 156&gameurl670=http://www.pcgamer.com&gamepub670=Casady %26 Greene&gamerating670=84&gamecategory670=Arcade&gamename671=Global Domination&gamehighs671=Who wouldn't want to kill world evildoers?&gamelows671=With only two drab views, bad documentation, and a frustrating interface, maybe it's best to let the evildoers have their way.&bottomline671=The quest for world domination has never been so uninteresting.&gameissue671=April '99, p. 97a&gameurl671=http://www.pcgamer.com&gamepub671=Psygnosis&gamerating671=30&gamecategory671=Strategy&gamename672=Global Operations&gamehighs672=Lots of fun; smokin' sound effects; plenty of mission variety; well-designed maps.
&gamelows672=Lag; lag; lag; no bot support in multiplay; long loading times; various crashes.&bottomline672=Once patched, it'll give CS a challenge. Until then, it's just another wannabe.&gameissue672=June '02, p. 74&gameurl672=http://www.pcgamer.com&gamepub672=Crave/Electronic Arts&gamerating672=72&gamecategory672=Action&gamename673=Glover&gamehighs673=Colorful graphics; unique (though odd) idea.&gamelows673=Sloppy control; playing with the keyboard is simply not an option; senseless concept; drunk camera system.&bottomline673=It definitely ain't "Glove at first sight." Leave this one on the shelf.&gameissue673=March '99, p. 142&gameurl673=http://www.pcgamer.com&gamepub673=Hasbro Interactive&gamerating673=39&gamecategory673=Action&gamename674=Goblins Quest 3&gamehighs674=Terrific gameplay, graphics, and sound.&gamelows674=A few of the puzzles might be a little too tough.&bottomline674=Part puzzle game, part graphic adventure, this is sure to please fans of either genre. A very good title!&gameissue674=May/June '94, p. 79&gameurl674=http://www.pcgamer.com&gamepub674=Sierra On-Line&gamerating674=89&gamecategory674=Puzzle&gamename675=Golden Gate&gamehighs675=Nicely done watercolor style graphics.&gamelows675=Really bad acting; tedious puzzles; complete lack of originality; one of the worst endings in gaming history.&bottomline675=If you've played Myst, you don't need to play it again in San Francisco.&gameissue675=May '97, p. 128&gameurl675=http://www.pcgamer.com&gamepub675=Panasonic Interactive Media&gamerating675=31&gamecategory675=Puzzle&gamename676=Golden Nugget&gamehighs676=Adam West! Pure West!&gamelows676=Pitifully slow, even on a fast computer; no instructions; bad controls; poor recreation of casino games.&bottomline676=Golden Nugget makes you appreciate shareware casino games.&gameissue676=May '97, p. 132&gameurl676=http://www.pcgamer.com&gamepub676=Virgin Interactive&gamerating676=18&gamecategory676=Simulation&gamename677=Golden Tee Golf&gamehighs677=Simple but effective swing method; good physics model; quality 'net play.&gamelows677=No replay or computer opponents; only three courses and two play modes.&bottomline677=Golf fans and gamers of all types will have a good time with this one.&gameissue677=November '98, p. 274&gameurl677=http://www.pcgamer.com&gamepub677=Interplay Productions&gamerating677=83&gamecategory677=Sports&gamename678=Golf Resort Tycoon II&gamehighs678=&gamelows678=&bottomline678=&gameissue678=July '02, p. 74&gameurl678=http://www.pcgamer.com&gamepub678=Activision &gamerating678=58&gamecategory678=Simulation &gamename679=Gone Fishin'&gamehighs679=Captures the relaxing and thrilling feel of fishing. It's simple, addictive stuff.&gamelows679=The artwork could be better in spots, and the action may be too low key for some.&bottomline679=Try it. Even if you don't fish, you may be surprised how much fun this game is.&gameissue679=April '95, p. 93&gameurl679=http://www.pcgamer.com&gamepub679=Amtex&gamerating679=88&gamecategory679=Simulation&gamename680=Good to Firm&gamehighs680=Loaded with all the statistics and the information you need to go horse racing.&gamelows680=Primitive graphics and lack of sound effects severely handicaps the racing action.&bottomline680=A solid horse racing sim, but a visually weak presentation.&gameissue680=September '94, p. 80&gameurl680=http://www.pcgamer.com&gamepub680=Wizard Games of Scotland&gamerating680=75&gamecategory680=Simulation&gamename681=Gorasul: The Legacy of the Dragon&gamehighs681=&gamelows681=&bottomline681=&gameissue681=April '02, p. 73&gameurl681=http://www.pcgamer.com&gamepub681=JoWooD &gamerating681=54&gamecategory681=Roleplaying &gamename682=Gothic&gamehighs682=&gamelows682=&bottomline682=&gameissue682=March '02&gameurl682=http://www.pcgamer.com&gamepub682=Xicat &gamerating682=75&gamecategory682=Action/RPG &gamename683=Grand Prix 3&gamehighs683=Exceptional AI; dynamic weather; exhaustive setup options; scalable skill levels.&gamelows683=No Internet multiplayer support; no engine audio from AI opponents; forgiving damage modeling.&bottomline683=Not the most advanced F1 sim on hte market, but the most immersive and enjoyable.&gameissue683=November '00, p. 143&gameurl683=http://www.pcgamer.com&gamepub683=Hasbro Interactive&gamerating683=84&gamecategory683=Racing&gamename684=Grand Prix II&gamehighs684=Amazing graphics, unmatched detail, and a great sense of speed.&gamelows684=Steep learning curve; multi-player options don't include network support.&bottomline684=At least until Sierra releases the next title from Papyrus, Grand Prix II is the best racing sim you can get.&gameissue684=October '96, p. 140&gameurl684=http://www.pcgamer.com&gamepub684=MicroProse&gamerating684=95&gamecategory684=Sports&gamename685=Grand Prix Legends&gamehighs685=Superb physics model. Strong driver AI.&gamelows685=No true difficulty settings. Coupled with the over-modeled physics, this means a very steep, steep learning curve.&bottomline685=For racing sim junkies only; if you just want to drive fast, look elsewhere.&gameissue685=January '99, p. 176&gameurl685=http://www.pcgamer.com&gamepub685=Sierra&gamerating685=70&gamecategory685=Simulation&gamename686=Grand Prix Manager&gamehighs686=An exhaustive and intriguing simulation of a big-league racing operation; user-friendly interface.&gamelows686=Not enough action for some gamers.&bottomline686=If the subject of big-time racing interests you, you'll love GPM.&gameissue686=April '96, p. 103&gameurl686=http://www.pcgamer.com&gamepub686=Spectrum HoloByte&gamerating686=86&gamecategory686=Sports&gamename687=Grand Slam&gamehighs687=Unique control meters for pitching and batting; good graphics and sound.&gamelows687=No network or Internet play; simplistic arcade feel; not as fun as other baseball games.&bottomline687=Grand Slam does not score a grand slam. You'd be better off with Triple Play '98.&gameissue687=September '97, p. 146&gameurl687=http://www.pcgamer.com&gamepub687=Virgin Interactive&gamerating687=72&gamecategory687=Sports&gamename688=Grand Theft Auto&gamehighs688=Killer music, non-stop action, and bucketloads of violent fun.&gamelows688=No save game feature; no 3Dfx support in Windows 95; missions can be rather difficult.&bottomline688=Grand Theft Auto is a fun, anti-social game with a few annoying faults.&gameissue688=May '98, p. 136&gameurl688=http://www.pcgamer.com&gamepub688=ASC Games&gamerating688=84&gamecategory688=Arcade&gamename689=Grand Theft Auto 2&gamehighs689=Crime pays; different car handling styles; big explosions; nostalgic arcade style.&gamelows689=Nothing new; lame save process; reliance on its one main gag for all the comedy.&bottomline689=The original promise needs more work before an extension to the franchise.&gameissue689=January '00, p. 198&gameurl689=http://www.pcgamer.com&gamepub689=Rockstar Games&gamerating689=62&gamecategory689=Action&gamename690=Grand Theft Auto III&gamehighs690=Totally free-form environment and mission structures; PC-optimized graphics and gameplay tweaks; intense fun with tons of cool.
&gamelows690=No PC-specific help features; limited saves.&bottomline690=A revolutionary game design serving up a badass crime saga.&gameissue690=July '02, p. 56&gameurl690=http://www.pcgamer.com&gamepub690=Take-Two&gamerating690=92&gamecategory690=Action&gamename691=Grandest Fleet&gamehighs691=Plenty of depth; easy to learn but tough to master; good graphics.&gamelows691=Contrived scenarios require suspension of disbelief.&bottomline691=If you like The Lost Admiral, you'll probably love this near sequel, even though there are as many differences as similarities between the two.&gameissue691=July '94, p. 74&gameurl691=http://www.pcgamer.com&gamepub691=QQP&gamerating691=82&gamecategory691=Strategy&gamename692=Grandia II&gamehighs692=Good port overall; you'll appreciate the high-resolution facelift; deep combat.
&gamelows692=Mundane story; linear gameplay; GeForce2 users will experience a few graphical glitches.&bottomline692=Just another console-style RPG. You can do much better with other games of this sort.&gameissue692=April '02, p. 72&gameurl692=http://www.pcgamer.com&gamepub692=Ubi Soft&gamerating692=54&gamecategory692=Roleplaying&gamename693=Gravy Trader&gamehighs693=Coconut Monkey's magnum opus is a whiz-bang roller coaster ride of epic strategy mixed with real-time gravy combat. He who rules the gravy rules the world!&gamelows693=The control scheme only works for, hairless monkeys with no hands. Gravy Trader was in development for 21 years; who knows how long it'll take to make a sequel?&bottomline693=We have seen the face of God and there's gravy dribbling down His chin.&gameissue693=Smarch 2010 Pg. 843&gameurl693=http://www.pcgamer.com&gamepub693=PC Gamer&gamerating693=101&gamecategory693=Strategy&gamename694=Great Battles of Alexander&gamehighs694=Rich graphics; historical accuracy; a good manual; a real sense of spectacle.&gamelows694=Slow battle development due to animation; steep learning curve; somewhat messy interface.&bottomline694=If you're at all interested in this era of warfare, this is the only game in town.&gameissue694=September '97, p. 178&gameurl694=http://www.pcgamer.com&gamepub694=Interactive Magic&gamerating694=86&gamecategory694=Simulation&gamename695=Great Battles of Hannibal&gamehighs695=Nice graphics; a new and fascinating strategic layer of play.&gamelows695=Some scenes are still very slow to develop; Hannibal is a more specialized taste than Alexander.&bottomline695=Nicely captures the epic, ultimately tragic, curve of Hannibal's career.&gameissue695=February '98, p. 129&gameurl695=http://www.pcgamer.com&gamepub695=Interactive Magic&gamerating695=85&gamecategory695=Wargame&gamename696=Great Naval Battles II: Guadalcanal 1942 - 1943&gamehighs696=Sound; graphics; realism.&gamelows696=Steep learning curve.&bottomline696=A detailed, rich, and terrific-looking naval combat simulation. Good job, SSI!&gameissue696=July '94, p. 72&gameurl696=http://www.pcgamer.com&gamepub696=SSI&gamerating696=85&gamecategory696=Simulation&gamename697=Great Naval Battles IV&gamehighs697=Great graphics, sound; a fascinating range of historical might-have-beens.&gamelows697=It's still a very complicated sim, especially if you haven't played the previous installments.&bottomline697=If you're really into the subject, you'll have a great time changing history.&gameissue697=February '96, p. 159&gameurl697=http://www.pcgamer.com&gamepub697=SSI&gamerating697=79&gamecategory697=Simulation&gamename698=Great Naval Battles Vol. III&gamehighs698=Gripping intensity; great graphics/sound; exceptional complexity.&gamelows698=Definitely an advanced simulator; for newcomers, a steep learning curve.&bottomline698=The balance between epic sweep and war-movie detail is ideal. Simply the best WWII naval sim on the market.&gameissue698=June '95, p. 126&gameurl698=http://www.pcgamer.com&gamepub698=Strategic Simulations, Inc.&gamerating698=92&gamecategory698=Simulation&gamename699=Green Berets&gamehighs699=It's only $20; Myth II is included - and that game provided some enjoyable strategy fare.
&gamelows699=Poor AI; terrible unit/object graphics; game engine not suited to modern warfare.&bottomline699=Move along, folks - there's nothing to see here. &gameissue699=November '01, p. 124&gameurl699=http://www.pcgamer.com&gamepub699=Take-Two Interactive&gamerating699=33&gamecategory699=Real-time strategy &gamename700=Greg Norman Ultimate Challenge Golf&gamehighs700=Unique golfer profiles and great graphics.&gamelows700=Not enough features to make it competitive; looong load times.&bottomline700=An interesting new take on golf simulations, but one that needs something more to make it work.&gameissue700=March '96, p. 137&gameurl700=http://www.pcgamer.com&gamepub700=Grolier Electronic Publishing&gamerating700=78&gamecategory700=Sports&gamename701=Grid Runner&gamehighs701=Fast-paced action, good-looking graphics.&gamelows701=Network play would have been great, and the split-screen two-player mode wears on the eyes.&bottomline701=Grid Runner dares to be different, and succeeds, but where's the 'net-play?&gameissue701=March '97, p. 144&gameurl701=http://www.pcgamer.com&gamepub701=Virgin Interactive&gamerating701=77&gamecategory701=Arcade&gamename702=Grim Fandango&gamehighs702=Great story, soundtrack, voice actin, and graphics; good puzzles integration.&gamelows702=A few crash bugs; some puzzles are poorly designed.&bottomline702=A sure bet for the adventure crowd and anyone who appreciates a great story.&gameissue702=January '99, p. 186&gameurl702=http://www.pcgamer.com&gamepub702=LucasArts&gamerating702=91&gamecategory702=Adventure&gamename703=Gromada&gamehighs703=Easy to learn; modest system requirements; suitable for players of all ages.&gamelows703=Outdated game design; no story; horrible pathing AI; no music; no in-level saves. &bottomline703=Despite a few fun moments, Gramada's weaknesses are too many to forgive.&gameissue703=September '00, p.113 &gameurl703=http://www.pcgamer.com&gamepub703=Bethseda Softworks&gamerating703=39&gamecategory703=Arcade&gamename704=Ground Control&gamehighs704=Brillant 3D graphics and pyrotechnics, engaging tactical challenges; great multiplayer modes.&gamelows704=No mid-mission save; lack of speed settings; can't issue orders while game is paused; some dicey AI.&bottomline704=Any problems are brushed aside by the bent-for-hell mayhem and thrill of combat.&gameissue704=September '00, p.104&gameurl704=http://www.pcgamer.com&gamepub704=Sierra&gamerating704=85&gamecategory704=Strategy&gamename705=Gulf War&gamehighs705=Some entertaining mayhem; cool 3dfx boosted enemies and terrain.&gamelows705=Boring stretches; lousy AI; multiplayer won't hold your attention.&bottomline705=Goofy tank fun for the not-so-serious gamers in the family.&gameissue705=October '99, p. 128&gameurl705=http://www.pcgamer.com&gamepub705=3DO Company&gamerating705=68&gamecategory705=Action&gamename706=Gunman Chronicles&gamehighs706=Interesting modification of weapons; cool vehicles; HL scripting and AI.&gamelows706=Outdated graphics; poor audio; motley collection of story ideas; no multiplayer spark.&bottomline706=Better HL fixes can be downloaded for free.&gameissue706=February '01, p. 72&gameurl706=http://www.pcgamer.com&gamepub706=Sierra&gamerating706=52&gamecategory706=First Person Shooter&gamename707=H*E*D*Z&gamehighs707=Cool graphics and NASCAR theme; good ball physics.&gamelows707=Unchallenging tables; not enough table variety.&bottomline707=It's an original idea, but the lack of variety means this game won't last long on your hard drive.&gameissue707=March '99, p. 149&gameurl707=http://www.pcgamer.com&gamepub707=Hasbro Interactive&gamerating707=65&gamecategory707=Action&gamename708=H.U.R.L.&gamehighs708=The idea is there for a great, non-violent kids game with Doom-like qualities.&gamelows708=There isn't much challenge, satisfaction, or fun here.&bottomline708=It fills a void in the kids market, just not very well.&gameissue708=August '95, p. 110&gameurl708=http://www.pcgamer.com&gamepub708=Millennium Media&gamerating708=53&gamecategory708=Action&gamename709=Half Life: Blue Shift&gamehighs709=Fun while it lasts; enhanced graphics; ships with the stupendous Half Life: Opposing Force.&gamelows709=Teh Blue Shift episode is appalingly short; no new monsters or weapons.&bottomline709=Buy it if you don't already have Opposing Force, slag it off if you do.&gameissue709=August '01, p. 52&gameurl709=http://www.pcgamer.com&gamepub709=Sierra&gamerating709=64&gamecategory709=Action&gamename710=Half-Life&gamehighs710=Superlative gameplay and outstanding content. Incredible atmoshere and suspense.&gamelows710=More variety among the friendly NPCs would have been nice.&bottomline710=This is The Big One, and it's even better than we could've hoped.&gameissue710=January '99, p. 166&gameurl710=http://www.pcgamer.com&gamepub710=Sierra&gamerating710=97&gamecategory710=Action&gamename711=Half-Life Opposing Force&gamehighs711=Solid level design; great squad combat; more Half-Life!&gamelows711=Minor inconsistencies with the original; a somewhat dull ending (but leaves the story wide open).&bottomline711=The best expansion pack ever, and a worthy sequel to Game of the Year.&gameissue711=February '00, p. 82&gameurl711=http://www.pcgamer.com&gamepub711=Sierra Studios&gamerating711=94&gamecategory711=Action&gamename712=Hammer of the Gods&gamehighs712=Vikings, this is your game.&gamelows712=If the whole Nordic thing turns you off, you probably won't get it.&bottomline712=A fresh and original concept, realized with energy and zest. The whole is decidedly better than its parts.&gameissue712=March '95, p. 104&gameurl712=http://www.pcgamer.com&gamepub712=New World Computing&gamerating712=83&gamecategory712=Strategy&gamename713=Hangism&gamehighs713=&gamelows713=&bottomline713=&gameissue713=May '00, p.105 &gameurl713=http://www.pcgamer.com&gamepub713=Wilco Publishing&gamerating713=57&gamecategory713=Simulation&gamename714=Hannibal&gamehighs714=Good strategic elements.&gamelows714=No real tactical component.&bottomline714=Beautifully detailed graphics, but it lacks the depth to make it great.&gameissue714=May/June '94, p. 88&gameurl714=http://www.pcgamer.com&gamepub714=MicroLeague&gamerating714=65&gamecategory714=Strategy&gamename715=Hardball 4&gamehighs715=Stunning SVGA graphics; more extensive statistics than previous HardBall games.&gamelows715=Unrealistic play on the field; disappointing sound effects.&bottomline715=If you're a HardBall fan, or more interested in fun than realism, this latest version will surely satisfy.&gameissue715=March '95, p. 113&gameurl715=http://www.pcgamer.com&gamepub715=Accolade&gamerating715=79&gamecategory715=Sports&gamename716=HardBall 5&gamehighs716=Excellent arcade play; improved league play and modem options make this the best HardBall yet.&gamelows716=Unrealistic replay statistics.&bottomline716=It's still weak on realism, but HardBall 5's the best action baseball game available.&gameissue716=January '96, p. 217&gameurl716=http://www.pcgamer.com&gamepub716=Accolade&gamerating716=86&gamecategory716=Sports&gamename717=HardBall 6&gamehighs717=Good arcade play over the Internet. Good customization options; decent AI.&gamelows717=Sub-par graphics and sound. Poor camera angles, missing stadiums, and skewed statistics.&bottomline717=If you've been looking for a dugout management game, check this out.&gameissue717=July '98, p. 135&gameurl717=http://www.pcgamer.com&gamepub717=Accolade&gamerating717=67&gamecategory717=Sports&gamename718=Hardline&gamehighs718=Video quality is good; the graphic sex scene is sure to tick off the busy-bodies in Washington.&gamelows718=Held together by the worst arcade sequences in recent memory.&bottomline718=Go watch a Troma movie instead.&gameissue718=May '97, p. 109&gameurl718=http://www.pcgamer.com&gamepub718=Virgin Interactive&gamerating718=24&gamecategory718=Action&gamename719=Harpoon 2&gamehighs719=Sleek interface; extraordinary realism; excellent scenarios; a massive database.&gamelows719=A tough game to learn and master; appeal is limited to those with an interest in modern naval warfare.&bottomline719=Simply the best modern warfare game ever. This is a classic made even better.&gameissue719=September '94, p. 70&gameurl719=http://www.pcgamer.com&gamepub719=Three-Sixty Pacific&gamerating719=93&gamecategory719=Simulation&gamename720=Harry and the Haunted House&gamehighs720=The well-written story stars four funny friends and a gang of deliciously ghastly ghouls.&gamelows720=The story's message is a bit confusing.&bottomline720=Harry and the Haunted House entertains children with an excellent story and surprising electronic embellishments.&gameissue720=December '94, p. 149&gameurl720=http://www.pcgamer.com&gamepub720=Living Books&gamerating720=95&gamecategory720=Adventure&gamename721=Harry Potter and the Sorcerer's Stone&gamehighs721=True to the Harry Potter universe; boasts some surprisingly decent graphics.
&bottomline721=A Harry Potter game that will appeal mainly to the kiddies.&gameissue721=February '02, p. 68&gameurl721=http://www.pcgamer.com&gamepub721= Electronic Arts&gamerating721=59&gamecategory721=Adventure &gamename722=Harvester&gamehighs722=A serviceable adventure with an unflinching approash; delivers the gory goods as promised.&gamelows722=Outdated interface; unrelenting unpleasantness bound to offend some.&bottomline722=Definitely not for the squeamish.&gameissue722=December '96, p. 276&gameurl722=http://www.pcgamer.com&gamepub722=Merit Studios&gamerating722=82&gamecategory722=Roleplaying&gamename723=Haunted Casino&gamehighs723=Doesn't take much hard-drive space.&gamelows723=Casino games are ugly and poorly designed; adventure game element doesn't work.&bottomline723=Haunted Casino attempts to combine two wildly different game genres and succeeds in making both look bad.&gameissue723=October '97, p. 231&gameurl723=http://www.pcgamer.com&gamepub723=Micro Star&gamerating723=15&gamecategory723=Simulation&gamename724=Havoc&gamehighs724=Plentiful multi-player options.&gamelows724=Solo action is pretty humdrum, thanks to uninspired enemies.&bottomline724=Havoc can be fun over a network, but the one-player action just doesn't cut it.&gameissue724=July '96, p. 109&gameurl724=http://www.pcgamer.com&gamepub724=Reality Bytes&gamerating724=52&gamecategory724=Action&gamename725=HeadRush&gamehighs725=Fun, engaging trivia delivered with flare; lots of teenage humor.&gamelows725=Some borderline questions; animations aren't up to usual Jack quality.&bottomline725=Despite the fart and sex jokes, this is a great trivia game for teenagers.&gameissue725=December '98, p. 217&gameurl725=http://www.pcgamer.com&gamepub725=Sierra&gamerating725=82&gamecategory725=Trivia&gamename726=Heart of Darkness&gamehighs726=Good animation, audio; neat level design; back-to-basics gameplay.&gamelows726=The motion gets choppy; the game is mind-numbingly difficult.&bottomline726=This is a long-overdue action game. If you're a fan of classic side-scrolling adventure, Heart of Darkness is freaking hardcore.&gameissue726=November '98, p. 224&gameurl726=http://www.pcgamer.com&gamepub726=Interplay Productions&gamerating726=78&gamecategory726=Adventure&gamename727=Heavy Gear&gamehighs727=Custom features; good replay value and online support; interesting world.&gamelows727=The bugs and uneven coding aren't critical, but they are a nuisance. Some weak graphics.&bottomline727=Niggling bugs hurt good gameplay, but overall, this is a strong mech game.&gameissue727=March '98, p. 120&gameurl727=http://www.pcgamer.com&gamepub727=Activision&gamerating727=82&gamecategory727=Action&gamename728=Heavy Gear II&gamehighs728=Great blend of squad management and action; wonderful effects; variety of Gears; superb AI.&gamelows728=A few graphics hitches; tricky customization screen.&bottomline728=Heavy Gear II takes the robotic combat genre into new territory.&gameissue728=September '99, p. 118&gameurl728=http://www.pcgamer.com&gamepub728=Activision&gamerating728=92&gamecategory728=Action&gamename729=Heavy Metal F.A.K.K.2&gamehighs729=Great graphics; genuine fun; what an action game should be. &gamelows729=Ends too soon; you have to fight mosquitoes. Didn't Daikatana teach us anything?&bottomline729=This one goes right back to the roots of hardcore action gaming.&gameissue729=November '00, p. 118&gameurl729=http://www.pcgamer.com&gamepub729=Gathering Of Developers&gamerating729=90&gamecategory729=Adventure&gamename730=Helicops&gamehighs730=Nice arcade-like feel; solid (if antiseptic) graphics; interesting Japanese touches.&gamelows730=No real flight model to speak of; little replay value.&bottomline730=The lite beer of 3D shooters.&gameissue730=July '97, p. 201&gameurl730=http://www.pcgamer.com&gamepub730=7th Level&gamerating730=69&gamecategory730=Action&gamename731=Hell&gamehighs731=Great story, puzzles, graphics, and believable voice-acting.&gamelows731=The nudity, violence and strong language may be a bit too much for some folks.&bottomline731=Hell draws the latest line in the sand for other designers to cross.&gameissue731=March '95, p. 82&gameurl731=http://www.pcgamer.com&gamepub731=Take 2 Interactive&gamerating731=92&gamecategory731=Adventure&gamename732=Hellbender&gamehighs732=Nice accelerated graphics and, if you enjoyed Terminal Velocity, here's more of the same.&gamelows732=TV has been through enough incarnations. Big chunky graphics and nasty subterranean play equal frustration.&bottomline732=We've seen this before, and it really is time to move on...&gameissue732=December '96, p. 268&gameurl732=http://www.pcgamer.com&gamepub732=Microsoft Corporation&gamerating732=66&gamecategory732=Action&gamename733=Hello Kitty's Big Fun Piano&gamehighs733=A beautifully executed program with smooth graphics and clever options.&gamelows733=Limited scope might not hold a child's interest for long periods at a time.&bottomline733=Does one thing very well rather than spreading itself thinly across several activities.&gameissue733=December '94, p. 144&gameurl733=http://www.pcgamer.com&gamepub733=Big Top Productions&gamerating733=87&gamecategory733=Arcade&gamename734=Heretic&gamehighs734=Slick graphics; new enemies; and the chance to change your friends into chickens.&gamelows734=Heretic's mystic setting just doesn't equal Doom in bone-crushing atmosphere.&bottomline734=The same kick-in-the-teeth violence buffet as Doom, but with great new trimmings.&gameissue734=April '95, p. 103&gameurl734=http://www.pcgamer.com&gamepub734=id Software&gamerating734=88&gamecategory734=Action&gamename735=Heretic II&gamehighs735=New and interesting gameplay elements; funky magical visual effects.&gamelows735=Some annoying load times; Corvus gets stuck sometimes; and their arr lot's of typoes.&bottomline735=A great-looking action romp through the familiar world of Heretic.&gameissue735=February '99, p. 190&gameurl735=http://www.pcgamer.com&gamepub735=Activision&gamerating735=89&gamecategory735=Action&gamename736=Heroes of Might and Magic III&gamehighs736=Classic, satisfying strategy; improved graphics; replayability.&gamelows736=Gameply is not a huge leap beyond Heroes II; not a lot of depth.&bottomline736=Fans of this series will find new units, somewhat deeper strategy, and lots of pretty maps to sink their teeth into.&gameissue736=June '99, p. 132&gameurl736=http://www.pcgamer.com&gamepub736=3DO Company&gamerating736=86&gamecategory736=Strategy&gamename737=Heroes of Might and Magic IV&gamehighs737=Brilliant artwork; challenging AI; lots of replay value; more emphasis on story.
&gamelows737=Stability issues; some nixed features will be missed by series vets; some badly scripted scenarios. &bottomline737=The most ambitious Heroes game yet, and perhaps the best - after a patch.&gameissue737=June '02, p. 68&gameurl737=http://www.pcgamer.com&gamepub737=3DO&gamerating737=76&gamecategory737=Strategy&gamename738=Heroes of Might %26 Magic&gamehighs738=Remarkably strong, simple strategy gaming. You won't stop playing!&gamelows738=It ain't flashy -- but that doesn't hurt the gameplay any.&bottomline738=One of the most enjoyable games of the year. This one will have a long life on your hard drive.&gameissue738=November '95, p. 153&gameurl738=http://www.pcgamer.com&gamepub738=New World Computing&gamerating738=88&gamecategory738=Strategy&gamename739=Heroes of Might %26 Magic II&gamehighs739=A very well-designed strategy game. Anything this hard to stop playing has to be good.&gamelows739=The wait-your-turn, multi-player option for network and modem play can be tedious without any type of time limit imposed.&bottomline739=If you enjoy strategy games, you simply must have this one.&gameissue739=February '97, p. 138&gameurl739=http://www.pcgamer.com&gamepub739=New World Computing&gamerating739=91&gamecategory739=Strategy&gamename740=Hexen: Beyond Heretic&gamehighs740=Beautifully executed, with a wide variety of weapons and non-stop action. Many novel twists.&gamelows740=Gameplay is limited to the same mindless slaughter found in previous shooters. Not many secrets or puzzles.&bottomline740=A solid action game with terrific fantasy trappings, but ultimately familiar gameplay.&gameissue740=February '96, p. 143&gameurl740=http://www.pcgamer.com&gamepub740=id Software/GT Interactive&gamerating740=85&gamecategory740=Action&gamename741=Hexen II&gamehighs741=Stunning level graphics, textures, monsters, and special effects.&gamelows741=Spotty level design. Too much running around. Some questionable puzzles. No automap. Long load times.&bottomline741=A visual treat with plenty of action and killing, but some frustrating gameplay elements.&gameissue741=December '97, p. 190&gameurl741=http://www.pcgamer.com&gamepub741=Activision&gamerating741=86&gamecategory741=Action&gamename742=Hexplore&gamehighs742=New voxel technology is interesting. Lots of gameplay, monsters, items, secrets, puzzles.&gamelows742=Poor graphics; interface is frustrating; story line is nothing special.&bottomline742=Hexplore does try something new, but comes up short in too many ways.&gameissue742=November '98, p. 226&gameurl742=http://www.pcgamer.com&gamepub742=Infogrames Entertainment&gamerating742=47&gamecategory742=Roleplaying&gamename743=Hexx: Heresy of the Wizard&gamehighs743=Nice atmosphere, fast action, and a cleaner interface than in most RPGs.&gamelows743=There may be too many puzzles and not enough variety to keep your interest alive.&bottomline743=A well-designed, straight-forward game, well worth considering if you crave a similar form of roleplaying.&gameissue743=July '94, p. 84&gameurl743=http://www.pcgamer.com&gamepub743=Psygnosis&gamerating743=79&gamecategory743=Roleplaying&gamename744=Hi-Octane&gamehighs744=Real sense of speed; great graphics; and plenty of gunplay.&gamelows744=The game just ends, and much too quickly.&bottomline744=A very good game--but it could have been a great one.&gameissue744=September '95, p. 87&gameurl744=http://www.pcgamer.com&gamepub744=Electronic Arts&gamerating744=82&gamecategory744=Action&gamename745=Hidden %26 Dangerous&gamehighs745=Great atmosphere, memorable missions, and a variety of firearms.&gamelows745=Dirt-stupid AI, atrocious controls, and glitch-o-rama collision.&bottomline745=A potentially solid game design desperately in need of a good patch-up job. TalonSoft, are you listening?&gameissue745=November '99, p. 180&gameurl745=http://www.pcgamer.com&gamepub745=Talonsoft&gamerating745=55&gamecategory745=Action&gamename746=High Heat Baseball&gamehighs746=Top-notch arcade play; the best baseball game AI; pretty stadiums; solid animations.&gamelows746=Hideous batter graphics; some bugs; lack of some options will disappoint stat freaks.&bottomline746=Even though it's a "no frills" game, the action alone will satisfy most gamers.&gameissue746=July '98, p. 122&gameurl746=http://www.pcgamer.com&gamepub746=3DO Company&gamerating746=86&gamecategory746=Sports&gamename747=High Heat Baseball 2000&gamehighs747=Brilliant pitcher-batter interface; the prettiest stadiums around; tremendous depth.&gamelows747=Many small but frustrating bugs; some speed issues need tweaking.&bottomline747=If you're into baseball games, you need to add this one to your collection.&gameissue747=July '99, p. 101&gameurl747=http://www.pcgamer.com&gamepub747=3DO Company&gamerating747=88&gamecategory747=Sports&gamename748=High Heat Baseball 2002&gamehighs748=Looks better than ever; tuned to near perfection; added features.&gamelows748=Those freakin' bugs; graphical glitches detract from the new, improved look.&bottomline748=The new features/graphics only enhance what was already the best baseball game ever.&gameissue748=June '01, p. 64&gameurl748=http://www.pcgamer.com&gamepub748=3DO&gamerating748=85&gamecategory748=Sports&gamename749=High Heat Baseball 2003&gamehighs749=Improved tune-file tweak options; tense, ultra-realistic showdowns; only game in town.
&gamelows749=It still has heinous bugs; no graphical improvements; shaky multiplayer matchmaking.
&bottomline749=Best baseball game you'll play, but not the best-looking one, or bug-free.&gameissue749=June '02, p. 53&gameurl749=http://www.pcgamer.com&gamepub749=3DO&gamerating749=70&gamecategory749=Sports&gamename750=High Seas Trader&gamehighs750=A good, solid trading sim with enough variables to keep gameplay fresh.&gamelows750=There's just not much to do besides trading; too many still screens.&bottomline750=Plenty of fun if you're a big fan of economic sims, but not enough variety for most gamers.&gameissue750=June '95, p. 100&gameurl750=http://www.pcgamer.com&gamepub750=Impressions&gamerating750=68&gamecategory750=Simulation&gamename751=Hind&gamehighs751=A solid flight model with crisp graphics and a slew of gameplay options.&gamelows751=Dodgy joystick calibration and support. Explosions still chunky.&bottomline751=Just about everything a flight hack could want in a sim is here. Buy it.&gameissue751=December '96, p. 272&gameurl751=http://www.pcgamer.com&gamepub751=Interactive Magic&gamerating751=90&gamecategory751=Simulation&gamename752=History of the World&gamehighs752=Fans of the original will enjoy the multi-player options.&gamelows752=Solo play is predictable and routine, and the game quickly becomes boring.&bottomline752=Thisis for fans of the boardgame only.&gameissue752=September '97, p. 192&gameurl752=http://www.pcgamer.com&gamepub752=Avalon Hill&gamerating752=55&gamecategory752=Strategy&gamename753=Hitchcock: The Final Cut&gamehighs753=&gamelows753=&bottomline753=&gameissue753=July '02, p. 73&gameurl753=http://www.pcgamer.com&gamepub753=Ubi Soft &gamerating753=48&gamecategory753=Adventure &gamename754=Hitman: Codename 47&gamehighs754=Early missions are very open-ended; great graphics and physics; awesome premise.&gamelows754=Very difficult; most missions can be completed only through lengthy trial and error. &bottomline754=A fun game that gets fatally sidetracked. It coulda been a contender.&gameissue754=March '01, p. 96&gameurl754=http://www.pcgamer.com&gamepub754=Eidos Interactive&gamerating754=75&gamecategory754=Action&gamename755=Hive (The)&gamehighs755=Gorgeous visuals and lots of button-pushing action.&gamelows755=Thin gameplay, rail-shooter design restricts interaction.&bottomline755=Pretty to look at, occasionally fun, but ultimately repetitive.&gameissue755=May '96, p. 133&gameurl755=http://www.pcgamer.com&gamepub755=Trimark Interactive&gamerating755=66&gamecategory755=Action&gamename756=Hodj 'n' Podj&gamehighs756=A truly "G-rated" game that's fun for the entire family.&gamelows756=Veteran PC gamers have seen it all before and may not care to see it again.&bottomline756=Within its modest parameters, this is a solid and successful game design.&gameissue756=October '95, p. 132&gameurl756=http://www.pcgamer.com&gamepub756=Virgin Interactive Entertainment&gamerating756=80&gamecategory756=Puzzle&gamename757=Hologram Time Traveler&gamehighs757=&gamelows757=&bottomline757=&gameissue757=July '01, p. 74&gameurl757=http://www.pcgamer.com&gamepub757=Degital Leisure&gamerating757=7&gamecategory757=Dreadful&gamename758=Homeworld&gamehighs758=Slick, innovative design; unlimited cinematic views; strong multiplayer support.&gamelows758=Solo play time can be very short.&bottomline758=Engrossing real-time strategy matched to a vital and visually intense story make this a gaming experience like non other.&gameissue758=December '99, p. 122&gameurl758=http://www.pcgamer.com&gamepub758=Sierra&gamerating758=93&gamecategory758=Strategy&gamename759=Homeworld: Cataclysm&gamehighs759=Stellar visuals and camera control; slick interface; cool ship designs; atmosphere. &gamelows759=Steep learning curve, though not as steep as the original's.&bottomline759=A worthy follow-up to our Game of the Year for 1999.&gameissue759=November '00, p. 130&gameurl759=http://www.pcgamer.com&gamepub759=Sierra&gamerating759=91&gamecategory759=Real Time Strategy&gamename760=Hooters Road Trip&gamehighs760=Has cameos by the Hooters Girls; comes on a purdy orange CD; costs only $20.
&gamelows760=Cow-patty graphics; buggy and crash-prone; slot-car physics; tinny sound.
&bottomline760=Even Skeeter and Zeke don't much like this pid'ful excuse for a racer.&gameissue760=August '02, p. 68&gameurl760=http://www.pcgamer.com&gamepub760=Ubi Soft&gamerating760=18&gamecategory760=Racing&gamename761=Hooves of Thunder&gamehighs761=Exhaustive simulation of a horse racing operation.&gamelows761=Not enough action for some gamers; better sound effects would help the track ambiance.&bottomline761=If the subject of world-class horse racing interests you, you'll love this game.&gameissue761=April '96, p. 129&gameurl761=http://www.pcgamer.com&gamepub761=MicroLeague&gamerating761=82&gamecategory761=Simulation&gamename762=Horde (The)&gamehighs762=Good acting in the video clips; a great soundtrack; and fast-paced gameplay.&gamelows762=The interface is somewhat clunky, and gameplay can get a little repetitive.&bottomline762=This is a solid mix of strategy and fun that anyone can start enjoying as soon as they pop it in their CD-ROM drive.&gameissue762=May/June '94, p. 84&gameurl762=http://www.pcgamer.com&gamepub762=Crystal Dynamics&gamerating762=80&gamecategory762=Strategy&gamename763=Horse %26 Musket&gamehighs763=A rare combination of historical authenticity and toy-soldier fin, H%26M illuminates an almost forgotten era of warfare.&gamelows763=The graphics are utilitarian at best.&bottomline763=A small but interesting niche in wargaming is well-filled.&gameissue763=June '00, p.103 &gameurl763=http://www.pcgamer.com&gamepub763=Shrapnel Games&gamerating763=86&gamecategory763=Strategy&gamename764=Hostile Waters: Antaeus Rising&gamehighs764=Great graphics; gameplay is easy to get into; smart science-fiction story.&gamelows764=Sparse manual; could use more weapon variety; steep system requirements. &bottomline764=A solid hybrid-genre game that's fun, if not groundbreaking.&gameissue764=September '01, p. 64&gameurl764=http://www.pcgamer.com&gamepub764=Interplay&gamerating764=80&gamecategory764=Action/Strategy&gamename765=House of the Dead&gamehighs765=Awesome gameplay, dozens of gameplay branches, and solid Direct3D support.&gamelows765=Arcade fans will miss the sweat-inducing Sega Stunner light-gun.&bottomline765=House of the Dead is a horror buff's dream come true and is a blast to play.&gameissue765=December '98, p. 218&gameurl765=http://www.pcgamer.com&gamepub765=SegaSoft&gamerating765=88&gamecategory765=Arcade&gamename766=Hoyle Casino 2002&gamehighs766=&gamelows766=&bottomline766=&gameissue766=Holiday '01, p. 70&gameurl766=http://www.pcgamer.com&gamepub766=Sierra &gamerating766=73&gamecategory766=Gambling &gamename767=Hoyle Poker&gamehighs767=Many variations of poker, some you might not be familiear with; free access to SIGS.&gamelows767=The "attitude" gets tiresome real fast.&bottomline767=Sierra's put its experience to good use, with an attractive, easy-to-use, and fun poker simulation.&gameissue767=August '97, p. 125&gameurl767=http://www.pcgamer.com&gamepub767=Sierra&gamerating767=80&gamecategory767=Strategy&gamename768=Hunter Hunted&gamehighs768=It looks good, sounds great, and is easy to pick up and play.&gamelows768=Addictive while it lasts, but it won't last for long. The two-player mode isn't so compelling.&bottomline768=Impressive example of 2D action gaming, showing what the PC can do in this genre.&gameissue768=February '97, p. 155&gameurl768=http://www.pcgamer.com&gamepub768=Sierra&gamerating768=78&gamecategory768=Action&gamename769=Hunting Unlimited&gamehighs769=&gamelows769=&bottomline769=&gameissue769=March '02&gameurl769=http://www.pcgamer.com&gamepub769=Arush Entertainment &gamerating769=66&gamecategory769=Hunting &gamename770=Huygen's Disclosure&gamehighs770=Well designed interface; some challenging puzzles.&gamelows770=Some of the puzzles are of the abstract, 7th Guest variety. Bad voice acting, graphics and dialog.&bottomline770=A decent graphic adventure with a handful of significant flaws.&gameissue770=April '97, p. 153&gameurl770=http://www.pcgamer.com&gamepub770=Microforum&gamerating770=68&gamecategory770=Adventure&gamename771=Hyper 3-D Pinball&gamehighs771=Photo-realistic graphics; fantastic sound; plenty of great tables.&gamelows771=Steep system requirements; 3D perspective takes getting used to.&bottomline771=If you're a pinball fan with a fast computer, this one's a keeper.&gameissue771=April '96, p. 138&gameurl771=http://www.pcgamer.com&gamepub771=Virgin Interactive&gamerating771=90&gamecategory771=Arcade&gamename772=HyperBlade&gamehighs772=Fast action, smooth graphics, and built-in 3D accelerator support.&gamelows772=Odd controls, erratic artificial intelligence, and disorienting environments.&bottomline772=If you're willing to accept a few minor flaws, HyperBlade can make you a superstar in the sport of the future.&gameissue772=February '97, p. 120&gameurl772=http://www.pcgamer.com&gamepub772=Activision&gamerating772=78&gamecategory772=Action&gamename773=I Have No Mouth and I Must Scream&gamehighs773=Narrative elements that go deeper than any previous adventure game.&gamelows773=Extremely grim subject matter means the game isn't exactly fun.&bottomline773=An intriguing adult game that definitely won't be everyone's cup of entertainment.&gameissue773=January '96, p. 218&gameurl773=http://www.pcgamer.com&gamepub773=CyberDreams&gamerating773=87&gamecategory773=Adventure&gamename774=Icarus: Sanctuary of the Gods&gamehighs774=Turn-based combat is a breath of fresh air; characters look nice; easy interface.&gamelows774=Some combat encoutners are too long; no spoken dialog; minimal sound effects; bad soundtrack.&bottomline774=It won't win awards for originality, but it's fun if you're into turn-based gaming.&gameissue774=September '98, p. 133&gameurl774=http://www.pcgamer.com&gamepub774=JC Research, Inc.&gamerating774=79&gamecategory774=Roleplaying&gamename775=Icebreaker&gamehighs775=Lots of levels; good difficulty range; mildly fun.&gamelows775=Below average control and movement; becomes boring; no motivation to keep playing.&bottomline775=This is not the worst puzzle game out there, but it's certainly not the best, either.&gameissue775=August '96, p. 127&gameurl775=http://www.pcgamer.com&gamepub775=Twentieth Century Fox/Magnet Studios&gamerating775=55&gamecategory775=Puzzle&gamename776=Icewind Dale&gamehighs776=Beautiful; huge area to explore; updated Infinity Engine is smooth as silk.&gamelows776=It's just Baldur's Gate with more dungeons; the multiplayer doesn't add anything new.&bottomline776=A great game for those who loved the hack-and-slash parts of Baldur's Gate.&gameissue776=October '00, p. 110&gameurl776=http://www.pcgamer.com&gamepub776=Interplay Productions&gamerating776=85&gamecategory776=Roleplaying&gamename777=Icewind Dale: Heart of Winter&gamehighs777=Higher resolutions; new spells and items; character can achieve Level 30. &gamelows777=Hard for novice adventurers; demands some serious horsepower; short and very linear.&bottomline777=Some good fun to be had here; just don't expect an RPG revolution.&gameissue777=May '01, p. 80&gameurl777=http://www.pcgamer.com&gamepub777=Interplay&gamerating777=72&gamecategory777=RPG&gamename778=iF-16&gamehighs778=Good flight modeling and gameplay.&gamelows778=Poor frame-rates and medicore graphics. No Internet play.&bottomline778=An interesting, mostly realistic sim that doesn't quite measure up to the current state of the art.&gameissue778=March '98, p. 129&gameurl778=http://www.pcgamer.com&gamepub778=Interactive Magic&gamerating778=70&gamecategory778=Simulation&gamename779=iF-22&gamehighs779=First detailed simulation of F-22 Raptor; dynamic campaign engine.&gamelows779=Graphics aren't that great; huge hard-drive and hardware requirements; some significant design flaws.&bottomline779=The ideas behind it are sound; but lackluster execution keeps it from taking off.&gameissue779=October '97, p. 206&gameurl779=http://www.pcgamer.com&gamepub779=Interactive Magic&gamerating779=65&gamecategory779=Simulation&gamename780=iF/A-18E Carrier Strike Fighter&gamehighs780=Great flight model, good avionics; very strong campaign generator; mission options.&gamelows780=Very buggy. Terrain graphics are mediocre. Crashes are common. AI could be better.&bottomline780=The major crash bugs need to be fixed; then iF/A-18 may be a good sim.&gameissue780=December '98, p. 206&gameurl780=http://www.pcgamer.com&gamepub780=Interactive Magic&gamerating780=58&gamecategory780=Simulation&gamename781=IHRA Motorsports&gamehighs781=Huge collection of tweakable vehicles; exhaustive garage menu.&gamelows781=Unpatched release is riddled with bugs; moronic AI; unrealistic traction physics.&bottomline781=A rushed-to-market drag-racing sim that blows a tire on its unfinished code.&gameissue781=March '01, p. 76&gameurl781=http://www.pcgamer.com&gamepub781=Bethesda Softworks&gamerating781=51&gamecategory781=Racing&gamename782=IL-2 Sturmovik&gamehighs782=Phenomenal detail; beautiful graphics; awesome physics; devious AI; fresh combat theater.
&gamelows782=Horrendous manual and lame tutorials;
not enough mission info.&bottomline782=IL-2 Sturmovik is one of the best World War II flight sims ever produced.&gameissue782=February '02, p. 66&gameurl782=http://www.pcgamer.com&gamepub782=Ubi Soft&gamerating782=90&gamecategory782=Simulation &gamename783=iM1A2 Abrams&gamehighs783=An exciting and challenging game, with solid graphics, excellent sound, and plenty of battlefield action.&gamelows783=Graphic presentation has some rough edges.&bottomline783=An exceptional, heavyweight sim, and a worthy successor to its forebearer.&gameissue783=June '97, p. 100&gameurl783=http://www.pcgamer.com&gamepub783=Interactive Magic&gamerating783=89&gamecategory783=Simulation&gamename784=Imperialism&gamehighs784=Original, engrossing, and fun; for connoisseurs of raw strategy.&gamelows784=Artificial victory conditions; clumsy ocean maps; non-historical geography; no edit options.&bottomline784=Fresh, well-balanced gaming that serious strategy gamers shouldn't miss.&gameissue784=November '97, p. 297&gameurl784=http://www.pcgamer.com&gamepub784=SSI&gamerating784=87&gamecategory784=Strategy&gamename785=Imperialism II&gamehighs785=Refines a sharp and meaty game system. Endless hours of play.&gamelows785=Feels too similar to the original. The increased need for food can be tedious to manage.&bottomline785=A well-balanced, famliar-feeling conquest and resource management game.&gameissue785=June '99, p. 151&gameurl785=http://www.pcgamer.com&gamepub785=SSI&gamerating785=78&gamecategory785=Strategy&gamename786=Imperium Galactica&gamehighs786=It's an elegant, challenging, addictive take on the classic space-strategy themes.&gamelows786=The interface is burdensome, and the manual is almost as confusing as it is helpful.&bottomline786=A surprising and delightful product for fans of conquer-the-galaxy gaming.&gameissue786=July '97, p. 186&gameurl786=http://www.pcgamer.com&gamepub786=GT Interactive&gamerating786=87&gamecategory786=Strategy&gamename787=Imperium Galactica II&gamehighs787=Good strategic AI; handy command interface; strong game balance.&gamelows787=Simulated combat in multiplayer mode; inconsistant sound; limited variety.&bottomline787=A strong space strategy game in single player mode, but has poor multiplayer combat.&gameissue787=July '00, p.91 &gameurl787=http://www.pcgamer.com&gamepub787=GT Interactive&gamerating787=73&gamecategory787=Strategy&gamename788=In Cold Blood&gamehighs788=&gamelows788=&bottomline788=&gameissue788=May '01, p. 78&gameurl788=http://www.pcgamer.com&gamepub788=DreamCatcher&gamerating788=68&gamecategory788=Adventure&gamename789=In Pursuit of Greed&gamehighs789=A semi-interesting twist on the action game idea; fair head-to-head play.&gamelows789=Pre-Doom graphics; not really challenging.&bottomline789=Why bother? There are so many better games in this genre, this one is hardly worth a look.&gameissue789=August '96, p. 95&gameurl789=http://www.pcgamer.com&gamepub789=Softdisk Publishing&gamerating789=59&gamecategory789=Action&gamename790=In the First Degree&gamehighs790=A great idea; quality video segments; good acting and story line.&gamelows790=It would be more fun if there were other cases; slow access times; excessive sit-and-watch segments.&bottomline790=A quality game. If you don't mind lots of video clips and some repetition, you'll like it.&gameissue790=December '95, p. 255&gameurl790=http://www.pcgamer.com&gamepub790=Broderbund&gamerating790=82&gamecategory790=Adventure&gamename791=Inca II&gamehighs791=Great diversity of gameplay; and at $34.95, it's a real value.&gamelows791=Some of the gameplay is too simple, and the acting is pretty cheesy (not necessarily a bad thing!).&bottomline791=It's a weird mix, but Inca II is ultimately a winner. It's fun to play, easy on the wallet, and often stunning to look at.&gameissue791=July '94, p. 60&gameurl791=http://www.pcgamer.com&gamepub791=Sierra On-Line&gamerating791=81&gamecategory791=Adventure&gamename792=Incoming&gamehighs792=These are some of the best visual effects ever seen in a game.&gamelows792=The action gets repetitive fast in spite of the various vehicles; the top-down strategy game is an afterthought.&bottomline792=It's initially fun, but players looking for more substance will quickly tire of it.&gameissue792=September '98, p. 169&gameurl792=http://www.pcgamer.com&gamepub792=Rage Software&gamerating792=75&gamecategory792=Action&gamename793=Incredible Machine 2&gamehighs793=Dozens of clever puzzles; a do-it-yourself mode and near open-ended game play.&gamelows793=None, really, unless you consider a somewhat sensitive cursor and a bit of hunger for base memory to be fatal flaws.&bottomline793=How often can you say you really got what you paid for?&gameissue793=January '95, p. 123&gameurl793=http://www.pcgamer.com&gamepub793=Sierra&gamerating793=90&gamecategory793=Puzzle&gamename794=Incubation&gamehighs794=Good multi-player support; challenging gameplay; good use of the 3D graphics.&gamelows794=Infrequent cut-scenes are pretty cheesy; multi-player games could use more variety.&bottomline794=A refreshing, addictive strategy game with charm -- on the surface and underneath.&gameissue794=January '98, p. 281&gameurl794=http://www.pcgamer.com&gamepub794=Blue Byte Software&gamerating794=89&gamecategory794=Strategy&gamename795=Independence Day&gamehighs795=Looks great, and runs well on minimum ( though high) spec machine.&gamelows795=Insanely difficult, repetitive, uncontrollable with analog joystick.&bottomline795=Gamepad slingin' console freaks will love it, but true PC gamers will probably (and rightly) expect more.&gameissue795=July '97, p. 181&gameurl795=http://www.pcgamer.com&gamepub795=Fox Interactive&gamerating795=70&gamecategory795=Arcade&gamename796=Independence War&gamehighs796=Great graphics, excellent flight model, terrific missions, and nice story line.&gamelows796=No keyboard remapping. Curious method of playing opening cinematic.&bottomline796=If you're looking for a good, challenging space epic, I-War will float your boat.&gameissue796=November '98, p. 214&gameurl796=http://www.pcgamer.com&gamepub796=Infogrames Entertainment&gamerating796=90&gamecategory796=Action&gamename797=Indiana Jones and His Desktop Adventures&gamehighs797=Simple to play; low hardware requirements; and the price is right.&gamelows797=Repetitive structure means limited play life; poor graphics.&bottomline797=Desktop Adventures isn't spectacular, but it doesn't pretend to be. As time-killers go, it's a refreshing change from Solitaire.&gameissue797=September '96, p. 117&gameurl797=http://www.pcgamer.com&gamepub797=LucasArts&gamerating797=72&gamecategory797=Adventure&gamename798=Indiana Jones and the Infernal Machine&gamehighs798=Killer terrain and object graphics; challenging puzzles; a strong plot.&gamelows798=Uninspiring combat and decidedly derivative gameplay; achingly long load times.&bottomline798=Lara Croft gets paid back in her own coin for stealing Indy's thunder.&gameissue798=February '00, p. 114&gameurl798=http://www.pcgamer.com&gamepub798=LucasArts&gamerating798=76&gamecategory798=Adventure&gamename799=Industry Giant&gamehighs799=It's fun watching this world of yours grow as you nurture it.&gamelows799=Not very original. Keeping tabs on your transportation network becomes a chore.&bottomline799=It's an interesting idea, but it ends up to basic and sterile to remain compelling.&gameissue799=November '98, p. 271&gameurl799=http://www.pcgamer.com&gamepub799=Interactive Magic&gamerating799=58&gamecategory799=Strategy&gamename800=IndyCar Racing II&gamehighs800=Stunning graphics and sound; very detailed car physics. The replay mode is really excellent.&gamelows800=You'll still need a fast Pentium to enjoy the SVGA graphics mode.&bottomline800=Racing simulations don't get any better than this.&gameissue800=February '96, p. 127&gameurl800=http://www.pcgamer.com&gamepub800=Papyrus&gamerating800=95&gamecategory800=Simulation&gamename801=Inferno: The Odyssey Continues&gamehighs801=Impressive graphics and outstanding music.&gamelows801=Complex keyboard commands almost make a programmable controller a necessity.&bottomline801=If you're itching for something new, Inferno's worth the trouble.&gameissue801=May '95, p. 113&gameurl801=http://www.pcgamer.com&gamepub801=Ocean of America, Inc.&gamerating801=76&gamecategory801=Simulation&gamename802=Inherit the Earth&gamehighs802=Beautiful VGA graphics; good voice acting; and an exciting new game world.&gamelows802=Slow-paced, with tedious gameplay, and puzzles that just never seem to entertain.&bottomline802=It has everything going for it, except the thing that matters the most--enjoyable game play.&gameissue802=August '94, p. 54&gameurl802=http://www.pcgamer.com&gamepub802=New World Computing&gamerating802=63&gamecategory802=Adventure&gamename803=Innova Disc Golf&gamehighs803=&gamelows803=&bottomline803=&gameissue803=August '00, p.108 &gameurl803=http://www.pcgamer.com&gamepub803=Wizardworks&gamerating803=19&gamecategory803=Sports&gamename804=Insane&gamehighs804=&gamelows804=&bottomline804=&gameissue804=April '01, p. 91&gameurl804=http://www.pcgamer.com&gamepub804=Codemasters&gamerating804=76&gamecategory804=Racing&gamename805=International Soccer 2000&gamehighs805=Realistic gameplay; eyepopping animations; rock-bottom price.&gamelows805=No stats; fictional teams; intermittent control issues.&bottomline805=Microsoft will have EA Sports sweating with this fine "budget" soccer debut. With a little work, this could be a real contender.&gameissue805=May '00, p.88 &gameurl805=http://www.pcgamer.com&gamepub805=Microsoft&gamerating805=80&gamecategory805=Sports&gamename806=International Tennis Open&gamehighs806=Excellent animation and digitized speech, plus a good selection of difficulty options.&gamelows806=Doesn't save player statistics; no option for doubles play.&bottomline806=Terrific graphics and sound wrapped around a top-notch tennis sim make this game an ace.&gameissue806=December '94, p. 126&gameurl806=http://www.pcgamer.com&gamepub806=Philips Interactive Media&gamerating806=83&gamecategory806=Sports&gamename807=Interplay's 10 Year Anthology: Classic Collection&gamehighs807=A great collection for nostalgia fans with some surprisingly playable old titles.&gamelows807=If you already have the two newer titles, the rest might not be worth the asking price.&bottomline807=A solid collection, and one of special value to those with a serious interest in the history of PC gaming.&gameissue807=August '94, p. 82&gameurl807=http://www.pcgamer.com&gamepub807=Interplay&gamerating807=83&gamecategory807=Adventure&gamename808=Interstate '76&gamehighs808=Original premise; great gameplay, graphics; built-in Internet support.&gamelows808=Steep hardware requirements; some frustrating missions.&bottomline808=Full of 1970s atmosphere and attitude, I76 proves that Activision has more tricks up its sleeve than giant robots. It's a blast.&gameissue808=June '97, p. 76&gameurl808=http://www.pcgamer.com&gamepub808=Activision&gamerating808=93&gamecategory808=Action&gamename809=Interstate '82&gamehighs809=Robust multiplayer mode; loads of vehicles; twisting plot.&gamelows809=Average graphics; weak sound effects; too streamlined.&bottomline809=Interstate '82 definitely has its share of excitement, but falls short of what its predecessor delivered.&gameissue809=March '00, p.94&gameurl809=http://www.pcgamer.com&gamepub809=Activision&gamerating809=68&gamecategory809=Racing&gamename810=Invasion of the Mutant Space Bats of Doom&gamehighs810=Cheap, challenging, and runs on almost any system.&gamelows810=Gets very hard very fast.&bottomline810=If you're a shooter fan, there's no excuse not to get this one.&gameissue810=September '94, p. 90&gameurl810=http://www.pcgamer.com&gamepub810=Pop Software&gamerating810=80&gamecategory810=Arcade&gamename811=Invictus: In the Shadow of Olympus&gamehighs811=Some fun large-scale battles; replayability.&gamelows811=Misses with the setting; crap graphics; lame humor; convulted objectives.&bottomline811=Failing to take real advantage of the setting is its biggest crime. not polishing the features is its second.&gameissue811=May '00, p.80 &gameurl811=http://www.pcgamer.com&gamepub811=Interplay Productions &gamerating811=59&gamecategory811=Strategy&gamename812=iPanzer '44&gamehighs812=Tank interiors are realistic.&gamelows812=Ugly maps, dated graphics, laughable infantry, and the interface is almost as complex for these primitive chariots as it was for the Abrams sim.&bottomline812=What were the designers smoking when they worked on this?&gameissue812=August '98, p. 146&gameurl812=http://www.pcgamer.com&gamepub812=Interactive Magic&gamerating812=44&gamecategory812=Simulation&gamename813=Iron Assault&gamehighs813=Easy to manage; fun for two players in the city scenarios.&gamelows813=Primitive enemy animation and ill-conceived play areas.&bottomline813=Pretend it's an old Amiga game, and you'll love it.&gameissue813=August '95, p. 83&gameurl813=http://www.pcgamer.com&gamepub813=Virgin Interactive Entertainment&gamerating813=74&gamecategory813=Simulation&gamename814=Iron Cross
&gamehighs814=Much more attractive than the real war.&gamelows814=But then again, it doesn't have anything to do with the real war.&bottomline814=A lightweight combat game packaged as a tactical simulation. Not as fun as The Perfect General.&gameissue814=January '95, p. 103&gameurl814=http://www.pcgamer.com&gamepub814=New World Computing&gamerating814=65&gamecategory814=Wargame&gamename815=Iron Man/X-O Manowar In Heavy Metal&gamehighs815=Umm, I'm thinking...&gamelows815=Poor graphics; sluggish control; no AI to speak of; lack of innovation; outdated comic book license.&bottomline815=Avoid this dog like it has rabies, and don't say we didn't warn you.&gameissue815=April '97, p. 129&gameurl815=http://www.pcgamer.com&gamepub815=Acclaim Entertainment&gamerating815=15&gamecategory815=Arcade&gamename816=Ishar 3: The Seven Gates of Infinity&gamehighs816=Thoughtful character development; sumptuous graphics; and a vast world to explore.&gamelows816=The combat system stinks, and the automapping function is frustratingly limited.&bottomline816=Hard-core FRPG fans will probably like it--novices will find it tedious, overwhelming, and frustrating.&gameissue816=March '95, p. 103&gameurl816=http://www.pcgamer.com&gamepub816=ReadySoft&gamerating816=74&gamecategory816=Roleplaying&gamename817=Island Peril&gamehighs817=It all fits in one subdirectory on your hard drive, so it's easy to delete.&gamelows817=Terrible graphics; anemic sound; appalling acting; thoroughly unoriginal and uninteresting gameplay.&bottomline817=What more can we say? Island Peril is an unmitigated dog.&gameissue817=August '96, p. 120&gameurl817=http://www.pcgamer.com&gamepub817=Atlantean Interactive Games&gamerating817=13&gamecategory817=Action&gamename818=Israeli Air Force&gamehighs818=Lots of planes, lots of missions; intriguing step outside usual East-vs.-West fare.&gamelows818=Some missions feel like puzzles; terrain graphics can be blocky; steep hardware requirements.&bottomline818=It doesn't have the detail of Jane's F-15 or Longbow 2, but IAF is just plain fun.-&gameissue818=December '98, p. 182&gameurl818=http://www.pcgamer.com&gamepub818=Jane's Combat Simulations&gamerating818=83&gamecategory818=Simulation&gamename819=Jack Nicklaus 4&gamehighs819=Much-improved graphics; superb play; marvelous course designer; your chance to play with the Golden Bear.&gamelows819=Some aspects of play are too easy.&bottomline819=Required equipment for computer golfers.&gameissue819=August '97, p. 100&gameurl819=http://www.pcgamer.com&gamepub819=Accolade&gamerating819=89&gamecategory819=Sports&gamename820=Jack Nicklaus 5&gamehighs820=Improved views and gameplay; course designer is better than ever.&gamelows820=Lack of difficulty levels; slow play by computer golfers.&bottomline820=Jack Nicklaus 5 is a worthy upgrade to Jack Nicklaus 4 and a great reason to take another look at this series.&gameissue820=March '98, p. 150&gameurl820=http://www.pcgamer.com&gamepub820=Accolade&gamerating820=90&gamecategory820=Sports&gamename821=Jack Nicklaus 6&gamehighs821=Seamless Internet play; stunning graphics; great ball physics; addicting course editor.&gamelows821=Glitchy long-distance putting; disappointing sand and rough effects.&bottomline821=One of the most complete sports packages and a must-own for golf fans.&gameissue821=July '99, p. 117&gameurl821=http://www.pcgamer.com&gamepub821=Activision&gamerating821=88&gamecategory821=Sports&gamename822=Jack the Ripper&gamehighs822=Good, traditional, Sherlock-Holmesian detective game.&gamelows822=May seem hum-drum to players weaned on high-velocity, graphics-intensive adventure games.&bottomline822=Nothin' fancy, but a solid addition to the ever-growing Ripper canon.&gameissue822=April '96, p. 133&gameurl822=http://www.pcgamer.com&gamepub822=GameTek Inc.&gamerating822=78&gamecategory822=Adventure&gamename823=Jagged Alliance&gamehighs823=An utterly engrossing experience, equal to the best fantasy RPGs.&gamelows823=As in a complex fantasy RPG, there are a zillion things to keep track of, which makes it frustrating.&bottomline823=Whatever you choose to call this hybrid genre, Jagged Alliance is right at the top of it.&gameissue823=July '95, p. 117&gameurl823=http://www.pcgamer.com&gamepub823=Sir-tech Software, Inc.&gamerating823=89&gamecategory823=Strategy&gamename824=Jagged Alliance 2&gamehighs824=Rich, humorous characters; engrossing business model; entertaining action.&gamelows824=Huge install; oversimplistic combat; occasionally muddy graphics.&bottomline824=A diverting mix of genres that will entertain fans of squad-level combat.&gameissue824=September '99, p. 138&gameurl824=http://www.pcgamer.com&gamepub824=Talonsoft&gamerating824=74&gamecategory824=Strategy&gamename825=Jagged Alliance 2: Unfinished Business&gamehighs825=Well-designed battles; good voiceover acting and amusing dialogue.&gamelows825=Aging graphics; very linear; many strategic and RPG elements jettisoned.&bottomline825=A faded shadow of Jagged Alliance 2, minus all the elements except combat.&gameissue825=May '01, p. 70&gameurl825=http://www.pcgamer.com&gamepub825=Interplay&gamerating825=45&gamecategory825=Turn-based Strategy&gamename826=Jane's Attack Squadron&gamehighs826=Immersive sound; elaborate damage effects; challenging enemy AI; 15 flyable aircraft.
&gamelows826=Short, scripted campaigns; simplistic flight models; no weapons-loadout or waypoint adjustments.
&bottomline826=Not up to the lofty standards set by IL-2, but still an entertaining WWII prop sim.&gameissue826=June '02, p. 56&gameurl826=http://www.pcgamer.com&gamepub826=Xicat&gamerating826=71&gamecategory826=Flight simulation&gamename827=Jane's F/A-18&gamehighs827=Very detailed; great flight model; convincing effects; full featureed mission builder; solid Internet play.&gamelows827=Limited accessibility; cryptic manual.&bottomline827=The finest naval aviation sim ever produced for the PC.&gameissue827=March '00, p.110 &gameurl827=http://www.pcgamer.com&gamepub827=Electronic Arts&gamerating827=93&gamecategory827=Simulation&gamename828=Jane's USAF&gamehighs828=Wide variety of planes and theaters; excellent quick mission options.&gamelows828=Some shaky terrain behavior; medium realism in flight and avionics.&bottomline828=This one will appeal to everyone but the extreme hardcore crowd.&gameissue828=December '99, p. 141&gameurl828=http://www.pcgamer.com&gamepub828=Jane's Combat Simulations&gamerating828=85&gamecategory828=Simulation&gamename829=Jazz Jackrabbit 2&gamehighs829=Nice animations; good control; even-handed dificulty; the level editor and multi-player adds oodles of replay value.&gamelows829=Side-scrolling formula means repetitive play.&bottomline829=Jazz Jackrabbit 2 proves that side-scrolling can still be fun when it's done right.&gameissue829=September '98, p. 128&gameurl829=http://www.pcgamer.com&gamepub829=Epic MegaGames&gamerating829=84&gamecategory829=Arcade&gamename830=Jazz Jackrabbit CD-ROM&gamehighs830=Beautiful graphics; great music; and high-speed action.&gamelows830=Control with a standard joystick can be a little awkward.&bottomline830=If you find yourself missing the simple excitement of your old Sega or Nintendo machine, you need this game.&gameissue830=June '95, p. 114&gameurl830=http://www.pcgamer.com&gamepub830=Epic Megagames Inc.&gamerating830=87&gamecategory830=Arcade&gamename831=Jedi Knight: Dark Forces II&gamehighs831=Exemplary designed; beautifully presented; incredibly fun to play.&gamelows831=It's over too quickly; those 20 levels leave you begging for more.&bottomline831=All-round, the best 3D action game to date, and LucasArts' best game since the excellent TIE Fighter.&gameissue831=December '97, p. 174&gameurl831=http://www.pcgamer.com&gamepub831=LucasArts&gamerating831=94&gamecategory831=Action&gamename832=Jedi Knight II: Jedi Outcast&gamehighs832=Lightsaber combat is fun as hell; gripping story; plenty of heated action at the end.
&gamelows832=AI is PU; too many time-wasting puzzles; the game takes a while to hit its stride.&bottomline832=A standout shooter with compelling combat and high production values.&gameissue832=June '02, p. 64&gameurl832=http://www.pcgamer.com&gamepub832=LucasArts&gamerating832=91&gamecategory832=First-person shooter&gamename833=Jeff Gordon XS Racing&gamehighs833=Flashy graphics; wings allow for momentary flights.&gamelows833=Incredibly short tracks; poor physics; hack AI.&bottomline833=Jeff Gordon fans will like the video clips and the chance to see him in action, but the game istelf is XS-ively monotonous.&gameissue833=September '99, p. 130&gameurl833=http://www.pcgamer.com&gamepub833=ASC Games&gamerating833=38&gamecategory833=Racing&gamename834=Jekyll %26 Hyde&gamehighs834=&gamelows834=&bottomline834=&gameissue834=December '01, p. 122&gameurl834=http://www.pcgamer.com&gamepub834=DreamCatcher &gamerating834=40&gamecategory834=Action/adventure &gamename835=Jet Fighter IV&gamehighs835=Attractive terrain graphics and weapons pyrotechnics; Mission Generator extends gameplay.&gamelows835=Coin-op flight modeling avionics; graphics glitches; scripting campaign lacks immersion.&bottomline835=An Air Quake for the masses with no noteworthy features to speak of.&gameissue835=February '01, p. 79&gameurl835=http://www.pcgamer.com&gamepub835=Talonsoft&gamerating835=58&gamecategory835=Simulation&gamename836=Jet Moto&gamehighs836=Great sense of speed; lots of well-designed tracks.&gamelows836=Control is a little floaty; tracks are difficult to unlock; lots of annoying ads.&bottomline836=Jet Moto delivers unique and solid racing action.&gameissue836=April '98, p. 126&gameurl836=http://www.pcgamer.com&gamepub836=Sony Interactive&gamerating836=80&gamecategory836=Arcade&gamename837=JetFighter: Full Burn&gamehighs837=Extremely accessible; playable; downright addictive.&gamelows837=Virtually everything about this game feels old; non-intuitive controls.&bottomline837=JetFighter is still a good pick for the casual sim fans out there, but it's past time for a new game engine.&gameissue837=October '98, p. 220&gameurl837=http://www.pcgamer.com&gamepub837=Interplay Productions&gamerating837=74&gamecategory837=Simulation&gamename838=Jetfighter III&gamehighs838=Great action; impressive graphics, controls.&gamelows838=Fuzzy physics model, demanding system requirements. No multi-play.&bottomline838=If you can forgive the occasionally unrealistic action, you'll be rewarded with one of the most thrilling sims to date.&gameissue838=March '97, p. 142&gameurl838=http://www.pcgamer.com&gamepub838=Interplay&gamerating838=88&gamecategory838=Simulation&gamename839=Jewels of the Oracle&gamehighs839=A generous selection of good logic puzzles nicely integrated into SVGA scenes.&gamelows839=Some spotty graphics and choppy animations; action is minimal.&bottomline839=If you like puzzle games of the Myst variety, you'll certainly enjoy this.&gameissue839=July '95, p. 102&gameurl839=http://www.pcgamer.com&gamepub839=Discis&gamerating839=81&gamecategory839=Puzzle&gamename840=Jimmy Houston's Bass Tournament U.S.A. 97&gamehighs840=Tournament play makes for a challenging day on the lake.&gamelows840=Unimpressive graphics, limited fishing areas, touchy casting interface, dull multimedia elements.&bottomline840=Anglers who prive diversity and challenge should stick to Trophy Bass or Gone Fishin'.&gameissue840=November '97, p. 289&gameurl840=http://www.pcgamer.com&gamepub840=Sammy USA&gamerating840=55&gamecategory840=Simulation&gamename841=Johnny Herbert's Grand Prix World Champions&gamehighs841=Good for newbies; sharp graphics for 3Dfx owners; excellent force-feedback.&gamelows841=Despite its claims, this is not a realistic racing simulation; weak cockpits; low budget.&bottomline841=Inferior in many ways. Stick with Monaco Grand Prix 2.&gameissue841=April '99, p. 128&gameurl841=http://www.pcgamer.com&gamepub841=Intense Games&gamerating841=65&gamecategory841=Racing&gamename842=Johnny Mnemonic&gamehighs842=It's a step in the right direction for IM games.&gamelows842=Substantial system requirements; initially confusing; not much replay value.&bottomline842=An acquired taste; if you're a traditionalist who shuns the video movement or have a slow system, forget it!&gameissue842=September '95, p. 112&gameurl842=http://www.pcgamer.com&gamepub842=Sony Imagesoft&gamerating842=80&gamecategory842=Adventure&gamename843=Jonny Quest: Cover-Up At Roswell&gamehighs843=Excellent production value for animation and sound.&gamelows843=Entirely too easy. The puzzles are very childish in nature.&bottomline843=The colorful animations of the "Jonny Quest" universe aren't enough to propel this breeze of an adventure.&gameissue843=January '97, p. 240&gameurl843=http://www.pcgamer.com&gamepub843=Virgin Sound %26 Vision&gamerating843=60&gamecategory843=Adventure&gamename844=JSF: Joint Strike Fighter&gamehighs844=Pretty graphics with or without 3D hardware; good head-to-head options.&gamelows844=A shortage of data makes the campaign feel vague; touchy controls; no tutorial missions.&bottomline844=JSF is a lightweight sim with some heavyweight problems.&gameissue844=April '98, p. 111&gameurl844=http://www.pcgamer.com&gamepub844=Eidos Interactive&gamerating844=59&gamecategory844=Simulation&gamename845=Judge Dredd&gamehighs845=Cool concept borrowed from the film.&gamelows845=Boring graphics, fussy controls, and forgettable gameplay.&bottomline845=A cookie-cutter side-scroller that doesn't explore the potential excitement of its big-budget film license.&gameissue845=October '96, p. 187&gameurl845=http://www.pcgamer.com&gamepub845=Acclaim Entertainment&gamerating845=38&gamecategory845=Arcade&gamename846=Jugular Street Luge Racing&gamehighs846=&gamelows846=&bottomline846=&gameissue846=May '00, p.105 &gameurl846=http://www.pcgamer.com&gamepub846=HeadGames&gamerating846=61&gamecategory846=Racing&gamename847=Jumanji&gamehighs847=Sharp graphics; no violence; kids may enjoy the movie tie-in.&gamelows847=Too easy for skilled gamers; nothing to keep you coming back.&bottomline847=There are better arcade games out there for kids and adults.&gameissue847=February '97, p. 145&gameurl847=http://www.pcgamer.com&gamepub847=Philips Media&gamerating847=65&gamecategory847=Arcade&gamename848=Jump Raven&gamehighs848=Nice graphics and voice acting; a lot of work went into creating this game world.&gamelows848=Little variation in background graphics, in-flight dialogue, and gameplay.&bottomline848=Die-hard arcade fans will probably love it, but others may not feel they're getting their money's worth.&gameissue848=September '94, p. 67&gameurl848=http://www.pcgamer.com&gamepub848=Paramount Interactive&gamerating848=76&gamecategory848=Action&gamename849=Jungle Strike&gamehighs849=Good, solid, shoot-'em-up action.&gamelows849=The action can get repetitive, and the sound is pretty thin.&bottomline849=If you like shooters, this one's worth checking out.&gameissue849=June '95, p. 83&gameurl849=http://www.pcgamer.com&gamepub849=Gremlin Interactive&gamerating849=74&gamecategory849=Action&gamename850=Jurassic Park&gamehighs850=Solid graphics and two types of gameplay.&gamelows850=The action quickly becomes repetitive.&bottomline850=There are much better action games out there.&gameissue850=May/June '94, p. 90&gameurl850=http://www.pcgamer.com&gamepub850=Ocean&gamerating850=54&gamecategory850=Arcade&gamename851=Ka-52 Team Alligator&gamehighs851=Superb terrain graphics; comprehensive squad-based micro-management.&gamelows851=Short campaigns; simplistic flight model and avionics; poor pyrotechnics and aircraft modeling.&bottomline851=An attractive but simple sim with very limited depth. Wait for something better.&gameissue851=July '00, p.100 &gameurl851=http://www.pcgamer.com&gamepub851=GT Interactive&gamerating851=62&gamecategory851=Simulation&gamename852=Kick Off 97&gamehighs852=Simple and easy to get into; above average control.&gamelows852=Nonexistent AI; slow pace of play; some presentation bug problems.&bottomline852=Yet another mediocre soccer sim to gather dust in the bargain bins.&gameissue852=September '97, p. 148&gameurl852=http://www.pcgamer.com&gamepub852=Maxis&gamerating852=56&gamecategory852=Sports&gamename853=Killer Loop&gamehighs853=&gamelows853=&bottomline853=&gameissue853=April '00, p.109 &gameurl853=http://www.pcgamer.com&gamepub853=Crave Entertainment&gamerating853=79&gamecategory853=Racing&gamename854=King of the Hill&gamehighs854=&gamelows854=&bottomline854=&gameissue854=March '01, p. 94&gameurl854=http://www.pcgamer.com&gamepub854=Fox Interactive&gamerating854=20&gamecategory854=Arcade&gamename855=King's Quest: Mask of Eternity&gamehighs855=Good scenery graphics; excellent puzzle variety; large world.&gamelows855=Too much combat and not enough plot development; shamefully long load times; NPCs are just talking heads.&bottomline855=A fun game, but improving the interface and story would make it so much better.&gameissue855=March '99, p. 106&gameurl855=http://www.pcgamer.com&gamepub855=Sierra&gamerating855=66&gamecategory855=Adventure&gamename856=Kingdom O' Magic&gamehighs856=Funny dialogue; the unexpected is the only thing you can count on.&gamelows856=Non-linear gameplay can leave you lost; the need for lots of backtracking makes it tedious at times.&bottomline856=The quirky adventure has comedic flair. If you like off-beat games, pick it up.&gameissue856=June '96, p. 116&gameurl856=http://www.pcgamer.com&gamepub856=Philips Media, Inc.&gamerating856=71&gamecategory856=Adventure&gamename857=Kingdom: The Far Reaches&gamehighs857=Excellent sound and music. It'll make you nostalgic for Dragon's Lair.&gamelows857=It's repetitive, frustrating, and almost arbitrary in the many ways it kills you.&bottomline857=It just doesn't seem to have been made by people who play games.&gameissue857=September '95, p. 126&gameurl857=http://www.pcgamer.com&gamepub857=Interplay Productions&gamerating857=60&gamecategory857=Adventure&gamename858=Kingdom Under Fire&gamehighs858=It's just like a Blizzard game; combat special effects are spectacular; voice acting works.&gamelows858=No in-game save (10% off right there); it's just not a Blizzard game; Diablo-mode lacks auto-map.&bottomline858=Great for RTS newbies or serious WarCraft fans, but gaming vets will feel major deja-vu.&gameissue858=May '01, p. 72&gameurl858=http://www.pcgamer.com&gamepub858=G.O.D.&gamerating858=70&gamecategory858=Real-Time Strategy&gamename859=Kingdoms II: Shadoan&gamehighs859=The box has a neat moving label that will scare your cat. Great music score.&gamelows859=Stiff animation; gameplay isn't there.&bottomline859=After this pointlesss effort, it's time to flush any influences from Dragon's Lair out of the system. Permanently.&gameissue859=February '98, p. 134&gameurl859=http://www.pcgamer.com&gamepub859=TIG Publishing&gamerating859=35&gamecategory859=Adventure&gamename860=Kingdoms of Germany&gamehighs860=The game's easy-to-learn, easy-to-use interface gets you into the fray fast.&gamelows860=There's not much in the way of chrome, and the relative simplicity of gameplay limits overall complexity.&bottomline860=A good, solid wargame--although perhaps not as detailed as it could be.&gameissue860=August '94, p. 80&gameurl860=http://www.pcgamer.com&gamepub860=Realism Entertainment&gamerating860=77&gamecategory860=Wargame&gamename861=Kingmaker&gamehighs861=An historical soap opera in the best blood-and-guts tradition.&gamelows861=So-so graphics and steep base memory requirements; complex gameplay will frighten newcomers.&bottomline861=A great game for hard-core strategy fans that has the added value of unraveling a confusing historical era.&gameissue861=July '94, p. 89&gameurl861=http://www.pcgamer.com&gamepub861=Avalon Hill&gamerating861=81&gamecategory861=Simulation&gamename862=Kingpin: Life of Crime&gamehighs862=Stellar scenery; goriest wounds and deaths ever seen; puzzles.&gamelows862=Weak AI; glitchy 'net play; lengthy (and frequent) load times.&bottomline862=Blood's thicker than water -- but even an endless stream of it isn't enough to hide this game's problems.&gameissue862=October '99, p. 136&gameurl862=http://www.pcgamer.com&gamepub862=Interplay Productions&gamerating862=53&gamecategory862=Action&gamename863=Kings' Quest VII: The Princeless Bride&gamehighs863=Sierra always delivers pretty, enjoyable graphic adventures.&gamelows863=The interface doesn't leave much for the gamer to do, and the save-game method stinks.&bottomline863=It's not the best graphic adventure--or even the best in the KQ line--but it's fun and pretty and not too hard.&gameissue863=March '95, p. 72&gameurl863=http://www.pcgamer.com&gamepub863=Sierra On-Line&gamerating863=84&gamecategory863=Adventure&gamename864=KISS Pinball&gamehighs864=Now look here- I don't smoke your "wacky tobaccy," so don't ask me!&gamelows864=The fiery brimstone pits of Hades... and don't you forget it mister.&bottomline864=Satanists don't make better pinball games than non-Satanists.&gameissue864=April '01, p. 72&gameurl864=http://www.pcgamer.com&gamepub864=GOD&gamerating864=60&gamecategory864=Pinball&gamename865=KISS Psycho Circus&gamehighs865=Decent Doom-style gameplay with bajillions of monsters to slaughter; KISS license, maybe.&gamelows865=Unimaginative level design; engine not up to snuff, not enough actual KISS.&bottomline865=Not too shabby for fans of the comics, but there are better FPS games out there.&gameissue865=October '00, p. 114&gameurl865=http://www.pcgamer.com&gamepub865=Gathering of Developers&gamerating865=70&gamecategory865=First Person Shooter&gamename866=KKND2 Krossfire&gamehighs866=Plenty of depth, nice graphics, great documentation, and a rare lack of bugs.&gamelows866=It's all been done before; the different races aren't all that different.&bottomline866=Although KKND2 offers nothing new, it's still a solid title for new RTS fans.&gameissue866=February '99, p. 207&gameurl866=http://www.pcgamer.com&gamepub866=Beam Software&gamerating866=82&gamecategory866=Strategy&gamename867=Klingon Academy&gamehighs867=Cool combat interface; better control and action than Starfleet Academy.&gamelows867=Unimpressive graphics, generally poor voice acting, uninspired story; no honor.&bottomline867=Consider this a second strike for the Star Trek Academy line.&gameissue867=September '00, p. 42&gameurl867=http://www.pcgamer.com&gamepub867=Interplay&gamerating867=42&gamecategory867=Simulation&gamename868=Klingon Honor Guard&gamehighs868=A couple of interesting weapons and a few decent levels.&gamelows868=Mostly mediocre lefvel design. Laregely uninteresting visual style. Has a cheap, rushed feel.&bottomline868=This is not a terrible game, it's just not a particularly good one. For Trek fans only.&gameissue868=January '99, p. 196&gameurl868=http://www.pcgamer.com&gamepub868=Hasbro Interactive&gamerating868=60&gamecategory868=Action&gamename869=Knight Moves&gamehighs869=Interesting concept that mixes chess-style thinking with arcade reflexes.&gamelows869=The 3D interface is awkward; the no-frills manual and lack of features makes this as slim as some shareware releases.&bottomline869=More fun than Under Pressure, or Endorfun, but it's not Tetris.&gameissue869=March '96, p. 108&gameurl869=http://www.pcgamer.com&gamepub869=Spectrum HoloByte&gamerating869=65&gamecategory869=Puzzle&gamename870=Knight's Chase&gamehighs870=Graphically stunning; detailed and historical story line; simple interface.&gamelows870=Obscure puzzles require a lot of luck; bad camera angles; occasionally poor voice acting.&bottomline870=If the puzzles weren't so poorly done, it would be a fantastic adventure. As it is, it's probably best to wait for the next Time Gate game.&gameissue870=September '96, p. 129&gameurl870=http://www.pcgamer.com&gamepub870=I-Motion&gamerating870=60&gamecategory870=Adventure&gamename871=Knights and Merchants&gamehighs871=Will appeal to megalomaniacs who must play every god game. Graphics are okay.&gamelows871=Confusing mission goals. AI is pathetic. There's a frustrating lack of worker control.&bottomline871=There are many better "god-games" out there already, and more on the way.&gameissue871=January '99, p. 211&gameurl871=http://www.pcgamer.com&gamepub871=Interactive Magic&gamerating871=43&gamecategory871=Strategy&gamename872=Kohan: Ahriman's Gift&gamehighs872=&gamelows872=&bottomline872=&gameissue872=April '02, p. 71&gameurl872=http://www.pcgamer.com&gamepub872=Strategy First &gamerating872=79&gamecategory872=Real-time strategy &gamename873=Kohan: Immortal Sovereigns&gamehighs873=Terrific multiplay; beautiful 2D graphics; random map generator; deep strategy.&gamelows873=Weak voice-acting and music; pacing problems with single-player campaign.&bottomline873=First-time game develper TimeGate Studios has a winner on its hands.&gameissue873=June '01, p. 82&gameurl873=http://www.pcgamer.com&gamepub873=Strategy First&gamerating873=88&gamecategory873=Real-Time Strategy&gamename874=Konung: Legend of the North&gamehighs874=Good BioWare-style graphics; non-linear quests; large, well-stocked world to explore.&gamelows874=No pause control; mediocre interface; takes poor advantage of its unique milieu.&bottomline874=Some interesting ideas, but ultimately a non-starter.&gameissue874=May '01, p. 76&gameurl874=http://www.pcgamer.com&gamepub874=Strategy First&gamerating874=62&gamecategory874=Roleplaying&gamename875=Krazy Ivan&gamehighs875=Lots of weapons and power-ups; smooth gameplay; multi-player.&gamelows875=Easily finished in a few sittings; occasionally wonky controls.&bottomline875=Even as a PlayStation game, Krazy Ivan was a little too simplistic; most PC gamers will find it a hollow experience.&gameissue875=April '97, p. 154&gameurl875=http://www.pcgamer.com&gamepub875=Psygnosis&gamerating875=60&gamecategory875=Action&gamename876=Krush Kill 'N Destroy&gamehighs876=Polished graphics, nice variety, decent multiplayer options.&gamelows876=Weak artificial intelligence. Extremely difficult missions.&bottomline876=Like most me-too games, some of the touches that made the originals great aren't here, but KKND is still worth trying.&gameissue876=May '97, p. 112&gameurl876=http://www.pcgamer.com&gamepub876=Electronic Arts&gamerating876=82&gamecategory876=Strategy&gamename877=Kuba&gamehighs877=This little game is faithful to the board game version and will please its fans.&gamelows877=It lacks the magic ingredient to make it a classic; drags when only a few marbles left.&bottomline877=Kuba is exactly what it appears to be; fans of this type of game will enjoy it.&gameissue877=October '98, p. 208&gameurl877=http://www.pcgamer.com&gamepub877=Patch Products&gamerating877=78&gamecategory877=Strategy&gamename878=Lander&gamehighs878=&gamelows878=&bottomline878=&gameissue878=Novemeber '99, p. 182&gameurl878=http://www.pcgamer.com&gamepub878=Psygnosis&gamerating878=25&gamecategory878=Action&gamename879=Lands of Lore: Guardians of Destiny&gamehighs879=Huge, detailed world. Excellent story line. Good balance.&gamelows879=Dated 3D engine. Certain scene transitions can be jarring. Some performances are less than stellar.&bottomline879=Lands of Lore is a very good game, it is just a little behind the times.&gameissue879=January '98, p. 245&gameurl879=http://www.pcgamer.com&gamepub879=Virgin Interactive&gamerating879=87&gamecategory879=Roleplaying&gamename880=Lands of Lore III&gamehighs880=Lots of spells, items, weapons, and creatures; intriguing story line.&gamelows880=Bad graphics; awful voice acting; abysmally long load times.&bottomline880=A decent RPG clouded by lousy production values.&gameissue880=July '99, p. 106&gameurl880=http://www.pcgamer.com&gamepub880=Westwood Studios&gamerating880=64&gamecategory880=Roleplaying&gamename881=Last Bounty Hunter&gamehighs881=Fun arcade action, plenty of challenge, and lots of bad guys to shoot.&gamelows881=Some scenes are ridiculously difficult; the acting occasionally gets too cheesy.&bottomline881=If you're a fan of ALG shooters, or looking for some mindless arcade action, check it out.&gameissue881=November '95, p. 145&gameurl881=http://www.pcgamer.com&gamepub881=American Laser Games Inc.&gamerating881=72&gamecategory881=Arcade&gamename882=Last Bronx&gamehighs882=Great Virtua-style gameplay. Stunning graphics on fast machines like a Pentium II.&gamelows882=Agonizingly slow performance on any lower-end machine; no D3D support.&bottomline882=This is a good fighter, but the performance issues make it hard to recommend.&gameissue882=June '98, p. 100&gameurl882=http://www.pcgamer.com&gamepub882=Sega of America&gamerating882=67&gamecategory882=Arcade&gamename883=Last Dynasty&gamehighs883=It tries really, really hard to do something different and stylish.&gamelows883=Play is confusing, uneventful; sound, video are below par.&bottomline883=The story is just a mess; the action is nothing special; and the adventure game is a muddle.&gameissue883=November '95, p. 162&gameurl883=http://www.pcgamer.com&gamepub883=Sierra&gamerating883=60&gamecategory883=Adventure&gamename884=Last Express, The&gamehighs884=Lovely graphics and mood are complimented by good acting and a rich story line.&gamelows884=Puzzles are often quite difficult, and the save-game system is off-putting in the extreme.&bottomline884=A unique and polished adventure game with a strong, sustained, historical flavor.&gameissue884=June '97, p. 108&gameurl884=http://www.pcgamer.com&gamepub884=Broderbund&gamerating884=90&gamecategory884=Adventure&gamename885=Lawnmower Man&gamehighs885=Sounds great; lots of animation; addictive.&gamelows885=32-color palette; no save games--three strikes and you're out.&bottomline885=An intriguing, but flawed, first effort. You might want to wait for the 256-color sequel that'll be released later this year.&gameissue885=May/June '94, p. 62&gameurl885=http://www.pcgamer.com&gamepub885=Sony Electronic Publishing&gamerating885=67&gamecategory885=Action&gamename886=Le Grande Armee at Austerlitz&gamehighs886=&gamelows886=&bottomline886=&gameissue886=June '02, p. 77&gameurl886=http://www.pcgamer.com&gamepub886=Matrix Games &gamerating886=54&gamecategory886=Strategy &gamename887=Leadfoot&gamehighs887=Convincing physics; many tricks and vehicles; Career mode; aggressive AI; budget price.&gamelows887=Dated graphics engine; minimal innovation since previous Ratbag dirt-racing titles.&bottomline887=Visually and technologically improverished, but still a treat to drive.&gameissue887=September '01, p. 106&gameurl887=http://www.pcgamer.com&gamepub887=WizardWorks&gamerating887=78&gamecategory887=Racing&gamename888=Legend of Kyrandia, Book Three: Malcolm's Revenge&gamehighs888=Great characterizations; simple interface.&gamelows888=So-so graphics except in the Windows Mode; interface can get in your way.&bottomline888=Tricky puzzles; hilarious dialogue; no single right way to win; provides a challenging and entertaining adventure.&gameissue888=January '95, p. 130&gameurl888=http://www.pcgamer.com&gamepub888=Virgin Interactive&gamerating888=88&gamecategory888=Adventure&gamename889=Legends '98&gamehighs889=Interesting slant. If you like to break the big plays, this will entertain you.&gamelows889=Unforgivable gameplay errors including lack of a hurry-up offense and poor AI.&bottomline889=This is a game more for Nintendo than a PC. Not for those who want realism.&gameissue889=December '97, p. 213&gameurl889=http://www.pcgamer.com&gamepub889=Accolade&gamerating889=73&gamecategory889=Sports&gamename890=Legends of Might and Magic&gamehighs890=Unique level design; character building is fun; well balanced sides.&gamelows890=Character models poorly disigned; user interface is awkward; no tutorial.&bottomline890=Fantasy meets fragging in a solid, if not billiant, online game.&gameissue890=September '01, p. 79&gameurl890=http://www.pcgamer.com&gamepub890=3DO&gamerating890=79&gamecategory890=Action/FPS&gamename891=Leisure Suit Larry in Love For Sail!&gamehighs891=Great graphics; Al Lowe's skewed humor; the return of the (optional) text-based interface.&gamelows891=Fairly high "been there, done that" factor; sometimes the tongue-in-cheek humor is tiresome.&bottomline891=If you can handle Adult Situations and Partial Nudity, this is a ship-shape winner.&gameissue891=April '97, p. 133&gameurl891=http://www.pcgamer.com&gamepub891=Sierra&gamerating891=84&gamecategory891=Adventure&gamename892=Lemmings Chronicles&gamehighs892=Challenging puzzles; lots of levels.&gamelows892=New interface doesn't measure up to the classic.&bottomline892=Fans of previous Lemmings will still want to add this to their collection. Newbies should try the earlier games.&gameissue892=March '95, p. 107&gameurl892=http://www.pcgamer.com&gamepub892=Psygnosis&gamerating892=77&gamecategory892=Puzzle&gamename893=Lemmings Paintball&gamehighs893=Colorful graphics, easy to use interface and addictive gameplay.&gamelows893=Difficult puzzles in later levels. Half-realized multi-player games.&bottomline893=Psygnosis creates a wonderful new dimension of Lemmings fun that's every bit as challenging as the original games.&gameissue893=September '96, p. 108&gameurl893=http://www.pcgamer.com&gamepub893=Psygnosis&gamerating893=80&gamecategory893=Action&gamename894=Lemmings Revolution&gamehighs894=Tons of levels; lots of alternate routes and solutions; a welcome return to the basics.&gamelows894=Graphics are far from state of the art; user options are virtually non existent; USB bug.&bottomline894=Not the hottest thing on the market, but Lemmings haven't been this fun in a decade.&gameissue894=August '00, p.74 &gameurl894=http://www.pcgamer.com&gamepub894=Take 2 Interactive&gamerating894=74&gamecategory894=Puzzle&gamename895=Liberation Day&gamehighs895=Good turn-based gaming that blends combat, city building, and unit improvements.&gamelows895=Missions feel puzzle-like; adequate graphics; screwy save game feature; no alien campaign.&bottomline895=It's not the sharpest turn-based wargame, but it's decent enough if the price is right.&gameissue895=September '98, p. 140&gameurl895=http://www.pcgamer.com&gamepub895=Interactive Magic&gamerating895=70&gamecategory895=Strategy&gamename896=Lighthouse&gamehighs896=Interesting world and story, many good puzzles with different solutions.&gamelows896=Some frustrating puzzles, pixel hunting, occasionally awkward interface.&bottomline896=A somewhat flawed but overall entertaining trip through a parallel world.&gameissue896=December '96, p. 290&gameurl896=http://www.pcgamer.com&gamepub896=Sierra&gamerating896=82&gamecategory896=Adventure&gamename897=Lineage: The Blood Pledge&gamehighs897=&gamelows897=&bottomline897=&gameissue897=February '02, p. 80&gameurl897=http://www.pcgamer.com&gamepub897=NCInteractive &gamerating897=45&gamecategory897=Online RPG &gamename898=LineWars II&gamehighs898=The use of light and shading is effective and eye-catching.&gamelows898=Controlling your ship is difficult, and the game screen is so dark that it becomes hard to even see the targets. Levels quickly become redundant.&bottomline898=With so much good shareware out there, there's no sense in bothering with this.&gameissue898=December '94, p. 128&gameurl898=http://www.pcgamer.com&gamepub898=Safari Software/Epic Megagames&gamerating898=50&gamecategory898=Arcade&gamename899=Links 2001&gamehighs899=Unmatched ball physics; superb new graphics engine; course designer; classic gameplay.&gamelows899=Not everyone likes the swing meter choices; computer players take forever.&bottomline899=Any one of the "Big Three" is a good choice. I'll chose this one, thanks you.&gameissue899=January '01, p. 165&gameurl899=http://www.pcgamer.com&gamepub899=Microsoft&gamerating899=91&gamecategory899=Sports&gamename900=Links Extreme&gamehighs900=The two courses look good; action is fun for a short while.&gamelows900=Once the novelty wears off, you're left with a shallow game.&bottomline900=A poorly thought-out and cynically executed notion that won't appeal to either golfers or "dudes".&gameissue900=September '99, p. 128&gameurl900=http://www.pcgamer.com&gamepub900=Microsoft&gamerating900=37&gamecategory900=Sports&gamename901=Links LS&gamehighs901=Stunning graphics, multiple perspectives, modem play, and much more challenging golf.&gamelows901=High system requirements; it could be time for that new computer.&bottomline901=Golf on a computer can't get much better.&gameissue901=November '96, p. 228&gameurl901=http://www.pcgamer.com&gamepub901=Access&gamerating901=96&gamecategory901=Simulation&gamename902=Links LS 1998 Edition&gamehighs902=Incredible visuals; stable Internet play; plenty of features and courses.&gamelows902=Some reports of bugs and video card problems; club selection quirks in off-line tourneys.&bottomline902=A small step forward for the best of golf sims, but a step forward nonetheless.&gameissue902=October '97, p. 240&gameurl902=http://www.pcgamer.com&gamepub902=Access&gamerating902=95&gamecategory902=Sports&gamename903=Links LS 1999&gamehighs903=Graphics; ball physics; unlimited play; smooth online features; new swing methods.&gamelows903=New sand play method is questionable; PowerStroke could be better.&bottomline903=Simulates golf on your PCD better than any other game out there.&gameissue903=January '99, p. 212&gameurl903=http://www.pcgamer.com&gamepub903=Access Software&gamerating903=94&gamecategory903=Sports&gamename904=Links LS 2000&gamehighs904=Strong gameplay and physics; beautiful backdrops; robust Internet support.&gamelows904=No noteworthy additions to the series; 2D graphics are showing seams.&bottomline904=Still a fine golf game, but there is no reason to upgrade from LS 99.&gameissue904=April '00, p.97 &gameurl904=http://www.pcgamer.com&gamepub904=Microsoft&gamerating904=79&gamecategory904=Sports&gamename905=Lion&gamehighs905=Another fine and intriguing simulation of predators in the wild.&gamelows905=There's still not much to do between meals.&bottomline905=As Doom II is to Doom, Lion is to Wolf. It's more of the same, but well worth playing.&gameissue905=March '96, p. 129&gameurl905=http://www.pcgamer.com&gamepub905=Sanctuary Woods&gamerating905=86&gamecategory905=Simulation&gamename906=Litil Divil&gamehighs906=A great title character; varied gameplay; and nice graphics and sound.&gamelows906=Meandering labyrinths can get tiring; some game elements are often repeated.&bottomline906=You'll love that cute litil divil despite what he may have done to end up in hell.&gameissue906=January '95, p. 107&gameurl906=http://www.pcgamer.com&gamepub906=Philips Interactive&gamerating906=86&gamecategory906=Adventure&gamename907=Little Monster at School&gamehighs907=Excellent graphics and music provide long-term interest for kids.&gamelows907=It doesn't make advances over previous Living Books; a little more educational content would be nice.&bottomline907=This is a program you'll really enjoy exploring along with your kids.&gameissue907=October '94, p. 72&gameurl907=http://www.pcgamer.com&gamepub907=Living Books&gamerating907=89&gamecategory907=Adventure&gamename908=Live Action Football&gamehighs908=A quick, pretty dose of NFL action; good video and excellent audio play-by-play.&gamelows908=Video plays quickly become repetitive.&bottomline908=Kids will love it, but serious football fans may lose interest.&gameissue908=April '95, p. 99&gameurl908=http://www.pcgamer.com&gamepub908=Accolade&gamerating908=77&gamecategory908=Sports&gamename909=Lode Runner: The Legend Returns&gamehighs909=Easy to learn but very tough to stop playing; perfect mood music and captivating character animations.&gamelows909=A modem-support option would give the head-to-head mode much more replay value.&bottomline909=Great fun for puzzle fans and arcade fiends alike--a real winner!&gameissue909=November '94, p. 60&gameurl909=http://www.pcgamer.com&gamepub909=Sierra On-Line&gamerating909=85&gamecategory909=Arcade&gamename910=Longbow 2&gamehighs910=Dynamic campaign, new choppers, multi-player action, great graphics.&gamelows910=Needs support for more players in multi-player; wingmen could be more independent; mission recorder is greatly missed.&bottomline910=Longbow 2 is a masterpiece created by sim experts at the top of their form.&gameissue910=February '98, p. 152&gameurl910=http://www.pcgamer.com&gamepub910=Jane's Combat Simulatuions&gamerating910=95&gamecategory910=Simulation&gamename911=Lords of Magic&gamehighs911=Great strategic depth; well-designed units; strong AI; epic scope.&gamelows911=Combat system is awkward; the interface has a few problems; initial release buggy.&bottomline911=Lords of Magic is a deep, fun game; it just needs some tweaking to be really great.&gameissue911=March '98, p. 134&gameurl911=http://www.pcgamer.com&gamepub911=Sierra&gamerating911=82&gamecategory911=Strategy&gamename912=Lords of Midnight&gamehighs912=Lords of Midnight does have an interesting idea or two.&gamelows912=Bad sound, bad graphics, bad interface, impenetrable gameplay.&bottomline912=An absolute mess.&gameissue912=February '96, p. 132&gameurl912=http://www.pcgamer.com&gamepub912=Eidos&gamerating912=40&gamecategory912=Roleplaying&gamename913=Lords of the Realm&gamehighs913=A good balance between micro and macro management.&gamelows913=The battlefield screens could stand a bit of enhancement. The happiness ratings also seem arbitrary.&bottomline913=Lords of the Realm has all the ingredients, and in the right proportions, to satisfy anyone interested in historical simulations.&gameissue913=November '94, p. 89&gameurl913=http://www.pcgamer.com&gamepub913=Impressions Software&gamerating913=91&gamecategory913=Simulation&gamename914=Lords of the Realm II&gamehighs914=Excellent balance of strategic and tactical play; fun combat; superb realm-building.&gamelows914=More charts would help. AI is sometimes either too easy or too hard. No custom castles!&bottomline914=LORII is immense fun for both the empire-builder and the medieval combatant, with all the intrigue and bloodletting you could want.&gameissue914=February '97, p. 148&gameurl914=http://www.pcgamer.com&gamepub914=Sierra Online&gamerating914=92&gamecategory914=Strategy&gamename915=Los Angeles Times Crossword Puzzles Vol. 1&gamehighs915=Super-friendly interface; tournament play option.&gamelows915=It is just a crossword game; non-abecedarians need not apply.&bottomline915=For crossword lovers, L.A. Times is a whole lot of entertainment at a great price.&gameissue915=May '95, p. 115&gameurl915=http://www.pcgamer.com&gamepub915=Random House Electronic Pub.&gamerating915=74&gamecategory915=Puzzle&gamename916=Lose Your Marbles&gamehighs916=Highly addictive gameplay; original concept; good graphics and sound effects.&gamelows916=Awkward keyboard configurations for multi-player games; no Internet mode.&bottomline916=Good clean fun that hooks you from the very start.&gameissue916=November '97, p. 241&gameurl916=http://www.pcgamer.com&gamepub916=SegaSoft&gamerating916=88&gamecategory916=Puzzle&gamename917=Lost Eden&gamehighs917=Beautiful graphics; wonderful music; and an original setting.&gamelows917=Lurking behind the innovative premise are some old adventure-game cliches.&bottomline917=If you're looking for something different and genuinely entertaining, Lost Eden is your paradise.&gameissue917=June '95, p. 117&gameurl917=http://www.pcgamer.com&gamepub917=Virgin Interactive Entertainment&gamerating917=89&gamecategory917=Adventure&gamename918=Luftwaffe Commander&gamehighs918=Detailed historically accurate; good general flight modeling; solid mission structure.&gamelows918=Unfinished feel; plenty of bugs; shoddy terrain graphics; weak AI on both sides.&bottomline918=With more care, this coulda been great; instead, it's just a bluebrint for a better game.&gameissue918=May '99, p. 128&gameurl918=http://www.pcgamer.com&gamepub918=SSI&gamerating918=60&gamecategory918=Simulation&gamename919=Lunicus&gamehighs919=Nice graphics, sound, and music with lots of explosions.&gamelows919=Incredibly repetitive combat sequences; doesn't coexist peacefully with QEMM memory manager.&bottomline919=The lack of variety in gameplay gives this one little replay value. If you do stick with it to the end, you'll be glad it's over.&gameissue919=December '94, p. 147&gameurl919=http://www.pcgamer.com&gamepub919=Paramount Interactive&gamerating919=55&gamecategory919=Action&gamename920=M.A.X. 2&gamehighs920=Varied missions, lots of interesting units.&gamelows920=No tutorial; countless bugs; this game simply was not finished when shipped.&bottomline920=This could have been a great game. But as it stands, Interplay's credibility has just taken another head shot.&gameissue920=November '98, p. 236&gameurl920=http://www.pcgamer.com&gamepub920=Interplay Productions&gamerating920=40&gamecategory920=Strategy&gamename921=M.A.X.: Mechanized Assault %26 Exploration&gamehighs921=Great balance among units and structures; tough AI; multi-player options; loads of replay value.&gamelows921=No Internet support; manual should have been better.&bottomline921=This could end up being the best turn-based strategy game of 1997.&gameissue921=April '97, p. 124&gameurl921=http://www.pcgamer.com&gamepub921=Interplay&gamerating921=90&gamecategory921=Strategy&gamename922=M1 Tank Platoon II&gamehighs922=A great blend of tactics and action, with graphics that bring it alive.&gamelows922=Crucial features are missing. There are some klutzy interface issues. Documentation is littered with errors.&bottomline922=If patched, this will be one of the great games of the year. But until then...&gameissue922=June '98, p. 106&gameurl922=http://www.pcgamer.com&gamepub922=MicroProse&gamerating922=82&gamecategory922=Simulation&gamename923=M4: Sherman Tank Simulator&gamehighs923=Combat and navigation are easy to master.&gamelows923=Gameplay is very repetitive, and the graphics and sound do nothing to suspend your disbelief.&bottomline923=There's a good game here somewhere, but it's crippled by lifeless graphics and repetitive gameplay.&gameissue923=July '94, p. 64&gameurl923=http://www.pcgamer.com&gamepub923=Deadly Games&gamerating923=48&gamecategory923=Simulation&gamename924=Maabus&gamehighs924=The graphics and animation aren't too bad.&gamelows924=A sluggish interface; vague documentation; and a zillion unavoidable deaths.&bottomline924=Buy it if you like flashy graphics and don't care about gameplay--otherwise, steer clear.&gameissue924=June '95, p. 136&gameurl924=http://www.pcgamer.com&gamepub924=Microforum Inc.&gamerating924=55&gamecategory924=Adventure&gamename925=Machiavelli the Prince&gamehighs925=One of the best powermonger games around.&gamelows925=It is a revamped, repackaged title.&bottomline925=Colorful, complex, addictive, and subversive! Play with a friend (while you still have one...).&gameissue925=July '95, p. 115&gameurl925=http://www.pcgamer.com&gamepub925=MicroProse Software, Inc.&gamerating925=84&gamecategory925=Strategy&gamename926=Machine Hunter&gamehighs926=Addictive action. Unique strategy makes for varied gameplay.&gamelows926=Unimpressive graphics; sluggish gameplay on some systems.&bottomline926=Despite the chunky graphics and clunky control, Machine Hunter delivers a nice blend of fast-paced fun and puzzling.&gameissue926=November '97, p. 232&gameurl926=http://www.pcgamer.com&gamepub926=MGM Interactive&gamerating926=72&gamecategory926=Action&gamename927=Machines&gamehighs927=Realistic 3D objects and terrain; easy-to-use, eficient interface.&gamelows927=Unwieldy base management; mediocre pathfinding routines for friendly units; slow pacing for construction.&bottomline927=Machines proves that "me too" games are sometimes worthwhile.&gameissue927=July '99, p. 120&gameurl927=http://www.pcgamer.com&gamepub927=Acclaim Entertainment&gamerating927=72&gamecategory927=Strategy&gamename928=Mad Dog McCree II: The Lost Gold&gamehighs928=Good video, good acting and music; you'll need a calculator to keep track of the body count.&gamelows928=It doesn't take long to finish even if you play all three games.&bottomline928=It doesn't have a lot of replay value, but it's a real kick while it lasts.&gameissue928=October '94, p. 65&gameurl928=http://www.pcgamer.com&gamepub928=American Laser Games&gamerating928=78&gamecategory928=Action&gamename929=Madden NFL 2000&gamehighs929=Great gameplay; features ensure longevity; customizable in nearly every way.&gamelows929=Clipping; poor interface; suspect CPU play-calling and clock management.&bottomline929=One of the best arcade football games to date -- on any platform.&gameissue929=November '99, p. 166&gameurl929=http://www.pcgamer.com&gamepub929=EA Sports&gamerating929=90&gamecategory929=Sports&gamename930=Madden NFL 2001&gamehighs930=Sweet graphics; CPU plays a smart game, at least until the end; smooth online experience.&gamelows930=Confusing interface; design and game-play gripes from last year.&bottomline930=It's the only choice for PC fans, but as luck would have it, it still gets the job done.&gameissue930=November '00, p. 128&gameurl930=http://www.pcgamer.com&gamepub930=Electronic Arts&gamerating930=83&gamecategory930=Sports&gamename931=Madden NFL 2002&gamehighs931=Superb-looking, especially in motion; deep franchise mode; interface more intuitive this time.
&gamelows931=Sluggish, buggy online play; passing game is unbalanced; control issues.&bottomline931=Undoubtedly fun for the run-and-shoot fans, but a low-impact port all the same.&gameissue931=November '01, p. 90&gameurl931=http://www.pcgamer.com&gamepub931=EA Sports&gamerating931=75&gamecategory931=Sports &gamename932=Madden NFL 97&gamehighs932=Excellent graphics and animation; smooth interface; more than 100 teams.&gamelows932=The AI is suspect; questionable season simulation results; mediocre play-by-play commentary; numerous gameplay quirks.&bottomline932=There's a lot of fun to be had with Madden NFL 97, but not a lot of realism.&gameissue932=January '97, p. 216&gameurl932=http://www.pcgamer.com&gamepub932=Electronic Arts&gamerating932=74&gamecategory932=Sports&gamename933=Madden NFL 98&gamehighs933=Good AI; large team selection; easy to learn.&gamelows933=Fuzzy graphics; boring presentation and play-by-play; can't customize game.&bottomline933=If you can live with the sub-par graphics and enjoy arcade gameplay, this will give you a good fight.&gameissue933=January '98, p.278&gameurl933=http://www.pcgamer.com&gamepub933=Electronic Arts&gamerating933=77&gamecategory933=Sports&gamename934=Madden NFL 99&gamehighs934=Beautiful on high-end systems; loaded with features; franchise mode is great fun.&gamelows934=Needs some adjustments to both the on-field action and the difficulty levels.&bottomline934=Died-in-the-wool simmers will pass, but Madden fans will love the new look.&gameissue934=December '98, p. 172&gameurl934=http://www.pcgamer.com&gamepub934=Electronic Arts&gamerating934=85&gamecategory934=Sports&gamename935=Mageslayer&gamehighs935=Nice audiovisuals; strong multi-player modes.&gamelows935=The gameplay is just about the same as the original Gauntlet; single-computer co-op play would have been nice.&bottomline935=A cool throwback to a classic arcade game.&gameissue935=December '97, p. 176&gameurl935=http://www.pcgamer.com&gamepub935=GT Interactive&gamerating935=79&gamecategory935=Action&gamename936=Magic Carpet&gamehighs936=Amazing graphics; terrific sound and action.&gamelows936=No way to save a game in the middle of the level, which can take hours to complete.&bottomline936=There's a whole lot of game here, and it's all excellent. Magic Carpet may well become the talked-about game for 1995.&gameissue936=April '95, p. 75&gameurl936=http://www.pcgamer.com&gamepub936=Electronic Arts&gamerating936=95&gamecategory936=Action&gamename937=Magic Carpet 2&gamehighs937=A great game made better with new visual effects and loads of new spells.&gamelows937=Some of the visual effects get tiresome. The game doesn't forge as much new ground as it might have.&bottomline937=More of what you liked in the original - and then some.&gameissue937=December '95, p. 217&gameurl937=http://www.pcgamer.com&gamepub937=Electronic Arts&gamerating937=88&gamecategory937=Action&gamename938=Magic %26 Mayhem&gamehighs938=Good story and spell-creation system; nice strategic and tactical elements.&gamelows938=Questionable AI; awkward character control; average graphics; a few minor bugs.&bottomline938=A breath of fresh air in the me-too worlds of RTS and roleplaying.&gameissue938=August '99, p. 115&gameurl938=http://www.pcgamer.com&gamepub938=Bethesda Softworks&gamerating938=76&gamecategory938=Roleplaying&gamename939=Magic: The Gathering&gamehighs939=Stays true to the Wizards of the Coast card game; intelligent computer AI.&gamelows939=Adventure element is not very interesting; no multi-player support; high system requirements.&bottomline939=If you've played the card game, you'll like the PC version; it's also a good way to learn.&gameissue939=June '97, p. 86&gameurl939=http://www.pcgamer.com&gamepub939=Spectrum HoloByte&gamerating939=83&gamecategory939=Strategy&gamename940=Magic: The Gathering -- BattleMage&gamehighs940=It tries to capture the feel of playing Magic: The Gathering real-time.&gamelows940=It fails to achieve its goal with any sort of success.&bottomline940=A terrible game. If you want a Magic: The Gathering PC game, wait for MicroProse's turn-based version to come out.&gameissue940=May '97, p. 102&gameurl940=http://www.pcgamer.com&gamepub940=Acclaim&gamerating940=30&gamecategory940=Action&gamename941=Majestic&gamehighs941=Sharp graphics; nice sound effects; efficient interface.&gamelows941=Long CD accesses, short game time and weak puzzles.&bottomline941=A few peculiar puzzles add stamina to an otherwise uninspired game, but only if you're really bored.&gameissue941=July '96, p. 98&gameurl941=http://www.pcgamer.com&gamepub941=Piranha Interactive Publishing&gamerating941=52&gamecategory941=Adventure&gamename942=Majestic&gamehighs942=Undeniably innovative; intriguing conspiracy atmosphere; cameo by Joe "Joey Pants" Pantoliano.
&gamelows942=Painfully acted; linear and boring; hard to get involved in 15-minute chunks of gameplay.&bottomline942=We still think it's a tremendous concept - it's just not much of a game.&gameissue942=February '02, p. 60&gameurl942=http://www.pcgamer.com&gamepub942=Electronic Arts/EA.com&gamerating942=50&gamecategory942=Adventure &gamename943=Majesty&gamehighs943=Entertaining strategy; attractive graphics; multiple games speeds and difficulty levels.&gamelows943=No linked scenarios; not enough keyboard shortcuts; may be too slow paced for some.&bottomline943=A challenging RTS/sim hybrid that's addictive and easy to play.&gameissue943=June '00, p.96 &gameurl943=http://www.pcgamer.com&gamepub943=MicroProse&gamerating943=82&gamecategory943=Strategy&gamename944=Mall Tycoon&gamehighs944=&gamelows944=&bottomline944=&gameissue944=May '02, p. 69&gameurl944=http://www.pcgamer.com&gamepub944=Take-Two Interactive &gamerating944=42&gamecategory944=Tycoon &gamename945=Man of War&gamehighs945=First-person view is beguiling; good scenario editor, campaign.&gamelows945=Inferior flagship graphics and vague command control.&bottomline945=A strong effort by a new company; its virtues far outweigh its flaws, and its good moments are very good indeed.&gameissue945=December '97, p. 220&gameurl945=http://www.pcgamer.com&gamepub945=Virgin Interactive&gamerating945=83&gamecategory945=Wargame&gamename946=Man of War II: Chains of Command&gamehighs946=Puts you in the thick of battle; immersive graphics and sound; intuitive interface.&gamelows946=Over-bearing music drowns out important voice cues; close-ups are pixelated.&bottomline946=A rousing experience for anyone who feels the allure of classic naval warfare.&gameissue946=September '99, p. 112&gameurl946=http://www.pcgamer.com&gamepub946=Strategy First&gamerating946=85&gamecategory946=Strategy&gamename947=Manic Karts&gamehighs947=Sharp graphics; upgrade system lets you improve your cart.&gamelows947=No crashes, no bounces. It's just high-speed graphics bumping into each other through impossible turns.&bottomline947=Unless you just can't live without another arcade racer, don't bother.&gameissue947=August '96, p. 124&gameurl947=http://www.pcgamer.com&gamepub947=Virgin Interactive&gamerating947=59&gamecategory947=Arcade&gamename948=Manx TT Superbike&gamehighs948=Pretty graphics; fun for the first few plays.&gamelows948=Lame control means that you'll be quickly frustrated; there's not too much to the game for what you're gonna pay.&bottomline948=Not even close to the high water mark set by Moto Racer GP.&gameissue948=February '98, p. 130&gameurl948=http://www.pcgamer.com&gamepub948=Sega Entertainment&gamerating948=53&gamecategory948=Arcade&gamename949=Marble Drop&gamehighs949=Gorgeous DaVinci-style graphics; low system requirements.&gamelows949=Tedious and repetitive gameplay; no level editor; not much fun.&bottomline949=Marble Drop is a love-it or loathe-it title. Proceed at your own risk.&gameissue949=July '97, p. 159&gameurl949=http://www.pcgamer.com&gamepub949=Maxis&gamerating949=48&gamecategory949=Puzzle&gamename950=Martian Chronicles&gamehighs950=The Ray Bradbury interviews are interesting and provide some appeal.&gamelows950=Stunningly boring, cliched, lifeless, and bland.&bottomline950=A tragic waste of brilliant source material.&gameissue950=February '96, p. 160&gameurl950=http://www.pcgamer.com&gamepub950=Simon %26 Schuster Interactive&gamerating950=49&gamecategory950=Adventure&gamename951=Martian Gothic: Unification&gamehighs951=intriguing storyline; atmostpheric music; and good voice acting.&gamelows951=Bad controls; annoying zombies; console-style save-game and inventory system.&bottomline951=A stylish, competent Resident Evil clone that lacks the scares and polish of its inspiration.&gameissue951=August '00, p.106 &gameurl951=http://www.pcgamer.com&gamepub951=Talonsoft&gamerating951=71&gamecategory951=Adventure&gamename952=Mass Destruction&gamehighs952=With moutains of objects to destroy, Mass Destruction equals addictive action.&gamelows952=No Internet play or 3D acceleration; can look pretty chunky.&bottomline952=If you can find this one on the cheap, go for it.&gameissue952=May '98, p. 114&gameurl952=http://www.pcgamer.com&gamepub952=ASC Games&gamerating952=76&gamecategory952=Action&gamename953=Master of Magic&gamehighs953=Fantasy world has a vast array of races, spells, and combat units.&gamelows953=Uninspired sound; graphics could be better; and the artificial intelligence routines are sub-par.&bottomline953=A powerful mix of empire building, wizardry, and combat.&gameissue953=January '95, p. 109&gameurl953=http://www.pcgamer.com&gamepub953=MicroProse&gamerating953=83&gamecategory953=Roleplaying&gamename954=Master of Orion: Battle at Antares&gamehighs954=Endless replay value, thanks to randomly generated universes and gameplay variables.&gamelows954=The amount of micromanaging required is almost overwhelming.&bottomline954=A great update of a classic game, even with the micromanaging.&gameissue954=March '97, p. 134&gameurl954=http://www.pcgamer.com&gamepub954=MicroProse&gamerating954=86&gamecategory954=Strategy&gamename955=Master Rallye&gamehighs955=&gamelows955=&bottomline955=&gameissue955=August '02, p. 73&gameurl955=http://www.pcgamer.com&gamepub955=Microids &gamerating955=67&gamecategory955=Racing &gamename956=Mat Hoffman's Pro BMX&gamehighs956=Tons of cool stunts and tricks; some really fun tracks; good soundtrack.
&gamelows956=Graphics are console-port blocky; the collision detection could use lots of work.&bottomline956=A pretty good serving of BMX goodness for fans of Tony Hawk's Pro Skater.&gameissue956=Holiday '01, p. 62&gameurl956=http://www.pcgamer.com&gamepub956=Activision&gamerating956=71&gamecategory956=Extreme sports&gamename957=Maui Mallard in Cold Shadow&gamehighs957=Smooth animation and Disney's attention to character design.&gamelows957=Reliance on traditional platform formula makes it predictable.&bottomline957=If you're nostalgic for a mindless action/platform thrill, this could be it, but there are much better action games for the PC.&gameissue957=April '97, p. 113&gameurl957=http://www.pcgamer.com&gamepub957=Disney Interactive&gamerating957=62&gamecategory957=Arcade&gamename958=Mavis Beacon Teaches Typing! for Kids&gamehighs958=Kids will easily identify with the charming main character.&gamelows958=The actual typing exercises are presented against an environment that can be distracting to kids.&bottomline958=Kids who respond well to the main character will learn to type, but there are better children's typing tutorials on the market.&gameissue958=December '94, p. 139&gameurl958=http://www.pcgamer.com&gamepub958=Mindscape&gamerating958=75&gamecategory958=Simulation&gamename959=Max Payne&gamehighs959=A new high bar for incredible visuals; intricate story; great load times.
&gamelows959=Unrefined AI; not much variety in mission objectives or enemy tactics.
&bottomline959=Great third-person action - the mind-blowing graphics are worth every cent.&gameissue959=October '01, p. 102&gameurl959=http://www.pcgamer.com&gamepub959=G.O.D. Games&gamerating959=90&gamecategory959=Action&gamename960=Mayday: Conflict Earth&gamehighs960=&gamelows960=&bottomline960=&gameissue960=May '01, p. 78&gameurl960=http://www.pcgamer.com&gamepub960=JoWooD Productions&gamerating960=33&gamecategory960=Real-Time Strategy&gamename961=MDK&gamehighs961=Silky smooth performance; difficult levels; incredible graphics.&gamelows961=Complicated interface, vague puzzles and objectives; too short.&bottomline961=If you can warm to the console-style sensibilities of MDK, you'll find a brief but well-done action game.&gameissue961=July '97, p. 166&gameurl961=http://www.pcgamer.com&gamepub961=Playmates Interactive&gamerating961=86&gamecategory961=Action&gamename962=MDK2&gamehighs962=Psychedelic graphics; great characters; humor that never wears thin.&gamelows962=Too much platform-jumping; slightly clunky adventure-game interface.&bottomline962=A top-notch action-arcade game with a sly, dry sense of humor.&gameissue962=September '00, p. 93&gameurl962=http://www.pcgamer.com&gamepub962=Interplay&gamerating962=88&gamecategory962=Action&gamename963=Meat Puppet&gamehighs963=Impressive character animation. Great music and sound effects.&gamelows963=Controls are awful and make playing the game a chore. Puzzles are annoying. AI is baffling.&bottomline963=Watch "Aeon Flux" instead. You get great animation without carpal tunnel syndrome.&gameissue963=October '97, p. 244&gameurl963=http://www.pcgamer.com&gamepub963=Playmates Interactive Entertainment&gamerating963=45&gamecategory963=Action&gamename964=MechCommander&gamehighs964=Mech configurations and options immerse you in the BattleTech world; good graphics.&gamelows964=Tought battle management; linear campaign; no speed or difficulty settings; no in-game saves.&bottomline964=It definitely has its flaws, but there's still a lot of fun here.&gameissue964=September '98, p. 156&gameurl964=http://www.pcgamer.com&gamepub964=MicroProse&gamerating964=79&gamecategory964=Strategy&gamename965=MechCommander 2&gamehighs965=Awesome special effects and animations; huge campaign; cool resource system.
&gamelows965=A few graphical bugs; no formation or unit-facing orders; AI can be tricked a bit easily. &bottomline965=Fine, action-heavy strategy, and a huge improvement on the original.&gameissue965=October '01, p. 82&gameurl965=http://www.pcgamer.com&gamepub965=Microsoft&gamerating965=80&gamecategory965=Real-time strategy&gamename966=MechWarrior 2&gamehighs966=Cinema-quality visuals and sounds; silky-smooth control; demanding missions.&gamelows966=Demanding system requirements for hi-res modes; full-fledged net gaming will have to wait for an expansion disk.&bottomline966=If you can only play one battling-robot game a year, make sure it's this one.&gameissue966=September '95, p. 78&gameurl966=http://www.pcgamer.com&gamepub966=Activision&gamerating966=93&gamecategory966=Simulation&gamename967=MechWarrior 3&gamehighs967=Classic mech mayhem; top-flight graphics and production values.&gamelows967=Some crashes; few new weapons and mech designs; really just MechWarrior 2 with a face lift.&bottomline967=The game remains much the same, but looks a lot better.&gameissue967=August '99, p. 101&gameurl967=http://www.pcgamer.com&gamepub967=MicroProse&gamerating967=86&gamecategory967=Action&gamename968=MechWarrior 4: Black Knight&gamehighs968=&gamelows968=&bottomline968=&gameissue968=January '02, p. 73&gameurl968=http://www.pcgamer.com&gamepub968=Microsoft &gamerating968=80&gamecategory968=Action &gamename969=MechWarrior 4: Vengeance&gamehighs969=Awesome visuals; diverse missions and environments; engaging plot; badass Mechs.&gamelows969=Lame videos; lack of detailed missions briefings; useless tech updates.&bottomline969=Hands-down the best of the Mechwarrior series.&gameissue969=February '01, p. 52&gameurl969=http://www.pcgamer.com&gamepub969=Microsoft&gamerating969=88&gamecategory969=Action&gamename970=MechWarrior II: Mercenaries&gamehighs970=New business model, improved graphics make Mercs even more fun than Mech2.&gamelows970=New graphics options mean steeper hardware requirements.&bottomline970=If you liked MechWarrior 2, you'll love Mercenaries.&gameissue970=December '96, p. 252&gameurl970=http://www.pcgamer.com&gamepub970=Activision&gamerating970=95&gamecategory970=Action&gamename971=Medal of Honor: Allied Assault&gamehighs971=Superb production values; nicely varied missions; beach assault is simply stunning.
&gamelows971=Enemy AI is only so-so; toned-down violence is disappointing; hardly original.&bottomline971=As fun and rewarding as any shooter we've played in months.&gameissue971=February '02, p. 58&gameurl971=http://www.pcgamer.com&gamepub971=EA&gamerating971=91&gamecategory971=First-person shooter &gamename972=Medieval&gamehighs972=Solid production values; exciting scenarios; lots of smash-mouth action.&gamelows972=The editor sometimes deploys made-up archer units but forgets to give them arrows.&bottomline972=A colorful simulation of a neglected but fascinating period of history.&gameissue972=September '98, p. 163&gameurl972=http://www.pcgamer.com&gamepub972=Incredible Simulations&gamerating972=90&gamecategory972=Wargame&gamename973=Mega Man Legends&gamehighs973=&gamelows973=&bottomline973=&gameissue973=December '01, p. 122&gameurl973=http://www.pcgamer.com&gamepub973=Capcom &gamerating973=25&gamecategory973=Platform &gamename974=MegaRace&gamehighs974=Psychedelic tracks alone are nearly worth the entry price.&gamelows974=The cars handle like motorized shopping carts; aside from different track designs, there's not much variety in gameplay.&bottomline974=If you like non-stop action and killer graphics, you'll love MegaRace.&gameissue974=July '94, p. 56&gameurl974=http://www.pcgamer.com&gamepub974=Mindscape&gamerating974=83&gamecategory974=Arcade&gamename975=MegaRace 2&gamehighs975=Gorgeous graphics and big, branching tracks.&gamelows975=Dodgy controls; long video segments; and underwhelming sense of speed.&bottomline975=Where the original MegaRace shined on the track, MegaRace 2 merely putts along at a leisurely pace, letting the world race by.&gameissue975=December '96, p. 254&gameurl975=http://www.pcgamer.com&gamepub975=Mindscape&gamerating975=65&gamecategory975=Arcade&gamename976=MegaRace 3&gamehighs976=&gamelows976=&bottomline976=&gameissue976=July '02, p. 74&gameurl976=http://www.pcgamer.com&gamepub976=DreamCatcher &gamerating976=53&gamecategory976=Racing &gamename977=Men in Black&gamehighs977=The backgrounds look cool.&gamelows977=Really bad puzzles; nonsensical control; long load times; doesn't have much adventuring to offer gamers -- instead it's just combat, combat, and more combat.&bottomline977=Go rent the movie. This sucks.&gameissue977=March '98, p. 111&gameurl977=http://www.pcgamer.com&gamepub977=SouthPeak Interactive&gamerating977=34&gamecategory977=Action&gamename978=Menzoberranzan&gamehighs978=Good graphics and sound, and, eventually, a good plot.&gamelows978=Hack, slash, hack, slash. Are we having fun yet?&bottomline978=Features excellent production, a solid engine, and a good premise, but is combat oriented in early levels and takes its sweet time getting to the narrative elements.&gameissue978=February '95, p. 81&gameurl978=http://www.pcgamer.com&gamepub978=Strategic Simulations Inc.&gamerating978=85&gamecategory978=Roleplaying&gamename979=Merchant Prince&gamehighs979=If smooth, addictive gameplay packed with skull-duggery appeals to you, so will this.&gamelows979=The graphics aren't anything to write home about, and look rather dated.&bottomline979=With its balanced gameplay, Merchant Prince is one of the best new trading games around.&gameissue979=May/June '94, p. 76&gameurl979=http://www.pcgamer.com&gamepub979=QQP&gamerating979=85&gamecategory979=Strategy&gamename980=Merchant Prince II&gamehighs980=&gamelows980=&bottomline980=&gameissue980=September '01, p. 107&gameurl980=http://www.pcgamer.com&gamepub980=TalonSoft&gamerating980=50&gamecategory980=Turn-based strategy&gamename981=Messiah&gamehighs981=Outstanding graphics; possessing people is just plain cool and lots of fun.&gamelows981=Slow-paced platform sequences; tedious AI characters; pretty lame ending.&bottomline981=you won't be as excited near the end as you were at the beginning, but it's a fun title.&gameissue981=July '00, p.88 &gameurl981=http://www.pcgamer.com&gamepub981=Interplay Productions&gamerating981=77&gamecategory981=Adventure&gamename982=Metal Fatigue&gamehighs982=Awesome, anime-style robots you can tweak endlessly; pre-build phase does some grunt work.&gamelows982=The AI cheats; tediously long missions; bad pathfinding; sound bugs; small maps.&bottomline982=An intriguing take on the genre that should have paid more attention to the RTS basics.&gameissue982=October '00, p. 130&gameurl982=http://www.pcgamer.com&gamepub982=Talonsoft&gamerating982=67&gamecategory982=Real Time Strategy&gamename983=Metal Gear Solid&gamehighs983=Exact copy of the PlayStation hit- sweet cinematics, voice acting, and gameplay.&gamelows983=Exact copy of the PlayStation hit- all the clipping, low-res textures, and console controls.&bottomline983=A chance for PC gamers to experience the best of the last generation of console games.&gameissue983=December '00, p. 156&gameurl983=http://www.pcgamer.com&gamepub983=Microsoft&gamerating983=79&gamecategory983=Action&gamename984=Metal Marines&gamehighs984=Delightful graphics and animation; fast and furious action.&gamelows984=Solo play is too damn fast for you to enjoy all the details.&bottomline984=Excellent for modem play; a bit too frustrating in the solo mode.&gameissue984=May '95, p. 88&gameurl984=http://www.pcgamer.com&gamepub984=Mindscape&gamerating984=63&gamecategory984=Action&gamename985=Metaltech: Battledrome&gamehighs985=The ability to play over modem or network.&gamelows985=Mediocre graphics and shell; repetitive combat scenarios.&bottomline985=Rather uninspired and a sore disappointment after the terrific EarthSiege; head-to-head could sell this to dedicated modem players.&gameissue985=April '95, p. 110&gameurl985=http://www.pcgamer.com&gamepub985=Sierra On-Line&gamerating985=65&gamecategory985=Action&gamename986=Metaltech: EarthSiege&gamehighs986=Plenty of action and a wide degree of control.&gamelows986=Hard to master the controls; some overly difficult missions.&bottomline986=A super battling robots game; undoubtedly the best on the market; a challenging but rewarding game.&gameissue986=March '95, p. 85&gameurl986=http://www.pcgamer.com&gamepub986=Sierra On-Line&gamerating986=90&gamecategory986=Action&gamename987=Micro Machines 2&gamehighs987=Going against a friend in head-to-head competition is a blast; excellent track editor.&gamelows987=Lacks network options; all multi-player action has to be played off the same PC.&bottomline987=Good clean fun. That's the reason it's been around so long, it's a good game.&gameissue987=October '96, p. 180&gameurl987=http://www.pcgamer.com&gamepub987=GameTek&gamerating987=80&gamecategory987=Arcade&gamename988=Microcosm&gamehighs988=Fluid animation and a good soundtrack keep the game moving.&gamelows988=Frustration levels are high, and the gameplay value is low.&bottomline988=It could only appeal to the most hard-core arcade shooter fans, and even then there's not really enough gameplay on display for that crowd.&gameissue988=July '94, p. 65&gameurl988=http://www.pcgamer.com&gamepub988=Psygnosis&gamerating988=45&gamecategory988=Arcade&gamename989=Microsoft Baseball 2000&gamehighs989=Very pretty; improved fielding and much faster play; cheap.&gamelows989=Boring pitcher-batter confrontations; lack of options; poorly balanced gameplay.&bottomline989=It's only 20 bucks but should have been a free patch to last year's game.&gameissue989=August '99, p. 109&gameurl989=http://www.pcgamer.com&gamepub989=Microsoft&gamerating989=59&gamecategory989=Sports&gamename990=Microsoft Baseball 2001&gamehighs990=Microsoft was smart to get the Baseball Mogul technology- it is a good stats engine.&gamelows990=Boring gameplay; stuttering soud; tiny manual; no internet play; awful pitcher-batter interface.&bottomline990=Any baseball game is better than this. With Sammy Sosa out there, why play anything else?&gameissue990=August '00, p.97 &gameurl990=http://www.pcgamer.com&gamepub990=Microsoft&gamerating990=41&gamecategory990=Sports&gamename991=Microsoft Baseball 3D&gamehighs991=Nice ball-park atmosphere and graphics; good texture maps and animations.&gamelows991=Nearly impossible fielding; some realism lapses; takes too long to complete a game.&bottomline991=Multi-play is fun, but solo gamers are advised to look elsewhere.&gameissue991=August '98, p. 120&gameurl991=http://www.pcgamer.com&gamepub991=Microsoft&gamerating991=62&gamecategory991=Sports&gamename992=Microsoft Casino&gamehighs992=&gamelows992=&bottomline992=&gameissue992=March '01, p. 94&gameurl992=http://www.pcgamer.com&gamepub992=Microsoft&gamerating992=40&gamecategory992=Sports&gamename993=Microsoft Flight Simulator 98&gamehighs993=Spectacular graphics, depth of subject material, best helicopter simulaton available.&gamelows993=Lacks documentation. Some buggy lessons.&bottomline993=Both beginners and experts will find challenges and learn something new, but the hint book is a required purchase for beginners.&gameissue993=January '98, p. 273&gameurl993=http://www.pcgamer.com&gamepub993=Microsoft&gamerating993=85&gamecategory993=Simulation&gamename994=Microsoft Golf 1998&gamehighs994=Pretty graphics; good sound; nice selection of gameplay options.&gamelows994=Unrealistic physics; poor game interface.&bottomline994=This can't compete with the big boys. Whatever it is you look for in a golf game, you can find it done better elsewhere.&gameissue994=August '98, p. 113a&gameurl994=http://www.pcgamer.com&gamepub994=Microsoft&gamerating994=43&gamecategory994=Sports&gamename995=Microsoft Golf 3.0&gamehighs995=Easy multiplayer options for playing over the 'net.&gamelows995=The graphics should've been updated; the menu-driven interface is sorta clunky.&bottomline995=If Internet competition is your thing, MS Golf delivers a seamless entry onto the web; if you're a die-hard duffer, stick to Links LS.&gameissue995=April '97, p. 136&gameurl995=http://www.pcgamer.com&gamepub995=Microsoft&gamerating995=65&gamecategory995=Sports&gamename996=Microsoft Monster Truck Madness&gamehighs996=Great-looking trucks; outstanding racing; fun network play. The horn plays "Dixie."&gamelows996=Really needs a monster system to run. More tracks would have been nice.&bottomline996=More fun than you can have at the state fair arena.&gameissue996=December '96, p. 248&gameurl996=http://www.pcgamer.com&gamepub996=Microsoft Corporation&gamerating996=85&gamecategory996=Sports&gamename997=Microsoft Soccer&gamehighs997=Easy installation; network play.&gamelows997=Frustrating gameplay; average graphics; cheesy sound effects; only one view of on-field gameplay.&bottomline997=In the market for a great soccer sim? You won't find it here.&gameissue997=March '97, p. 129&gameurl997=http://www.pcgamer.com&gamepub997=Microsoft&gamerating997=58&gamecategory997=Sports&gamename998=Microsoft Space Simulator&gamehighs998=Stunning high-res graphics; realistic approach to space travel.&gamelows998=Poor or non-existent sound; the interface can be awkward and confusing.&bottomline998=Solid science combined with a sense of wonder equals an entertaining, educational way to explore the galaxy.&gameissue998=March '95, p. 80&gameurl998=http://www.pcgamer.com&gamepub998=Microsoft&gamerating998=84&gamecategory998=Simulation&gamename999=Microsoft Train Simulator&gamehighs999=Real-world terrain; booming audio effects; convincing train physics; authentic locomotive controls.&gamelows999=No printed manual; lack of activity variety; spooky lack of people.&bottomline999=A well-crafted and engaging new sim for all manner of gamers.&gameissue999=September '01, p. 68&gameurl999=http://www.pcgamer.com&gamepub999=Microsoft&gamerating999=87&gamecategory999=Simulation&gamename1000=Midtown Madness&gamehighs1000=Addictive Cruise mode; spiffy vehicle physics; rocking multiplayer modes.&gamelows1000=Racing is tricky; a few odd physics bugs.&bottomline1000=If you've ever wanted to plow through rush-hour traffic in a semi truck, you are strongly encouraged to buy this game.&gameissue1000=August '99, p. 102&gameurl1000=http://www.pcgamer.com&gamepub1000=Microsoft&gamerating1000=90
&gamecategory1000=Racing&gamename1001=Midtown Madness 2&gamehighs1001=Huge; deatiled cities; lots of cars to unlock;fun multiplayer modes.&gamelows1001=Occasional bugs; some awkward controls; nothing new visually; some strange omissions.&bottomline1001=It's not a vast improvement over the original but it's just as fun.&gameissue1001=December '00, p. 168&gameurl1001=http://www.pcgamer.com&gamepub1001=Microsoft&gamerating1001=81&gamecategory1001=Racing&gamename1002=MiG Alley&gamehighs1002=Superb flight models; gorgeous graphics; immersive campaign.&gamelows1002=Difficult waypoint system; weak manual; poorly optimized Internet code; shudder bug.&bottomline1002=A tremendously enjoyable and well-crafted treatment of the pre-missile jet era.&gameissue1002=December '99, p. 153&gameurl1002=http://www.pcgamer.com&gamepub1002=Empire Interactive&gamerating1002=90&gamecategory1002=Simulation&gamename1003=Might and Magic IX&gamehighs1003=Huge game world with lots to do, places to go, and people to see.
&gamelows1003=Extreme lack of detail and vibrancy hinders every aspect of the game; extremely slow start. &bottomline1003=Only M%26M vets will find enough to like to justify the cost of admission. &gameissue1003=July '02, p. 62&gameurl1003=http://www.pcgamer.com&gamepub1003=3DO&gamerating1003=51&gamecategory1003=Roleplaying&gamename1004=Might and Magic VII: For Blood and Honor&gamehighs1004=Tons of items; good monster variety; lots of quests and skills; huge gameworld.&gamelows1004=Gameplay gets very old very quick; story isn't involving; mindless fetch-and-carry quests.&bottomline1004=There are much better things for roleplayers to do with their valuable time.&gameissue1004=September '99, p. 95&gameurl1004=http://www.pcgamer.com&gamepub1004=3DO Company&gamerating1004=63&gamecategory1004=Roleplaying&gamename1005=Might %26 Magic VI: The Mandate of Heaven&gamehighs1005=Tons of depth; vital, interesting world. Good old-school party-based exploration.&gamelows1005=Some chunky graphics, some hokey monsters. Peasants often hamper movement in towns.&bottomline1005=The best pure FRPG since Ultima VII.&gameissue1005=August '98, p. 128&gameurl1005=http://www.pcgamer.com&gamepub1005=3DO Company&gamerating1005=90&gamecategory1005=Roleplaying&gamename1006=Millennia: Altered Destinies&gamehighs1006=Innovative approach combining time-travel, strategy, and narrative elements.&gamelows1006=Some sense of frustration over how to deal with certain problems or dead ends. Awkward and unnecessary combat sequences.&bottomline1006=A refreshingly different type of narrative science-fiction game.&gameissue1006=January '96, p. 225&gameurl1006=http://www.pcgamer.com&gamepub1006=Take 2 Interactive&gamerating1006=88&gamecategory1006=Strategy&gamename1007=Millennium Auction&gamehighs1007=Lavishly rendered solid 3D characters, surreal animated sections, and lovely digitized photos flesh out this engaging sim.&gamelows1007=Little variation from game to game.&bottomline1007=A believable game world that's entertaining and (gasp!) educational; much fun for CD-ROM owners.&gameissue1007=August '94, p. 60&gameurl1007=http://www.pcgamer.com&gamepub1007=Eidolon&gamerating1007=79&gamecategory1007=Strategy&gamename1008=Mind Grind&gamehighs1008=Ten categories and five playing arenas make for loads of possible questions.&gamelows1008=No clear variation between easy and hard questions; mediocre graphics.&bottomline1008=Unless you simply adore trivia games, don't bother with this one.&gameissue1008=November '96, p. 264&gameurl1008=http://www.pcgamer.com&gamepub1008=Microforum&gamerating1008=45&gamecategory1008=Trivia&gamename1009=MindRover&gamehighs1009=&gamelows1009=&bottomline1009=&gameissue1009=June '00, p.113&gameurl1009=http://www.pcgamer.com&gamepub1009=Cognitoys&gamerating1009=89&gamecategory1009=Strategy&gamename1010=Mirage&gamehighs1010=The graphics are pretty attractive.&gamelows1010=Stilted video, puzzling transitions, bad acting, and clumsy interface make it almost painful to play.&bottomline1010=Nice visuals aren't enough to save this disjointed, confusing game.&gameissue1010=October '95, p. 131&gameurl1010=http://www.pcgamer.com&gamepub1010=Atlantis Interactive&gamerating1010=47&gamecategory1010=Adventure&gamename1011=Mission Critical&gamehighs1011=Fine graphics and sound, silky interface, good acting, exceptional script.&gamelows1011=Inadequate online help, a bit too much corridor-prowling between the more intense sequences, and an anti-climatic ending.&bottomline1011=A mature and thought-provoking adventure that plays the way a good science fiction novel reads.&gameissue1011=February '96, p. 155&gameurl1011=http://www.pcgamer.com&gamepub1011=Legend Entertainment&gamerating1011=85&gamecategory1011=Adventure&gamename1012=MissionForce: Cyberstorm&gamehighs1012=Slick production value, no-nonsense mission structure, and lots of options.&gamelows1012=Hex-based movement is a pain; steep learning curve; limited multi-player excitement.&bottomline1012=A solid and demanding strategy game that's every bit as exciting as the real-time shoot-'em-ups.&gameissue1012=October '96, p. 136&gameurl1012=http://www.pcgamer.com&gamepub1012=Sierra Online&gamerating1012=82&gamecategory1012=Strategy&gamename1013=Mob Rule&gamehighs1013=Diabolical sense of humor; rock-solid Sim-style gameplay.&gamelows1013=Empire management can be tedious in stretches; some obstacles seem illogically random.&bottomline1013=A good bet for anyone who ever envisioned a SimCity gone bad.&gameissue1013=November '99, p. 168&gameurl1013=http://www.pcgamer.com&gamepub1013=Simon %26 Schuster Interactive&gamerating1013=82&gamecategory1013=Strategy&gamename1014=Mobil 1 Rally&gamehighs1014=Exquisite graphics; varied rally stages and licensed vehicles; responsive driving model.&gamelows1014=Somewhat suspect off-track physics; relaxed damage modeling.&bottomline1014=The most well-crafted and exhaustively detailed rally sim ont eh market.&gameissue1014=June '00, p.106 &gameurl1014=http://www.pcgamer.com&gamepub1014=Electronic Arts&gamerating1014=90&gamecategory1014=Racing&gamename1015=Mode&gamehighs1015=Hitting the escape button gets you out of the game very quickly.&gamelows1015=It exists. It takes up four CDs that would have been better used for John Tesh music.&bottomline1015=The nadir of non-interactive video junk.&gameissue1015=January '97, p. 248&gameurl1015=http://www.pcgamer.com&gamepub1015=Corel Corp.&gamerating1015=10&gamecategory1015=Adventure&gamename1016=Monaco Grand Prix Racing Simulation 2&gamehighs1016=Numerous features and settings will appeal to hardcore simers and newbies.&gamelows1016=Frame rates drop seriously in a full field of competitors; still no graduated difficulty levels.&bottomline1016=The overall improvements make this one of the best racing games on the market.&gameissue1016=March '99, p. 148&gameurl1016=http://www.pcgamer.com&gamepub1016=Ubi Soft&gamerating1016=91&gamecategory1016=Sports&gamename1017=Monday Night Football '98&gamehighs1017=The manual is a pretty good read, albeit mostly fiction.&gamelows1017=Tiny playbooks; poor graphics; and abysmal control.&bottomline1017=It's a simulation without any of the qualities that make a simulation worthwhile; it's an arcade game that's hard to control.&gameissue1017=December '97, p. 219&gameurl1017=http://www.pcgamer.com&gamepub1017=OT Sports&gamerating1017=53&gamecategory1017=Sports&gamename1018=Monopoly CD-ROM&gamehighs1018=Super smooth animations, Internet play, slick interface and plenty of options.&gamelows1018=It is, after all, still a board game conversion, and so ultimately has a flat feel.&bottomline1018=We bet that even Monopoly-haters will be charmed by this clever and well-executed game.&gameissue1018=December '95, p. 275&gameurl1018=http://www.pcgamer.com&gamepub1018=Virgin Interactive&gamerating1018=90&gamecategory1018=Strategy&gamename1019=Monopoly Deluxe&gamehighs1019=Smooth VGA graphics and enchanting animations; change the rules to suit you.&gamelows1019=Some of the animation is repetitive and merely slows down gameplay.&bottomline1019=Enjoyment for gamers of all ages and skill levels.&gameissue1019=November '94, p. 86&gameurl1019=http://www.pcgamer.com&gamepub1019=Virgin Interactive&gamerating1019=85&gamecategory1019=Strategy&gamename1020=Monopoly: Star Wars CD-ROM Edition&gamehighs1020=Tried-n-true gameplay combined with Star Wars multimedia flash.&gamelows1020=The multimedia flash gets really old. It's just Monopoly in sci-fi garb.&bottomline1020=Just like an aging Jedi, Star Wars Monopoly slowly but surely loses its fizz&gameissue1020=February '98, p. 187&gameurl1020=http://www.pcgamer.com&gamepub1020=Hasbro Interactive&gamerating1020=68&gamecategory1020=Strategy&gamename1021=Monster Truck Madness 2&gamehighs1021=Graphically superior to any other monster truck game.&gamelows1021=No career mode. Weak keyboard options and competition modes. Adequate AI drivers.&bottomline1021=A fun romp through the mulch that should have had a few more features.&gameissue1021=August '98, p. 138&gameurl1021=http://www.pcgamer.com&gamepub1021=Microsoft&gamerating1021=85&gamecategory1021=Action&gamename1022=Montezuma's Return&gamehighs1022=Sweet graphics and animation in 3Dfx version; great combo of action and puzzle-solving.&gamelows1022=The lack of an in-game save makes for a high frustration factor.&bottomline1022=If you've got a little patience, this one is definitely worth checking out.&gameissue1022=December '98, p. 230&gameurl1022=http://www.pcgamer.com&gamepub1022=GT Interactive&gamerating1022=78&gamecategory1022=Action&gamename1023=Monty Python and the Quest for the Holy Grail&gamehighs1023=Lots of Python for the Python lover.&gamelows1023=Not much game play. Finding necessary items is a pixel hunt on the screen.&bottomline1023=Only the most dedicated Python fan would play this game. Otherwise, just rent the film.&gameissue1023=October '96, p. 168&gameurl1023=http://www.pcgamer.com&gamepub1023=7th Level Inc.&gamerating1023=47&gamecategory1023=Adventure&gamename1024=Mordor&gamehighs1024=Plenty of stats-heavy roleplaying for gamers who miss the classics.&gamelows1024=Almost no graphics or sound to speak of; very little gameplay apart from combat.&bottomline1024=This is a dungeon crawl from the old school, but it's worth a look from the uninitiated.&gameissue1024=November '95, p. 150&gameurl1024=http://www.pcgamer.com&gamepub1024=TDA&gamerating1024=68&gamecategory1024=Roleplaying&gamename1025=Mortal Kombat&gamehighs1025=Great fighting action; clever graphics; and near-perfect gameplay.&gamelows1025=A little bit too violent for some people--but hey, it is a fighting game.&bottomline1025=If you've been burned by watered-down IBM action games in the past, here's your chance to make up for it!&gameissue1025=May/June '94, p. 83&gameurl1025=http://www.pcgamer.com&gamepub1025=Ultratech&gamerating1025=91&gamecategory1025=Arcade&gamename1026=Mortal Kombat 3&gamehighs1026=Network options; more special moves than you can shake a bloody spine at.&gamelows1026=The look and feel of the Mortal Kombat series is getting a little stale.&bottomline1026=Yet another excellent arcade experience from the king of fighting games.&gameissue1026=October '95, p. 98&gameurl1026=http://www.pcgamer.com&gamepub1026=Acclaim Distribution Inc.&gamerating1026=89&gamecategory1026=Arcade&gamename1027=Mortal Kombat 4&gamehighs1027=Lightning-fast gameplay; amusing fatalities.&gamelows1027=Board-stiff animation, cheesy special effects, and questionable depth.&bottomline1027=Mortal Kombat 4 is a competent addition to a mediocre series, but there are better PC fighting games out there.&gameissue1027=October '98, p. 224&gameurl1027=http://www.pcgamer.com&gamepub1027=Midway&gamerating1027=66&gamecategory1027=Arcade&gamename1028=Mortal Kombat II&gamehighs1028=All of the blood and gore and gameplay of the arcade version; excellent control with a gamepad.&gamelows1028=If you've already spent a fortune in quarters playing MKII, you won't find anything new here.&bottomline1028=A great arcade fighter that makes the transition to the PC with no compromises.&gameissue1028=May '95, p. 71&gameurl1028=http://www.pcgamer.com&gamepub1028=Acclaim Distribution Inc.&gamerating1028=86&gamecategory1028=Arcade&gamename1029=Mortal Kombat Trilogy&gamehighs1029=Solid gameplay; plenty of of wild special moves; inclusion of every MK character.&gamelows1029=Steep requirements to get full-screen action; no saved game feature for the tournament mode.&bottomline1029=Though nothing new was added, Mortal Kombat Trilogy is timeless and addictive.&gameissue1029=March '98, p. 117&gameurl1029=http://www.pcgamer.com&gamepub1029=GT Interactive&gamerating1029=76&gamecategory1029=Arcade&gamename1030=Mortyr&gamehighs1030=You get to kill Nazis. Lots of Nazis. Nazis everywhere, just waiting for you to kill them.&gamelows1030=Takes the FPS genre a step backwards; bad sound, bad AI.&bottomline1030=Wolfenstein 3D redone with new graphics, but with the same old gameplay.&gameissue1030=April '00, p.95 &gameurl1030=http://www.pcgamer.com&gamepub1030=Interplay Productions&gamerating1030=48&gamecategory1030=Action&gamename1031=Moto Racer 3&gamehighs1031=&gamelows1031=&bottomline1031=&gameissue1031=April '02, p. 71&gameurl1031=http://www.pcgamer.com&gamepub1031=Infogrames &gamerating1031=52&gamecategory1031=Racing &gamename1032=Moto Racer GP&gamehighs1032=Great graphics with or without 3D card; dead-on play; sensational multi-player racing.&gamelows1032=There's an itsy bit of scenery pop-in on some courses.&bottomline1032=A dynamite package that blows away the competition.&gameissue1032=December '97, p. 181&gameurl1032=http://www.pcgamer.com&gamepub1032=Electronic Arts&gamerating1032=91&gamecategory1032=Racing&gamename1033=Motocross Madness&gamehighs1033=Feels like the real thing! Awesome graphics, sound; great control.&gamelows1033=There could have been more terrain detail on the stunt and baja tracks; limited track editor.&bottomline1033=No time to write bottom line. Must return to Motocross Madness. Now.&gameissue1033=November '98, p. 222&gameurl1033=http://www.pcgamer.com&gamepub1033=Microsoft&gamerating1033=92&gamecategory1033=Action&gamename1034=Motocross Madness 2&gamehighs1034=Incredible graphics and animations, varied gameplay and environments; robust online play.&gamelows1034=Inconsistent handling; no music during gameplay; no track editor as promised.&bottomline1034=With considerable eye candy, depth, and replayability, expect this madness to last.&gameissue1034=August '00, p.90 &gameurl1034=http://www.pcgamer.com&gamepub1034=Microsoft&gamerating1034=87&gamecategory1034=Racing&gamename1035=Motorhead&gamehighs1035=Graphics create a true sensation of speed; you can spawn many muliplayer versions.&gamelows1035=Limited tracks and cares until you place high enough; no damage to cars during crashes.&bottomline1035=Motorhead is satisfyingly hot arcade-style racing action for your PC.&gameissue1035=October '98, p. 203&gameurl1035=http://www.pcgamer.com&gamepub1035=Fox Interactive&gamerating1035=88&gamecategory1035=Arcade&gamename1036=MS Flight Simulator 2002&gamehighs1036=Superb graphics and frame-rates; over 21,000 airports; interactive ATC; open-architecture design.
&bottomline1036=Microsoft's most ambitious and outstanding Flight Sim title to date.&gameissue1036=January '02, p. 58&gameurl1036=http://www.pcgamer.com&gamepub1036=Microsoft&gamerating1036=92&gamecategory1036=Flight sim &gamename1037=Ms. Pac-Man: Quest for the Golden Maze&gamehighs1037=&gamelows1037=&bottomline1037=&gameissue1037=March '02, p. 64&gameurl1037=http://www.pcgamer.com&gamepub1037=Infogrames &gamerating1037=71&gamecategory1037=Arcade &gamename1038=MTV Total Request Live Trivia&gamehighs1038=&gamelows1038=&bottomline1038=&gameissue1038=November '01, p. 106&gameurl1038=http://www.pcgamer.com&gamepub1038=Take-Two Interactive&gamerating1038=50&gamecategory1038=Trivia &gamename1039=Multimedia Celebrity Poker&gamehighs1039=Nice full-motion video footage; simple and intuitive interface.&gamelows1039=Motions and comments by the stars become repetitive very quickly, so there's not much replay value.&bottomline1039=Don't expect to stay up late nights with this one.&gameissue1039=September '95, p. 98&gameurl1039=http://www.pcgamer.com&gamepub1039=New World Computing, Inc.&gamerating1039=58&gamecategory1039=Simulation&gamename1040=Mummy: Tomb of the Pharaoh&gamehighs1040=The music and sound effects provide a wonderful atmosphere.&gamelows1040=Plot and puzzles are ordinary, without anything new to offer the seasoned player.&bottomline1040=A good introduction to the adventure game genre, but there's better out there.&gameissue1040=April '97, p. 150&gameurl1040=http://www.pcgamer.com&gamepub1040=Interplay&gamerating1040=65&gamecategory1040=Adventure&gamename1041=Muppets Inside&gamehighs1041=Colorful, entertaining, and extremely user-friendly.&gamelows1041=It's the same old song; the better your system, the better the game performs.&bottomline1041=You'd have to be either Statler or Waldorf not to enjoy this game.&gameissue1041=September '96, p. 125&gameurl1041=http://www.pcgamer.com&gamepub1041=Starwave Corporation&gamerating1041=88&gamecategory1041=Adventure&gamename1042=Mutant Penguins&gamehighs1042=Whimsical graphics, nice music, and tough puzzles.&gamelows1042=Repeated access of the CD-ROM under Win95 will frustrate most players.&bottomline1042=A new take on Lemmings with a budget price, Mutant Penguins is a wannabe winner.&gameissue1042=June '97, p. 96&gameurl1042=http://www.pcgamer.com&gamepub1042=GameTek&gamerating1042=68&gamecategory1042=Arcade&gamename1043=Myst&gamehighs1043=Graphics, sounds, and gameplay that pull you in and never let go.&gamelows1043=It's a crap shoot as to whether or not your particular hardware set up combo will bring even more woe to Myst Island.&bottomline1043=Finally a game that validates the hype of CD-ROM. If you were looking for a reason to move up to those silvery little discs, this is it.&gameissue1043=May/June '94, p. 64&gameurl1043=http://www.pcgamer.com&gamepub1043=Broderbund&gamerating1043=95&gamecategory1043=Adventure&gamename1044=Myst III: Exile&gamehighs1044=Incredibly beautiful; excellent, challenging puzzles; fantastic acting.&gamelows1044=Still a puzzle-based slide show; Exile's 3D acceleration support doesn't include Voodoo.&bottomline1044=New life for the Myst franchise, but hte non-believers won't be convinced.&gameissue1044=July '01, p. 63&gameurl1044=http://www.pcgamer.com&gamepub1044=Ubi Soft&gamerating1044=85&gamecategory1044=Adventure&gamename1045=Mysteries of the Sith&gamehighs1045=New weapons, enemies, levels, and Force powers; solid level design.&gamelows1045=Some levels too puzzle heavy; colored lighting overdone at times.&bottomline1045=This is a great expansion pack for an awesome game.&gameissue1045=April '98, p. 96&gameurl1045=http://www.pcgamer.com&gamepub1045=LucasArts&gamerating1045=87&gamecategory1045=Action&gamename1046=Myth II: Soulblighter&gamehighs1046=Brutal graphics; great multi-player; solid physics model.&gamelows1046=Weak pathfinding; many changes are cosmetic in nature.&bottomline1046=Myth II has wanton carnage, great multi-player action, and killer graphics. What more could you want?&gameissue1046=May '99, p. 101&gameurl1046=http://www.pcgamer.com&gamepub1046=Bungie Software&gamerating1046=88&gamecategory1046=Strategy&gamename1047=Myth III: The Wolf Age&gamehighs1047=&gamelows1047=&bottomline1047=&gameissue1047=January '02, p. 77&gameurl1047=http://www.pcgamer.com&gamepub1047=Take-Two&gamerating1047=58&gamecategory1047=Real-time strategy&gamename1048=Myth: The Fallen Lords&gamehighs1048=Revolutionary engine and gorgeous graphics; true 3D terrain and realisitc physics.&gamelows1048=Some troublesome unit AI; "friendly fire" a little too unfriendly; no in-game music; no level editor/map generator; need larger view of battlefield.&bottomline1048=Myth is a melee of a good time.&gameissue1048=February '98, p. 180&gameurl1048=http://www.pcgamer.com&gamepub1048=Bungie Software&gamerating1048=90&gamecategory1048=Strategy&gamename1049=Nahan: The Ultimate 3D Puzzle Game&gamehighs1049=A large assortment of puzzles, tilesets, and graphics.&gamelows1049=Lacks that addictive quality to sustain interest; awful music unless you like that techno crap.&bottomline1049=A Mahjong-like game that relies more heavily on style than substance.&gameissue1049=June '98, p. 111&gameurl1049=http://www.pcgamer.com&gamepub1049=Global Star Software&gamerating1049=60&gamecategory1049=Puzzle&gamename1050=NAM&gamehighs1050=The multiplayer game can be pretty fun.&gamelows1050=Awful hi-res graphics; the claim of "realistically bringing the Vietnam War to life" in asn out-and-out farce.&bottomline1050=You might get your money's worth out of the multi-player game.&gameissue1050=October '98, p. 225a&gameurl1050=http://www.pcgamer.com&gamepub1050=GT Interactive&gamerating1050=53&gamecategory1050=Action&gamename1051=NASCAR 2000&gamehighs1051=Cutting-edge graphics; conveys sense of speed; good selection of licensed tracks and drivers.&gamelows1051=Severely flawed AI routines; unrealistic physics and damage modeling; velcro walls.&bottomline1051=A huge improvement on Revolution, but not in the same league as Sierra's NASCAR titles.&gameissue1051=July '00, p.97&gameurl1051=http://www.pcgamer.com&gamepub1051=Electronic Arts&gamerating1051=70&gamecategory1051=Racing&gamename1052=NASCAR Heat&gamehighs1052=Superb Winston Cup cars and tracks; impressive physics; addictive "senario" modes. &gamelows1052=Forgiving damage modeling; idiot AI moments; poor 'net support; weak force- feedback.&bottomline1052=Definitely flawed, but still a serious threat to Papyrus' stranglehold.&gameissue1052=December '00, p. 145&gameurl1052=http://www.pcgamer.com&gamepub1052=Hasbro Interactive&gamerating1052=80&gamecategory1052=Racing&gamename1053=NASCAR Legends&gamehighs1053=High-res graphics; historically accuate cars and tracks; superb 3D positional sound.&gamelows1053=Aging physics engine exhibits a few flaws; Significant AI "roadblock" bug.&bottomline1053=A polished and tuned stock car racing sim with a unique historical spin.&gameissue1053=April '00, p.88 &gameurl1053=http://www.pcgamer.com&gamepub1053=Sierra&gamerating1053=83&gamecategory1053=Racing&gamename1054=NASCAR Racing&gamehighs1054=Great graphics; stirring sound; hair-raising action.&gamelows1054=A mid-range 486 is barely adequate to run the game, even in standard VGA mode.&bottomline1054=If you're a race fan with a fast computer, your life simply isn't complete without NASCAR Racing.&gameissue1054=February '95, p. 94&gameurl1054=http://www.pcgamer.com&gamepub1054=Papyrus&gamerating1054=94&gamecategory1054=Simulation&gamename1055=NASCAR Racing 2&gamehighs1055=Improved graphics, framerate, interface; great multi-player options.&gamelows1055=Demanding system requirements. Occasionally fishy AI.&bottomline1055=If you're a fan of the original, this is a worthwhile upgrade. If you never tried the original, here's your chance to catch the fever.&gameissue1055=March '97, p. 116&gameurl1055=http://www.pcgamer.com&gamepub1055=Sierra&gamerating1055=90&gamecategory1055=Simulation&gamename1056=NASCAR Racing 2002&gamehighs1056=Highly refined physics and AI; stunning graphics; improved accessibility for casual racers.
&gamelows1056=A pricey upgrade for NASCAR 4 owners, and...it doesn't come with a six-pack. &bottomline1056=A premium-priced "patch" that subtly yet convincingly redefines the PC racing sim.&gameissue1056=May '02, p. 76&gameurl1056=http://www.pcgamer.com&gamepub1056=Sierra&gamerating1056=93&gamecategory1056=Racing sim&gamename1057=NASCAR Racing 3&gamehighs1057=High-resolution graphics; improved AI; superb 3D sound; force-feedback support.&gamelows1057=Aging physics engine; 20 percent fewer tracks than before; significant AI bug.&bottomline1057=A satisfying sim that's only missing the Grand Prix Legends engine.&gameissue1057=December '99, p. 145&gameurl1057=http://www.pcgamer.com&gamepub1057=Sierra Sports&gamerating1057=81&gamecategory1057=Racing&gamename1058=NASCAR Racing 4&gamehighs1058=Jaw-dropping physics/graphics/sound; fits all skill levels; unparalleled multiplayer support.&gamelows1058=You'll encounter some AI anomalies during caution periods and pace laps.&bottomline1058=The finest racing simulation on the market today- bar none.&gameissue1058=April '01, p. 70&gameurl1058=http://www.pcgamer.com&gamepub1058=Sierra Sports&gamerating1058=95&gamecategory1058=Racing&gamename1059=NASCAR Revolution&gamehighs1059=Some great animations and eye candy; outstanding car models and textures.&gamelows1059=Horrible control; frustrating AI; a real system hog; and more!&bottomline1059=Like racing games? Stay away from this one.&gameissue1059=June '99, p. 128&gameurl1059=http://www.pcgamer.com&gamepub1059=Electronic Arts&gamerating1059=34&gamecategory1059=Racing&gamename1060=National Lampoon's Blind Date&gamehighs1060=Realistic depiction of the tribulations of strategic naval command.&gamelows1060=Limited appeal, and the usual drawbacks of the Windows environment.&bottomline1060=An entertaining revival of the "dating simulation" concept.&gameissue1060=December '94, p. 150&gameurl1060=http://www.pcgamer.com&gamepub1060=Trimark Interactive&gamerating1060=74&gamecategory1060=Adventure&gamename1061=Nations&gamehighs1061=The manual has a nice layout and few typos.&gamelows1061=Appaling AI; unrealistic even on "ultra-realistic" settings; muddy visuals; strange interface.&bottomline1061=The last and by far the least of the WWII flight sims.&gameissue1061=February '00, p. 107&gameurl1061=http://www.pcgamer.com&gamepub1061=Psygnosis&gamerating1061=10&gamecategory1061=Simulation&gamename1062=Navy Strike&gamehighs1062=Good graphics; campaign mode adds new dimension.&gamelows1062=Bewildering keystrokes, menus; unrealistic flight models.&bottomline1062=With its emphasis on fun air combat and the intriguing Command Module, Navy Strike is a good introductory sim.&gameissue1062=February '96, p. 119&gameurl1062=http://www.pcgamer.com&gamepub1062=Empire Interactive&gamerating1062=80&gamecategory1062=Simulation&gamename1063=NBA Action 98&gamehighs1063=Players perform realistically; great motion-capture work; free throws!&gamelows1063=High system requirements; a bit behind the technology curve all around.&bottomline1063=If you can live without the glitz and glitter, the gameplay will win you over.&gameissue1063=June '98, p. 88&gameurl1063=http://www.pcgamer.com&gamepub1063=Sega Entertainment&gamerating1063=87&gamecategory1063=Sports&gamename1064=NBA Basketball 2000&gamehighs1064=&gamelows1064=&bottomline1064=&gameissue1064=March '00, p.121 &gameurl1064=http://www.pcgamer.com&gamepub1064=Fox Interactive&gamerating1064=15&gamecategory1064=Sports&gamename1065=NBA Full Court Press&gamehighs1065=Slick presentation; great commentary; what you'd expect from an NBA license.&gamelows1065=Bland graphics; unsatisfying feel; doesn't pack the kind of attitude an NBA license suggests.&bottomline1065=There have been better basketball games; there's better to come. Why buy this?&gameissue1065=January '97, p. 247&gameurl1065=http://www.pcgamer.com&gamepub1065=Microsoft&gamerating1065=60&gamecategory1065=Sports&gamename1066=NBA Inside Drive 2000&gamehighs1066=Gorgeous player art and animations; good audio effects; affordable price.&gamelows1066=Unrealistic pace to gameplay; virtually no defense; no career mode or network play.&bottomline1066=A solid and inexpensive action-based alternative to NBA Live 2000.&gameissue1066=November '99, p. 138&gameurl1066=http://www.pcgamer.com&gamepub1066=Microsoft&gamerating1066=76&gamecategory1066=Sports&gamename1067=NBA Live 2000&gamehighs1067=Smarter play; engrossing franchise mode; legends of the game; gorgeous graphics.&gamelows1067=RAM is of the essence; simulation still has room for improvement; atrocious announcing.&bottomline1067=Any basketball fan who passes this one up needs his/her hear examined.&gameissue1067=January '00, p. 184&gameurl1067=http://www.pcgamer.com&gamepub1067=EA Sports&gamerating1067=90&gamecategory1067=Sports&gamename1068=NBA Live 2001&gamehighs1068=Still a pretty game to watch and fun to play; franchise mode is still one of the best around.&gamelows1068=Promised features missing; some legacy features removed; new gameplay problems.&bottomline1068=Not even close to being a worthy successor to NBA Live 2000.&gameissue1068=May '01, p. 60&gameurl1068=http://www.pcgamer.com&gamepub1068=EA Sports&gamerating1068=65&gamecategory1068=Sports&gamename1069=NBA Live 95&gamehighs1069=You name it. Everything about NBA Live '95 is a treat for the eyes and ears.&gamelows1069=You can't edit players, and coaching and strategy options are limited.&bottomline1069=If you're a hoops fan, and you have a high-end machine, you shouldn't be without this game.&gameissue1069=June '95, p. 85&gameurl1069=http://www.pcgamer.com&gamepub1069=Electronic Arts&gamerating1069=90&gamecategory1069=Sports&gamename1070=NBA Live 96&gamehighs1070=Brings expansion teams, a player-creation feature, on-the-fly play-calling, and multiple camera angles to an already great game.&gamelows1070=Too many blocked shots and out-of-bounds passes; tricky to find a good camera angle; steep hardware requirements.&bottomline1070=A great simulation that can be enjoyed on a variety of levels.&gameissue1070=May '96, p. 97&gameurl1070=http://www.pcgamer.com&gamepub1070=Electronic Arts&gamerating1070=88&gamecategory1070=Simulation&gamename1071=NBA Live 97&gamehighs1071=Incredible graphics, full rosters, all the stats, and unequaled presentation.&gamelows1071=Slippery control, poor frame-rate on slower systems, and some flaws as a sim.&bottomline1071=The best-looking, best-playing, basketball game available, even with its flaws.&gameissue1071=April '97, p. 98&gameurl1071=http://www.pcgamer.com&gamepub1071=Electronic Arts&gamerating1071=84&gamecategory1071=Sports&gamename1072=NBA Live 98&gamehighs1072=Awesome visuals, presentation, and interface; new features that enhance gameplay.&gamelows1072=Lack of fouls called against the CPU. There are a few graphical glitches during replays.&bottomline1072=For those who enjoy a great looking, great playing game, NBA Live 98 is the best.&gameissue1072=January '98, p. 234&gameurl1072=http://www.pcgamer.com&gamepub1072=Electronic Arts&gamerating1072=92&gamecategory1072=Sports&gamename1073=NBA Live 99&gamehighs1073=Brilliant graphics and animations; exciting on-court play; improved AI.&gamelows1073=Too many steals and blocks; career mode is poorly implemented; sports ticker bug.&bottomline1073=The closest any of us may get to a real NBA game this year.&gameissue1073=February '99, p. 219&gameurl1073=http://www.pcgamer.com&gamepub1073=Electronic Arts&gamerating1073=92&gamecategory1073=Sports&gamename1074=NCAA Basketball Final Four '97&gamehighs1074=Unprecedented variety of post-up moves.&gamelows1074=Sloppy control; basketball is too big for the rim; speed is a little slow.&bottomline1074=It's the best college hoops game on the PC, but, there isn't much competition out there, either.&gameissue1074=July '97, p. 154&gameurl1074=http://www.pcgamer.com&gamepub1074=Mindscape&gamerating1074=71&gamecategory1074=Sports&gamename1075=NCAA Championship Basketball&gamehighs1075=Good oncourt gameplay; recruiting and multi-player optinos give it a good shelf life.&gamelows1075=Results of simulated games are questionable; only one viewing perspective; no out-of-bounds; inaccurate physical stats and jersey numbers.&bottomline1075=A fun college basketball sim, but one that can clearly stand some improvement.&gameissue1075=December '96, p. 308&gameurl1075=http://www.pcgamer.com&gamepub1075=GTE Entertainment&gamerating1075=65&gamecategory1075=Simulation&gamename1076=NCAA Footbal 98&gamehighs1076=Great running game; smooth animation; lots of teams to choose from.&gamelows1076=AI problems with the offense; no career mode.&bottomline1076=If the offense problems don't bother you, you'll have a great deal of fun with this soild addition to EA Sports' lineup.&gameissue1076=February '98, p. 168&gameurl1076=http://www.pcgamer.com&gamepub1076=Electronic Arts&gamerating1076=86&gamecategory1076=Sports&gamename1077=NCAA Football 99&gamehighs1077=Stunning graphics; perfect atmosphere; astounding game play; Dynasty Mode.&gamelows1077=Save game problems seen in the first game still exist; no play editor.&bottomline1077=Don't hesitate to add this to your sports collection -- it's da bomb.&gameissue1077=November '98, p. 254&gameurl1077=http://www.pcgamer.com&gamepub1077=Electronic Arts&gamerating1077=92&gamecategory1077=Sports&gamename1078=NCAA: Road to the Final Four 2&gamehighs1078=Three seasons of NCAA tournament fields; handsome graphics and some exciting action.&gamelows1078=Choppy animation; awkward coaching interface.&bottomline1078=If you've been waiting for a good basketball sim, Road to the Final Four 2 is definitely worth a look.&gameissue1078=February '95, p. 114&gameurl1078=http://www.pcgamer.com&gamepub1078=Bethesda Softworks&gamerating1078=80&gamecategory1078=Simulation&gamename1079=Necrodome&gamehighs1079=Many play options; Internet support; lots of things to smash and shoot.&gamelows1079=Murky, circular levels; too many stops and starts.&bottomline1079=Fun and playable, but not really remarkable.&gameissue1079=February '97, p. 114&gameurl1079=http://www.pcgamer.com&gamepub1079=SSI&gamerating1079=84&gamecategory1079=Arcade&gamename1080=Need for Speed&gamehighs1080=Great hi-res graphics; cool videos of the cars.&gamelows1080=Limited number of tracks; no crashes; the single-player mode gets old.&bottomline1080=If you've been looking for a slick action game with the right mix of realism and arcade gameplay, look no further.&gameissue1080=November '95, p. 112&gameurl1080=http://www.pcgamer.com&gamepub1080=Electronic Arts&gamerating1080=84&gamecategory1080=Action&gamename1081=Need for Speed: High Stakes&gamehighs1081=Multi-tier career mode; free 'net play; impressive stable of supercars; exquisite scenery.&gamelows1081=Unsophisticated driving and damage modeling; screwy save game feature in career mode.&bottomline1081=One of the most complete arcade racers on the market.&gameissue1081=September '99, p. 111&gameurl1081=http://www.pcgamer.com&gamepub1081=Electronic Arts&gamerating1081=82&gamecategory1081=Racing&gamename1082=Need for Speed II&gamehighs1082=Pretty graphics, lots of cute touches; mucho multi-player options.&gamelows1082=Short tracks; no cops; slower than molasses on low-end Pentiums.&bottomline1082=Try as it might, this just can't touch the original.&gameissue1082=July '97, p. 180&gameurl1082=http://www.pcgamer.com&gamepub1082=Electronic Arts&gamerating1082=73&gamecategory1082=Arcade&gamename1083=Need for Speed III: Hot Pursuit&gamehighs1083=The graphics are amazing at full detail; kick-ass cars; the cops are back!&gamelows1083=Not enough variety in tracks; opponents' AI is shaky; steep system requirements.&bottomline1083=If you like fast cars and outrunning Johnny Law, you can't do much better than this.&gameissue1083=December '98, p. 177a&gameurl1083=http://www.pcgamer.com&gamepub1083=Electronic Arts&gamerating1083=88&gamecategory1083=Arcade&gamename1084=Nemesis: The Wizardry Adventure&gamehighs1084=Pretty graphics; unique puzzles; variety of creatures, dungeons.&gamelows1084=Awkward combat interface; story line isn't involving.&bottomline1084=A decent graphic adventure, but if you're dying to play more Wizardry games, you're bound to be disappointed.&gameissue1084=February '97, p. 134&gameurl1084=http://www.pcgamer.com&gamepub1084=Sir-tech Software&gamerating1084=73&gamecategory1084=Adventure&gamename1085=NetStorm: Islands at War&gamehighs1085=Innovative design; good for both beginners and experts; easy set up for Internet play.&gamelows1085=Susceptible to cheats and hacks; the usual Internet idiots can detract from the experience.&bottomline1085=Activision's "quick and dirty" RTS game for the Internet is a winner.&gameissue1085=March '98, p. 153&gameurl1085=http://www.pcgamer.com&gamepub1085=Activision&gamerating1085=83&gamecategory1085=Strategy&gamename1086=netWAR&gamehighs1086=Great visuals, balanced team-play, and it's a fun online game.&gamelows1086=Control is a bit screwy. The frequent server outages can be extremely annoying.&bottomline1086=If you want a quick-and-easy online blastfest, netWAR should do the trick.&gameissue1086=July '98, p. 116&gameurl1086=http://www.pcgamer.com&gamepub1086=Headland Digital Media&gamerating1086=71&gamecategory1086=Action&gamename1087=Neverhood Chronicles&gamehighs1087=Wonderful claymation animations and backdrops.&gamelows1087=Repetitive and pointless puzzling; almost no interaction.&bottomline1087=The tiresome puzzles and limited interaction squash the life out of what could have been an amazing adventure.&gameissue1087=December '96, p. 258&gameurl1087=http://www.pcgamer.com&gamepub1087=Dreamworks Interactive&gamerating1087=40&gamecategory1087=Adventure&gamename1088=New Horizons&gamehighs1088=Plenty of variety gives this one good replay value.&gamelows1088=Way too cutesy, with cliched dialogue, videogame-looking graphics, and little real challenge.&bottomline1088=Light, lively entertainment, but nothing new; not for the serious strategist.&gameissue1088=July '95, p. 125&gameurl1088=http://www.pcgamer.com&gamepub1088=KOEI Corp.&gamerating1088=68&gamecategory1088=Simulation&gamename1089=Newman/Haas Racing&gamehighs1089=It looks nice; replay mode.&gamelows1089=Bugs and more bugs; crashes constantly; baroque interface; unrealistic driving models, damage modes.&bottomline1089=There's no reason to own this game with so many good, better driving games from Ubi Soft, EA, Microsoft, and Sierra.&gameissue1089=May '99, p. 111&gameurl1089=http://www.pcgamer.com&gamepub1089=Psygnosis&gamerating1089=22&gamecategory1089=Racing&gamename1090=NFL Blitz&gamehighs1090=Late hits; killer graphics; great cheats; fun multi-player; non-stop action.&gamelows1090=May turn off football purists; the arcade version's language has been toned down.&bottomline1090=A fun, in your face, smack-talking football game that is simply a blast to play.&gameissue1090=January '99, p. 192&gameurl1090=http://www.pcgamer.com&gamepub1090=Midway&gamerating1090=89&gamecategory1090=Sports&gamename1091=NFL Blitz 2000&gamehighs1091=Smooth graphics on 3DFX based systems; new playbook editor; lots of action.&gamelows1091=Shallow gameplay; clumsy interface; lack of innovation.&bottomline1091=Fun for a little while, but it quickly grows stale and monotonous.&gameissue1091=May '00, p.87 &gameurl1091=http://www.pcgamer.com&gamepub1091=Infogrames Entertainment&gamerating1091=48&gamecategory1091=Sports&gamename1092=NFL Fever 2000&gamehighs1092=Retina-scorching graphics with astounding animations; solid controls; low price.&gamelows1092=No player stats at all; unbalanced AI.&bottomline1092=Almost worth buying for the graphics alone, but unless you have a friend to play against, don't expect much longevity.&gameissue1092=Novemeber '99, p. 174&gameurl1092=http://www.pcgamer.com&gamepub1092=Microsoft&gamerating1092=74&gamecategory1092=Sports&gamename1093=NFL Gameday 99&gamehighs1093=Good sound, commentary; solid two-player arcade action; good 'net play as server.&gamelows1093=Robotic player movement; poor clock management for AI teams; poor 'net play as client.&bottomline1093=A decent action-oriented football game in need of a few major and minor repairs.&gameissue1093=November '98, p. 242&gameurl1093=http://www.pcgamer.com&gamepub1093=989 Studios&gamerating1093=68&gamecategory1093=Sports&gamename1094=NFL Pro League Football&gamehighs1094=Lots of players, teams, and statistics; accurate and lightning-fast replay results.&gamelows1094=Rough animation; sparse sound effects.&bottomline1094=As a number cruncher, this is a solid football sim, but if you demand graphics as well, you can do better.&gameissue1094=October '95, p. 104&gameurl1094=http://www.pcgamer.com&gamepub1094=MicroSports&gamerating1094=76&gamecategory1094=Sports&gamename1095=NFL Quarterback Club 96&gamehighs1095=Unprecedented degree of control on the field; great animations; an extensive playbook.&gamelows1095=Lack of trades or a draft; simulations of historic games only support one player.&bottomline1095=The best action-oriented football sim yet.&gameissue1095=May '96, p. 121&gameurl1095=http://www.pcgamer.com&gamepub1095=Acclaim Entertainment&gamerating1095=90&gamecategory1095=Simulation&gamename1096=NFL Quarterback Club 97&gamehighs1096=Lots of pre-built plays, customizable camera views.&gamelows1096=Annoying camera shifts during possession changes, confusing four-button gamepad controls, and chunky player graphics.&bottomline1096=For fast, furious, football action QBC '97 delivers a rousing amount of playability, options, and fun.&gameissue1096=November '96, p. 244&gameurl1096=http://www.pcgamer.com&gamepub1096=Acclaim Entertainment&gamerating1096=80&gamecategory1096=Sports&gamename1097=NFS: Porsche Unleashed&gamehighs1097=More than 80 models; excellent physics; deep career modes; stunning new tracks.&gamelows1097=Nothing for Ferrari or Lamborghini fans; no Hot Pursuit police chase mode; some CD-access pauses.&bottomline1097=The best Need for Speed game ever to roll out of EA's Garage.&gameissue1097=July '00, p.82 &gameurl1097=http://www.pcgamer.com&gamepub1097=Electronic Arts&gamerating1097=94&gamecategory1097=Racing&gamename1098=NHL 2000&gamehighs1098=More realistic physics; importable player faces; clock scheme provides good stats.&gamelows1098=Still lacks sim credibility; too many gimme goals; importing faces only kinda works.&bottomline1098=The best of the NHL series and that still says something.&gameissue1098=December '99, p. 163&gameurl1098=http://www.pcgamer.com&gamepub1098=EA Sports&gamerating1098=89&gamecategory1098=Sports&gamename1099=NHL 2001&gamehighs1099=Customizable in every way; momentum meter; lots of improvements, including the graphics.&gamelows1099=Internet play is still hit-or-miss; frame rate on auto replays is very choppy on lower-end PCs.&bottomline1099=Finally, a hockey game that should appeal to every level of fan.&gameissue1099=December '00, p. 158&gameurl1099=http://www.pcgamer.com&gamepub1099=Electronic Arts&gamerating1099=92&gamecategory1099=Sports&gamename1100=NHL 2002&gamehighs1100=Stunning graphics; incredibly life-like animations; cool NHL cards; tons of options.
.
&gamelows1100=Frustrating defense; chugs even on powerful systems; color commentator is a tool&bottomline1100=As usual, it'll please casual gamers while leaving hardcore players frustrated.&gameissue1100=December '01, p. 96&gameurl1100=http://www.pcgamer.com&gamepub1100=EA&gamerating1100=83&gamecategory1100=Sports &gamename1101=NHL 96&gamehighs1101=Knockout graphics, thrilling sound effects, modem options and the best hockey action around.&gamelows1101=Some camera angles don't give the optimum view of the rink; steep system requirements.&bottomline1101=If you love hockey or sports games in general, be sure and add this one to your collection.&gameissue1101=December '95, p. 227&gameurl1101=http://www.pcgamer.com&gamepub1101=Electronic Arts&gamerating1101=90&gamecategory1101=Simulation&gamename1102=NHL 97&gamehighs1102=Current high-water mark for sports sims, especially in its use of polygonal characters. Commendable AI.&gamelows1102=No customizability, little management, sluggish fights, and some slanted scoring results.&bottomline1102=If you've got the system and are even remotely interested in hockey, pick this one up!&gameissue1102=December '96, p. 298&gameurl1102=http://www.pcgamer.com&gamepub1102=Electronic Arts&gamerating1102=93&gamecategory1102=Simulation&gamename1103=NHL 98&gamehighs1103=Jaw-dropping graphics, fast gameplay, and a better AI make this the best NHL to date.&gamelows1103=The AI still needs work; experienced players can exploit game flaws with ease.&bottomline1103=A no-holds-barred sports action game with sim-style options, NHL 98 is tops.&gameissue1103=December '97, p. 250&gameurl1103=http://www.pcgamer.com&gamepub1103=Electronic Arts&gamerating1103=90&gamecategory1103=Sports&gamename1104=NHL 99&gamehighs1104=Presentation is second to none; tighter control and more realistic results.&gamelows1104=Computer goalies are supermen; promised draft feature missing; sim crowd won't like it.&bottomline1104=An already great game gets a minor face lift and some adjustments under the hood.&gameissue1104=December '98, p. 187&gameurl1104=http://www.pcgamer.com&gamepub1104=Electronic Arts&gamerating1104=91&gamecategory1104=Sports&gamename1105=NHL Championship 2000&gamehighs1105=Strong positional play and AI; slick TV-style presentation.&gamelows1105=horrific line change routine, extra-large players, jumpy animations, sporatically dumb AI opponents.&bottomline1105=Radical's knocking on the door yet again, but EA Sports sitll won't let 'em in.&gameissue1105=March '00, p.113 &gameurl1105=http://www.pcgamer.com&gamepub1105=FOX Interactive&gamerating1105=70&gamecategory1105=Sports&gamename1106=NHL Hockey 95&gamehighs1106=Professional presentation and great game play.&gamelows1106=There's not much other than improved game presentation and stats to separate this from the original NHL Hockey.&bottomline1106=If you don't own the original, this is as good as it gets. If you do, try before you buy.&gameissue1106=January '95, p. 142&gameurl1106=http://www.pcgamer.com&gamepub1106=Electronic Arts&gamerating1106=90&gamecategory1106=Simulation&gamename1107=NHL PowerPlay 96&gamehighs1107=Fast-paced action; detailed player animations.&gamelows1107=The look and feel of NHL PP 96 may seem a bit dated.&bottomline1107=For accurate and controllable hockey without excessive extras, NHL PP 96 is one of the best hockey sims on the market.&gameissue1107=August '96, p. 87&gameurl1107=http://www.pcgamer.com&gamepub1107=Virgin Interactive&gamerating1107=86&gamecategory1107=Sports&gamename1108=NHL Powerplay 98&gamehighs1108=Decent gamplay; low system requirements.&gamelows1108=Poor player animations; slow pace; and skewed results.
&bottomline1108=NHL Powerplay 98 has lofty ambitions but simply cannot compete on any level with the far superior NHL 98.&gameissue1108=February '98, p. 114&gameurl1108=http://www.pcgamer.com&gamepub1108=Virgin Interactive&gamerating1108=62&gamecategory1108=Sports&gamename1109=NHRA Drag Racing&gamehighs1109=Nice graphics; excellent racing interface.&gamelows1109=Simplistic vehicle management drains the challenge and longevity out of this game; no multi-player options.&bottomline1109=Died-in-the-wool drag racing fans should look elsewhere.&gameissue1109=March '99, p. 140&gameurl1109=http://www.pcgamer.com&gamepub1109=Mind Magic&gamerating1109=70&gamecategory1109=Racing&gamename1110=Nigel Mansell's World Championship&gamehighs1110=Driving is a snap because you couldn't wreck if you tried.&gamelows1110=There's no real challenge whatsoever; racing has never been this tedious.&bottomline1110=There are much better driving sims around, especially at this price.&gameissue1110=July '94, p. 86&gameurl1110=http://www.pcgamer.com&gamepub1110=Gremlin Graphics&gamerating1110=40&gamecategory1110=Simulation&gamename1111=Nightmare Creatures&gamehighs1111=Constant action, incredible graphics, and awesome atmosphere.&gamelows1111=Poor control in certain situations; has a bad case of consolitis with no save game feature.&bottomline1111=Even with a few unforgivable faults, this is a bloody blast to play.&gameissue1111=April '98, p. 149&gameurl1111=http://www.pcgamer.com&gamepub1111=Activision&gamerating1111=82&gamecategory1111=Action&gamename1112=Nihilist&gamehighs1112=The soundtrack is vaguely rocking.&gamelows1112=Shallow gameplay and generally mediocre design make this game a downer even in the bargain bin.&bottomline1112=Flashy graphics mean little when a game is this bad.&gameissue1112=March '97, p. 158&gameurl1112=http://www.pcgamer.com&gamepub1112=Philips Media&gamerating1112=26&gamecategory1112=Arcade&gamename1113=No One Lives Forever&gamehighs1113=Lots of action variety; great set-piece sequences; tons of toys; appealing atmosphere.&gamelows1113=Might be too self-consciously wacky for hardcore FPS fans.&bottomline1113=A very fresh action romp with tons of cheekiness- maybe too much.&gameissue1113=January '01, p. 129&gameurl1113=http://www.pcgamer.com&gamepub1113=FOX Interactive&gamerating1113=84&gamecategory1113=Action&gamename1114=Noctropolis&gamehighs1114=Gorgeous SVGA graphics and challenging but fair puzzles.&gamelows1114=The dialogue could have used another pass through the typewriter, and the acting is strictly amateur.&bottomline1114=Noctropolis is a solid adventure set in an intriguing and visually stunning world.&gameissue1114=February '95, p. 76&gameurl1114=http://www.pcgamer.com&gamepub1114=Electronic Arts&gamerating1114=82&gamecategory1114=Adventure&gamename1115=Nocturne&gamehighs1115=Original concept; really cool shadows.&gamelows1115=Crap control, troublesome combat, uninspired puzzles, poor performance.&bottomline1115=Though it's got a share of good scares and neat shadows, Nocturne is siimply too frustrating to bother with.&gameissue1115=January '00, p. 176&gameurl1115=http://www.pcgamer.com&gamepub1115=Gathering of Developers&gamerating1115=56&gamecategory1115=Adventure&gamename1116=Noir&gamehighs1116=Well-chosen locations and music create the feeling of 1940s film noir.&gamelows1116=Lack of interactivity; infuriatingly confusing movement interface.&bottomline1116=Film buffs might appreciate what Cyberdreams achieved on a superficial level, but hard-core adventure gamers will be let down.&gameissue1116=February '97, p. 126&gameurl1116=http://www.pcgamer.com&gamepub1116=Cyberdreams&gamerating1116=58&gamecategory1116=Adventure&gamename1117=Normality&gamehighs1117=Slick navigation interface and generally good puzzles.&gamelows1117=Dialog falls flat at times; may be too easy for some gamers; annoying hero.&bottomline1117=Some good fun in the
"I want to be Sam %26 Max when I grow up" vein.&gameissue1117=September '96, p. 111&gameurl1117=http://www.pcgamer.com&gamepub1117=Interplay&gamerating1117=80&gamecategory1117=Adventure&gamename1118=Normandy '44&gamehighs1118=It's so good, so big, and so solid that nobody ever needs to disgn another game about the subject.&gamelows1118=Definitely a hardcore product- not for teh novice; alpine learning curve.&bottomline1118=This is as close to 'definitive' as a historical simulation can get.&gameissue1118=August '00, p.96 &gameurl1118=http://www.pcgamer.com&gamepub1118=HPS Simulations&gamerating1118=86&gamecategory1118=Strategy&gamename1119=Norse by Norsewest&gamehighs1119=It's more of the same for Lost Vikings buffs; nice presentation of cutscenes.&gamelows1119=Sub-par graphics; very little improvement over the original.&bottomline1119=Hardly a respectable follow-up, but it may keep fans of the series busy.&gameissue1119=August '97, p. 122&gameurl1119=http://www.pcgamer.com&gamepub1119=Interplay&gamerating1119=62&gamecategory1119=Strategy&gamename1120=North vs. South&gamehighs1120=The complex command structure will appeal to hardcore wargamers.&gamelows1120=Dated and non-intuitive interface intended for ancient battles. Cumbersome command implementation. Bugs.&bottomline1120=Patient wargamers may like it, but there are better Civil War games out there.&gameissue1120=June '99, p. 137&gameurl1120=http://www.pcgamer.com&gamepub1120=Interactive Magic&gamerating1120=56&gamecategory1120=Strategy&gamename1121=Nothing But Net! Pro League Basketball&gamehighs1121=The draft and playbook features are as good as you'll find.&gamelows1121=Lack of a schedule creator makes for a lot of needless work; no real NBA players used; gameplay is slow.&bottomline1121=Nothing But Net! is a good coaching simulation, but it's shortcomings are too serious to justify a recommendation.&gameissue1121=November '94, p. 79&gameurl1121=http://www.pcgamer.com&gamepub1121=Strategic Gaming Designs&gamerating1121=64&gamecategory1121=Sports&gamename1122=Novastorm&gamehighs1122=A good shooter; Uses CD-ROM enhancements instead of being limited by them.&gamelows1122=No save feature; not everyone likes shooters, and that's all this is.&bottomline1122=A refreshingly simple and effective CD-ROM title.&gameissue1122=February '95, p. 91&gameurl1122=http://www.pcgamer.com&gamepub1122=Psygnosis&gamerating1122=85&gamecategory1122=Action&gamename1123=NOX&gamehighs1123=Great multiplayer mode; impressive graphics and physics; lots of weapons and spells.&gamelows1123=Repetitive single-player mechanics.&bottomline1123=As a unique approach to the RPG genre, NOX is worth twice its weight in platinum pieces.&gameissue1123=April '00, p.94 &gameurl1123=http://www.pcgamer.com&gamepub1123=Westwood Studios&gamerating1123=89&gamecategory1123=Roleplaying&gamename1124=Nuclear Strike&gamehighs1124=Great graphics; intense action; super-slick presentation.&gamelows1124=Restricted field of vision can be annoying; difficulty level makes this less than ideal for beginners.&bottomline1124=A great arcade blastfest with plenty of longevity and amazing intensity.&gameissue1124=January '98, p. 256&gameurl1124=http://www.pcgamer.com&gamepub1124=Electronic Arts&gamerating1124=88&gamecategory1124=Arcade&gamename1125=O.D.T.&gamehighs1125=Combo of spells and weapons adds depth to gameplay; nice graphics effects; good story.&gamelows1125=Frustrating control; primitive save-game feature; not enough combat; simplistic enemy AI.&bottomline1125=Moderately interesting once the interface is mastered, but not much more.&gameissue1125=March '99, p. 141&gameurl1125=http://www.pcgamer.com&gamepub1125=Psygnosis&gamerating1125=51&gamecategory1125=Action&gamename1126=Obsidian&gamehighs1126=Great graphics and sound, engaging story line.&gamelows1126=Lots of CD swapping. Brief gameplay for experienced adventure fans.&bottomline1126=Obsidian manages to distinguish itself as a truly different adventure, where traditional puzzling melds with abstract thought.&gameissue1126=May '97, p. 124&gameurl1126=http://www.pcgamer.com&gamepub1126=SegaSoft&gamerating1126=83&gamecategory1126=Adventure&gamename1127=Oddworld: Abe's Exoddus&gamehighs1127=Innovative and beautiful videogame-style fun with some nicely designed puzzles.&gamelows1127=Gets very difficult very fast.&bottomline1127=Abe's Exoddus is a unique action-puzzle hybrid with plenty of character.&gameissue1127=May '99, p. 127&gameurl1127=http://www.pcgamer.com&gamepub1127=GT Interactive&gamerating1127=90&gamecategory1127=Arcade&gamename1128=Oddworld: Abe's Oddysee&gamehighs1128=Loaded with personality; great level design; good sense of humor throughout.&gamelows1128=Poor save game feature; some repetitive moments just like any side scroller.&bottomline1128=For action fans, it's impossible to not be charmed by Abe and his friends.&gameissue1128=April '98, p. 150&gameurl1128=http://www.pcgamer.com&gamepub1128=Gt Interactive&gamerating1128=88&gamecategory1128=Action&gamename1129=Odium&gamehighs1129=The fluid 3D figures are perfectly intergrated in the lovely backgrounds; some cool-looking mutant critters.&gamelows1129=A combat system that utterly difies logic; horrendous dialogue scripting and acting.&bottomline1129=Not a very enjoyable game.&gameissue1129=April '00, p.108 &gameurl1129=http://www.pcgamer.com&gamepub1129=Monolith Productions&gamerating1129=34&gamecategory1129=Strategy&gamename1130=Of Light and Darkness: The Prophecy&gamehighs1130=Beautiful environments; some replay value.&gamelows1130=Repetitive gameplay gets old quick; there's nothing unique about the game.&bottomline1130=Although it has an attractive concept, this doesn't really contain enough variety or challenge to keep gamers coming back for more.&gameissue1130=August '98, p. 140&gameurl1130=http://www.pcgamer.com&gamepub1130=Interplay Productions&gamerating1130=67&gamecategory1130=Adventure&gamename1131=Off-Road Redneck Racing&gamehighs1131=&gamelows1131=&bottomline1131=&gameissue1131=August '01, p. 62&gameurl1131=http://www.pcgamer.com&gamepub1131=Interplay&gamerating1131=78&gamecategory1131=Racing&gamename1132=Official Formula 1 Racing&gamehighs1132=Comprehensive teams and tracks; lots of modes and camera angles; good 'net multiplay.&gamelows1132=Simple car physics and control; too easy to master; unnecessary car setup and pit stop features.&bottomline1132=An amusing ride for entry-level racers, but semi-serious simmers won't like it.&gameissue1132=September '99, p. 98&gameurl1132=http://www.pcgamer.com&gamepub1132=Eidos Interactive&gamerating1132=69&gamecategory1132=Racing&gamename1133=Old Time Baseball&gamehighs1133=Beautiful graphics, especially the stadiums.&gamelows1133=A few bugs and some questionable statistical results.&bottomline1133=A couple of errors keep this from being a perfect game.&gameissue1133=February '96, p. 139&gameurl1133=http://www.pcgamer.com&gamepub1133=Stormfront Studios&gamerating1133=82&gamecategory1133=Simulation&gamename1134=One Must Fall: 2097&gamehighs1134=Excellent moves and variety; just the thing for bloodless carnage.&gamelows1134=Repetitive commentary following each bout; the graphics aren't particularly exciting.&bottomline1134=Grab your gamepad and buy yourself some Band-aids because your thumbs are gonna get sore!&gameissue1134=February '95, p. 113&gameurl1134=http://www.pcgamer.com&gamepub1134=Epic MegaGames&gamerating1134=84&gamecategory1134=Arcade&gamename1135=Oni&gamehighs1135=Lots of head-crackin' action; groovy techno soundtrack; engaging anime story.&gamelows1135=Begs for multiplayer mode; no in-game saves; repeated graphics and level designs.&bottomline1135=A fun martial-arts romp that could have been a multiplayer classic.&gameissue1135=April '01, p. 96&gameurl1135=http://www.pcgamer.com&gamepub1135=Take Two&gamerating1135=72&gamecategory1135=Action&gamename1136=Open Kart&gamehighs1136=Unique and underrepresented style of PC racing; many enhanced gameplay features.
&gamelows1136=Horrible physics; two bad view options; buggy interface; inconsistent AI.&bottomline1136=The Test Drive 6 of karting games. (That's bad.)&gameissue1136=November '01, p. 118&gameurl1136=http://www.pcgamer.com&gamepub1136=Microids&gamerating1136=32&gamecategory1136=Arcade Racing&gamename1137=Operation Airstorm&gamehighs1137=The computerized model-assembly instructions are kind of neat.&gamelows1137=Stupid narrative context; crude flight models; awful explosion graphics; cretinous AI.&bottomline1137=Experienced gamers beware; for the budget-conscious novice only.&gameissue1137=April '95, p. 83&gameurl1137=http://www.pcgamer.com&gamepub1137=Expert Software&gamerating1137=45&gamecategory1137=Simulation&gamename1138=Operation Body Count&gamehighs1138=Having comrades that you control is nice, and one of the best ideas we've seen.&gamelows1138=The flat, cardboard-cutout enemies are bad enough, but why does every floor have to look so much alike?&bottomline1138=Check it out if you're a fan of the genre, but there's really nothing new here.&gameissue1138=February '95, p. 72&gameurl1138=http://www.pcgamer.com&gamepub1138=Capstone&gamerating1138=64&gamecategory1138=Action&gamename1139=Operation Crusader&gamehighs1139=A superb and wonderfully playable war game. It rules.&gamelows1139=Disappointingly terse Tobruk scenario if you play the Allied side.&bottomline1139=There are few PC wargames, past or present, that are able to reach a comparable level of excellence.&gameissue1139=December '94, p. 123&gameurl1139=http://www.pcgamer.com&gamepub1139=Avalon Hill&gamerating1139=94&gamecategory1139=Strategy&gamename1140=Operation Europe: Path to Victory&gamehighs1140=The battlefield scenes are very good.&gamelows1140=Complex, arbitrary rules will discourage novice gamers while veteran grognards will find the game risable in the extreme.&bottomline1140=If you accept the game on its own terms, it can be quite entertaining; but it is not a serious simulation by any stretch.&gameissue1140=December '94, p. 118&gameurl1140=http://www.pcgamer.com&gamepub1140=KOEI Corp.&gamerating1140=64&gamecategory1140=Strategy&gamename1141=Operation Flashpoint&gamehighs1141=Incredibly ambitious; infantry combat is very realistic; military nuts will love it.
.
&gamelows1141=Clunky controls, especially for the tank; inconsistent gameplay; only one save game&bottomline1141=Bad control and a lack of polish lessen what could have been a terrific soldier sim. &gameissue1141=November '01, p. 96&gameurl1141=http://www.pcgamer.com&gamepub1141=Codemasters&gamerating1141=70&gamecategory1141=Action &gamename1142=Origamo&gamehighs1142=One of the better Tetris-style games of late.&gamelows1142=If your mouse is sluggish, you'll be frustrated; limited number of puzzles.&bottomline1142=Plenty of options make it accessible to all skill ranges, and the backgrounds and music spice things up nicely. Fun for a few minutes or a few hours -- it's up to you.&gameissue1142=August '94, p. 74&gameurl1142=http://www.pcgamer.com&gamepub1142=QQP&gamerating1142=78&gamecategory1142=Puzzle&gamename1143=Original War&gamehighs1143=&gamelows1143=&bottomline1143=&gameissue1143=March '02, p. 78&gameurl1143=http://www.pcgamer.com&gamepub1143=Virgin Interactive/Titus &gamerating1143=80&gamecategory1143=Real-time strategy &gamename1144=Orion Conspiracy&gamehighs1144=An intriguing plot, and a fairly good cast of characters.&gamelows1144=Sparse animation; lots of poorly written dialogue; and weak voice acting.&bottomline1144=If you can endure the game's slow pace, there is a good mystery to solve.&gameissue1144=September '95, p. 96&gameurl1144=http://www.pcgamer.com&gamepub1144=Eidos Interactive&gamerating1144=50&gamecategory1144=Adventure&gamename1145=Out of the Park&gamehighs1145=&gamelows1145=&bottomline1145=&gameissue1145=July '00, p.110 &gameurl1145=http://www.pcgamer.com&gamepub1145=Markus Heinsohn&gamerating1145=80&gamecategory1145=Sports&gamename1146=Outcast&gamehighs1146=Captivating blend of action and adventure set in a massive game world.&gamelows1146=Information overload early on; interface could use a little polish.&bottomline1146=Just about the best action-adventure game so far this year.&gameissue1146=September '99, p. 114&gameurl1146=http://www.pcgamer.com&gamepub1146=Infogrames&gamerating1146=90&gamecategory1146=Adventure&gamename1147=Outlaws&gamehighs1147=Nice graphics, cutscenes; very good multi-player action and musical score.&gamelows1147=In single-player mode, some levels are frustrating; enemy AI leaves much to be desired.&bottomline1147=Outlaws has more atmosphere than any ten other 3D shooters, but it's not perfect.&gameissue1147=July '97, p. 174&gameurl1147=http://www.pcgamer.com&gamepub1147=LucasArts&gamerating1147=82&gamecategory1147=Action&gamename1148=Outlive&gamehighs1148=It's technically an RTS game, if you just can't own enough of them.&gamelows1148=Boring; filled with horrible voice acting; uninspired from top to bottom.&bottomline1148=Enough StarCraft clones. Stop the madness and offer some innovation.&gameissue1148=June '01, p. 62&gameurl1148=http://www.pcgamer.com&gamepub1148=Take-Two Interactive&gamerating1148=47&gamecategory1148=Real-Time Strategy&gamename1149=Outpost&gamehighs1149=Unbelievable graphics; fantastic sound; addictive and ever-changing gameplay.&gamelows1149=Windows slows it down, and there isn't enough info in the manual to get you started on your first colony. Might be hard for first-timers.&bottomline1149=If you're a strategy fan, you simply must own Outpost. Period.&gameissue1149=September '94, p. 64&gameurl1149=http://www.pcgamer.com&gamepub1149=Sierra On-Line&gamerating1149=93&gamecategory1149=Strategy&gamename1150=Outpost 2&gamehighs1150=Variety spices up campaign missions; good multi-player action; free Internet play.&gamelows1150=Inadequate manual; offers little originality.&bottomline1150=A pretty enjoyable and solid game that doesn't deserve to be saddled with its predecessor's reputation.&gameissue1150=November '97, p. 225&gameurl1150=http://www.pcgamer.com&gamepub1150=Sierra&gamerating1150=75&gamecategory1150=Strategy&gamename1151=Outwars&gamehighs1151=Nice strategy elements; good mission variety.&gamelows1151=Huge clipping problem; bad AI; multi-player is laggy; poor control configuration.&bottomline1151=If you don't mind the problems, you'll have a lot of fun with this game, but don't shell out for it until it's fixed.&gameissue1151=July '98, p. 138&gameurl1151=http://www.pcgamer.com&gamepub1151=Microsoft&gamerating1151=45&gamecategory1151=Action&gamename1152=Over the Reich&gamehighs1152=Elegant interface; exciting battles; engrossing campaign play.&gamelows1152=High-tech sim-jockeys may find it too sedate, maybe too abstract.&bottomline1152=A unique and singularly intelligent game; should captivate anyone with an interest in the subject of WWII aerial combat.&gameissue1152=March '97, p. 165&gameurl1152=http://www.pcgamer.com&gamepub1152=Avalon Hill&gamerating1152=85&gamecategory1152=Wargame&gamename1153=Pacific Air War 1942&gamehighs1153=Great graphics; optional tactical control of carrier battles; lovely details.&gamelows1153=Demanding hardware requirements for high graphic settings; thin sound effects.&bottomline1153=A great simulation that both novice and veteran PC pilots can enjoy.&gameissue1153=May/June '94, p. 66&gameurl1153=http://www.pcgamer.com&gamepub1153=MicroProse&gamerating1153=95&gamecategory1153=Simulation&gamename1154=Pacific General&gamehighs1154=Many stand-alone scenarios are fun and historically interesting.&gamelows1154=Lots of bad changes to the interface; Battle Generator is a nightmare; can't save at the end of a campaign battle!&bottomline1154=One of the biggest disappointments I've ever experienced as a game reviewer.&gameissue1154=November '97, p. 312&gameurl1154=http://www.pcgamer.com&gamepub1154=SSI&gamerating1154=48&gamecategory1154=Strategy&gamename1155=Pacific Strike&gamehighs1155=The story setting makes for a great flight-sim environment, and there are tons of great planes to fly.&gamelows1155=Poor frame rate, touchy controls, and confusing setup instructions.&bottomline1155=Hold off until a CD-ROM version comes out. It's bound to be the best choice.&gameissue1155=August '94, p. 52&gameurl1155=http://www.pcgamer.com&gamepub1155=Origin&gamerating1155=70&gamecategory1155=Simulation&gamename1156=Pandemonium&gamehighs1156=Attractive graphics, 3Dfx support, and large game world.&gamelows1156=With a few exceptions, Pandemonium is full of repetitive, uninventive side-scrolling gameplay.&bottomline1156=Even the most dedicated side-scroller fans will grit their teeth on this one.&gameissue1156=November '97, p. 246&gameurl1156=http://www.pcgamer.com&gamepub1156=Crystal Dynamics&gamerating1156=58&gamecategory1156=Action&gamename1157=Pandora Directive&gamehighs1157=Deep, intricate plot; memorable characters; excellent acting all around.&gamelows1157=Some puzzles are exasperatingly far-fetched and require much repetitious travel to complete.&bottomline1157=This is a better game, in every respect, than its predecessor.&gameissue1157=October '96, p. 174&gameurl1157=http://www.pcgamer.com&gamepub1157=Access&gamerating1157=90&gamecategory1157=Adventure&gamename1158=Pandora's Box&gamehighs1158=&gamelows1158=&bottomline1158=&gameissue1158=November '99, p. 182&gameurl1158=http://www.pcgamer.com&gamepub1158=Microsoft&gamerating1158=75&gamecategory1158=Puzzle&gamename1159=Panthers in the Shadows&gamehighs1159=Unexcelled realism and detail. A serious tool for study and a formidable game.&gamelows1159=Drab graphics, wretched sound effects; demands a high level of commitment.&bottomline1159=Overwhelming for casual wargamers; hardcore gamers will love its complexities.&gameissue1159=December '95, p. 265&gameurl1159=http://www.pcgamer.com&gamepub1159=HPS Simulations&gamerating1159=78&gamecategory1159=Wargame&gamename1160=Panzer Commander&gamehighs1160=Plenty of tanks, good terrain engine, missions editor, and a wealth of engaging scenarios.&gamelows1160=Bad driver AI, poor map and waypointing system, few platoon orders, a few annoying bugs.&bottomline1160=Panzer Commander has all the elements of a good game, but its faults drag it down.&gameissue1160=August '98, p. 135&gameurl1160=http://www.pcgamer.com&gamepub1160=SSI&gamerating1160=75&gamecategory1160=Simulation&gamename1161=Panzer Dragoon&gamehighs1161=Great looking graphics (at a distance); more interaction than most rail-shooter games.&gamelows1161=Graphics get blocky at close range; frustrating delays on all but the fastest PCs.&bottomline1161=If you've already got the Edge 3D, Panzer Dragoon is a good addition to the lineup.&gameissue1161=May '96, p. 114&gameurl1161=http://www.pcgamer.com&gamepub1161=Sega of America&gamerating1161=70&gamecategory1161=Arcade&gamename1162=Panzer General&gamehighs1162=A beautiful, superbly balanced, hyper-addictive war game.&gamelows1162=May be deemed too populist by the crustier grognards.&bottomline1162=The best wargame since Empire--and we certainly can't think of any higher praise for a game.&gameissue1162=February '95, p. 100&gameurl1162=http://www.pcgamer.com&gamepub1162=Strategic Simulations Inc.&gamerating1162=93&gamecategory1162=Wargame&gamename1163=Panzer General 3D Assault&gamehighs1163=Nice tweaked command structure; impressive 3D graphics.&gamelows1163=Some blurriness; some design changes may seem fussy.&bottomline1163=Try the demo before you invest in the full game; some of the changes are bound to be very divisive.&gameissue1163=December '99, p. 129&gameurl1163=http://www.pcgamer.com&gamepub1163=SSI&gamerating1163=80&gamecategory1163=Strategy&gamename1164=Panzer General II&gamehighs1164=Stunning graphics; deeply satisfying gameplay; a spiffy scenario editor.&gamelows1164=You can't completely cut off the music. But who cares?&bottomline1164=It should be a sensational hit, and it deserves to be.&gameissue1164=January '98, p. 258&gameurl1164=http://www.pcgamer.com&gamepub1164=SSi&gamerating1164=93&gamecategory1164=Wargame&gamename1165=Panzer General III Scorched Earth&gamehighs1165=Pretty graphics; excellent Battle Generator; easy learning curve for the newbies.&gamelows1165=There's nothing new, fresh, or exciting in the whole game.&bottomline1165=This series is suffering from terminal weltschmertz; time to put this warhourse out to pasture.&gameissue1165=December '00, p. 167&gameurl1165=http://www.pcgamer.com&gamepub1165=Mattel Interactive&gamerating1165=65&gamecategory1165=Strategy&gamename1166=Paparazzi!&gamehighs1166=Original idea; some funny riffs about Hollywood.&gamelows1166=Tasteless jokes; repetitive gameplay; little interaction; not much challenge.&bottomline1166=It would be too nice to say that it's mind-numbingly entertaining--it's actually just plain mind-numbing.&gameissue1166=October '95, p. 126&gameurl1166=http://www.pcgamer.com&gamepub1166=Activision&gamerating1166=47&gamecategory1166=Adventure&gamename1167=Pax Imperia: Eminent Domain&gamehighs1167=Real-time translation of turn-based space strategy models is handled adequately.&gamelows1167=That's about all it does.&bottomline1167=Devoid of imagination and the awe of interstellar contact and conflict, Eminent Domain, though mildly intriguing, is merely adequate.&gameissue1167=March '98, p. 116&gameurl1167=http://www.pcgamer.com&gamepub1167=THQ&gamerating1167=60&gamecategory1167=Strategy&gamename1168=PBA Bowling&gamehighs1168=Great bowling action; intuitive interface, nice graphics.&gamelows1168=Lack of multi-player options or computerized opponents.&bottomline1168=PBA is a one-of-a-kind simulation, and great fun for fans of the sport -- but you may tire of the solo action before the beer frame.&gameissue1168=May '96, p. 125&gameurl1168=http://www.pcgamer.com&gamepub1168=Bethesda Softworks&gamerating1168=70&gamecategory1168=Sports&gamename1169=Pearl Harbor; Defend the Fleet&gamehighs1169=&gamelows1169=&bottomline1169=&gameissue1169=September '01, p. 107&gameurl1169=http://www.pcgamer.com&gamepub1169=WizardWorks&gamerating1169=42&gamecategory1169=Action&gamename1170=People's General&gamehighs1170=Lots of new and interesting features; marvelous graphics; plenty of exotic units.&gamelows1170=The chinese have perhaps too much of an advantage in the anti-aircraft department.&bottomline1170=This is the crowning title in the General series.&gameissue1170=December '98, p. 201&gameurl1170=http://www.pcgamer.com&gamepub1170=SSI&gamerating1170=94&gamecategory1170=Wargame&gamename1171=Perfect General II&gamehighs1171=A beautiful, addictive, smooth-playing game with terrific replay value.&gamelows1171=The manual is a disgrace and fails to explain adequately a number of elements.&bottomline1171=A sequel worth the wait! It will make you long for those days of playing with toy soldiers in the sandbox. A masterpiece.&gameissue1171=August '95, p. 107&gameurl1171=http://www.pcgamer.com&gamepub1171=Quantum Quality Productions&gamerating1171=91&gamecategory1171=Wargame&gamename1172=Perfect Weapon&gamehighs1172=Smooth animation and nice backgrounds.&gamelows1172=Plays crummy; annoying sound effects.&bottomline1172=Tedious, and for the most part unenjoyable. Perfect Weapon just doesn't live up to its name.&gameissue1172=July '97, p. 171&gameurl1172=http://www.pcgamer.com&gamepub1172=ASC Games&gamerating1172=54&gamecategory1172=Action&gamename1173=PGA Championship Golf&gamehighs1173=Improved in nearly every area over last year's exellent game. &gamelows1173=Occasionally odd collision detection; announcer can spoil the suspense.&bottomline1173=Even if you're a Nicklaus of Links fan, PGA 2000's swing method makes it a must buy.&gameissue1173=August '00, p.98 &gameurl1173=http://www.pcgamer.com&gamepub1173=Sierra Sports&gamerating1173=91&gamecategory1173=Sports&gamename1174=PGA Championship Golf 1999 Edition&gamehighs1174=Outstanding swing interface; uncanny physics model; good editor; strong online play.&gamelows1174=Useless announcers; weak off-line tournament play.&bottomline1174=This game's going to seriously cut into my Links LS 99 playing time.&gameissue1174=September '99, p. 135&gameurl1174=http://www.pcgamer.com&gamepub1174=Sierra&gamerating1174=90&gamecategory1174=Sports&gamename1175=PGA Tour 96&gamehighs1175=Spectacular graphics, sound, gameplay. Good difficulty levels.&gamelows1175=You'll need a Pentium to overcome the slow load times. More courses would be a welcome addition.&bottomline1175=If you love the game of golf, this is a duffer's delight.&gameissue1175=December '95, p. 241&gameurl1175=http://www.pcgamer.com&gamepub1175=Electronic Arts&gamerating1175=90&gamecategory1175=Sports&gamename1176=PGA Tour Golf 486&gamehighs1176=Outstanding graphics; real PGA pro playing partners; the best golf sounds yet.&gamelows1176=Runs slow on all but the fastest machines.&bottomline1176=PGA Tour Golf 486 is a serious contender--in fact, we'd say it's the current leader.&gameissue1176=December '94, p. 111&gameurl1176=http://www.pcgamer.com&gamepub1176=Electronic Arts&gamerating1176=90&gamecategory1176=Sports&gamename1177=PGA Tour Pro&gamehighs1177=Photo-realistic graphics and video-captured players; PIP windows are fun.&gamelows1177=Poor club suggestion; targeting arrow limits play; requuires a monster system to enjoy.&bottomline1177=PGA Tour Pro is great to look at, but the gameplay doesn't match the graphics.&gameissue1177=September '97, p. 184&gameurl1177=http://www.pcgamer.com&gamepub1177=EA Sports&gamerating1177=70&gamecategory1177=Sports&gamename1178=Phantasmagoria&gamehighs1178=Amazing graphics, a genuinely suspenseful ending, and a cat named Spazz.&gamelows1178=Generally poor acting, a little too easy for veteran adventurers.&bottomline1178=Phantasmagoria proves that a full-motion video extravaganza can be a good game.&gameissue1178=November '95, p. 156&gameurl1178=http://www.pcgamer.com&gamepub1178=Sierra&gamerating1178=88&gamecategory1178=Adventure&gamename1179=Phantasmagoria: A Puzzle of Flesh&gamehighs1179=Original premise; good acting; generally good special effects.&gamelows1179=Very little interactivity; far too easy; ending feels tacked-on.&bottomline1179=A Puzzle of Flesh has great production values and more shock value than any previous PC adventure, but as a game it falls flat.&gameissue1179=March '97, p. 122&gameurl1179=http://www.pcgamer.com&gamepub1179=Sierra&gamerating1179=63&gamecategory1179=Adventure&gamename1180=Pharaoh&gamehighs1180=Compelling new time period; challenging gameplay; engrossing pyramid construction.&gamelows1180=The graphics engine is a bit old; numerous slowdowns.&bottomline1180=A Caesar III redux, but with plenty of refreshing differences and gameplay depth.&gameissue1180=April '00, p.98 &gameurl1180=http://www.pcgamer.com&gamepub1180=Sierra&gamerating1180=83&gamecategory1180=Strategy&gamename1181=Philip Marlowe: Private Eye&gamehighs1181=Wonderful animation, superior voice action, very easy to complete.&gamelows1181=It's not much of a game; low interactivity; for novices only.&bottomline1181=If you're a fan of Marlowe, it might be worth checking out. But don't expect a lot of gaming goodness from your investment.&gameissue1181=October '96, p. 156&gameurl1181=http://www.pcgamer.com&gamepub1181=Byron Preiss Multimedia Co.&gamerating1181=60&gamecategory1181=Adventure&gamename1182=Pictionary&gamehighs1182=Fairly good expansion of original; good for families.&gamelows1182=Too easy for adult gamers; "witty banter" and "lively music" is "very annoying."&bottomline1182=You'll have more fun playing the original Pictionary. The PC is not the place for this social, party-oriented game.&gameissue1182=January '98, p. 306&gameurl1182=http://www.pcgamer.com&gamepub1182=Hasbro Interactive&gamerating1182=55&gamecategory1182=Puzzle&gamename1183=Pinball Illusions&gamehighs1183=New display options, great pinball action and controls; authentic sights and sounds.&gamelows1183=Can't change display options during gameplay; four tables may not be enough for some.&bottomline1183=If pinball is your thing, you can't go wrong with Pinball Illusions.&gameissue1183=January '96, p. 221&gameurl1183=http://www.pcgamer.com&gamepub1183=21st Century Entertainment Inc.&gamerating1183=87&gamecategory1183=Arcade&gamename1184=Pitfall: The Mayan Adventure&gamehighs1184=A solid arcade game that runs well under Windows 95.&gamelows1184=Jerky animation on slower machines; there are simply better games in this genre.&bottomline1184=A promising first outing for Windows 95 arcade games.&gameissue1184=November '95, p. 136&gameurl1184=http://www.pcgamer.com&gamepub1184=Activision&gamerating1184=75&gamecategory1184=Arcade&gamename1185=Pizza Tycoon&gamehighs1185=A detailed strategy/resource game graced with good graphics; it's practically an alternative career.&gamelows1185=It's practically an alternative career...&bottomline1185=If you like nano-management tasks and hanker to own a chain of restaurants, by all means go for it.&gameissue1185=June '95, p. 109&gameurl1185=http://www.pcgamer.com&gamepub1185=MicroProse Software, Inc.&gamerating1185=65&gamecategory1185=Strategy&gamename1186=Plane Crazy!&gamehighs1186=Pretty nice graphics, but only if you have a horse of a machine to run it on.&gamelows1186=Numbing gameplay, frustrating maps, and awkward controls.&bottomline1186=The perfect gift for the masochist who has everything.&gameissue1186=November '98, p. 225a&gameurl1186=http://www.pcgamer.com&gamepub1186=Segasoft&gamerating1186=35&gamecategory1186=Arcade&gamename1187=Planescape Torment&gamehighs1187=Fantastic well-written story; immersive graphics; refined interface; unique characters.&gamelows1187=The inventory system requires some micromanagement; pathfinding is a slight problem.&bottomline1187=Torment is one of the most inventive, entertaining RPG's every created.&gameissue1187=March '00, p.82 &gameurl1187=http://www.pcgamer.com&gamepub1187=Interplay Productions&gamerating1187=93&gamecategory1187=&gamename1188=Planet of the Apes&gamehighs1188=&gamelows1188=&bottomline1188=&gameissue1188=Holiday '01, p. 88&gameurl1188=http://www.pcgamer.com&gamepub1188=Visiware &gamerating1188=36&gamecategory1188=Adventure &gamename1189=Planet Soccer&gamehighs1189=Great graphics; full team rosters; and plenty of options.&gamelows1189=Bad documentation; awkward view of the action; and vague player control.&bottomline1189=With all its stats and options, it has plenty of strengths--but you have to contend with a lot to enjoy them.&gameissue1189=October '94, p. 52&gameurl1189=http://www.pcgamer.com&gamepub1189=Infogrammes&gamerating1189=70&gamecategory1189=Sports&gamename1190=Play This, Play That&gamehighs1190=Nnice presentation. Air Hockey and Memory Challenge are fun diversions.&gamelows1190=Most of the games have been done before and one better. Not much replay value.&bottomline1190=Low cost fun for youngsters, but not much value for regular gamers.&gameissue1190=November '98, p. 233&gameurl1190=http://www.pcgamer.com&gamepub1190=Patch Products&gamerating1190=37&gamecategory1190=Action&gamename1191=POD&gamehighs1191=Beautiful with MMX and 3D accelerator; tons of replay value with Internet connection.&gamelows1191=Control is imprecise; there's no real feeling of speed; high system requirements.&bottomline1191=It's pretty to look at but not that much fun to play. Nice Internet options.&gameissue1191=July '97, p. 155&gameurl1191=http://www.pcgamer.com&gamepub1191=Ubi Soft Entertainment&gamerating1191=65&gamecategory1191=Racing&gamename1192=Police Quest: S.W.A.T.&gamehighs1192=Good graphics, interface; the ability to choose multiple careers.&gamelows1192=Finishing a given scenario is tough.&bottomline1192=The emphasis on procedure over gameplay brings an intriguing idea to a halt. Only wannabe police officers need apply.&gameissue1192=March&gameurl1192=http://www.pcgamer.com&gamepub1192=Sierra On-Line&gamerating1192=70&gamecategory1192=Adventure&gamename1193=Police Quest: SWAT 2&gamehighs1193=Developing successful strategies and tactics is rewarding and fairly addictive.&gamelows1193=Convoluted interface; tiny graphics; terrorist missions feel lik ean afterthought.&bottomline1193=SWAT 2 falls short of realizing the potential of its thrilling subject matter.&gameissue1193=November '98, p. 249&gameurl1193=http://www.pcgamer.com&gamepub1193=Sierra&gamerating1193=52&gamecategory1193=Strategy&gamename1194=Police Tactical Training&gamehighs1194=&gamelows1194=&bottomline1194=&gameissue1194=May '01, p. 71&gameurl1194=http://www.pcgamer.com&gamepub1194=WizardWorks&gamerating1194=31&gamecategory1194=Action&gamename1195=Political Tycoon&gamehighs1195=&gamelows1195=&bottomline1195=&gameissue1195=September '01, p. 62&gameurl1195=http://www.pcgamer.com&gamepub1195=Monte Cristo&gamerating1195=81&gamecategory1195=Real Time Strategy&gamename1196=Pool Champion&gamehighs1196=A unique adventure mode keeps it interesting.&gamelows1196=Stilted dialogue; an arcade-style interface.&bottomline1196=It's no Virtual Pool, but it's well worth a look.&gameissue1196=June '96, p. 101&gameurl1196=http://www.pcgamer.com&gamepub1196=Mindscape&gamerating1196=67&gamecategory1196=Sports&gamename1197=Pool of Radiance&gamehighs1197=Attractive 3D graphics; "virtual DM" lends atmosphere; uses 3rd Edition rules.
&gamelows1197=Bugs galore; combat gets tedious; plot is a rehash of the original game's.
&bottomline1197=Hardcore players with patience may enjoy it; all others should wait for the patches.&gameissue1197=Holiday '01, p. 92&gameurl1197=http://www.pcgamer.com&gamepub1197=Ubi Soft&gamerating1197=59&gamecategory1197=Roleplaying &gamename1198=Populous: The Beginning&gamehighs1198=Wild, ever-changing game world; spells and bonus effects are interesting.&gamelows1198=Missions too puzzle-oriented; limited elements and units reduce this to a simple RTS game.&bottomline1198=Pretty to look at and fun to tinker with, butmissions are drab and not very challenging.&gameissue1198=March '99, p. 134&gameurl1198=http://www.pcgamer.com&gamepub1198=Electronic Arts&gamerating1198=70&gamecategory1198=Strategy&gamename1199=Power F1&gamehighs1199=Fun arcade-style racing in a realistic setting; impressive graphics and sound; Big Red Racing is thrown in as a bonus.&gamelows1199=Poor control; high system requirements.&bottomline1199=A decent, action-based racing game that isn't good enough to lead the pack.&gameissue1199=September '97, p. 150&gameurl1199=http://www.pcgamer.com&gamepub1199=Eidos Interactive&gamerating1199=73&gamecategory1199=Sports&gamename1200=Power Poker&gamehighs1200=Great new graphics and a million extra features add depth to a classic game.&gamelows1200=The graphics seem a little spartan, even while you play in SVGA mode.&bottomline1200=A great game if you're into playing all those crazy poker variations, but only fair to middlin' if you ain't.&gameissue1200=October '94, p. 61&gameurl1200=http://www.pcgamer.com&gamepub1200=Electronic Arts&gamerating1200=79&gamecategory1200=Simulation&gamename1201=Power Spike Pro Beach Volleyball&gamehighs1201=&gamelows1201=&bottomline1201=&gameissue1201=September '01, p. 62&gameurl1201=http://www.pcgamer.com&gamepub1201=Infogrames&gamerating1201=51&gamecategory1201=Sports&gamename1202=Power: The Game&gamehighs1202=Good strategy game with simple rules; a potential for complex strategy.&gamelows1202=No "chrome" on this one; just bare-bones graphics and sound.&bottomline1202=As a player-vs.-computer strategy game it's OK, but the real strength is in modem, network, and internet play.&gameissue1202=August '95, p. 102&gameurl1202=http://www.pcgamer.com&gamepub1202=Power Games International&gamerating1202=75&gamecategory1202=Strategy&gamename1203=Powerhouse&gamehighs1203=Engaging mix of economics, strategy, and dirty deeds; good interface; detailed SVGA graphics.&gamelows1203=Long-term play seems redundant. Modest video quality adds little to game.&bottomline1203=A good game for business sim fans and SimCity aficionados, but others might find it a bit of a yawn.&gameissue1203=September '95, p. 105&gameurl1203=http://www.pcgamer.com&gamepub1203=Impressions&gamerating1203=80&gamecategory1203=Simulation&gamename1204=Powerslave&gamehighs1204=Good level-design, novel setting, nice music. Well intentioned...&gamelows1204=...But poorly executed, with a dated engine and inadequacies in everything from mouse support to modem play.&bottomline1204=Pick up Duke or Quake, or wait for Shadow Warrior, Blood, Jedi Knight, etc.&gameissue1204=May '97, p. 107&gameurl1204=http://www.pcgamer.com&gamepub1204=Playmates Interactive&gamerating1204=58&gamecategory1204=Action&gamename1205=Powerslide&gamehighs1205=Smooth visuals; immense racing worlds; off-the-wall physics.&gamelows1205=Super-naturally slippery tracks;controls are a little awkward; some tracks not that fun.&bottomline1205=If eye-candy and hellzapoppin' racing is your thing, Powerslide is a safe bet.&gameissue1205=April '99, p. 113a&gameurl1205=http://www.pcgamer.com&gamepub1205=GT Interactive&gamerating1205=78&gamecategory1205=Racing&gamename1206=Pray for Death&gamehighs1206=Lovely graphics and audio design.&gamelows1206=Everything else -- plays worse than Killer Instinct.&bottomline1206=With good looks and lousy gameplay, it's the Myst of fighting games.&gameissue1206=February '97, p. 163&gameurl1206=http://www.pcgamer.com&gamepub1206=Virgin Interactive Ent.&gamerating1206=24&gamecategory1206=Action&gamename1207=Primal Rage&gamehighs1207=Killer graphics and animation, cool soundtrack, and enough hidden moves and goodies to satisfy hard-core arcade fans.&gamelows1207=You need 16MB RAM and a 486/66 to see this game at its best; pulling off some of the special moves on a four-button pad is tough.&bottomline1207=If you like fighting games, buy this one.&gameissue1207=December '95, p. 281&gameurl1207=http://www.pcgamer.com&gamepub1207=Time Warner Interactive&gamerating1207=90&gamecategory1207=Action&gamename1208=Prince Interactive&gamehighs1208=Great full-motion videos and two new jams.&gamelows1208=The gaming is silly with sluggish movements and a total absence of interaction with the artist formerly known as Prince.&bottomline1208=If you are a true fan, you should consider waiting awhile for this baby to be reduced in price before purchasing it.&gameissue1208=September '94, p. 62&gameurl1208=http://www.pcgamer.com&gamepub1208=Compton's New Media&gamerating1208=49&gamecategory1208=Action&gamename1209=Prince of Persia 3D&gamehighs1209=Great graphics and level design; fun combat and acrobatics.&gamelows1209=Long load times; annoying glitches; animation slowdowns; occasional crashes.&bottomline1209=Not the groundbreaker that the first Prince of Persia was, but still good fun.&gameissue1209=December '99, p. 133&gameurl1209=http://www.pcgamer.com&gamepub1209=Mindscape&gamerating1209=70&gamecategory1209=Adventure&gamename1210=Prisoner of Ice&gamehighs1210=A good mix of challenging puzzles; some of the cinematic sequences are nice.&gamelows1210=Poor voice-acting; timed puzzles are unnecessarily frustrating.&bottomline1210=A quirky adventure game that's only for the die-hard Lovecraft fan.&gameissue1210=November '95, p. 120&gameurl1210=http://www.pcgamer.com&gamepub1210=I-Motion&gamerating1210=73&gamecategory1210=Adventure&gamename1211=Private Pilot Training&gamehighs1211=Solid concept; two nifty trainer aircraft and panel additions for Flight Simulator 2000.
&gamelows1211=Virtually impossible to complete due to buggy and broken code; ambiguous voice commands; non-functioning online links.&bottomline1211=This lessonplan needs work.&gameissue1211=November '01, p. 125&gameurl1211=http://www.pcgamer.com&gamepub1211=Abacus&gamerating1211=25&gamecategory1211=Flight sim &gamename1212=Privateer 2: The Darkening&gamehighs1212=Great graphics; good acting; lots of weapons and ships.&gamelows1212=A few bugs apparently slipped by in the playtesting stages; joystick control doesn't support fancier features.&bottomline1212=A terrific space shoot 'em up that has more to do between missions than watch movies.&gameissue1212=March '97, p. 108&gameurl1212=http://www.pcgamer.com&gamepub1212=Origin&gamerating1212=92&gamecategory1212=Action&gamename1213=Pro 18 World Tour Golf&gamehighs1213=n/a&gamelows1213=n/a&bottomline1213=n/a&gameissue1213=October '99, p. 167&gameurl1213=http://www.pcgamer.com&gamepub1213=Psygnosis&gamerating1213=48&gamecategory1213=Sports&gamename1214=Pro Bass Fishing&gamehighs1214=You'll be fishing in five minutes or less.&gamelows1214=Totally bereft of options for stuff like hooks, line, temperature, and other variables; fictional lakes; bizarre casting animation.&bottomline1214=This one belongs at the bottom of a deep lake.&gameissue1214=September '98, p. 132&gameurl1214=http://www.pcgamer.com&gamepub1214=GT Interactive&gamerating1214=35&gamecategory1214=Sports&gamename1215=Pro League Baseball&gamehighs1215=A potentially solid combination of stats replay and action graphics.&gamelows1215=The game locks up a lot, and the thin manual isn't much help.&bottomline1215=Micro Sports supports their products, so there's a good chance this game could be excellent once they work out the kinks.&gameissue1215=September '94, p. 82&gameurl1215=http://www.pcgamer.com&gamepub1215=Micro Sports&gamerating1215=77&gamecategory1215=Sports&gamename1216=Pro League Baseball '97&gamehighs1216=Hands-off general manager feature does an adequate job.&gamelows1216=The game is buggy and the control interface is poorly designed. Practically useless manual.&bottomline1216=Problem-plagued graphics and an unplayable arcade control system.&gameissue1216=May '97, p. 106&gameurl1216=http://www.pcgamer.com&gamepub1216=Micro Sports Inc.&gamerating1216=30&gamecategory1216=Sports&gamename1217=Pro Pinball: Big Race USA&gamehighs1217=Realistic ball movement; detailed graphics; wonderful tweaking options.&gamelows1217=Only one table!&bottomline1217=Once again, Empire has created a great pinball game. But when are we going to get more than one table?&gameissue1217=April '99, p. 139&gameurl1217=http://www.pcgamer.com&gamepub1217=Empire Interactive&gamerating1217=88&gamecategory1217=Arcade&gamename1218=Pro Pinball: Fantastic Journey&gamehighs1218=World-class physics engine; loads of options.&gamelows1218=Blurry plot and objectives; non-thematic music; weak voice effects.&bottomline1218=A must for any follower of the series, though pinball novices might want to consider Timeshock instead.&gameissue1218=April '00, p.104 &gameurl1218=http://www.pcgamer.com&gamepub1218=Interplay Productions&gamerating1218=82&gamecategory1218=Arcade&gamename1219=Pro Pinball: The Web&gamehighs1219=A well designed table, sharp graphics, and detailed touches make it close to the real thing.&gamelows1219=There's just the one table to play on; sound effects are sparse.&bottomline1219=One of the best pinball games out there.&gameissue1219=August '96, p. 112&gameurl1219=http://www.pcgamer.com&gamepub1219=Empire Interactive&gamerating1219=81&gamecategory1219=Arcade&gamename1220=Pro-Pinball: Timeshock!&gamehighs1220=Great ball physics, superb realism, great table design.&gamelows1220=Only one table. Gets repetitive in a hurry.&bottomline1220=If you've got that itch to play some pinball, but can't get to the pub, this is the next best thing.&gameissue1220=October '97, p. 241&gameurl1220=http://www.pcgamer.com&gamepub1220=Empire&gamerating1220=82&gamecategory1220=Arcade&gamename1221=Project IGI&gamehighs1221=The sniping is great; huge levels with impressive viewing distances.&gamelows1221=Levels all look the same; not enough sniping; horrible enemy AI; cheating problems.&bottomline1221=A botched opportunity for what could have been a cool game.&gameissue1221=March '01, p. 91&gameurl1221=http://www.pcgamer.com&gamepub1221=Eidos Interactive&gamerating1221=49&gamecategory1221=Action&gamename1222=Psychic Detective&gamehighs1222=This is an effective interactive movie, with good acting and an intriguing plot.&gamelows1222=With its repetitive nature and low interactivity quotient, it's not much of a game.&bottomline1222=As PC games go, Psychic Detective is one heck of a movie.&gameissue1222=April '96, p. 113&gameurl1222=http://www.pcgamer.com&gamepub1222=Electronic Arts&gamerating1222=77&gamecategory1222=Adventure&gamename1223=Psychotron&gamehighs1223=The quality of the video is fairly good, as is the acting.&gamelows1223=Veterans will find little challenge in this very linear adventure. The save-game routine is clumsy.&bottomline1223=Another stab at "interactive movies" falls short of the hype.&gameissue1223=November '94, p. 68&gameurl1223=http://www.pcgamer.com&gamepub1223=Merit Studios&gamerating1223=57&gamecategory1223=Adventure&gamename1224=Pure Wargame&gamehighs1224=Good-looking; sweet-playing; drenched in authenticity.&gamelows1224=So-so replay value (only seven battles); shoddy-looking documentation.&bottomline1224=If you're at all interested in airborne operations, don't pass this one by.&gameissue1224=July '95, p. 123&gameurl1224=http://www.pcgamer.com&gamepub1224=Quantum Quality Productions&gamerating1224=82&gamecategory1224=Wargame&gamename1225=Pursue the Pennant&gamehighs1225=Full rosters, realistic results and stats--and all in a flexible, easy-to-play game.&gamelows1225=The company could have spruced up the display a bit. But nah, why bother?&bottomline1225=You can't ask for anything more from a text-only baseball sim.&gameissue1225=August '94, p. 84&gameurl1225=http://www.pcgamer.com&gamepub1225=Pursue the Pennant&gamerating1225=84&gamecategory1225=Sports&gamename1226=Puzzle Collection, The&gamehighs1226=Some engaging and fun puzzles; wide range of puzzles may satisfy whole family.&gamelows1226=Some real stinkers in the mix; wide range of difficulty may turn off whole family.&bottomline1226=A decent package for puzzle fiends, but none of the puzzles comes close to Tetris.&gameissue1226=November '97, p. 308&gameurl1226=http://www.pcgamer.com&gamepub1226=Microsoft&gamerating1226=52&gamecategory1226=Puzzle&gamename1227=Qin&gamehighs1227=Nice graphics, and it's an original setting...&gamelows1227=...but the gameplay is still the same old tile-dragging drivel, and the lack of an inventory system is a pain.&bottomline1227=It's Myst in a Chinese tomb. Take it or leave it.&gameissue1227=November '96, p. 275&gameurl1227=http://www.pcgamer.com&gamepub1227=Time Warner Electronic Pub.&gamerating1227=70&gamecategory1227=Adventure&gamename1228=Quake&gamehighs1228=Great graphics; animated 3D monsters; excellent multi-player options.&gamelows1228=Nothing really new in terms of gameplay or technology; unfriendly save feature; no automap.&bottomline1228=Quake isn't destined to revolutionize action games, but it's a very good first-person shooter from the guys who invented the genre.&gameissue1228=October '96, p. 150&gameurl1228=http://www.pcgamer.com&gamepub1228=GT Interactive&gamerating1228=90&gamecategory1228=Action&gamename1229=Quake II&gamehighs1229=Creepy single-player play; top-notch multi-player play; accelerated graphics.&gamelows1229=A few bugs affect multi-player; weak AI; some expected features didn't make the final version.&bottomline1229=Quake is dead. Long live Quake II.&gameissue1229=March '98, p. 102&gameurl1229=http://www.pcgamer.com&gamepub1229=Activision
&gamerating1229=92&gamecategory1229=Action&gamename1230=Quake III Arena&gamehighs1230=Incredible graphics; great level designs; lightning fast gameplay.&gamelows1230=Limited multiplayer game types; painfully ineficient matchmaking interface; tossed- off manual.&bottomline1230=QIII is definitely a blast to play, but there's not much new gameplay.&gameissue1230=March '00, p.94 &gameurl1230=http://www.pcgamer.com&gamepub1230=Activision&gamerating1230=80&gamecategory1230=Action&gamename1231=Quake III: Team Arena&gamehighs1231=Interesting new CTF modes; new weapons; cool outdoor maps.&gamelows1231=There's not nearly enough stuff here to justify the $30 price tag.&bottomline1231=Hardcore Quake-aholics will dig it, but he rest of us should save out cash.&gameissue1231=March '01, p. 67&gameurl1231=http://www.pcgamer.com&gamepub1231=Activision&gamerating1231=68&gamecategory1231=First Person Shooter&gamename1232=Quarantine&gamehighs1232=Super-fast action; lots of cool weapons and plenty of enemies to use them on; nice sound effects.&gamelows1232=Some will think the action is repetitive; EMM386 compatibility problems can make it tough to get enough conventional RAM.&bottomline1232=A high-octane addition to anyone's gaming library--it rocks!&gameissue1232=December '94, p. 107&gameurl1232=http://www.pcgamer.com&gamepub1232=GameTek&gamerating1232=92&gamecategory1232=Action&gamename1233=Quarterback Attack&gamehighs1233=Decent video and a straightforward interface; learning to read defenses and time your passes provides a challenge.&gamelows1233=It doesn't take long to start seeing the same clips over and over; playing for and against the same teams means things get old fast.&bottomline1233=QBA provides a few kicks, but the video-based format kills any replay value.&gameissue1233=March '96, p. 104&gameurl1233=http://www.pcgamer.com&gamepub1233=Digital Pictures&gamerating1233=60&gamecategory1233=Sports&gamename1234=Queensryche's Promised Land&gamehighs1234=The rockumentary videos will be of interest to fans.&gamelows1234=Confusing world exploration, uninteresting puzzles.&bottomline1234=This is a bunch of New Age mumbo-jumbo wrapped in music videos and a crummy Myst clone.&gameissue1234=August '96, p. 102&gameurl1234=http://www.pcgamer.com&gamepub1234=Virgin/EMI&gamerating1234=45&gamecategory1234=Adventure&gamename1235=Qwirks&gamehighs1235=A good no-brainer; surprisingly addictive; cute little pieces will amuse youngsters.&gamelows1235=Useless story line; gameplay challenging only to young players; there's nothing new here.&bottomline1235=If you're looking for a good game for young kids, or a brainless time-killer for yourself, pick up a copy of Qwirks.&gameissue1235=November '95, p. 117&gameurl1235=http://www.pcgamer.com&gamepub1235=Spectrum HoloByte&gamerating1235=73&gamecategory1235=Puzzle&gamename1236=Rage of Mages&gamehighs1236=Nice graphics; trying to combine roleplaying and strategy is an original idea.&gamelows1236=No sense of roleplaying; boring quests; scripted character interaction; bad combat mode.&bottomline1236=There are far better RPGs and RTS games than this monstrosity.&gameissue1236=January '99, p. 200&gameurl1236=http://www.pcgamer.com&gamepub1236=Monolith Productions&gamerating1236=45&gamecategory1236=Roleplaying&gamename1237=Rage of Mages II: Necromancer&gamehighs1237=Lots of stuff to find; fairly non-linear quests; lots of levels; varied gameplay.&gamelows1237=Although there are lots of sub-quests, the main story is pretty linear; combat gets tedious.&bottomline1237=Serious RPG and real-time strategy players should skip this one.&gameissue1237=October '99, p. 159&gameurl1237=http://www.pcgamer.com&gamepub1237=Monolith Productions&gamerating1237=68&gamecategory1237=Strategy&gamename1238=Railroad Tycoon II&gamehighs1238=The pretty graphics and stellar interface enhance the already deep and entertaining gameplay.&gamelows1238=Difficult campaign scenarios; no tunnels.&bottomline1238=Strategy gaming at its finest -- minus all teh senseless violence.&gameissue1238=February '99, p. 172&gameurl1238=http://www.pcgamer.com&gamepub1238=Gathering of Developers&gamerating1238=92&gamecategory1238=Strategy&gamename1239=Rails Across America&gamehighs1239=&gamelows1239=&bottomline1239=&gameissue1239=December '01, p. 102&gameurl1239=http://www.pcgamer.com&gamepub1239=Strategy First &gamerating1239=76&gamecategory1239=Real-time strategy&gamename1240=Rainbow Six: Covert Ops&gamehighs1240=Nine new missions; stand alone product; loads of resource material.&gamelows1240=Only three real campaign missions; hellishly difficult; resource info only so-so.&bottomline1240=For the money, it's a worthwhile investment, but it could have used more missions.&gameissue1240=January '01, p. 155&gameurl1240=http://www.pcgamer.com&gamepub1240=Red Storm Entertainment&gamerating1240=70&gamecategory1240=Action&gamename1241=Rally Championship&gamehighs1241=Looks, sounds, and feels like a driving game ought to look, sound, and feel.&gamelows1241=Once completed, you may be too exhausted to play it again. Some technical glitches.&bottomline1241=An outstanding racer that should please arcade and simulation fans alike.&gameissue1241=September '97, p. 188&gameurl1241=http://www.pcgamer.com&gamepub1241=Virgin Interactive&gamerating1241=89&gamecategory1241=Arcade&gamename1242=Rally Masters Michelin Race of Champions&gamehighs1242=Highly entertaining driving physics; tons of licensed cars and drivers; more than 45 tracks.&gamelows1242=Coarse graphic elements; weak damage modeling; minimalist setup menu; short races.&bottomline1242=Thoroughly enjoyable "IROC-style" rallying game.&gameissue1242=December '00, p. 172&gameurl1242=http://www.pcgamer.com&gamepub1242=Infogrames Entertainment&gamerating1242=78&gamecategory1242=Racing&gamename1243=Rally Trophy&gamehighs1243=&gamelows1243=&bottomline1243=&gameissue1243=April '02, p. 80&gameurl1243=http://www.pcgamer.com&gamepub1243=JoWooD &gamerating1243=89&gamecategory1243=Racing &gamename1244=Rama&gamehighs1244=A rich, faithful adaptation of the novels; lovely interface; gorgeous visuals.&gamelows1244=The most complicated, convoluted puzzles you've ever wrestled with.&bottomline1244=A monumental achievment; a landmark game that raises the bar several notches.&gameissue1244=February '97, p. 152&gameurl1244=http://www.pcgamer.com&gamepub1244=Sierra Online&gamerating1244=92&gamecategory1244=Adventure&gamename1245=Rampage: World Tour&gamehighs1245=It doesn't screw up the Rampage formula. And the three-player mode is fun, fun, fun!&gamelows1245=Graphics and some animations are chunky.&bottomline1245=Pretty good fodder for fans of the aging arcade game.&gameissue1245=October '98, p. 216&gameurl1245=http://www.pcgamer.com&gamepub1245=Midway&gamerating1245=69&gamecategory1245=Arcade&gamename1246=Raptor: Call of the Shadows&gamehighs1246=Satisfies the appetite for destruction and looks good doing it.&gamelows1246=Like all shooters, it gets a bit repetitive after a while.&bottomline1246=This one's among the best-looking PC shoot-'em ups around.&gameissue1246=September '94, p. 86&gameurl1246=http://www.pcgamer.com&gamepub1246=Apogee Software&gamerating1246=82&gamecategory1246=Arcade&gamename1247=Ravenloft&gamehighs1247=Great graphics; plenty of options; nice cut-scenes; new horror-setting adds much.&gamelows1247=Weapons, spells, attributes, etc. all getting very familiar now.&bottomline1247=One of SSI's best AD%26D-based releases; packed with character; featuring just enough novelty; very nicely put together.&gameissue1247=May/June '94, p. 72&gameurl1247=http://www.pcgamer.com&gamepub1247=Strategic Simulations Inc.&gamerating1247=82&gamecategory1247=Roleplaying&gamename1248=Ravenloft: Stone Prophet&gamehighs1248=The same great engine, sounds, graphics and design as in the other titles in this series.&gamelows1248=No surprises or innovations. Material is very familiar.&bottomline1248=This type of game seems almost retro now, but if you still like first-person RPGs, it's certainly a good one.&gameissue1248=July '95, p. 93&gameurl1248=http://www.pcgamer.com&gamepub1248=Strategic Simulations Inc.&gamerating1248=79&gamecategory1248=Roleplaying&gamename1249=Rayman&gamehighs1249=Great animation; lots of variety; precise play control.&gamelows1249=Could be too challenging at high levels; chances to save can be few and far between.&bottomline1249=Rayman is undoubtedly one of the best arcade-style games for the PC.&gameissue1249=June '96, p. 121&gameurl1249=http://www.pcgamer.com&gamepub1249=Ubi Soft Ltd.&gamerating1249=83&gamecategory1249=Arcade&gamename1250=Re-Volt&gamehighs1250=Detailed maps; phenomenal physics engine; competitive AI.&gamelows1250=The track editor, while a thoughtful addition, is pretty much useless; multiplayer support could be better.&bottomline1250=A delightful arcade racing game with limitless replay value.&gameissue1250=October '99, p. 144&gameurl1250=http://www.pcgamer.com&gamepub1250=Acclaim Entertainment&gamerating1250=88&gamecategory1250=Racing&gamename1251=Reach for the Stars&gamehighs1251=Great AI; unlimited replayability; excellent configuration options; strong scenario editor.&gamelows1251=Lack of atmosphere; unimpressive 2D graphcs; non- interactive combat.&bottomline1251=The game balance makes this a worthwhile space game, though nothing special.&gameissue1251=December '00, p. 171&gameurl1251=http://www.pcgamer.com&gamepub1251=SSI&gamerating1251=69&gamecategory1251=Strategy&gamename1252=Real War&gamehighs1252=Real-life units are cool; realistic supply and resources; it's fun nuking terrorists.
&gamelows1252=Insufferable AI; dull graphics; missions are repetitive and very poorly designed.&bottomline1252=Three years of development for this? What a waste.&gameissue1252=Holiday '01, p. 72&gameurl1252=http://www.pcgamer.com&gamepub1252=Simon %26 Schuster&gamerating1252=41&gamecategory1252=Real-time strategy&gamename1253=RealFlight R/C Simulator G2&gamehighs1253=Excellent mix of aircraft; includes an
airfield editor; highly flexible.
&gamelows1253=Expensive; sub-par graphics performance; cheesy terrain objects; no printed manual.&bottomline1253=Well worth the enormous price for anyone serious about the hobby.&gameissue1253=March '02, p. 60&gameurl1253=http://www.pcgamer.com&gamepub1253=Great Planes Model Manufacturing Company&gamerating1253=78&gamecategory1253=Flight sim&gamename1254=Realms of Arkania: Star Trail&gamehighs1254=Incredibly detailed roleplaying; tons of options and a crisp interface.&gamelows1254=Complex play will most likely turn off newcomers to the genre; graphics can get a bit repetitive.&bottomline1254=A great title for those who're tired of adventure games masquerading as RPGs--but not for the uninitiated.&gameissue1254=February '95, p. 70&gameurl1254=http://www.pcgamer.com&gamepub1254=Sir-Tech&gamerating1254=88&gamecategory1254=Roleplaying&gamename1255=Realms of the Haunting&gamehighs1255=Large game world; devious puzzles; creepy atmosphere.&gamelows1255=Clunky interface; sluggish beginning; occasionally vague plot.&bottomline1255=If you've been looking for a good adventure yarn with genuine thrills, Realms awaits.&gameissue1255=April '97, p. 140&gameurl1255=http://www.pcgamer.com&gamepub1255=Interplay&gamerating1255=86&gamecategory1255=Adventure&gamename1256=Rebel Assault II&gamehighs1256=Great cutscenes, sound-track, effects; entertaining story.&gamelows1256=Almost no interactive fun; ridiculously short gameplay.&bottomline1256=If you want Star Wars, get X-Wing or TIE Fighter. If you want a challenging arcade game, look elsewhere.&gameissue1256=February '96, p. 131&gameurl1256=http://www.pcgamer.com&gamepub1256=LucasArts&gamerating1256=65&gamecategory1256=Arcade&gamename1257=Rebel Moon Rising&gamehighs1257=Interesting missions; cool lighting effects.&gamelows1257=Looks and feels very dated; boring level design makes play tedious.&bottomline1257=All of its interesting features can't save Rebel Moon Rising from its lackluster and tedious gameplay.&gameissue1257=December '97, p. 256&gameurl1257=http://www.pcgamer.com&gamepub1257=GT Interactive&gamerating1257=54&gamecategory1257=Action&gamename1258=Recoil&gamehighs1258=Amazing pyrotechnics; flexible interface.&gamelows1258=Smallish levels; fairly mediocre AI; single-player campaign too short; deathmatch-only multi-player mode.&bottomline1258=By the time you start to tire of it, you'll probably be almost finished anyway.&gameissue1258=June '99, p. 129&gameurl1258=http://www.pcgamer.com&gamepub1258=Electronic Arts&gamerating1258=76&gamecategory1258=Action&gamename1259=Red Baron II&gamehighs1259=Good sound effects; damage is modeled in great detail.&gamelows1259=No 3D support; flaky multi-player; loads of bugs.&bottomline1259=Maybe a patch can make this game worthwhile; until then, you're better off with Empire's Flying Corps Gold or the original Red Baron.&gameissue1259=April '98, p. 119&gameurl1259=http://www.pcgamer.com&gamepub1259=Sierra&gamerating1259=59&gamecategory1259=Simulation&gamename1260=Red Crystal&gamehighs1260=Your goals are clear, the interface is simple, and you'll be ready to play in no time.&gamelows1260=The game won't blow you away with innovations.&bottomline1260=It's fun, fast and addictive, but not particularly complex.&gameissue1260=May/June '94, p. 68&gameurl1260=http://www.pcgamer.com&gamepub1260=QQP&gamerating1260=75&gamecategory1260=Roleplaying&gamename1261=Red Faction&gamehighs1261=Destructible levels are a great trick; lots of cool weapons; good multiplayer maps.
&gamelows1261=Engine not fully taken advantage of; too easy to beat; some bugs.
&bottomline1261=A very solid shooter with incredible potential from the mod world.&gameissue1261=December '01, p. 92&gameurl1261=http://www.pcgamer.com&gamepub1261=THQ&gamerating1261=85&gamecategory1261=Action &gamename1262=Red Ghost&gamehighs1262=Diverse gameplay; many options; the chance to step in when things get tough.&gamelows1262=Coarse terrain graphics. Limited to single-player action.&bottomline1262=A competent, enjoyable game, especially if you liked Midwinter and its sequels.&gameissue1262=June '96, p. 128&gameurl1262=http://www.pcgamer.com&gamepub1262=Empire Interactive&gamerating1262=71&gamecategory1262=Strategy&gamename1263=Red Sky at Morning&gamehighs1263=Realistic depiction of the tribulations of strategic naval command.&gamelows1263=Poor documentation; minimalist graphics; can be off-putting.&bottomline1263=Naval combat buffs might get their money's worth--but all others should steer clear of this anachronism.&gameissue1263=July '94, p. 83&gameurl1263=http://www.pcgamer.com&gamepub1263=Simulations Canada&gamerating1263=62&gamecategory1263=Wargame&gamename1264=Redguard&gamehighs1264=An enormous gaming world with dozens of characters and brain-bending puzzles.&gamelows1264=Combat and physics are a bit fishy; monsters can attack during cut-scenes.&bottomline1264=Reguard successfully merges action and adventure into one tasty package.&gameissue1264=March '99, p. 122&gameurl1264=http://www.pcgamer.com&gamepub1264=Bethesda Softworks&gamerating1264=88&gamecategory1264=Adventure&gamename1265=Redjack: Revenge of the Brethren&gamehighs1265=Real adventure-game elements; well-realized locations; nice graphics.&gamelows1265=Puzzles are too easy; action sequences are far too hard.&bottomline1265=Without the poorly designed arcade bits shoehorned in, Redjack could've been a decent adventure.&gameissue1265=September '98, p. 144&gameurl1265=http://www.pcgamer.com&gamepub1265=THQ&gamerating1265=58&gamecategory1265=Adventure&gamename1266=Redline&gamehighs1266=Great visuals and carnage aplenty.&gamelows1266=Control can be a little over-whelming; the on-foot mode is weaker than the driving; not for the kiddies.&bottomline1266=More "War Wagon" action than an entire season's worth of "The A-Team".&gameissue1266=June '99, p. 152&gameurl1266=http://www.pcgamer.com&gamepub1266=Accolade&gamerating1266=81&gamecategory1266=Action&gamename1267=Redline Racer&gamehighs1267=Attractive graphics, nice controls, decent track selection. Good multi-player options.&gamelows1267=Easy tracks and easy opponents.&bottomline1267=Redline Racer is a lot like a donut... it satisfies when the urge hits, but you'll still be hungry for something more substantial.&gameissue1267=November '98, p. 252&gameurl1267=http://www.pcgamer.com&gamepub1267=Ubi Soft&gamerating1267=69&gamecategory1267=Arcade&gamename1268=Redneck Rampage&gamehighs1268=Wonderful audio/visual presentation; redneck humor.&gamelows1268=Requires massive hard disk space. Offensive language may be rough for young ears.&bottomline1268=If you bought a PC just so you could play this game, you might be a... oh, never mind.&gameissue1268=July '97, p. 162&gameurl1268=http://www.pcgamer.com&gamepub1268=Interplay&gamerating1268=87&gamecategory1268=Action&gamename1269=Redneck Rampage Rides Again&gamehighs1269=I'll give up my beer and pork rinds if you can show me a shooters as funny as this one.&gamelows1269=Lack of hardware support; several levels are too dark; animations stutter on lower-end PCs.&bottomline1269=If you like your gorefests seasoned with a helpin' of humor, this is your game.&gameissue1269=August '98, p. 118&gameurl1269=http://www.pcgamer.com&gamepub1269=Interplay Productions&gamerating1269=78&gamecategory1269=Action&gamename1270=Relentless: Twinsen's Adventure&gamehighs1270=Great look; extremely easy to use interface; and nice sound effects.&gamelows1270=Cartoonish storyline; poor voice acting; and a clumsy save-game feature.&bottomline1270=Beyond the few flaws, Relentless: Twinsen's Adventure is a pretty unique--and enjoyable-- adventure game.&gameissue1270=January '95, p. 138&gameurl1270=http://www.pcgamer.com&gamepub1270=Electronic Arts&gamerating1270=82&gamecategory1270=Adventure&gamename1271=Remote Assault&gamehighs1271=Tremendous AI; lots of atmosphere, with cool line-of-sight rules; great tutorial.
&gamelows1271=No scenario editor and only two measly campaigns (at least for now).
&bottomline1271=A rock-solid beer-and-pretzels wargame with sleeper potential.&gameissue1271=November '01, p. 112&gameurl1271=http://www.pcgamer.com&gamepub1271=Shrapnel Games&gamerating1271=71&gamecategory1271=Real-time strategy&gamename1272=Renegade&gamehighs1272=Great-looking graphics and some interesting roleplaying elements.&gamelows1272=Long waits for data to load are frustrating; much of the in-flight speech is meaningless.&bottomline1272=It has some nice touches, but lots of little flaws weaken the overall package.&gameissue1272=May '95, p. 107&gameurl1272=http://www.pcgamer.com&gamepub1272=Strategic Simulations Inc.&gamerating1272=75&gamecategory1272=Action&gamename1273=Renegade II&gamehighs1273=Attractive SVGA graphics, multi-player features.&gamelows1273=Confusing interface, poor wingman control, and not enough mission variety.&bottomline1273=A nice game if you're looking for some multi-player space combat action, but a forgettable single-player experience.&gameissue1273=June '96, p. 77&gameurl1273=http://www.pcgamer.com&gamepub1273=Strategic Simulations Inc.&gamerating1273=71&gamecategory1273=Action&gamename1274=Renju&gamehighs1274=Simple to learn, but its tough AI makes it a challenge to master.&gamelows1274=Minimal graphics and sound; nothing here will attract anyone other than hard-core strategy gamers.&bottomline1274=Proves that simple and easy don't always go hand-in-hand.&gameissue1274=December '94, p. 145&gameurl1274=http://www.pcgamer.com&gamepub1274=Denver Software Development Company&gamerating1274=71&gamecategory1274=Strategy&gamename1275=Requiem: Avenging Angel&gamehighs1275=Well-animated models; lots of pyrotechnics; awesome Angelic powers.&gamelows1275=Generic weapons; levels are low on interactivity; graphical glitches.&bottomline1275=Requiem might tide you over until Quake III arrives, but don't expect too much.&gameissue1275=July '99, p. 96&gameurl1275=http://www.pcgamer.com&gamepub1275=3DO Company&gamerating1275=72&gamecategory1275=Action&gamename1276=Resident Evil&gamehighs1276=Terrific graphics, great atmosphere, loads of blood and guts to satisfy splatter fans.&gamelows1276=Some silly control, inventory and save-game flubs mar an otherwise excellent game.&bottomline1276=If you can overlook the minor niggles, Resident Evil comes highly recommended.&gameissue1276=November '97, p. 215&gameurl1276=http://www.pcgamer.com&gamepub1276=Virgin Interactive&gamerating1276=87&gamecategory1276=Adventure&gamename1277=Resident Evil 2&gamehighs1277=Whacking the undead is always fun; good graphics; creepy atmosphere.&gamelows1277=Suffers from consolitis; some of the puzzles are too abstract.&bottomline1277=If you're looking for a zombie-killing good time, you can't do any better than this.&gameissue1277=June '99, p. 149&gameurl1277=http://www.pcgamer.com&gamepub1277=Capcom&gamerating1277=79&gamecategory1277=Action&gamename1278=Retribution&gamehighs1278=Good graphics; high degree of challenge and action.&gamelows1278=Missions get very hard very fast; narrative pretext is vapid; interactive scenes are ludicrous.&bottomline1278=It's a good, solid shooter--no frills, but lots and lots of intense bang-bang.&gameissue1278=April '95, p. 107&gameurl1278=http://www.pcgamer.com&gamepub1278=Gremlin Interactive&gamerating1278=71&gamecategory1278=Action&gamename1279=Return Fire&gamehighs1279=Enough strategic elements to keep it interesting.&gamelows1279=Cartoony graphics; lack of modem or network support.&bottomline1279=The single-player game is good; the split-screen two-player game is a real throwback.&gameissue1279=July '96, p. 89&gameurl1279=http://www.pcgamer.com&gamepub1279=Time Warner Interactive&gamerating1279=64&gamecategory1279=Action&gamename1280=Return Fire 2&gamehighs1280=Great game design; wonderful visual effects and music score.&gamelows1280=Bewildering setup screens and a poor manual; controlling some vehicles can be tricky.&bottomline1280=Kudos to Silent for turning an arcade game into a compelling strategy affair.&gameissue1280=December '98, p. 195&gameurl1280=http://www.pcgamer.com&gamepub1280=Ripcord Games&gamerating1280=88&gamecategory1280=Action&gamename1281=Return of Arcade&gamehighs1281=Dead-on representations of classic arcade games.&gamelows1281=Four classics just aren't enough; these games don't stand up to today's best titles.&bottomline1281=If you just want a quick break in between printing spreadsheets, RTA is great.&gameissue1281=May '96, p. 119&gameurl1281=http://www.pcgamer.com&gamepub1281=Microsoft&gamerating1281=69&gamecategory1281=Arcade&gamename1282=Return to Castle Wolfenstein&gamehighs1282=Everything we love about first-person shooters is here, and polished to perfection.
&gamelows1282=No new strides - you've done it all before, from killing Nazis to torching zombies.
&bottomline1282=This one sets out to be the perfect shooter, and does just that.&gameissue1282=January '02, p. 64&gameurl1282=http://www.pcgamer.com&gamepub1282=Activision&gamerating1282=91&gamecategory1282=Action &gamename1283=Return to Krondor&gamehighs1283=Exciting story line; lots of items, spells, weapons, potions; great combat system.&gamelows1283=Too short; camera angles make it difficult to navigate; inventory managment gets tedious.&bottomline1283=If you're looking for a fun, quick, RPG with a good story, this is one to get.&gameissue1283=March '99, p. 115&gameurl1283=http://www.pcgamer.com&gamepub1283=Sierra&gamerating1283=80&gamecategory1283=Roleplaying&gamename1284=Return to Ringworld&gamehighs1284=An expansive game-world; challenging gameplay; all true to Niven's works.&gamelows1284=The Ringworld landscape is a bit overwhelming, and the graphics could be better.&bottomline1284=True Niven fans--and anyone looking for an enormous new world to explore--will enjoy this one tremendously.&gameissue1284=October '94, p. 54&gameurl1284=http://www.pcgamer.com&gamepub1284=Tsunami Media, Inc.&gamerating1284=88&gamecategory1284=Adventure&gamename1285=Reunion&gamehighs1285=Reunion's exploration, colony building, and military strategy provide its depth.&gamelows1285=Takes a loooong time to get to the good stuff. Too much time is spent with busy work.&bottomline1285=An interesting, accessible game undermined somewhat by a slow beginning and too much micro-management.&gameissue1285=November '94, p. 94&gameurl1285=http://www.pcgamer.com&gamepub1285=Merit Studios&gamerating1285=72&gamecategory1285=Strategy&gamename1286=Revenge of Arcade&gamehighs1286=Ms. PacMan still holds her own as an arcade diva.&gamelows1286=The entire collection of games is fairly weak; screen mode is too small to do each game justice.&bottomline1286=The modest collection of arcade hits and misses is only for nostalgia buffs.&gameissue1286=October '98, p. 208&gameurl1286=http://www.pcgamer.com&gamepub1286=Microsoft&gamerating1286=68&gamecategory1286=Arcade&gamename1287=Revolution X&gamehighs1287=The soundtrack is done by Aerosmith, the head villainess is named Headmistress Helga--who can resist a name like that?&gamelows1287=Just about everything else.&bottomline1287=If you buy it, don't blame us.&gameissue1287=October '96, p. 191&gameurl1287=http://www.pcgamer.com&gamepub1287=Acclaim Entertainment&gamerating1287=25&gamecategory1287=Arcade&gamename1288=Richard Scarry's Best Neighborhood Ever&gamehighs1288=The programs are true to Richard Scarry's style and are very nicely animated.&gamelows1288=The graphics are so-so with the kind of jaggies we used to see years ago; little depth.&bottomline1288=Both neighborhoods will engage children through words and pictures, but parents will wish each disc had more activities.&gameissue1288=September '94, p. 76&gameurl1288=http://www.pcgamer.com&gamepub1288=Activision&gamerating1288=73&gamecategory1288=Puzzle&gamename1289=Riddle of Master Lu&gamehighs1289=Great graphics, great puzzles, and a fantastic story that most gamers will love to spend time with.&gamelows1289=No real deviation from standard graphic adventure format.&bottomline1289=If you love graphic adventure, you'll find your heart's desire here.&gameissue1289=December '95, p. 244&gameurl1289=http://www.pcgamer.com&gamepub1289=Sanctuary Woods&gamerating1289=91&gamecategory1289=Adventure&gamename1290=Ring: The Legend of Nibelungen&gamehighs1290=n/a&gamelows1290=n/a&bottomline1290=n/a&gameissue1290=October '99, p. 168&gameurl1290=http://www.pcgamer.com&gamepub1290=Red Orb&gamerating1290=55&gamecategory1290=Adventure&gamename1291=Ripper&gamehighs1291=Great graphics, a challenging variety of puzzles, and a simple interface.&gamelows1291=Puzzles can be too tough; there's a lot of over-acting, even from the professionals; it takes forever to get from one place to another.&bottomline1291=If you've got tones of patience and love tough puzzles, you'll probably have fun with this one. Otherwise, make sure you pick up a hint book when you buy the game.&gameissue1291=May '96, p. 109&gameurl1291=http://www.pcgamer.com&gamepub1291=Take 2 Interactive&gamerating1291=72&gamecategory1291=Adventure&gamename1292=Rise and Rule of Ancient Empires&gamehighs1292=Easy to use sliding buttons; luscious animated cutscenes; network play.&gamelows1292=No map editor, less than informative unit status bar.&bottomline1292=A decent, playable simulation of ancient empires.&gameissue1292=July '96, p. 102&gameurl1292=http://www.pcgamer.com&gamepub1292=CyberDreams&gamerating1292=70&gamecategory1292=Adventure&gamename1293=Rise of the Triad&gamehighs1293=Huge, complex levels; rich multi-player features; the option to tone down the violence for the kiddies.&gamelows1293=Mediocre graphics and a distinct 2D feel. There's nothing new here.&bottomline1293=It's not a knockout, but it'll more than satisfy your most violent urges until something better comes along.&gameissue1293=June '95, p. 131&gameurl1293=http://www.pcgamer.com&gamepub1293=Apogee Software, Ltd.&gamerating1293=81&gamecategory1293=Action&gamename1294=Risk II&gamehighs1294=&gamelows1294=&bottomline1294=&gameissue1294=July '00, p.111 &gameurl1294=http://www.pcgamer.com&gamepub1294=Hasbro Interactive&gamerating1294=48&gamecategory1294=Strategy&gamename1295=Rites of War&gamehighs1295=Fine art-work; exotic units; clean interface.&gamelows1295=The game gets horribly difffiuclt during the sixth scenario, even on Easy setting.&bottomline1295=For fans of Fantasy General. An agreeable marriage of the Warhammer license and SSI's tried-and-true concepts.&gameissue1295=October '99, p. 129a&gameurl1295=http://www.pcgamer.com&gamepub1295=SSI&gamerating1295=75&gamecategory1295=Strategy&gamename1296=Riven&gamehighs1296=Gorgeous graphics, good sound.&gamelows1296=Puzzles make no sense; virtually no replay value; lots of disc swapping; frustrating gameplay.&bottomline1296=Even if you loved Myst, you'll have a frustrating time time with this sequel. If you do buy it, get your hands on the strategy guide ASAP.&gameissue1296=January '98, p. 289&gameurl1296=http://www.pcgamer.com&gamepub1296=Red Orb&gamerating1296=40&gamecategory1296=Puzzle&gamename1297=Road Rash&gamehighs1297=Nice graphics; great action; multi-player support.&gamelows1297=It gets dull, since it's basically the same old Road Rash that appeared on the 3DO.&bottomline1297=It's repetitive and campy, but it's a chance to relive those irreverent days of youth.&gameissue1297=December '96, p. 310&gameurl1297=http://www.pcgamer.com&gamepub1297=Electronic Arts&gamerating1297=79&gamecategory1297=Arcade&gamename1298=Road to India&gamehighs1298=Unique and exotic storyline; good graphics; intuitive mouse-controlled interface.
&gamelows1298=Gameplay too short; design too restrictive; manual is required reading for understanding plot.
&bottomline1298=A fun little adventure for beginners, the road better less traveled for everyone else.&gameissue1298=December '01, p. 114&gameurl1298=http://www.pcgamer.com&gamepub1298=Microids&gamerating1298=67&gamecategory1298=Adventure &gamename1299=Road Warrior&gamehighs1299=Superior graphics and sound plus a great story line set this one apart from the crowd.&gamelows1299=Vehicle control can be awkward; too many missions end too early; inaccurate manual.&bottomline1299=Mile-a-minute action with a snot-nosed attitude - I like it!&gameissue1299=March '96, p. 133&gameurl1299=http://www.pcgamer.com&gamepub1299=GameTek&gamerating1299=89&gamecategory1299=Action&gamename1300=Road Wars&gamehighs1300=Large garage menu; all vehicles and tracks are available from the outset; value-priced.
&gamelows1300=Unsophisticated driving physics; restrictive track layouts; dated graphics; awkward menus.&bottomline1300=Mildly entertaining, but Dethkarz is better and cheaper. &gameissue1300=October '01, p. 110&gameurl1300=http://www.pcgamer.com&gamepub1300=WarCry&gamerating1300=57&gamecategory1300=Action/racing &gamename1301=Robert E. Lee: Civil War General&gamehighs1301=Easy to learn; excellent you-are-there video reenactments.&gamelows1301=Simplified command structure forces player to control each unit; may be too easy for veteran wargamers.&bottomline1301=A serious wargame, wrapped in a friendly multimedia package.&gameissue1301=December '96, p. 301&gameurl1301=http://www.pcgamer.com&gamepub1301=Sierra Online&gamerating1301=84&gamecategory1301=Simulation&gamename1302=Robinson's Requiem&gamehighs1302=A well-thought-out world that might have been interesting in another game.&gamelows1302=Pixel lovers will find a lot to cherish here. These are big juicy pixels you can really sink your teeth into. It's pixelicious!&bottomline1302=The meaningless wandering puts this one high on the frustration index.&gameissue1302=October '94, p. 67&gameurl1302=http://www.pcgamer.com&gamepub1302=ReadySoft&gamerating1302=49&gamecategory1302=Roleplaying&gamename1303=RoboForge&gamehighs1303=Unlimited design choices; engaging AI system; easy online experience; win real cash!
&bottomline1303=Unique PC gaming - a digital canvas for the mechanical creations of your mind.&gameissue1303=December '01, p. 97&gameurl1303=http://www.pcgamer.com&gamepub1303=Liquid Edge Games&gamerating1303=87&gamecategory1303=Strategy/programming&gamename1304=RoboQuest&gamehighs1304=Since it doesn't include an uninstall program, you'll get some practice in deleting files.&gamelows1304=Construction kit is linear and pointless; the sub-par Doom-clone doesn't make up for it.&bottomline1304=Two poorly designed segments can't hope to make a good game.&gameissue1304=April '97, p. 145&gameurl1304=http://www.pcgamer.com&gamepub1304=Philips Media&gamerating1304=12&gamecategory1304=Action&gamename1305=Robot Arena&gamehighs1305=Nice damage modeling and sound effects; decent weapon special effects.&gamelows1305=Way too easy; boring combat; terrible enemy AI; buggy multiplayer mode.&bottomline1305=If you can read this review, you're too old to play Robot Arena.&gameissue1305=July '01, p. 72&gameurl1305=http://www.pcgamer.com&gamepub1305=WizardWorks&gamerating1305=32&gamecategory1305=Action&gamename1306=Robot City&gamehighs1306=Straight-forward and intensely atmospheric; wall-to-wall sound.&gamelows1306=Sometimes slow; no way to skip conversations or animations you've already seen.&bottomline1306=An original and entertaining adventure, but not for puzzle fanatics.&gameissue1306=November '95, p. 165&gameurl1306=http://www.pcgamer.com&gamepub1306=Byron Preiss Multimedia Co.&gamerating1306=82&gamecategory1306=Adventure&gamename1307=Rocket Jockey&gamehighs1307=Addictive action, intuitive controls, loads of variety.&gamelows1307=Demanding requirements, annoying time limits, no sign of the touted multi-player features.&bottomline1307=Rocket Jockey is a raucous action game that pulls off a truly inventive theme with loads of style, humor, and addictive gameplay.&gameissue1307=February '97, p. 130&gameurl1307=http://www.pcgamer.com&gamepub1307=SegaSoft&gamerating1307=85&gamecategory1307=Action&gamename1308=Rogue Spear: Black Thorn&gamehighs1308=&gamelows1308=&bottomline1308=&gameissue1308=January '02, p. 73&gameurl1308=http://www.pcgamer.com&gamepub1308=Ubi Soft&gamerating1308=73&gamecategory1308=Action &gamename1309=RogueSquadron 3D&gamehighs1309=Great graphics; fast action; lots of cool little touches.&gamelows1309=Short; no multi-play; some gamers won't like console action.&bottomline1309=If you like your Star Wars action quick and to the point, Rogue Squadron 3D belongs in your collection.&gameissue1309=March '99, p. 102&gameurl1309=http://www.pcgamer.com&gamepub1309=LucasArts&gamerating1309=88&gamecategory1309=Arcade&gamename1310=Rollcage&gamehighs1310=Exhilarating gameplay and hella-smooth graphics.&gamelows1310=Some collision niggles, especially when you're lined up against walls.&bottomline1310=A solid successor to the Wipeout series.&gameissue1310=July '99, p. 118&gameurl1310=http://www.pcgamer.com&gamepub1310=Psygnosis&gamerating1310=77&gamecategory1310=Action&gamename1311=Roller Coaster Tycoon: Loopy Landscapes&gamehighs1311=Lots of design options; good research tree; 30 new scenarios; includes Corkscrew Follies add on.&gamelows1311=Amateurish graphics; locked scenarios; still no sandbox mode.&bottomline1311=More scenarios for fans of the breakout theme park sim.&gameissue1311=January '01, p. 162&gameurl1311=http://www.pcgamer.com&gamepub1311=MicroProse&gamerating1311=74&gamecategory1311=Simulation&gamename1312=RollerCoaster Tycoon&gamehighs1312=Lots of tools to design theme parks and rides; finances don't bog you down.&gamelows1312=Irritating progression; minor interface problems; no discrete terrain or coaster editors.&bottomline1312=Though not without annoyances, this game is entertaining and addictive.&gameissue1312=July '99, p. 102&gameurl1312=http://www.pcgamer.com&gamepub1312=MicroProse&gamerating1312=89&gamecategory1312=Strategy&gamename1313=Romance of the Three Kingdoms IV: Wall of Fire&gamehighs1313=The best graphics yet in the series; sieges are beautifully rendered.&gamelows1313=Confusing interface; sad air of ennui hangs over the whole thing.&bottomline1313=Koei should have stopped while they were ahead; this new version adds no luster to a classic series.&gameissue1313=May '96, p. 143&gameurl1313=http://www.pcgamer.com&gamepub1313=Koei Corp.&gamerating1313=60&gamecategory1313=Strategy&gamename1314=Rune&gamehighs1314=Massive amounts of land to explore; great melee combat.&gamelows1314=Monotonous design; magic takes too long to recharge; minimal plot involvement. &bottomline1314=Offers a lot of game time for your money, buy not much stimulation.&gameissue1314=January '01, p. 142&gameurl1314=http://www.pcgamer.com&gamepub1314=Gathering of Developers&gamerating1314=67&gamecategory1314=Action&gamename1315=Russian Six-Pak&gamehighs1315=Six games in one; Windows environment makes for easy access.&gamelows1315=Only two of the six are worth playing.&bottomline1315=It may be from Russia, but Tetris it ain't. This collection will appeal to only especially dedicated puzzle gamers.&gameissue1315=July '94, p. 86&gameurl1315=http://www.pcgamer.com&gamepub1315=Interplay&gamerating1315=54&gamecategory1315=Puzzle&gamename1316=S.W.I.N.E.&gamehighs1316=&gamelows1316=&bottomline1316=&gameissue1316=March '02, p. 68&gameurl1316=http://www.pcgamer.com&gamepub1316=Fishtank Interactive &gamerating1316=69&gamecategory1316=Real-time strategy&gamename1317=Sabre Ace&gamehighs1317=Great subject matter. Some good graphic effects. Interesting missions.&gamelows1317=Zero flight model. Sporadic graphical annoyances. Fatal view modes.&bottomline1317=An adequate arcade sim, but that's not what Virgin claims it is.&gameissue1317=February '98, p. 184&gameurl1317=http://www.pcgamer.com&gamepub1317=Virgin Interactive&gamerating1317=45&gamecategory1317=Simulation&gamename1318=Sabre Team&gamehighs1318=Easy to get into; novices may enjoy it for a brief period of time.&gamelows1318=Serious design flaws and impossibly jerky game-play; why should it cost 3 Action Points to turn my head?&bottomline1318=This simulation simply does not measure up to the competition.&gameissue1318=November '94, p. 84&gameurl1318=http://www.pcgamer.com&gamepub1318=MicroLeague Interactive Software&gamerating1318=49&gamecategory1318=Simulation&gamename1319=Sacrifice&gamehighs1319=Amazing graphics; fast action; blackly comic story; well balanced units; tons of atmosphere.&gamelows1319=Control and view difficulties; some unbalanced multiplayer maps.&bottomline1319=The best fully 3D real time strategy game yet.&gameissue1319=February '01, p. 96&gameurl1319=http://www.pcgamer.com&gamepub1319=Interplay Productions&gamerating1319=90&gamecategory1319=Real Time Strategy&gamename1320=Safecracker&gamehighs1320=Easy to get into and good pacing.&gamelows1320=Contents of safes should be automatically included into inventory.&bottomline1320=It's nothing fancy, nor does it try to be. If you're looking for puzzles but hate Myst-clones, Safecracker is for you.&gameissue1320=November '98, p. 235&gameurl1320=http://www.pcgamer.com&gamepub1320=PXL Computers&gamerating1320=75&gamecategory1320=Puzzle&gamename1321=Sail Simulator 2.1&gamehighs1321=Accurately depicts all aspects of sailing...&gamelows1321=...except for most of the fun. Other lows are rudimentary 16-color graphics and no sound card support.&bottomline1321=An excellent instructional aid, but there's not much of a game here.&gameissue1321=October '95, p. 121&gameurl1321=http://www.pcgamer.com&gamepub1321=Amtex Software Corp.&gamerating1321=63&gamecategory1321=Simulation&gamename1322=Salt Lake City 2002&gamehighs1322=&gamelows1322=&bottomline1322=&gameissue1322=May '02, p. 77&gameurl1322=http://www.pcgamer.com&gamepub1322=Eidos &gamerating1322=35&gamecategory1322=Sports &gamename1323=Sammy Sosa's High Heat 2001&gamehighs1323=Unsurpassed arcade play; statistical realism and managerial depth.&gamelows1323=A couple of buys slipped through, but there's already one patch and more to follow, we're sure.&bottomline1323=You've played the rest- now try the best. High Heat 2001 just flat-out gets it done.&gameissue1323=June '00, p.78 &gameurl1323=http://www.pcgamer.com&gamepub1323=3DO Company&gamerating1323=93&gamecategory1323=Sports&gamename1324=Sanitarium&gamehighs1324=Wonderful puzzle integration; compelling story line; dozens of characters to interact with.&gamelows1324=Lackluster voice acting; clunky movement interface; long load times on slower CD drives.&bottomline1324=If you're a fan of traditional graphic adventures, this is a must have.&gameissue1324=August '98, p. 125&gameurl1324=http://www.pcgamer.com&gamepub1324=ASC Games&gamerating1324=89&gamecategory1324=Adventure&gamename1325=Sanity: Aiken's Artifact&gamehighs1325=Big environments; great variety of combat options; mile-a-minute multiplayer.&gamelows1325=The perspective and interface can make combat and exploration more difficult than need be.&bottomline1325=Not as groundbreaking as it could have been, but still an excellent game.&gameissue1325=November '00, p. 138&gameurl1325=http://www.pcgamer.com&gamepub1325=Fox Interactive&gamerating1325=81&gamecategory1325=Action&gamename1326=Savage&gamehighs1326=Video sequences are informative; levels get progressively harder.&gamelows1326=Unrealistic; choppy graphics; boring and repetitive gameplay.&bottomline1326=If you want a realistic and fun animal sim, go buy Lion or Wolf and leave Savage on the Serengeti.&gameissue1326=November '96, p. 276&gameurl1326=http://www.pcgamer.com&gamepub1326=Discovery Channel Multimedia&gamerating1326=40&gamecategory1326=Simulation&gamename1327=Savage Warriors&gamehighs1327=High-quality soundtrack; good variety of fighters; colorful backgrounds.&gamelows1327=Blocky graphics and unconvincing animation; no way to reconfigure keyboard commands.&bottomline1327=It just doesn't stand up to the current crop of fighting games.&gameissue1327=October '95, p. 125&gameurl1327=http://www.pcgamer.com&gamepub1327=Mindscape&gamerating1327=65&gamecategory1327=Arcade&gamename1328=SCARAB&gamehighs1328=Internet play is good fun; an okay title for fans of Powerslave and Mechwarrior 2.&gamelows1328=Poor graphics; you have to admit that Powerslave and Mech2 did it much better.&bottomline1328=Unless you're extremely desperate for a different style of Deathmatch, skip it.&gameissue1328=June '97, p. 116&gameurl1328=http://www.pcgamer.com&gamepub1328=Electronic Arts&gamerating1328=58&gamecategory1328=Action&gamename1329=SCARS&gamehighs1329=Nice visuals; no-holds-barred, screw-yer-buddy gameplay.&gamelows1329=Lackluster multi-player support; too many features are console throwbacks.&bottomline1329=SCARS is entertaining, but it doesn't hold up against other PC racing games.&gameissue1329=May '99, p. 136&gameurl1329=http://www.pcgamer.com&gamepub1329=Ubi Soft&gamerating1329=68&gamecategory1329=Racing&gamename1330=Sci-Fi Pinball&gamehighs1330=Five unique tables; crisp sound clips; value priced; works well on slower systems.&gamelows1330=Poor screen real estate; questionable ball physics; no music.&bottomline1330=Sci-Fi Pinball is entertaining but suffers from a few inadequacies.&gameissue1330=July '99, p. 107&gameurl1330=http://www.pcgamer.com&gamepub1330=Fox Arcade&gamerating1330=68&gamecategory1330=Arcade&gamename1331=Scorched Planet&gamehighs1331=Splendid graphics; good gameplay, and a slick morphing vehicle to control.&gamelows1331=Music isn't great; full-motion video is only so-so.&bottomline1331=This has the fun, creative spark that too many other games aim for and miss.&gameissue1331=April '97, p. 146&gameurl1331=http://www.pcgamer.com&gamepub1331=Virgin Interactive&gamerating1331=85&gamecategory1331=Action&gamename1332=Scrabble&gamehighs1332=Handy help features; multi-player options; plenty of challenge.&gamelows1332=Takes some effort to find a suitable difficulty level; some of the boardgame's charm is lost.&bottomline1332=Scrabble is best played on a board and not on a PC, but this comes really close.&gameissue1332=October '97, p. 230&gameurl1332=http://www.pcgamer.com&gamepub1332=Hasbro Interactive&gamerating1332=75&gamecategory1332=Strategy&gamename1333=Screamer&gamehighs1333=Fast-paced action that never gets bogged down; rocketing these cares around the gorgeous VGA tracks is a blast.&gamelows1333=There's little realism, few custom options, and no modem play; some veteran PC drivers may find it too easy.&bottomline1333=If you just want to drive fast and not worry about the details, this is for you.&gameissue1333=April '96, p. 121&gameurl1333=http://www.pcgamer.com&gamepub1333=Virgin&gamerating1333=83&gamecategory1333=Racing&gamename1334=Screamer 2&gamehighs1334=Astonishing graphics; great arcade driving "feel" puts Ridge Racer to shame.&gamelows1334=Needs more tracks and more cars.&bottomline1334=Pull this out when your Playstation-owning friends come over for tea, and be sure to wipe up the drool afterwards.&gameissue1334=January '97, p. 256&gameurl1334=http://www.pcgamer.com&gamepub1334=Virgin Interactive&gamerating1334=88&gamecategory1334=Arcade&gamename1335=Scud: Industrial Revolution&gamehighs1335=The graphics are nice and the frame rates are fast.&gamelows1335=Repetitive gameplay. Dreadful music. Insanely difficult.&bottomline1335=If you have the patience and the skills to beat this one, you are The Man. But you still won't enjoy it much.&gameissue1335=April '98, p. 96a&gameurl1335=http://www.pcgamer.com&gamepub1335=SegaSoft&gamerating1335=39&gamecategory1335=Action&gamename1336=Sea Dogs&gamehighs1336=Great graphics; totally non-linear; fun blend of genres; rich, detailed battles.&gamelows1336=Slow at points; lots of patches to download; vioceovers lack pizazz; no pirate monkeys.&bottomline1336=A surprisingly fun genre-bending pirate game, equal parts RPG and strategy.&gameissue1336=July '01, p. 70&gameurl1336=http://www.pcgamer.com&gamepub1336=Bethesada Softworks&gamerating1336=81&gamecategory1336=Action/RPG&gamename1337=Sea Legends&gamehighs1337=Good naval combat and dueling scenes; story has some charm.&gamelows1337=Cartoony graphics; absurd save function; obnoxious interface.&bottomline1337=A derivative game with a cumbersome interface, but with enough going for it to make it marginally competitive.&gameissue1337=October '96, p. 179&gameurl1337=http://www.pcgamer.com&gamepub1337=Ocean of America, Inc.&gamerating1337=61&gamecategory1337=Strategy&gamename1338=Search For the Golden Dolphin&gamehighs1338=IQ loss is minimal and temporary; you get to embarrass the French.&gamelows1338=Dreadful graphics; confusing layout; terrible inventory systeml awful voice acting.&bottomline1338=This game sleeps with the fishes in Davey Jones' locker.&gameissue1338=May '00, p.101 &gameurl1338=http://www.pcgamer.com&gamepub1338=Digitial Treasures&gamerating1338=15&gamecategory1338=Adventure&gamename1339=Search %26 Rescue 3&gamehighs1339=&gamelows1339=&bottomline1339=&gameissue1339=March '02&gameurl1339=http://www.pcgamer.com&gamepub1339=Global Star Software &gamerating1339=79&gamecategory1339=Flight sim &gamename1340=Season Ticket Baseball 2003&gamehighs1340=&gamelows1340=&bottomline1340=&gameissue1340=July '02, p. 69&gameurl1340=http://www.pcgamer.com&gamepub1340=Infogrames &gamerating1340=76&gamecategory1340=Management sim &gamename1341=Seaworthy&gamehighs1341=These games should run fine on just about any machine. The simulations are fairly deep in historical data and play options.&gamelows1341=Graphics are just too dated, and the games weren't top-of-the-line even when new.&bottomline1341=Unless you just can't afford better, don't waste your money on these.&gameissue1341=August '94, p. 56&gameurl1341=http://www.pcgamer.com&gamepub1341=Alliance Interactive Software&gamerating1341=55&gamecategory1341=Simulation&gamename1342=Sega GT&gamehighs1342=&gamelows1342=&bottomline1342=&gameissue1342=October '01, p. 111&gameurl1342=http://www.pcgamer.com&gamepub1342=Activision &gamerating1342=20&gamecategory1342=Racing &gamename1343=Sega Rally 2 Championship&gamehighs1343=Short learning curve; healthy selection of gameplay modes; 19 licensed rally vehicles.&gamelows1343=Floaty driving model; limited track variety; archaic graphics; poor force feedback; no damage.&bottomline1343=More like bumper-bowling than driving, this arcade port's thoroughly underwhelming.&gameissue1343=March '01, p. 77&gameurl1343=http://www.pcgamer.com&gamepub1343=Mattel Interactive&gamerating1343=32&gamecategory1343=Racing&gamename1344=Sega Rally PC&gamehighs1344=Great graphics; smooth control; excellent Internet play.&gamelows1344=May leave you craving more tracks and cars; some pretty high system requirements.&bottomline1344=This great conversion is a must-have for arcade racing fans.&gameissue1344=May '97, p. 140&gameurl1344=http://www.pcgamer.com&gamepub1344=Sega&gamerating1344=88&gamecategory1344=Arcade&gamename1345=Sega Touring Car Championship&gamehighs1345=Graphics look good, and the requirements for full details aren't too steep.&gamelows1345=It's cookie=cutter arcade racing. There simply aren't enough cars, tracks, or options.&bottomline1345=There are better arcade racers. Sega's own Daytona USA Deluxe is one of them.&gameissue1345=August '98, p. 122&gameurl1345=http://www.pcgamer.com&gamepub1345=Sega of America&gamerating1345=48&gamecategory1345=Arcade&gamename1346=Semper Fi&gamehighs1346=Mouse interface is easy to use; lots of games for one price.&gamelows1346=Impenetrable interface, ambiguous manual, limited number of scenarios.&bottomline1346=Experienced wargamers may love it, but the timid need not apply.&gameissue1346=June '98, p. 96&gameurl1346=http://www.pcgamer.com&gamepub1346=Interactive Magic&gamerating1346=75&gamecategory1346=Wargame&gamename1347=Sensible Soccer&gamehighs1347=Good control and fast action combine for fun gameplay.&gamelows1347=Sub-par graphics and a lack of options may have you shelving this one before long.&bottomline1347=A semi-realistic soccer simulation that's relatively easy to learn, but lacks replay value.&gameissue1347=October '94, p. 57&gameurl1347=http://www.pcgamer.com&gamepub1347=Everyware&gamerating1347=62&gamecategory1347=Sports&gamename1348=Sentient&gamehighs1348=A genuinely large gaming world; lots of characters to interact with.&gamelows1348=Spotty Direct3D support; interface from Hell; dialog that reads like a third generation translation.&bottomline1348=Those who are able to cope with its cumbersome shortcomings may like Sentient.&gameissue1348=August '97, p. 118&gameurl1348=http://www.pcgamer.com&gamepub1348=Psygnosis&gamerating1348=56&gamecategory1348=Adventure&gamename1349=Sentinel Returns&gamehighs1349=Simple design and interface makes it accessible for all ages.&gamelows1349=Repetitive gameplay is boring, and the lack of Direct3D support or an auto-save feature is irritating.&bottomline1349=For very gamer who gets hooked, another will be left asking if that's all there is.&gameissue1349=January '99, p. 208&gameurl1349=http://www.pcgamer.com&gamepub1349=Psygnosis&gamerating1349=76&gamecategory1349=Strategy&gamename1350=Septerra Core&gamehighs1350=Inventive and historically deep universe; lots of characters to interact with; above-average voice acting; simple interface.&gamelows1350=Combat can get tedious; looks a bit dated.&bottomline1350=An involving adventure through an inventive universe.&gameissue1350=January '00, p. 191&gameurl1350=http://www.pcgamer.com&gamepub1350=Monolith Productions&gamerating1350=86&gamecategory1350=Roleplaying&gamename1351=Serf City&gamehighs1351=Good landscapes and engaging gameplay.&gamelows1351=So-so character graphics; cluttered interface; only moderate depth.&bottomline1351=Fun if you're unfamiliar with kingdom-building, but it needs more variety.&gameissue1351=August '94, p. 58&gameurl1351=http://www.pcgamer.com&gamepub1351=Strategic Simulations Inc.&gamerating1351=75&gamecategory1351=Strategy&gamename1352=Serious Sam&gamehighs1352=Tons of enemies ont he screen at once; wide outdoor areas; co-op play.&gamelows1352=Only one environment; standard weapons; no brainpower required.&bottomline1352=A decent interactive shooting gallery at a bargain price.&gameissue1352=June '01, p. 56&gameurl1352=http://www.pcgamer.com&gamepub1352=G.O.D.&gamerating1352=75&gamecategory1352=Action&gamename1353=Serious Sam: The Second Encounter&gamehighs1353=Hordes of enemies; zany humor; lots of fun for the low price-point.
&gamelows1353=LOWS: monotonous; can get monotonous; can get monotonous...
&bottomline1353=Better than the original in almost every respect; good, mindless fun.&gameissue1353=April '02, p. 74&gameurl1353=http://www.pcgamer.com&gamepub1353=GodGames&gamerating1353=82&gamecategory1353=First-person shooter&gamename1354=Settlers II&gamehighs1354=Charming graphics; some clever variations on a classic theme.&gamelows1354=One-dimensional micro-management invites fatigue, frustration.&bottomline1354=If you've got a passion for resource-management, you could do worse; you could also do a lot better.&gameissue1354=September '96, p. 133&gameurl1354=http://www.pcgamer.com&gamepub1354=Blue Byte Software&gamerating1354=65&gamecategory1354=Strategy&gamename1355=Seven Kingdoms&gamehighs1355=Deep and subtle strategy. Spies. Fresh multi-player gaming.&gamelows1355=Cartoony graphics. Unimaginative AI opponents; single-player game lacks energetic gameplay of multi-player.&bottomline1355=An all around terrific game lacking only a solid single-player mode.&gameissue1355=March '98, p. 143&gameurl1355=http://www.pcgamer.com&gamepub1355=Interactive Magic&gamerating1355=90&gamecategory1355=Strategy&gamename1356=Seven Kingdoms II&gamehighs1356=Complex civilization-building elements in a manageable real-time format.&gamelows1356=Maps could be larger; economics model requires some time to fully grasp.&bottomline1356=Seven Kingdoms II improves mightily upon an overlooked strategy sleeper.&gameissue1356=December '99, p. 159&gameurl1356=http://www.pcgamer.com&gamepub1356=UBI-SOFT&gamerating1356=90&gamecategory1356=Strategy&gamename1357=Shadow Company: Left for Dead&gamehighs1357=Good arsenal and nice terrain graphics.&gamelows1357=Problems caused by an awkward interface and countless AI glitches are exarcerbated by excruciatingly slow gameplay.&bottomline1357=Yet another promising idea flushed down the drain.&gameissue1357=January '00, p. 190&gameurl1357=http://www.pcgamer.com&gamepub1357=Sinister Games&gamerating1357=53&gamecategory1357=Strategy&gamename1358=Shadow Man&gamehighs1358=Impressive graphics; cool baddies; plenty of acrobatics.&gamelows1358=Endlessly respawning enemies can lead to frustration; sniper view is almost worthless.&bottomline1358=Not the kind of game you'll play for hours on end, but one you'll go back to.&gameissue1358=October '99, p. 151&gameurl1358=http://www.pcgamer.com&gamepub1358=Acclaim Entertainment&gamerating1358=74&gamecategory1358=Adventure&gamename1359=Shadow Master&gamehighs1359=Pretty lens flare. Great animation and monster design.&gamelows1359=Claustrophobic gameplay, spazzy controls, and dead-end idea.&bottomline1359=It's fun to look at, but Shadow Master just ain't got it where it counts.&gameissue1359=July '98, p. 144&gameurl1359=http://www.pcgamer.com&gamepub1359=Psygnosis&gamerating1359=47&gamecategory1359=Action&gamename1360=Shadow of the Comet&gamehighs1360=It can be a lot of fun to play, especially if you're a Lovecraft fan.&gamelows1360=Primitive interface; the game never really delivers on its horror premise.&bottomline1360=Steadfastly average gaming. It's not bad, though, and you might enjoy it. There are a lot better games available.&gameissue1360=August '94, p. 64&gameurl1360=http://www.pcgamer.com&gamepub1360=I-Motion&gamerating1360=59&gamecategory1360=Adventure&gamename1361=Shadow Warrior&gamehighs1361=Great level design, lots of personality.&gamelows1361=It's still basically Duke 3D; and the limited number of single-player levels mean it's pretty short.&bottomline1361=It's not revolutionary, but it's worth a gander for anyone who enjoyed Duke 3D.&gameissue1361=December '97, p. 199&gameurl1361=http://www.pcgamer.com&gamepub1361=GT Interactive&gamerating1361=75&gamecategory1361=Action&gamename1362=Shadow Watch&gamehighs1362=Hip, comic book-style graphics; simple controls, well-written storyline.&gamelows1362=Limited unit functionality; no multiplayer mode in a game that screams for it.&bottomline1362=Never overcomplicated, this offers user-friendly turn-based action.&gameissue1362=May '00, p.82 &gameurl1362=http://www.pcgamer.com&gamepub1362=Red Storm Entertainment&gamerating1362=71&gamecategory1362=Strategy&gamename1363=Shadows of Cairn&gamehighs1363=The graphics are nice.&gamelows1363=What little there is to do in this game is extremely frustrating.&bottomline1363=This one fails on just about every level--there's no story to speak of, and the action is slow and repetitive.&gameissue1363=June '95, p. 98&gameurl1363=http://www.pcgamer.com&gamepub1363=Masque Publishing, Inc.&gamerating1363=40&gamecategory1363=Action&gamename1364=Shadows of the Empire&gamehighs1364=Some of the mini-games are really hot...&gamelows1364=... but the rest of them are pretty tepid.&bottomline1364=Shadows of the Empire is a better game than the N64 version -- but that's not much of a recommendation.&gameissue1364=December '97, p. 244&gameurl1364=http://www.pcgamer.com&gamepub1364=LucasArts&gamerating1364=62&gamecategory1364=Action&gamename1365=Shadows Over Riva&gamehighs1365=Engrossing story line; lots of NPCs, items, subquests, and stats for hard-core gamers.&gamelows1365=Dated graphics; clumsy interface at times; annoying combat views.&bottomline1365=It's a worthy sequel to Star Trail, and the old engine is still fun to play with.&gameissue1365=August '97, p. 130&gameurl1365=http://www.pcgamer.com&gamepub1365=Sir-tech Software&gamerating1365=88&gamecategory1365=Roleplaying&gamename1366=Shanghai: Great Moments&gamehighs1366=Beautiful graphics, entertaining animations, challenging play.&gamelows1366=Resource-hungry; long decompress time before new games.&bottomline1366=The deluxe version of a popular puzzle game, it has something for everyone.&gameissue1366=July '95, p. 126&gameurl1366=http://www.pcgamer.com&gamepub1366=Activision&gamerating1366=81&gamecategory1366=Puzzle&gamename1367=Shanghai II: Dragon's Eye&gamehighs1367=A faithful Windows adaptation of an old favorite means a whole new audience can enjoy this classic.&gamelows1367=We would like to have seen a few more tile sets included.&bottomline1367=The perfect nerve tonic for burned-out arcade freaks.&gameissue1367=December '94, p. 136&gameurl1367=http://www.pcgamer.com&gamepub1367=Activision&gamerating1367=79&gamecategory1367=Puzzle&gamename1368=Shannara&gamehighs1368=Sharp, hi-res graphics; a few challenging puzzles; solid interface and inventory system.&gamelows1368=Frustrating combat interface, far too many easy puzzles.&bottomline1368=Fans of the books won't like the simplified story, and gamers will find it too easy.&gameissue1368=April '96, p. 125&gameurl1368=http://www.pcgamer.com&gamepub1368=Legend Entertainment&gamerating1368=72&gamecategory1368=Adventure&gamename1369=Shattered Galaxy&gamehighs1369=&gamelows1369=&bottomline1369=&gameissue1369=Holiday '01, p. 82&gameurl1369=http://www.pcgamer.com&gamepub1369=Nexon &gamerating1369=64&gamecategory1369=MMORTS &gamename1370=Shattered Steel&gamehighs1370=Nice, fast graphics; great network play; more big-robot action than you can shake a joystick at.&gamelows1370=A bit lacking on the strategy side.&bottomline1370=For no-fault mech combat, Shattered Steel is a blast.&gameissue1370=January '97, p. 239&gameurl1370=http://www.pcgamer.com&gamepub1370=Interplay&gamerating1370=87&gamecategory1370=Action&gamename1371=Sheep&gamehighs1371=Tricky, inventive puzzles; adorable; unique theme and concept; solid level design.&gamelows1371=Some hair-pulling frustration; distracting audio; cheap, plastic feel.&bottomline1371=Definitely not a classic; but it's a fun way to kill time- and sheep.&gameissue1371=February '01, p. 54&gameurl1371=http://www.pcgamer.com&gamepub1371=Empire Interactive&gamerating1371=79&gamecategory1371=Puzzle&gamename1372=Shellshock&gamehighs1372=Plenty of stuff to destroy; network support gives it good replay value.&gamelows1372=Poor joystick support; limited weaponry; too few save-game slots; and annoying in-game chatter.&bottomline1372=Not the slickest game, but it has enough strategy and action to make it worth a look.&gameissue1372=June '96, p. 87&gameurl1372=http://www.pcgamer.com&gamepub1372=U.S. Gold&gamerating1372=74&gamecategory1372=Arcade&gamename1373=Shipwreckers!&gamehighs1373=Goofy animations; chipper music; fun, console-style action.&gamelows1373=Unreasonably high system requirements.&bottomline1373=A fun little game, especially for kids, but only if their parents have the horsepower to run it.&gameissue1373=March '98, p. 158&gameurl1373=http://www.pcgamer.com&gamepub1373=Psygnosis&gamerating1373=80&gamecategory1373=Action&gamename1374=Shivers&gamehighs1374=Stunning graphics; good sound; well-conceived plot; a good variety of puzzles.&gamelows1374=Doesn't deliver any real horror; lots of backtracking; not much character interaction.&bottomline1374=Puzzle fans who enjoyed Myst have a new one to add to their collection.&gameissue1374=March '96, p. 118&gameurl1374=http://www.pcgamer.com&gamepub1374=Sierra On-Line&gamerating1374=84&gamecategory1374=Adventure&gamename1375=Shivers II: Harvest of Souls&gamehighs1375=Intricate plot that will use all your detective and puzzle-solving skills.&gamelows1375=The plot's vague early on, and loses momentum at the end.&bottomline1375=A pretty good game with a little bit of everything that makes graphic adventures worthwhile.&gameissue1375=July '97, p. 170&gameurl1375=http://www.pcgamer.com&gamepub1375=Sierra&gamerating1375=79&gamecategory1375=Puzzle&gamename1376=Shogo&gamehighs1376=Gorgeous accelerated graphics, fast paced levels, and excellent production values.&gamelows1376=No DeathMatch-only maps. Short single-player game.&bottomline1376=If you like your action games fast and furious, Shogo is your one-way ticket to nirvana.&gameissue1376=December '98, p. 176&gameurl1376=http://www.pcgamer.com&gamepub1376=Monolith Productions&gamerating1376=90&gamecategory1376=Action&gamename1377=Shogun&gamehighs1377=Wonderful graphics; solid RTS play; great battles; fantastic setting for turn-based elements.&gamelows1377=Control difficulties at times; general idea is too derivative of Koei's classics.&bottomline1377=A very satisfying wargame, if not the end-all-beat-all game we'd hoped for.&gameissue1377=August '00, p.88 &gameurl1377=http://www.pcgamer.com&gamepub1377=Electronic Arts&gamerating1377=84&gamecategory1377=Strategy&gamename1378=Sid Meier's Alpha Centauri&gamehighs1378=Extremely addictive gameplay and enormous depth.&gamelows1378=Minor bugs here and there; fairly steep learning curve.&bottomline1378=An incredible strategy game, Alpha Centauri is destined to go down as one of the best ever made.&gameissue1378=April '99, p. 92&gameurl1378=http://www.pcgamer.com&gamepub1378=Electronic Arts&gamerating1378=98&gamecategory1378=Strategy&gamename1379=Sid Meier's Antietam!&gamehighs1379=Improvements to the old engine; extensive documentation; scenario generator.&gamelows1379=Lacks a dynamic campaign; additions to game engine are largely subtle.&bottomline1379=A boon to hard-core fans of the original -- but probably no one else.&gameissue1379=February '00, p. 122&gameurl1379=http://www.pcgamer.com&gamepub1379=Firaxis&gamerating1379=75&gamecategory1379=Strategy&gamename1380=Sid Meier's Civilization III&gamehighs1380=Fabulous strategy elements; savvy AI; great new features.
&gamelows1380=No multiplayer options; some units aren't properly balanced (e.g., swords can destroy tanks).
&bottomline1380=It's not a revolutionary leap forward, but it's still an absolute joy to play.&gameissue1380=Holiday '01, p. 64&gameurl1380=http://www.pcgamer.com&gamepub1380=Infogrames&gamerating1380=92&gamecategory1380=Turn-based strategy&gamename1381=Sid Meier's Colonization&gamehighs1381=An effective interface for gaming complexity to satisfy the most exacting player.&gamelows1381=Graphics could be a lot better, and a decent campaign mode would be welcome too.&bottomline1381=Strategic simulations as only Sid can do it. Need we say more?&gameissue1381=January '95, p. 132&gameurl1381=http://www.pcgamer.com&gamepub1381=MicroProse&gamerating1381=85&gamecategory1381=Simulation&gamename1382=Sid Meier's Gettysburg&gamehighs1382=The gameplay, graphics, AI, and engine are meticulous models of strategy gaming.&gamelows1382=Terrain popping during scrolling can be annoying. A couple of infrequent bugs.&bottomline1382=A cross-over wargame that has depth, beauty, smarts, and replayability.&gameissue1382=January '98, p. 218&gameurl1382=http://www.pcgamer.com&gamepub1382=Electronic Arts&gamerating1382=91&gamecategory1382=Wargame&gamename1383=Sid Meier's SimGolf&gamehighs1383=It's got the special Maxis charm; nice graphical variety; it's just so damn pleasant.
&gamelows1383=Can become repetitive; the golfing portion is boring; many small graphical bugs.&bottomline1383=Entertaining and fun, but it isn't deep or addictive enough to be a genuine classic.&gameissue1383=March '02, p. 62&gameurl1383=http://www.pcgamer.com&gamepub1383=EA&gamerating1383=76&gamecategory1383=Simulation &gamename1384=Sierra Pro Pilot&gamehighs1384=Beautiful cockpit panels with plenty of functionality; good nav and comm tools.&gamelows1384=Very buggy; graphics are pixelated; accuracy of aircraft handling is questionable.&bottomline1384=Pro Pilot had plenty of potential but is an incomplete, average simulation.&gameissue1384=May '98, p. 113&gameurl1384=http://www.pcgamer.com&gamepub1384=Sierra&gamerating1384=53&gamecategory1384=Simulation&gamename1385=Silent Hunter&gamehighs1385=Slick graphics, great gameplay, realistic control.&gamelows1385=You can't play from the other side. Not enough diversity in the missions.&bottomline1385=Simply a blast for anyone, from the dabbler to the true submariine buff.&gameissue1385=June '96, p. 106&gameurl1385=http://www.pcgamer.com&gamepub1385=Strategic Simulations Inc.&gamerating1385=91&gamecategory1385=Simulation&gamename1386=Silent Hunter II&gamehighs1386=&gamelows1386=&bottomline1386=&gameissue1386=February '02&gameurl1386=http://www.pcgamer.com&gamepub1386=Ubi Soft/SSI &gamerating1386=75&gamecategory1386=Simulation &gamename1387=Silent Steel&gamehighs1387=Excellent video (with MPEG hardware), acting, and writing make drama work well.&gamelows1387=Wafer-thin game elements and very little replayability.&bottomline1387=A surprisingly entertaining game, despite its lack of substance.&gameissue1387=December '95, p. 284&gameurl1387=http://www.pcgamer.com&gamepub1387=Sigma Realmagic Interactive&gamerating1387=75&gamecategory1387=Adventure&gamename1388=Silent Thunder&gamehighs1388=Gorgeous terrain graphics; lots of action.&gamelows1388=Grossly inaccurate flight model; sluggish controls; and no printed manual. Ground-based targets can be very diffcult to locate in some terrain.&bottomline1388=As an action game, Silent Thunder's all right, as a simulation, it's a bust.&gameissue1388=June '96, p. 97&gameurl1388=http://www.pcgamer.com&gamepub1388=Sierra&gamerating1388=70&gamecategory1388=Action&gamename1389=Silver&gamehighs1389=Pretty graphics; fun real-time combat; entertaining story.&gamelows1389=Controlling multiple characters can be frustrating.&bottomline1389=It's like a date with Sanfra Bernhardt -- Silver is a lot of fun, but you won't want to spend the rest of your life with it.&gameissue1389=December '99, p. 173&gameurl1389=http://www.pcgamer.com&gamepub1389=Infogrames&gamerating1389=81&gamecategory1389=Roleplaying&gamename1390=Sim Theme Park&gamehighs1390=Riding the rides; pretty graphics and immersive sound; building coasters is great fun.&gamelows1390=Every game tends to play out the same way; confined area to build in; the help is dumb.&bottomline1390=Recommended as an introductory game for the meatier RollerCoaster Tycoon.&gameissue1390=February '00, p. 106&gameurl1390=http://www.pcgamer.com&gamepub1390=Electronic Arts&gamerating1390=73&gamecategory1390=Strategy&gamename1391=SimCity 2000&gamehighs1391=Great new graphics and a ton of extra features add depth to a classic game.&gamelows1391=It can take an awfully long time to get to a stage where you can enjoy some of the game's new options.&bottomline1391=One of those rare games that presents a different challenge each time you play.&gameissue1391=May/June '94, p. 75&gameurl1391=http://www.pcgamer.com&gamepub1391=Maxis&gamerating1391=95&gamecategory1391=Simulation&gamename1392=SimCity 3000&gamehighs1392=All the novel concepts and depth that have made the SimCity games legendary...&gamelows1392=...along with some system-guzzling specs and a few mildly irritating new features.&bottomline1392=It's not quite as fresh as it was, but this SimCity still delivers fun where it counts.&gameissue1392=May '99, p. 98&gameurl1392=http://www.pcgamer.com&gamepub1392=Electronic Arts&gamerating1392=89&gamecategory1392=Strategy&gamename1393=SimCoaster&gamehighs1393=Great 3D graphics and ride animations; useful camera controls; awesome rides.&gamelows1393=Some of the challenges are awfully tough; not a major advancement over Sim Theme Park.&bottomline1393=A frenetic, eye-pleasing simulation of theme park- building.&gameissue1393=April '01, p. 80&gameurl1393=http://www.pcgamer.com&gamepub1393=EA Games&gamerating1393=75&gamecategory1393=Simulation&gamename1394=SimCopter&gamehighs1394=Swooping around skyscrapers is a blast.&gamelows1394=Control is too simplistic; and not all of the bugs have been cleaned up.&bottomline1394=Think of it as a modern day Choplifter, and you'll be fine, think of it as a sim, and you're doomed.&gameissue1394=March '97, p. 150&gameurl1394=http://www.pcgamer.com&gamepub1394=Maxis&gamerating1394=76&gamecategory1394=Simulation&gamename1395=SimGolf&gamehighs1395=Robert Trent Jones, Jr., does the video tips. The profile view is well done.&gamelows1395=Poor controls, ancient graphics, bad interface.&bottomline1395=There are much better golf games out there.&gameissue1395=April '97, p. 107&gameurl1395=http://www.pcgamer.com&gamepub1395=Maxis&gamerating1395=52&gamecategory1395=Sports&gamename1396=SimIsle&gamehighs1396=Challenging mix of economic and environmental concerns.&gamelows1396=Graphics and animations are dated; not enough action to keep the game engaging.&bottomline1396=If you're a fan of Maxis sims, this is worth adding to your collection.&gameissue1396=January '96, p. 199&gameurl1396=http://www.pcgamer.com&gamepub1396=Maxis&gamerating1396=82&gamecategory1396=Simulation&gamename1397=SimTower&gamehighs1397=Good-looking SVGA graphics, and an interesting concept. Oh yeah, and little people to lord over.&gamelows1397=Not enough to do, and not enough real challenge.&bottomline1397=At first, you'll play it a lot. But then you'll figure out the strategy and find yourself just watching the thing.&gameissue1397=August '95, p. 95&gameurl1397=http://www.pcgamer.com&gamepub1397=Maxis&gamerating1397=74&gamecategory1397=Simulation&gamename1398=SimTown&gamehighs1398=There's a lot to explore and plenty of variety.&gamelows1398=It can get boring if you don't take advantage of all the extra touches the program has to offer.&bottomline1398=You learn valuable management lessons and have fun at the same time.&gameissue1398=September '95, p. 108&gameurl1398=http://www.pcgamer.com&gamepub1398=Maxis&gamerating1398=76&gamecategory1398=Simulation&gamename1399=Sin&gamehighs1399=Good looking graphics; cool weapons; multi-player is fun and stable.&gamelows1399=Long load and save times; a few AI problems; some graphic bugs; disappointing ending.&bottomline1399=If you're looking for a non-stop action ride, you can't do much better than Sin.&gameissue1399=January '99, p. 164&gameurl1399=http://www.pcgamer.com&gamepub1399=Activision&gamerating1399=91&gamecategory1399=Action&gamename1400=Sinistar: Unleashed&gamehighs1400=Beautiful graphics; nostalgic value, I guess.&gamelows1400=Redundant, dull gameplay; no plot; a low of wasted time waiting around.&bottomline1400=A graphically stunning game that lacks any personality except for the connection to its honored namesake.&gameissue1400=January '00, p. 208&gameurl1400=http://www.pcgamer.com&gamepub1400=THQ&gamerating1400=55&gamecategory1400=Action&gamename1401=Skiing 1999 Edition&gamehighs1401=Fairly convincing down-hilling sensation.&gamelows1401=It's a still-buggy-even-
though-it's-been-patched follow-up to a recent game!&bottomline1401=If you bought the other one, don't buy this. If you didn't buy the other one, don't buy this either.&gameissue1401=December '98, p. 220&gameurl1401=http://www.pcgamer.com&gamepub1401=Sierra&gamerating1401=43&gamecategory1401=Sports&gamename1402=Skins Game at Bighorn&gamehighs1402=Simple interface; decent sound effects.&gamelows1402=Limited perspectives; incredibly easy to shoot low scores.&bottomline1402=Unless you demand unrealistic scores from your golf games, don't bother with The Skins Game.&gameissue1402=December '95, p. 224&gameurl1402=http://www.pcgamer.com&gamepub1402=Interplay&gamerating1402=45&gamecategory1402=Sports&gamename1403=Sky Realms of Jorune: Alien Logic&gamehighs1403=Beautiful graphics and intriguing plotline.&gamelows1403=Real-time combat and a so-so side view will turn off cerebral RPG veterans.&bottomline1403=If you're tired of "more of the same" in RPGs, then you'll agree--Alien Logic is a breath of fresh air in a stale genre.&gameissue1403=March '95, p. 77&gameurl1403=http://www.pcgamer.com&gamepub1403=Strategic Simulations Inc.&gamerating1403=83&gamecategory1403=Roleplaying&gamename1404=Skydive!&gamehighs1404=n/a&gamelows1404=n/a&bottomline1404=n/a&gameissue1404=October '99, p. 168&gameurl1404=http://www.pcgamer.com&gamepub1404=Electronic Arts&gamerating1404=5&gamecategory1404=Sports&gamename1405=SkyNET&gamehighs1405=Clean SVGA graphics; slick interface; expansive mission areas; new multi-player options.&gamelows1405=Extremely difficult at times; poor control layout for Hunter/Killer.&bottomline1405=If you're into multi-player games or looking for something different, this is hard to beat.&gameissue1405=February '97, p. 108&gameurl1405=http://www.pcgamer.com&gamepub1405=Bethesda Softworks&gamerating1405=88&gamecategory1405=Action&gamename1406=Slam City with Scotty Pippen&gamehighs1406=The full-motion video is high quality stuff.&gamelows1406=Little interaction; lame acting; stereotypes straight out of "Sanford and Son."&bottomline1406=It's just plain bad; even if you've got the hardware for the Pentium version, you'll want to stay out of Slam City.&gameissue1406=May '95, p. 75&gameurl1406=http://www.pcgamer.com&gamepub1406=Digital Pictures&gamerating1406=46&gamecategory1406=Arcade&gamename1407=Slamscape&gamehighs1407=Uh, well, God Lives Underwater did do the soundtrack.&gamelows1407=Overall lousy game play, no networking, audio design still sucks.&bottomline1407=This sucks, Beavis -- even a dill-hole can figure that much out!&gameissue1407=February '97, p. 146&gameurl1407=http://www.pcgamer.com&gamepub1407=Viacom NewMedia&gamerating1407=53&gamecategory1407=Action&gamename1408=Slave Zero&gamehighs1408=Good visual effects and beacoup mayhem...&gamelows1408=...but there's no sensation of immense size; absence of multiplayer options.&bottomline1408=A nice exercise in arcade style mayhem that unfortunately wears thin just a little fast.&gameissue1408=April '00, p.90 &gameurl1408=http://www.pcgamer.com&gamepub1408=Infogrames Entertainment&gamerating1408=68&gamecategory1408=Action&gamename1409=Slipstream 5000&gamehighs1409=Fast-paced action and absolutely beautiful graphics.&gamelows1409=Pretty steep hardware requirements; unfriendly game-saving feature.&bottomline1409=Gremlin isn't known for knockout games, but they've got a real winner in this one.&gameissue1409=July '95, p. 110&gameurl1409=http://www.pcgamer.com&gamepub1409=Gremlin Interactive&gamerating1409=89&gamecategory1409=Action&gamename1410=Smart Games Challenge 1&gamehighs1410=Pleny of variety; good puzzles.&gamelows1410=Not every-one's cup of tea; limited replay value; no multi-player options; some puzzles are real stinkers.&bottomline1410=Only brainiacs with time on their hands need apply.&gameissue1410=September '96, p. 137&gameurl1410=http://www.pcgamer.com&gamepub1410=Grolier Electronic Publishing&gamerating1410=68&gamecategory1410=Puzzle&gamename1411=Smart Games Challenge 2&gamehighs1411=Terrific gameplay; great puzzle variety; nice bells and whistles; good for the whole family.&gamelows1411=Minor gameplay glitches; no multi-player options.&bottomline1411=Fans of the puzzle genre are in for a good time with Smart Games Challenge 2.&gameissue1411=February '98, p. 178&gameurl1411=http://www.pcgamer.com&gamepub1411=Smart Games, Inc.&gamerating1411=80&gamecategory1411=Puzzle&gamename1412=Snow Wave Avalanche&gamehighs1412=Good arcade-style fun; nice 3D graphics.&gamelows1412=You'll need a beefy system to take advantage of all the accelerated visuals.&bottomline1412=A fun little arcade game that should keep you amused for at least a couple of weeks; good for the kiddies to play.&gameissue1412=April '99, p. 108&gameurl1412=http://www.pcgamer.com&gamepub1412=Intense Entertainment Interactive&gamerating1412=80&gamecategory1412=Arcade&gamename1413=Snowmobile Racing&gamehighs1413=Not many games let you put a "Goat" between your legs.&gamelows1413=Ho-hum gameplay and boring graphics; zero control options.&bottomline1413=If there's any thrill to be had from real-life snowmobile racing, it certainly isn't reflected in this game.&gameissue1413=April '99, p. 129&gameurl1413=http://www.pcgamer.com&gamepub1413=GT Interactive&gamerating1413=27&gamecategory1413=Racing&gamename1414=Soccer Kid&gamehighs1414=Sharp graphic detail; smooth animation; pleasant soundtrack.&gamelows1414=Somewhat repetitive gameplay; may be a little difficult for beginners.&bottomline1414=A good platform title if you're looking for some pretty mindless gaming.&gameissue1414=October '94, p. 77&gameurl1414=http://www.pcgamer.com&gamepub1414=MicroLeague&gamerating1414=75&gamecategory1414=Arcade&gamename1415=SODA Off-Road Racing&gamehighs1415=Attractive accelerated graphics; track editor; multi-player options.&gamelows1415=Rendition-only acceleration. Steep system requirements for software rendering. Sluggish gameplay; touchy controls.&bottomline1415=SODA is good for some off-roading fun, but it's far from perfect.&gameissue1415=February '98, p. 112&gameurl1415=http://www.pcgamer.com&gamepub1415=Sierra&gamerating1415=67&gamecategory1415=Simulation&gamename1416=Soldier Boyz&gamehighs1416=Uh, um, let me think... you can kill people and not get arrested.&gamelows1416=Sloppy video; nonexistent control; most definitely not a polically correct game by any stretch of the imagination.&bottomline1416=Soldier Boyz is bad newz.&gameissue1416=September '97, p. 156&gameurl1416=http://www.pcgamer.com&gamepub1416=DreamCatcher Interactive&gamerating1416=21&gamecategory1416=Arcade&gamename1417=Soldier of Fortune&gamehighs1417=Ground-breaking level of violence; a few great levels; fun at the most base, visceral level.&gamelows1417=Novelty fades fast; last few levels get tedious; lots of "find the switch" puzzles.&bottomline1417=A violent, gritty game with eyepopping appeal, but doesn't revolutionize the genre.&gameissue1417=June '00, p.82 &gameurl1417=http://www.pcgamer.com&gamepub1417=Activision&gamerating1417=87&gamecategory1417=Action&gamename1418=Soldier of Fortune II: Double Helix&gamehighs1418=Awesomely brutal weapons and realistic damage effects; unparalleled gore.
&gamelows1418=Unbalanced AI; performance can suffer during scripted vehicle sequences; linear level design.
&bottomline1418=Though the furious action may be cathartic, this shooter has some sizeable flaws.&gameissue1418=August '02, p. 66&gameurl1418=http://www.pcgamer.com&gamepub1418=Activision&gamerating1418=70&gamecategory1418=Action&gamename1419=Soldiers at War&gamehighs1419=Lots of weapons; plenty of scenarios; engrossing.&gamelows1419=Feels very dated; tough-to-learn interface; limited multiplayer support.&bottomline1419=Though Soldiers is a solid game, it could have been much better.&gameissue1419=August '98, p. 143&gameurl1419=http://www.pcgamer.com&gamepub1419=SSI&gamerating1419=70&gamecategory1419=Strategy&gamename1420=Solid Ice&gamehighs1420=Flexible player editor; you can design uniforms.&gamelows1420=Gameplay is slow, and the artificial intelligence is merely average.&bottomline1420=There are better hockey games out there, and until this undergoes some serious revisions, customizability is its only saving grace.&gameissue1420=February '97, p. 124&gameurl1420=http://www.pcgamer.com&gamepub1420=Empire Interactive&gamerating1420=30&gamecategory1420=Sports&gamename1421=Solitaire Deluxe for Windows&gamehighs1421=It's an easy-to-use adaption of the classic card game.&gamelows1421=If you've never cared for solitaire, there's nothing here that'll change your mind.&bottomline1421=If you want to play a whole slew of variations on solitaire, this is for you.&gameissue1421=December '95, p. 243&gameurl1421=http://www.pcgamer.com&gamepub1421=Interplay&gamerating1421=75&gamecategory1421=Strategy&gamename1422=Sonic CD&gamehighs1422=A great conversion, every bit as fast and colorful as the Sega Genesis originals.&gamelows1422=Formless gameplay; limited re-play value.&bottomline1422=Tried and tested fun for kids, but just an MTV-style high-speed headache for the rest of us.&gameissue1422=December '96, p. 267&gameurl1422=http://www.pcgamer.com&gamepub1422=Sega Entertainment&gamerating1422=65&gamecategory1422=Arcade&gamename1423=Soul Reaver 2&gamehighs1423=&gamelows1423=&bottomline1423=&gameissue1423=March '02&gameurl1423=http://www.pcgamer.com&gamepub1423=Eidos &gamerating1423=79&gamecategory1423=Action &gamename1424=Soulbringer&gamehighs1424=Beautiful graphics; many combat moves; groovy magic system; cool combat macros.&gamelows1424=Linear in the way; massive install necessary for voicceovers and music; predictable story.&bottomline1424=Diablo fans will love the combat options, sophisticated magic, and quality graphics.&gameissue1424=November '00, p. 159&gameurl1424=http://www.pcgamer.com&gamepub1424=Interplay Productions&gamerating1424=72&gamecategory1424=Action&gamename1425=Soultrap&gamehighs1425=Funky graphics and a unique play system.&gamelows1425=Frustratingly narrow levels cause you to die more often than not; a stinker of an ending.&bottomline1425=3D platformer fans may dig it, but the rest of us may find it too frustrating.&gameissue1425=May '97, p. 113&gameurl1425=http://www.pcgamer.com&gamepub1425=Microforum&gamerating1425=69&gamecategory1425=Action&gamename1426=South Park&gamehighs1426=Cartman will make you laugh once or twice.&gamelows1426=Mind-numbingly repetitive gameplay; boring levels; unfunny dialogue; bugs.&bottomline1426=It's more mega-licensed cheese from a company that, by now, should know better.&gameissue1426=June '99, p. 144&gameurl1426=http://www.pcgamer.com&gamepub1426=Acclaim Entertainment&gamerating1426=40&gamecategory1426=Action&gamename1427=South Park Rally&gamehighs1427=&gamelows1427=&bottomline1427=&gameissue1427=April '00, p.107 &gameurl1427=http://www.pcgamer.com&gamepub1427=Acclaim Entertainment&gamerating1427=20&gamecategory1427=Racing&gamename1428=Space Bar, The&gamehighs1428=Hilarious dialog; engaging story. Good puzzles. Excellent interface.&gamelows1428=Frequent CD swapping. Some of the voice acting is poor. Some difficult puzzles.&bottomline1428=A return to the older style of adventure gaming, reminiscent of Infocom at its best.&gameissue1428=October '97, p. 254&gameurl1428=http://www.pcgamer.com&gamepub1428=SegaSoft&gamerating1428=90&gamecategory1428=Adventure&gamename1429=Space Bucks&gamehighs1429=Good concept; clean, high-res graphics.&gamelows1429=Economics model too basic for serious fans; puzzling interface takes getting used to.&bottomline1429=Sim fans who demand detail, customizable options, and realistic economics, will be greatly disappointed.&gameissue1429=May '96, p. 126&gameurl1429=http://www.pcgamer.com&gamepub1429=Sierra&gamerating1429=59&gamecategory1429=Simulation&gamename1430=Space Bunnies Must Die&gamehighs1430=Pokes fun at trailer trash.&gamelows1430=Boring scenery, boring weapons, frustrating levels, bad control bugs, and foolish save game method make this a maddening experience.&bottomline1430=Space Bunnies Must not be purchased. Trust us.&gameissue1430=February '99, p. 198&gameurl1430=http://www.pcgamer.com&gamepub1430=Ripcord Games&gamerating1430=23&gamecategory1430=&gamename1431=Space Dude&gamehighs1431=The box has one of those funny moving pictures that changes as you tilt it.&gamelows1431=Installation, graphics, gameplay, music...&bottomline1431=I hate to knock a family effort, but it must be done: This game stinks.&gameissue1431=October '96, p. 149&gameurl1431=http://www.pcgamer.com&gamepub1431=FormGen&gamerating1431=19&gamecategory1431=Arcade&gamename1432=Space Empires IV&gamehighs1432=Most configurable space-strategy around; strong AI; unlimited replayability; huge research tree.&gamelows1432=No animated graphics; poor manual; no networked or Internet play.&bottomline1432=Not for everyone, but turn-based space sim fans will be hooked.&gameissue1432=March '01, p. 92&gameurl1432=http://www.pcgamer.com&gamepub1432=Shrapnel Games&gamerating1432=80&gamecategory1432=Strategy&gamename1433=Space Empires IV Gold&gamehighs1433=Highly configurable; tons of replay value in both solo and multiplayer modes.
&gamelows1433=Not for the easily distracted; its sheer complexity can be overwhelming.
&bottomline1433=Strictly for fans of turn-based space-strategy epics, but it's the Acme of the genre.&gameissue1433=June '02, p. 60&gameurl1433=http://www.pcgamer.com&gamepub1433=Shrapnel Games&gamerating1433=89&gamecategory1433=Turn-based strategy&gamename1434=Space Hulk: Vengeance of the Blood Angles&gamehighs1434=Sharp graphics, menacing atmosphere, and challenging squad-level excitement.&gamelows1434=Damanding system requirements; occasionally tricky planning interface.&bottomline1434=If you're a Doom fan looking for something with a lot more depth, look no further than Space Hulk.&gameissue1434=September '96, p. 103&gameurl1434=http://www.pcgamer.com&gamepub1434=Electronic Arts&gamerating1434=87&gamecategory1434=Action&gamename1435=Space Quest 6&gamehighs1435=Plenty of the puzzles and sci-fi jabs you've come to expect from the SQ series.&gamelows1435=Annoying narration; the animation feels too cute for the subject matter.&bottomline1435=It's not the best of the series, but it's something fans of the previous Space Quest games will want to check out.&gameissue1435=September '95, p. 93&gameurl1435=http://www.pcgamer.com&gamepub1435=Sierra On-Line&gamerating1435=82&gamecategory1435=Adventure&gamename1436=Spaceship Warlock&gamehighs1436=It doesn't take up any hard drive space; graphics are OK.&gamelows1436=Boring, slow, and bereft of imagination; the lack of an install program costs this one about 15 points right off the bat.&bottomline1436=It's a drag, man, a real drag.&gameissue1436=September '94, p. 89&gameurl1436=http://www.pcgamer.com&gamepub1436=Reactor&gamerating1436=40&gamecategory1436=Adventure&gamename1437=Spaceward Ho! IV&gamehighs1437=Easy to learn, but with hidden depth; tenacious AI opponents; multi-player options.&gamelows1437=A few gamers who insist on micro-managing all the fiddly bits won't go for it.&bottomline1437=A great little strategy game with a street price that should be less than $30, it's a bargain.&gameissue1437=February '97, p. 118&gameurl1437=http://www.pcgamer.com&gamepub1437=New World Computing&gamerating1437=89&gamecategory1437=Strategy&gamename1438=Spec Ops II: Green Berets&gamehighs1438=Decent sound; overhead map view is pretty; albeit useless.&gamelows1438=Horribly buggy; clunky interface; terrible AI; copycat.&bottomline1438=If you want to play a low-rent Rainbow Six clone, download a Quake or Half-Life mod. They are indefinitely better.&gameissue1438=January '00, p. 197&gameurl1438=http://www.pcgamer.com&gamepub1438=Ripcord&gamerating1438=26&gamecategory1438=Action&gamename1439=Spec Ops: Rangers Lead the Way&gamehighs1439=Great atmosphere; sharp accelerated graphics; challenging missions.&gamelows1439=Stupid AI Rangers. Ugly, sluggish software mode. No multi-player. Infuriating mouse bug.&bottomline1439=Once all the patches are released, this could easily be a classic. Until then...&gameissue1439=July '98, p. 142&gameurl1439=http://www.pcgamer.com&gamepub1439=Ripcord Games&gamerating1439=55&gamecategory1439=Action&gamename1440=Spectre VR&gamehighs1440=Can be mucho fun when a lot of players compete on a network.&gamelows1440=Weak graphics, and the one- and two-player games get tiresome pretty quickly.&bottomline1440=If this is Virtual Reality, I'm in no big hurry to "jack in."&gameissue1440=May/June '94, p. 81&gameurl1440=http://www.pcgamer.com&gamepub1440=Velocity&gamerating1440=68&gamecategory1440=Arcade&gamename1441=Speed Busters&gamehighs1441=Fantastic visuals; relentless speed; out-of-control and fun gameplay.&gamelows1441=Physics need a little work; some controller configuration problems.&bottomline1441=One of the best pure arcade-style racing games for the PC.&gameissue1441=March '99, p. 112&gameurl1441=http://www.pcgamer.com&gamepub1441=Ubi Soft&gamerating1441=85&gamecategory1441=Racing&gamename1442=Spider-Man&gamehighs1442=The look, feel, and plot are straight out of the comics; great boss battles.
&gamelows1442=The control, cut-scenes, and save-game function are straight out of console-port hell.&bottomline1442=The comic comes alive. No angst and little depth, but plenty of rock-'em-sock-'em fun.&gameissue1442=December '01, p. 104&gameurl1442=http://www.pcgamer.com&gamepub1442=Activision&gamerating1442=78&gamecategory1442=Action/adventure &gamename1443=Spider-Man&gamehighs1443=Sumptuous 3D graphics and flawless animations; great aerial combat; superb voiceovers.
&gamelows1443=Limited camera control; no in-mission saves; some awkward control issues.
&bottomline1443=Bitten by the Spider-Man bug? This game is the cure.&gameissue1443=July '02, p. 72&gameurl1443=http://www.pcgamer.com&gamepub1443=Activision&gamerating1443=80&gamecategory1443=Action/adventure&gamename1444=Sports Car GT&gamehighs1444=Killer tracks and cars; a wide range of difficulty levels.&gamelows1444=Interface glitches; weak manual;p no support for modem or Internet play; too many locked cars and tracks.&bottomline1444=Not a hardcore sim, but it sure feels real enough -- and that's what counts.&gameissue1444=August '99, p. 106&gameurl1444=http://www.pcgamer.com&gamepub1444=Electronic Arts&gamerating1444=83&gamecategory1444=Racing&gamename1445=Spycraft: The Great Game&gamehighs1445=Innovative puzzles and top-notch video put Spycraft ahead of the pack.&gamelows1445=A few of the puzzles fall flat; Internet-based content could be better.&bottomline1445=An engrossing, unique adventure with top-flight production values.&gameissue1445=June '96, p. 125&gameurl1445=http://www.pcgamer.com&gamepub1445=Activision&gamerating1445=89&gamecategory1445=Adventure&gamename1446=Squad Battles: Vietnam&gamehighs1446=Outstanding realism and searingly intense action; first great Vietnam game.
&gamelows1446=Can be tough; as with the real deal, guerrillas' built-in edge can cause consternation.&bottomline1446=One of the best tactical games since Avalon Hill's Squad Leader boardgame.&gameissue1446=December '01, p. 120&gameurl1446=http://www.pcgamer.com&gamepub1446=HPS Simulations&gamerating1446=90&gamecategory1446=Wargame&gamename1447=Squad Leader&gamehighs1447=&gamelows1447=&bottomline1447=&gameissue1447=February '01, p. 92&gameurl1447=http://www.pcgamer.com&gamepub1447=Hasbro Interactive&gamerating1447=12&gamecategory1447=Strategy&gamename1448=SSN-21 Seawolf&gamehighs1448=Sweet graphics and sound; modem play gives it life beyond its 32 scenarios.&gamelows1448=Stupid interface decisions; spotty AI; bad campaign mode; and some unrealistic elements.&bottomline1448=An entertaining game, but one that could have been so much better.&gameissue1448=August '94, p. 70&gameurl1448=http://www.pcgamer.com&gamepub1448=Electronic Arts&gamerating1448=75&gamecategory1448=Wargame&gamename1449=ST:TNG: A Final Unity&gamehighs1449=The familiar faces, familiar voices--even familiar sound effects--ought to please any Trek fan.&gamelows1449=The adventure game elements are a little too familiar, and at times this game is slow going.&bottomline1449=If you loved the Next Generation, you'll want A Final Unity--just don't expect anything extraordinary.&gameissue1449=September '95, p. 81&gameurl1449=http://www.pcgamer.com&gamepub1449=Spectrum HoloByte&gamerating1449=74&gamecategory1449=Adventure&gamename1450=Stalingrad&gamehighs1450=The beautiful "World at War" engine has been refined even further.&gamelows1450=Play balance is a problem in some scenarios, with the German forces placed in no-win situations.&bottomline1450=It's got every feature seasoned wargamers want; also lets beginners jump right in.&gameissue1450=May '95, p. 99&gameurl1450=http://www.pcgamer.com&gamepub1450=Avalon Hill&gamerating1450=95&gamecategory1450=Wargame&gamename1451=Star Command: Revolution&gamehighs1451=Many units; some new gameplay concepts; long, non-linear campaign.&gamelows1451=Low-key action; ho-hum graphics; token space environment.&bottomline1451=There are some new twists here, but nothing really compelling.&gameissue1451=June '97, p. 94&gameurl1451=http://www.pcgamer.com&gamepub1451=GT Interactive&gamerating1451=75&gamecategory1451=Strategy&gamename1452=Star Control 3&gamehighs1452=Epic story line; wide variety of aliens; professional voice acting; tons of things to do.&gamelows1452=Alien animatronics aren't as impressive as expected; lots of traveling time between star systems; strategic colony element gets boring.&bottomline1452=Even with its few faults, Star Control 3 is a worthy successor, and a blast to play.&gameissue1452=December '96, p. 260&gameurl1452=http://www.pcgamer.com&gamepub1452=Accolade&gamerating1452=90&gamecategory1452=Adventure&gamename1453=Star Crusader&gamehighs1453=A seductive, involving storyline; Unequalled degree of campaign control.&gamelows1453=The space combat--the very core of the game--could be more satisfying.&bottomline1453=This promising first title from Take 2 is a terrific and innovative addition to your sci-fi collection.&gameissue1453=November '94, p. 75&gameurl1453=http://www.pcgamer.com&gamepub1453=Take 2 Interactive&gamerating1453=86&gamecategory1453=Action&gamename1454=Star General&gamehighs1454=Good, jump-right-in gameplay with time-tested Panzer General play style.&gamelows1454=Mediocre and often confusing graphics. Some scenario goals are far-fetched. Long waiting times when late in the game during multi-play.&bottomline1454=A good beer-n-pretzels space wargame for those who like their combat without a lot of micro-management.&gameissue1454=March '97, p. 113&gameurl1454=http://www.pcgamer.com&gamepub1454=SSI&gamerating1454=86&gamecategory1454=Strategy&gamename1455=Star Rangers&gamehighs1455=An exciting mix of strategy and combat keeps things cooking.&gamelows1455=The linear nature of the campaign game robs the game of realism, as does the lack of character development.&bottomline1455=If you're into space-combat games, check this one out.&gameissue1455=January '96, p. 176&gameurl1455=http://www.pcgamer.com&gamepub1455=Interactive Magic&gamerating1455=85&gamecategory1455=Simulation&gamename1456=Star Reach&gamehighs1456=Fairly challenging and varied computer opponents; nice two-player mode.&gamelows1456=Graphics and sound effects are mediocre, and there are very few things to build.&bottomline1456=A simple space-strategy game, but without the depth to keep you interested in the long run.&gameissue1456=November '94, p. 92&gameurl1456=http://www.pcgamer.com&gamepub1456=Interplay&gamerating1456=70&gamecategory1456=Strategy&gamename1457=Star Trek: Armada&gamehighs1457=Graphically rich Star Trek action using tried and true RTS design.&gamelows1457=Unstable and buggy gameplay; poor pathfinding; unoriginal storylines; bad AI.&bottomline1457=Standard, if attactive, strategy game that will appeal only to hardcore Trekkers.&gameissue1457=July '00, p.96 &gameurl1457=http://www.pcgamer.com&gamepub1457=Activision&gamerating1457=69&gamecategory1457=Strategy&gamename1458=Star Trek: Armada II&gamehighs1458=Lots of goodies for Star Trek fans; graphically, it's an improvement over Armada.
&gamelows1458=Duller than it should be; it's hard to tell units apart; the game doesn't like Logitech mice.&bottomline1458=Looks good on paper, but isn't nearly as enjoyable as you'd expect it to be.&gameissue1458=February '02, p. 74&gameurl1458=http://www.pcgamer.com&gamepub1458=Activision&gamerating1458=69&gamecategory1458=Real-time strategy &gamename1459=Star Trek: Away Team&gamehighs1459=Clean, crisp graphics; diverse locations; it's the only squad-based RTS set in the Trek universe.&gamelows1459=Limited gameplay; simplistic AI; lacks personality; shoots for mediocrity and succeeds.&bottomline1459=Given the material, Away Team fails to reach its potential- or even come close.&gameissue1459=June '01, p. 69&gameurl1459=http://www.pcgamer.com&gamepub1459=Activision&gamerating1459=49&gamecategory1459=Squad-based strategy&gamename1460=Star Trek: Birth of the Federation&gamehighs1460=Intriguing diplomacy features; some nice interaction between the different races.&gamelows1460=Basic, uninspiring strategy; makes little use of its powerful license; dull combat.&bottomline1460=A ho-hum space conquest game that doesn't capitalize on the Star Trek universe.&gameissue1460=September '99, p. 121&gameurl1460=http://www.pcgamer.com&gamepub1460=Hasbro Interactive&gamerating1460=64&gamecategory1460=Strategy&gamename1461=Star Trek: Bridge Commander&gamehighs1461=Gorgeous ship models; fun combat; the last three episodes are outstanding.
&gamelows1461=No manual saves; rigidly linear; doesn't give you much autonomy as a commander.&bottomline1461=Manna for Trekkers and space-loving adventure gamers, but not a crossover hit.&gameissue1461=May '02, p. 64&gameurl1461=http://www.pcgamer.com&gamepub1461=Activision&gamerating1461=72&gamecategory1461=Space simulation&gamename1462=Star Trek ConQuest&gamehighs1462=&gamelows1462=&bottomline1462=&gameissue1462=October '00, p. 142&gameurl1462=http://www.pcgamer.com&gamepub1462=Activision&gamerating1462=35&gamecategory1462=Strategy&gamename1463=Star Trek DS9 - Harbinger&gamehighs1463=Good story line, sharp graphics; full-speech from TV cast.&gamelows1463=There's not much gaming going on; annoying arcade sequences and uninventive puzzles add nothing to experience.&bottomline1463=A good license only counts for so much; if a game isn't fun to play, what's the point?&gameissue1463=June '96, p. 118&gameurl1463=http://www.pcgamer.com&gamepub1463=Viacom New Media&gamerating1463=66&gamecategory1463=Adventure&gamename1464=Star Trek: DS9- The Fallen&gamehighs1464=Faithful level design; great soundtrack; inventive use of the DS9 license.&gamelows1464=Wasted opportunities; tedium may set in after multi-character novelty wears off.&bottomline1464=A must buy for diehard DS9 fans, and a decent game otherwise.&gameissue1464=February '01, p. 87&gameurl1464=http://www.pcgamer.com&gamepub1464=Simon %26 Schuster&gamerating1464=72&gamecategory1464=Adventure&gamename1465=Star Trek: Generations&gamehighs1465=Some Trek fans will enjoy playing as crew; good use of film footage.&gamelows1465=Virtually worthless save-game feature; awkward controls; all the problems of the movie.&bottomline1465=Pass this one up, unless you're an absolutely rabid Trek fan.&gameissue1465=August '97, p. 96&gameurl1465=http://www.pcgamer.com&gamepub1465=MicroProse&gamerating1465=64&gamecategory1465=Adventure&gamename1466=Star Trek: Hidden Evil&gamehighs1466=It looks decent enough; Data and Jean-Luc are aboard; the Vulcan Nerve Pinch is nice.&gamelows1466=It would have been nicer if there were people to Nerve PInch; easy gameplay, lame control.&bottomline1466=A clever child could solve this in the time it takes to watch two trek movies. 'Nuff said.&gameissue1466=March '00, p.122 &gameurl1466=http://www.pcgamer.com&gamepub1466=Activision&gamerating1466=35&gamecategory1466=Adventure&gamename1467=Star Trek: Judgement Rites&gamehighs1467=Smooth play; excellent characters; clever storylines; a real Star Trek feel.&gamelows1467=The space-combat scenes could be more realistic, and installing the game can be pretty time consuming.&bottomline1467=Whether you're a true Trekker or a casual fan, you're going to enjoy this game.&gameissue1467=May/June '94, p. 77&gameurl1467=http://www.pcgamer.com&gamepub1467=Interplay&gamerating1467=90&gamecategory1467=Adventure&gamename1468=Star Trek: Klingon&gamehighs1468=Surprisingly good production quality, and a curiously amusing storyline...&gamelows1468=...for an hour or so, until you've reached the end or are just plain bored of it all.&bottomline1468=Even die-hard Trekkers will find their faith tested by this sorry cash-in.&gameissue1468=July '96, p. 97&gameurl1468=http://www.pcgamer.com&gamepub1468=Simon %26 Schuster Interactive&gamerating1468=35&gamecategory1468=Adventure&gamename1469=Star Trek: New Worlds&gamehighs1469=Star Trek finally stages an insurrection into the StarCraft style RTS genre; nice planet variety.&gamelows1469=Not as simple, diverse, or Trek-ky as it should be; weak tutorial.&bottomline1469=If you don't have high expectations for a Trek RTS, then you won't be disappointed.&gameissue1469=November '00, p. 160&gameurl1469=http://www.pcgamer.com&gamepub1469=Interplay Productions&gamerating1469=55&gamecategory1469=Real Time Strategy&gamename1470=Star Trek Pinball&gamehighs1470=The sounds and images from the original Star Trek are cool.&gamelows1470=Weak flippers; no options to make adjustments ot the table.&bottomline1470=All this feeble-flippery makes for a very quiet and lifeless game -- and that ain't what pinball's about.&gameissue1470=June '98, p. 101&gameurl1470=http://www.pcgamer.com&gamepub1470=Interplay Productions&gamerating1470=39&gamecategory1470=Arcade&gamename1471=Star Trek: Starfleet Academy&gamehighs1471=Lots for Trek fans to like; decent multi-player mode adds longevity.&gamelows1471=Unsuitable overall approach; uninpsired FMV; simplistic combat.&bottomline1471=A promising idea that's inadequately executed -- budding Starfleet captains won't find the challenge they crave here.&gameissue1471=November '97, p. 255&gameurl1471=http://www.pcgamer.com&gamepub1471=Interplay&gamerating1471=67&gamecategory1471=Action&gamename1472=Star Trek Voyager Elite Force&gamehighs1472=Excellent story; greeat bot AI; beautiful graphics perfetly capture Star Trek environments.&gamelows1472=May be too short for some; not enough interactive scripting in the second half of the game.&bottomline1472=The best Star Trek game ever; and a first-rate FPS in its own right.&gameissue1472=December '00, p. 138&gameurl1472=http://www.pcgamer.com&gamepub1472=Activision&gamerating1472=93&gamecategory1472=First Person Shooter&gamename1473=Star Wars: Battle for Naboo&gamehighs1473=So bad it's funny; opportunities to hear dialogue like "You're blaster fodder!"&gamelows1473=It's not free. (Trust me, this is a serious strike against it.) Just about everything else.&bottomline1473=Only suitable from the most forgiving, or perhaps younger, Star Wars fans.&gameissue1473=May '01, p. 62&gameurl1473=http://www.pcgamer.com&gamepub1473=LucasArts&gamerating1473=15&gamecategory1473=Action&gamename1474=Star Wars: Episode 1 -- Racer&gamehighs1474=Incredible speed; great track design; impressive graphics.&gamelows1474=Too easy; unrealized gameplay elements; weak multi-play options.&bottomline1474=A good, fast racing game that fails to live up to its full potential.&gameissue1474=August '99, p. 96&gameurl1474=http://www.pcgamer.com&gamepub1474=LucasArts&gamerating1474=76&gamecategory1474=Racing&gamename1475=Star Wars: Episode 1 -- The Phantom Menace&gamehighs1475=It's Star Wars; cool movie sounds; lightsaber aerobics.&gamelows1475=Console-centric gameplay; uninvolving story line that apes the movie's.&bottomline1475=Save the 40 bucks and go see the movie eight more times.&gameissue1475=August '99, p. 97&gameurl1475=http://www.pcgamer.com&gamepub1475=LucasArts&gamerating1475=71&gamecategory1475=Adventure&gamename1476=Star Wars: Force Commander&gamehighs1476=Movie-quality storyline.&gamelows1476=Obtrusive interface, problematic camera controls; suspect AI and pathfinding routines; awful musical score; much more.&bottomline1476=LucasArts drops the ball on yet another strategy game.&gameissue1476=June '00, p.86 &gameurl1476=http://www.pcgamer.com&gamepub1476=LucasArts&gamerating1476=43&gamecategory1476=Strategy&gamename1477=Star Wars: Galactic Battlegrounds Clone Campaigns&gamehighs1477=Adds two civilizations; graphics have been slightly improved; it's Star Wars.
&gamelows1477=Pathfinding still suspect; AI does idiotic things; mining for nova crystals is stupid.&bottomline1477=It's still a Star Wars mod for Age of Empires II, but like Battlegrounds, it's a lot of fun.&gameissue1477=August '02, p. 72&gameurl1477=http://www.pcgamer.com&gamepub1477=LucasArts&gamerating1477=70&gamecategory1477=Real-time strategy&gamename1478=Star Wars: Rebellion&gamehighs1478=Nice use of Star Wars characters as strategic assets.&gamelows1478=The interface is monstrous; it never, ever becomes intuitive.&bottomline1478=Star Wars fanatics and micro-management freaks might like it; all others should try before they buy.&gameissue1478=June '98, p. 83&gameurl1478=http://www.pcgamer.com&gamepub1478=LucasArts&gamerating1478=60&gamecategory1478=Strategy&gamename1479=Star Wars: Starfighter&gamehighs1479=&gamelows1479=&bottomline1479=&gameissue1479=April '02, p. 64&gameurl1479=http://www.pcgamer.com&gamepub1479=LucasArts &gamerating1479=79&gamecategory1479=Action &gamename1480=Starball&gamehighs1480=Whimsical and action-packed.&gamelows1480=One, low-res table, and three balls per game.&bottomline1480=Moderately entertaining, but it's not the best or most complete PC pinball game you can get.&gameissue1480=July '96, p. 109&gameurl1480=http://www.pcgamer.com&gamepub1480=GameTek&gamerating1480=58&gamecategory1480=Arcade&gamename1481=StarCraft&gamehighs1481=Diverse Races, strong, interesting game world, and the classic WarCraft gameplay.&gamelows1481=The few improvements to the fundamental WarCraft engine may not be enough for some gamers.&bottomline1481=Strong strategy, great graphics, and variety makes this one of the year's best.&gameissue1481=July '98, p. 114&gameurl1481=http://www.pcgamer.com&gamepub1481=Blizzard Entertainment&gamerating1481=92&gamecategory1481=Strategy&gamename1482=Starfighter&gamehighs1482=Smooth graphics; plenty of missions; the explosions are really cool.&gamelows1482=Control is on the jumpy side; cruddy mission map; loads of scenery pop-up.&bottomline1482=It's a clone of Terminal Velocity, but at least it's remotely enjoyable.&gameissue1482=March '97, p. 166&gameurl1482=http://www.pcgamer.com&gamepub1482=3DO&gamerating1482=70&gamecategory1482=Arcade&gamename1483=Starfleet Command&gamehighs1483=Methodical simulation of starship stations and function; beautiful 3D models.&gamelows1483=Far too tough to control; vague misssion briefings; poor AI and collision detection.&bottomline1483=There are some strong strategy elements here, but many serious flaws.&gameissue1483=Novemeber '99, p. 176&gameurl1483=http://www.pcgamer.com&gamepub1483=Interplay&gamerating1483=65&gamecategory1483=Strategy&gamename1484=Starfleet Command: Orion Pirates&gamehighs1484=New weapons and ships; more skirmishes; sweet multiplay, including working Dynaverse II.
&gamelows1484=By-the-numbers single-player campaign; still an intimidatingly complex game.&bottomline1484=A great purchase for series buffs and hardcore newbies, but it's got limited appeal.&gameissue1484=October '01, p. 99&gameurl1484=http://www.pcgamer.com&gamepub1484=Taldren&gamerating1484=78&gamecategory1484=Real-time strategy&gamename1485=Starfleet Command Vol. II: Empires at War&gamehighs1485=Better graphics; more races/campaigns; more ships; gameplay still deep and fun.&gamelows1485=Tiresome campaign progression; online multiplay incomplete; bugs; some cool SFC features gone.&bottomline1485=Like SFC, an ultimately rewarding game that may demand a bit too much patience.&gameissue1485=March '01, p. 70&gameurl1485=http://www.pcgamer.com&gamepub1485=Interplay Productions
&gamerating1485=73&gamecategory1485=Strategy&gamename1486=Stargunner&gamehighs1486=A good, pure, arcade-shooter; clean, crisp graphics.&gamelows1486=The game may be too hard, even on the easy settings.&bottomline1486=If you're in the mood for an arcade-shooter, this is one of the best -- it may be as good as Apogee's own Raptor.&gameissue1486=June '97, p. 91&gameurl1486=http://www.pcgamer.com&gamepub1486=Apogee&gamerating1486=80&gamecategory1486=Arcade&gamename1487=Starlancer&gamehighs1487=Great graphics; cool cut-scenes; high production value; some good missions.&gamelows1487=Uninspired design;repetitive gameplay; seems to be just laying the groundwork for Freelancer.&bottomline1487=Lots of flash, low substance. Try Freespace or Tachyon for a more fulfilling experience.&gameissue1487=July '00, p.84 &gameurl1487=http://www.pcgamer.com&gamepub1487=Microsoft&gamerating1487=75&gamecategory1487=Action&gamename1488=StarPeace&gamehighs1488=Great idea; tons of strategic depth; lots of interaction with other players.
&gamelows1488=Extreme system requirements; hideous lag; bugs aplenty; steep learning curve.&bottomline1488=It would be my favorite online game if it actually worked the way it was intended.&gameissue1488=November '01, p. 108&gameurl1488=http://www.pcgamer.com&gamepub1488=Monte Cristo&gamerating1488=55&gamecategory1488=Space strategy&gamename1489=Stars!&gamehighs1489=Rich in depth and flexibilty, intuitive interface, excellent manual, unmatched turorial.&gamelows1489=The number of command windows can be confusing. May not interest casual gamers.&bottomline1489=Proves there can be more to games than cute characters and big explosions.&gameissue1489=April '97, p. 106&gameurl1489=http://www.pcgamer.com&gamepub1489=Empire Interactive&gamerating1489=88&gamecategory1489=Strategy&gamename1490=Starship Titanic&gamehighs1490=Infocom fans will like these brain-teasing puzzles.&gamelows1490=Story doesn't evolve; not enough charactesr; the "revolutionary" text parser sucks.&bottomline1490=The recipe for great adventuring includes more ingredients than good puzzles, and this game is woefully short on them.&gameissue1490=July '98, p. 120&gameurl1490=http://www.pcgamer.com&gamepub1490=Simon %26 Schuster&gamerating1490=64&gamecategory1490=Adventure&gamename1491=Starship Troopers&gamehighs1491=Very pretty; bugs are hardcore; stays true to Starship Troopers lore; nukes. &gamelows1491=Camera is frustrating; AI is easily tricked; troops get lost in the environments.&bottomline1491=Mediocre. Fans of the setting may enjoy it, but not too many other folks will.&gameissue1491=February '01, p. 81&gameurl1491=http://www.pcgamer.com&gamepub1491=MicroProse&gamerating1491=60&gamecategory1491=Real Time Strategy&gamename1492=Starships Unlimited&gamehighs1492=Deep, richly detailed gameplay; its overhauled interface and spiffier graphics.
&gamelows1492=No multiplay; some annoying sound;
typo-ridden digital manual. &bottomline1492=So vigorous and addictive, it breathes new life into a hoary old genre.&gameissue1492=May '02, p. 72&gameurl1492=http://www.pcgamer.com&gamepub1492=Matrix Games&gamerating1492=82&gamecategory1492=Space strategy&gamename1493=Starsiege&gamehighs1493=Graphics; detailed manual; vehicle customization options.&gamelows1493=Control scheme is somewhat confusing; some suspect AI; latency detracts from multi-play.&bottomline1493=Learn the controls, and you'll get your money's worth out of this one.&gameissue1493=June '99, p. 140&gameurl1493=http://www.pcgamer.com&gamepub1493=Sierra&gamerating1493=80&gamecategory1493=Action&gamename1494=Starsiege: Tribes&gamehighs1494=Eye-popping graphics, smooth Internet play, furious combat.&gamelows1494=Comand interface is a little complicated; no support for Direct3D; some Internet latency problems.&bottomline1494=First-person combat might never be the same again. The new high-water mark.&gameissue1494=April '99, p. 100&gameurl1494=http://www.pcgamer.com&gamepub1494=Sierra&gamerating1494=92&gamecategory1494=&gamename1495=Start-Up 2000&gamehighs1495=Excellent economic model; real-world flavor; replayable; smart, creative graphics.&gamelows1495=Only three product scenarios; each scenario can only be played for five years.&bottomline1495=A visually attractive financial sim that puts the fun back into being a multimillionaire.&gameissue1495=October '00, p. 122&gameurl1495=http://www.pcgamer.com&gamepub1495=Monte Cristo&gamerating1495=78&gamecategory1495=Simulation&gamename1496=Startopia&gamehighs1496=Generally good fun; tightly designed; pleasant sense of fun and humor.&gamelows1496=Only 10 missions means that you'll be stuck in sandbox mode sooner than you'd like.&bottomline1496=A competent riff on the Molyneux-style sandbox game; but nothing really stellar.&gameissue1496=September '01, p. 103&gameurl1496=http://www.pcgamer.com&gamepub1496=Eidos&gamerating1496=77&gamecategory1496=Real-time strategy&gamename1497=Steel Beasts&gamehighs1497=Fantastic degree of realism; including numerous features never attempted before. &gamelows1497=Dated graphics engine; no campaign mode; no air power simulation.&bottomline1497=This is the best tank simulation you can buy, and maybe the best one ever.&gameissue1497=December '00, p. 170&gameurl1497=http://www.pcgamer.com&gamepub1497=Shrapnel Games&gamerating1497=90&gamecategory1497=Simulation&gamename1498=Steel Beasts&gamehighs1498=&gamelows1498=&bottomline1498=&gameissue1498=September '01, p. 99&gameurl1498=http://www.pcgamer.com&gamepub1498=Strategy First&gamerating1498=88&gamecategory1498=Simulation&gamename1499=Steel Panthers&gamehighs1499=Beautiful to behold, easy to learn, and full of drama.&gamelows1499=Inadequate manual (you'll definitely want to print out the READ.ME file!); artillery support system can be a little tricky to master.&bottomline1499=One of the best tactical-level wargames ever designed for the PC.&gameissue1499=December '95, p. 257&gameurl1499=http://www.pcgamer.com&gamepub1499=SSI&gamerating1499=90&gamecategory1499=Wargame&gamename1500=Steel Panthers II&gamehighs1500=Great graphics, silky-smooth interface, tremendous variety of scenarios.&gamelows1500=Lots of niggling little flaws that indicate a premature release.&bottomline1500=When and if the bugs are fixed with a patch, this'll be a helluva wargame.&gameissue1500=February '97, p. 158&gameurl1500=http://www.pcgamer.com&gamepub1500=SSI&gamerating1500=80&gamecategory1500=Wargame&gamename1501=Steel Panthers III: Brigade Command 1939-1999&gamehighs1501=The same great core gameplay, with an interesting new layer of command.&gamelows1501=Graphics, interface and DOS-only coding are showing their age.&bottomline1501=An interesting twist for SP fans, but it doesn't feel like a whole new game.&gameissue1501=February '98, p. 122&gameurl1501=http://www.pcgamer.com&gamepub1501=SSI
&gamerating1501=79&gamecategory1501=Wargame&gamename1502=Stonekeep&gamehighs1502=Fantastic sound effects, nice graphics, intuitive and simple interface.&gamelows1502=It's just not fun in the long term, and the graphics and sound can't carry it.&bottomline1502=It's certainly not the best RPG out there, but if you're a roleplaying fanatic, it might be worth your while.&gameissue1502=February '96, p. 147&gameurl1502=http://www.pcgamer.com&gamepub1502=Interplay&gamerating1502=77&gamecategory1502=Roleplaying&gamename1503=Stratosphere&gamehighs1503=Great concept; neat fortress-building feature; broad unit library; high replay value.&gamelows1503=Steep system requirements; buggy; unrefined multi-player support; weak combat.&bottomline1503=A challenging, unique real-time strategy with some annoying imperfections.&gameissue1503=November '98, p. 263&gameurl1503=http://www.pcgamer.com&gamepub1503=Ripcord Games&gamerating1503=77&gamecategory1503=Strategy&gamename1504=Streets of Sim City&gamehighs1504=Uninstalls easily. Bluegrass fiddle legend Darol Anger plays on some of the music tracks.&gamelows1504=No sense of speed; unacceptable frame-rate; nasty control; high system requirements.&bottomline1504=Great concept; atrocious execution. Even SimCity fans will be disappointed.&gameissue1504=March '98, p. 125&gameurl1504=http://www.pcgamer.com&gamepub1504=Electronic Arts&gamerating1504=37&gamecategory1504=Action&gamename1505=Strife&gamehighs1505=Mission-based structure requires thought; good story line; nice modifications to the Doom engine.&gamelows1505=Graphically inferior to other current first-person shooters; RPG elements are scarce.&bottomline1505=Strife offers a lot in the way of a thinking-gamer's shooter.&gameissue1505=August '96, p. 104&gameurl1505=http://www.pcgamer.com&gamepub1505=Velocity Inc.&gamerating1505=82&gamecategory1505=Action&gamename1506=Strifeshadow&gamehighs1506=&gamelows1506=&bottomline1506=&gameissue1506=April '02, p. 75&gameurl1506=http://www.pcgamer.com&gamepub1506=Ethermoon &gamerating1506=62&gamecategory1506=Real-time strategy &gamename1507=Striker 96&gamehighs1507=Straight-forward, unmuddled, and pleasant to look at.&gamelows1507=Annoying sound effects, frustrating control, and bad AI.&bottomline1507=Another failed attempt at an authentic and playable PC soccer sim. It's just not very much fun to play.&gameissue1507=December '96, p. 257&gameurl1507=http://www.pcgamer.com&gamepub1507=Acclaim Entertainment&gamerating1507=40&gamecategory1507=Sports&gamename1508=Stronghold&gamehighs1508=A nice city sim and a fun RTS; excellent military mode; charming graphics/music.
&gamelows1508=Facile economics model; can be somewhat static at times; anemic multiplay.&bottomline1508=Not quite a classic, but it offers plenty of fun in medieval warfare and castle running.&gameissue1508=January '02, p. 70&gameurl1508=http://www.pcgamer.com&gamepub1508=Firefly&gamerating1508=82&gamecategory1508=Real-time strategy &gamename1509=Stupid Invaders&gamehighs1509=&gamelows1509=&bottomline1509=&gameissue1509=March '01, p. 88&gameurl1509=http://www.pcgamer.com&gamepub1509=Ubi Soft&gamerating1509=52&gamecategory1509=Adventure&gamename1510=SU-27 Flanker&gamehighs1510=Dynamic flight model, excellent missions and mission builder, challenging opponents, deep play.&gamelows1510=Bugs, confusing interface, zero chrome.&bottomline1510=If SSI does the proper patches for it, SU-27 might just be the next classic air combat sim.&gameissue1510=February '96, p. 163&gameurl1510=http://www.pcgamer.com&gamepub1510=SSI&gamerating1510=78&gamecategory1510=Simulation&gamename1511=Sub Command&gamehighs1511=&gamelows1511=&bottomline1511=&gameissue1511=Holiday '01, p. 88&gameurl1511=http://www.pcgamer.com&gamepub1511=EA &gamerating1511=88&gamecategory1511=Simulation &gamename1512=Sub Culture&gamehighs1512=Note-worthy graphics and incredible atmosphere.&gamelows1512=A few bugs might get in the way. More missions would have been nice.&bottomline1512=An innovative entry in a once-deserted genre.&gameissue1512=May '98, p. 123&gameurl1512=http://www.pcgamer.com&gamepub1512=Ubi Soft&gamerating1512=87&gamecategory1512=Action&gamename1513=Submarine Titans&gamehighs1513=Great value, with 30 campaign missions and free 'net play; excellent editor; good AI in skirmishes.&gamelows1513=Problesm with unit ID and selection; sprawling bases make control difficult; heavy micromanagement.&bottomline1513=Action hounds needn't apply, but if you're into strategy, there's a lot to like here.&gameissue1513=October '00, p. 132&gameurl1513=http://www.pcgamer.com&gamepub1513=Strategy First&gamerating1513=79&gamecategory1513=Real Time Strategy&gamename1514=Subspace&gamehighs1514=Fast-paced; low lag; good pricing model.&gamelows1514=Gameplay is simplistic; graphics are a throwback to the days of Asteroids; player population should be higher.&bottomline1514=Subspace is a simplisct (but stable) Internet twitch game.&gameissue1514=June '98, p. 112&gameurl1514=http://www.pcgamer.com&gamepub1514=Virgin Interactive&gamerating1514=70&gamecategory1514=Action&gamename1515=Sudden Strike&gamehighs1515=Tons of campaign missions; good unit variety; up to 12 players in multiplay.&gamelows1515=Highly unrealistic; enemy AI is either real dumb or impossibly effective; unbalanced units.&bottomline1515=There's fun to be had here so long as you aren't expecting a serious WWII sim.&gameissue1515=February '01, p. 64&gameurl1515=http://www.pcgamer.com&gamepub1515=CDV Software&gamerating1515=62&gamecategory1515=Real Time Strategy&gamename1516=Summoner&gamehighs1516=Great graphics and sound effects; firstrate part AI; engaging story; fun co-op multiplay.&gamelows1516=Camera angles aren't the most useful; some summoned creatures are worthless in a fight.&bottomline1516=A very competitive RPG, if not quite up to BioWare caliber.&gameissue1516=July '01, p. 65&gameurl1516=http://www.pcgamer.com&gamepub1516=THQ&gamerating1516=81&gamecategory1516=Roleplaying&gamename1517=Super Hornet&gamehighs1517=Nice object detail, mission variety, adn system performance; gully clickable cockpit.&gamelows1517=Meager radio traffic; touchy flight model; non- intuitive key layouts; uninspired campaign.&bottomline1517=Not bad, but the few clever innovations don't help actual gameplay.&gameissue1517=June '00, p.97 &gameurl1517=http://www.pcgamer.com&gamepub1517=Titus Software&gamerating1517=68&gamecategory1517=Simulation&gamename1518=Super Street Fighter II Turbo&gamehighs1518=Great graphics; solid control; white-knuckle fighting action.&gamelows1518=All of this still isn't enough to bring a very old, 2D fighting game up to today's standards.&bottomline1518=A great translation of the arcade game, if you're still interested in trying it.&gameissue1518=August '95, p. 86&gameurl1518=http://www.pcgamer.com&gamepub1518=GameTek Inc.&gamerating1518=78&gamecategory1518=Arcade&gamename1519=Superbike 2000&gamehighs1519=Jaw-dropping graphics; a plethora of options; authentic tracks; and realistic AI.&gamelows1519=Steep system requirements; may be hard for newbies; poor 'net matchmaking support.&bottomline1519=If you've got some time to practice your skills, you're in for big-time thrills.&gameissue1519=May '00, p.81 &gameurl1519=http://www.pcgamer.com&gamepub1519=Electronic Arts&gamerating1519=89&gamecategory1519=Racing&gamename1520=Superbike 2001&gamehighs1520=Decent controls; more than enough tracks; brilliant pileups; good animation.&gamelows1520=Some odd collision-related bugs; crap online play; oddly reminiscent of last year's version.&bottomline1520=If you're into this stuff, there's no need to look anywhere else.&gameissue1520=December '00, p. 174&gameurl1520=http://www.pcgamer.com&gamepub1520=Electronic Arts&gamerating1520=83&gamecategory1520=Racing&gamename1521=Superbike World Championship&gamehighs1521=Remarkable realism; excellent graphics.&gamelows1521=Uncompromising focus on realism saps the high-speed thrill out of cycle racing; weak sound.&bottomline1521=A very well crafted sim, but slightly overbearing.&gameissue1521=June '99, p. 150&gameurl1521=http://www.pcgamer.com&gamepub1521=Electronic Arts&gamerating1521=73&gamecategory1521=Racing&gamename1522=Supercar Street Challenge&gamehighs1522=&gamelows1522=&bottomline1522=&gameissue1522=March '02, p. 74&gameurl1522=http://www.pcgamer.com&gamepub1522=Activision &gamerating1522=40&gamecategory1522=Racing &gamename1523=Superhero League of Hoboken&gamehighs1523=Good, solid gameplay with a high level of difficulty and plenty of humor.&gamelows1523=Mediocre graphics and sound; movement can become irritating during exploration.&bottomline1523=An exciting mix of adventure and roleplaying; perfect for the gamer who's more concerned with gameplay than graphics.&gameissue1523=October '94, p. 62&gameurl1523=http://www.pcgamer.com&gamepub1523=Legend Entertainment&gamerating1523=84&gamecategory1523=Roleplaying&gamename1524=SuperKarts&gamehighs1524=Lots of tracks with clever hazards; good modem and network options.&gamelows1524=On tough settings, you'll have a hard time keeping your cart on track; single-player mode gets repetitive.&bottomline1524=If you're frustrated by the demands of NASCAR, SuperKarts is a sure-fire way to driving excitement.&gameissue1524=August '95, p. 111&gameurl1524=http://www.pcgamer.com&gamepub1524=Williams Entertainment&gamerating1524=83&gamecategory1524=Arcade&gamename1525=SuperPower&gamehighs1525=&gamelows1525=&bottomline1525=&gameissue1525=June '02, p. 69&gameurl1525=http://www.pcgamer.com&gamepub1525=DreamCatcher &gamerating1525=42&gamecategory1525=Strategy &gamename1526=Surface Tension&gamehighs1526=Mission maps are large, and there are plenty of missions to fly...&gamelows1526=Still, you have to put up with a crummy flight model, shabby acting, and sub-par graphics.&bottomline1526=It's basically a sci-fi rehash of Commanche, but it may interest die-hards.&gameissue1526=February '97, p. 156&gameurl1526=http://www.pcgamer.com&gamepub1526=Gametek Inc.&gamerating1526=62&gamecategory1526=Action&gamename1527=Survivor: The Interactive Game&gamehighs1527=&gamelows1527=&bottomline1527=&gameissue1527=February '02, p. 79&gameurl1527=http://www.pcgamer.com&gamepub1527=Infogrames &gamerating1527=28&gamecategory1527=Strategy &gamename1528=SW: Galactic Battlegrounds&gamehighs1528=Tons of units; plays just like Age of Empires II; great Star Wars feel.
.
&gamelows1528=Graphically dated; not very original; feels more like a mod than a brand-new game&bottomline1528=Basically a Star Wars mod for Age of Empires II. That's pretty cool, though.&gameissue1528=Holiday '01, p. 100&gameurl1528=http://www.pcgamer.com&gamepub1528=LucasArts&gamerating1528=78&gamecategory1528=Real-time strategy &gamename1529=Swamp Buggy Racing&gamehighs1529=Swamp enthusiasts may like the swamps.&gamelows1529=Graphics; sound; music; physics; gameplay; tracks; cars; cutscenes.&bottomline1529=Photocopy this review, and Scotch-tape it to all the Swamp Buggy Racing boxes you can find within a 50-mile radius.&gameissue1529=May '00, p.89 &gameurl1529=http://www.pcgamer.com&gamepub1529=WizardWorks&gamerating1529= 6&gamecategory1529=Racing&gamename1530=SWAT 3: Close Quaters Battle&gamehighs1530=Excellent graphics, effects and AI make this one of the most intensely realistic squad-level action games ever.&gamelows1530=Poor manual; lack of multiplayer means there's not much replay value.&bottomline1530=An out-and-out winner.&gameissue1530=February '00, p. 104&gameurl1530=http://www.pcgamer.com&gamepub1530=Sierra&gamerating1530=88&gamecategory1530=Action&gamename1531=SWIV 3D Assualt&gamehighs1531=The jewel case can be recycled, and the game CD fits very nicely into a grabage can.&gamelows1531=Horrible graphics; no variation in game play; missions become very tedious.&bottomline1531=This game blows chunks. Go play Nuclear Strike instead.&gameissue1531=May '98, p. 138&gameurl1531=http://www.pcgamer.com&gamepub1531=Interplay&gamerating1531=20&gamecategory1531=Action&gamename1532=Sydney 2000&gamehighs1532=Some of the mini-games are good, solid fun. Note: some of them are fun.&gamelows1532=Button-mashing isn't as much fun as it used to be, and the repetition gets old quick.&bottomline1532=Well, there's always the 2004 edition to look forward to.&gameissue1532=November '00, p. 151&gameurl1532=http://www.pcgamer.com&gamepub1532=Eidos Interactive&gamerating1532=52&gamecategory1532=Sports&gamename1533=Syndicate Wars&gamehighs1533=Demanding real-time action; wonderfully dark and moody feel.&gamelows1533=Dark graphics occasionally make details hard to spot; missions could use more variety.&bottomline1533=If you liked the destruction and carnage of the original Syndicate, prepare to create a new world order all over again.&gameissue1533=January '97, p. 221&gameurl1533=http://www.pcgamer.com&gamepub1533=Electronic Arts&gamerating1533=88&gamecategory1533=Action&gamename1534=System Shock&gamehighs1534=The most astonishing movement control in any game anywhere ever.&gamelows1534=Some of the puzzles aren't very inspired; steep system requirements.&bottomline1534=One of the finest, best-executed, and most enjoyable first-person RPG shooters ever; a landmark achievement.&gameissue1534=January '95, p. 93&gameurl1534=http://www.pcgamer.com&gamepub1534=Origin&gamerating1534=96&gamecategory1534=Roleplaying&gamename1535=System Shock 2&gamehighs1535=Incredibly detailed story; great atmosphere; terrifying gameplay.&gamelows1535=Long load times; difficult at times; steep system requirements.&bottomline1535=One of the most immersive, emotive, addictive, and just plain fun computer games we've ever played.&gameissue1535=October '99, p. 122&gameurl1535=http://www.pcgamer.com&gamepub1535=Electronic Arts&gamerating1535=95&gamecategory1535=Roleplaying&gamename1536=T-MEK&gamehighs1536=Two modes of play, good frame rate.&gamelows1536=Poor graphics even in High Detail mode, limited gameplay.&bottomline1536=The promise of a decent 'mech fighter is lost in the reality of this lackluster shooter.&gameissue1536=June '97, p. 90&gameurl1536=http://www.pcgamer.com&gamepub1536=WizardWorks Software&gamerating1536=36&gamecategory1536=Arcade&gamename1537=Tachyon: The Fringe&gamehighs1537=Terrific atmosphere; personality; engaging story elements; various original mission ideas.&gamelows1537=Bad save-game system and interface; a little too linear. Inter-stellar travel is tedious.&bottomline1537=An enjoyable game that will hopefully get the recognition it deservers.&gameissue1537=July '00, p.92 &gameurl1537=http://www.pcgamer.com&gamepub1537=Novalogic&gamerating1537=82&gamecategory1537=Action&gamename1538=TacOps&gamehighs1538=Good enough to be played by professional warriors.&gamelows1538=Homely graphics may be a turn-off, and some gamers may find it overwhelming at first.&bottomline1538=All the detail and authenticity you could ask for, plus tremendous replayability.&gameissue1538=July '96, p. 118&gameurl1538=http://www.pcgamer.com&gamepub1538=Arsenal Publishing, Inc.&gamerating1538=90&gamecategory1538=Wargame&gamename1539=Tactical Ops: Assault on Terror&gamehighs1539=Great graphics; solid Net code; new interface is well-designed.
&gamelows1539=Bots stink; inconsistent map design; buggy; mod version is available for free online.
&bottomline1539=As a free mod, TacOps rocks, but as a retail product it falls short.&gameissue1539=July '02, p. 75&gameurl1539=http://www.pcgamer.com&gamepub1539=MicroProse&gamerating1539=62&gamecategory1539=Action&gamename1540=Take No Prisoners&gamehighs1540=Good sound and graphics (especially with a 3D card); nifty weapons.&gamelows1540=Steep hardware requirements; perspective makes it difficult.&bottomline1540=This isn't a bad action game, but its experiment with a new perspective isn't very successful.&gameissue1540=December '97, p. 206&gameurl1540=http://www.pcgamer.com&gamepub1540=Red Orb&gamerating1540=70&gamecategory1540=Action&gamename1541=Tanarus&gamehighs1541=Good graphics; low latency connection; strong gameplay; good replay value.&gamelows1541=No in-game music; very limited offline training; steep learning curve.&bottomline1541=This has better balance between eye-candy and substance than most online-only games.&gameissue1541=July '98, p. 153&gameurl1541=http://www.pcgamer.com&gamepub1541=Sony Interactive&gamerating1541=87&gamecategory1541=Action&gamename1542=Tank Commander&gamehighs1542=Some good features (way points, helicopter views), and multi-player action.&gamelows1542=Inconsistent graphics and sound quality; thick headed crews; awkward controls.&bottomline1542=A fair action game, but certainly not a sim or strategy title.&gameissue1542=August '95, p. 88&gameurl1542=http://www.pcgamer.com&gamepub1542=Eidos Interactive&gamerating1542=69&gamecategory1542=Arcade&gamename1543=Tanks! War Game Construction Set II&gamehighs1543=Incredibly friendly interface; virtually infinite replay value.&gamelows1543=If you're not naturally fond of board wargames, this computerized adaptation isn't likely to convert you.&bottomline1543=An old and honorable style of wargame, and loads of fun.&gameissue1543=July '94, p. 68&gameurl1543=http://www.pcgamer.com&gamepub1543=Strategic Simulations Inc.&gamerating1543=84&gamecategory1543=Wargame&gamename1544=Tarzan Action Game&gamehighs1544=Nice graphics adn simple control scheme are perfect for the target audience.&gamelows1544=Doesn't bring anythign new to the platform genre; pretty formulaic.&bottomline1544=Fun for the kiddie set, and even an adult can get a little kick out of it.&gameissue1544=September '99, p. 127&gameurl1544=http://www.pcgamer.com&gamepub1544=Disney Interactive&gamerating1544=73&gamecategory1544=Action&gamename1545=Team Apache&gamehighs1545=Unique flight command element; relaxed flight model. High frame rates; strong visuals.&gamelows1545=Targetting and sighting is a bit odd. Cockpits take some getting used to.&bottomline1545=Lots of fun; emhasizes human dynamics over twitching and hand-eye skill.&gameissue1545=October '98, p. 228&gameurl1545=http://www.pcgamer.com&gamepub1545=Mindscape&gamerating1545=80&gamecategory1545=Simulation&gamename1546=Teen Digital Diva II&gamehighs1546=Rachel Leigh Cook is on the cover of the manual, and she was good in She's all that.&gamelows1546=Every one of the game's mini-applications.&bottomline1546=If this is what it means to be a teen girl in the year 2000, then let's go back to jacks and hopscotch.&gameissue1546=May '00, p.95 &gameurl1546=http://www.pcgamer.com&gamepub1546=Activision&gamerating1546=16&gamecategory1546=Simulation&gamename1547=TekWar&gamehighs1547=Sharp, living game world with moving vehicles and innocent civilians.&gamelows1547=Unsophisticated combat, inaccurate manual, tedious searches, and flat special effects.&bottomline1547=It's a fun game to play on a high-end machine - at least for a little while - but it's no Doom-killer.&gameissue1547=February '96, p. 151&gameurl1547=http://www.pcgamer.com&gamepub1547=Capstone&gamerating1547=74&gamecategory1547=Action&gamename1548=Tempest 2000&gamehighs1548=It's still Tempest -- a classic.&gamelows1548=The graphics are dated, and it's no fun to control.&bottomline1548=If you're looking for a PC version of Tempest, this is it -- but if you're looking for something to take Tempest to the next level, keep waiting.&gameissue1548=April '96, p. 138&gameurl1548=http://www.pcgamer.com&gamepub1548=Atari Interactive&gamerating1548=59&gamecategory1548=Arcade&gamename1549=Temujin&gamehighs1549=Good and messy mystery plot; well acted; beautiful environment.&gamelows1549=Tricky navigation; may be too serious for some gamers.&bottomline1549=Great game if you like a sober whodunit, but not so great if you like your games frivolous.&gameissue1549=January '98, p. 305&gameurl1549=http://www.pcgamer.com&gamepub1549=SouthPeak Interactive&gamerating1549=75&gamecategory1549=Adventure&gamename1550=Ten Pin Alley&gamehighs1550=Good use of humor to mock the very sport it's based on.&gamelows1550=Limited control over the action of the game Too much time is spent watching the action.&bottomline1550=A great party game, and a nice relaxing time-killer even if you don't like bowling.&gameissue1550=July '97, p. 163&gameurl1550=http://www.pcgamer.com&gamepub1550=ASC Games&gamerating1550=82&gamecategory1550=Sports&gamename1551=Tennis Masters Series&gamehighs1551=Good control scheme; lots of options; easy to pick up and play.
&gamelows1551=Occasionally jarring player and ball movement; spartan sound; no lay-deez.&bottomline1551=By default, the best PC tennis sim right now, with room for improvement in a sequel.&gameissue1551=December '01, p. 128&gameurl1551=http://www.pcgamer.com&gamepub1551=Microids&gamerating1551=78&gamecategory1551=Sports &gamename1552=Terminal Velocity&gamehighs1552=Highly playable, fast, and addictive with almost no learning curve.&gamelows1552=Not much depth, but that's hardly a negative in this kind of game.&bottomline1552=This is a great shoot-'em-up with lots of new worlds to destroy.&gameissue1552=October '95, p. 103&gameurl1552=http://www.pcgamer.com&gamepub1552=Apogee Software, Ltd.&gamerating1552=86&gamecategory1552=Arcade&gamename1553=Terminator: Future Shock&gamehighs1553=Lots of action and a large environment to explore; killer sound effects.&gamelows1553=Occasionally clumsy controls when driving. Poor automapping. No multi-player mode.&bottomline1553=A solid action game with sharp graphics and an exciting and familiar world that gamers will love.&gameissue1553=April '96, p. 99&gameurl1553=http://www.pcgamer.com&gamepub1553=Bethesda Softworks&gamerating1553=84&gamecategory1553=Action&gamename1554=Terminus&gamehighs1554=Elaborate story; multiple professions; extensive array of sihpboard devices; lots of detail.&gamelows1554=Terrible graphics; poor sound; design flaws; seems like it wasn't finished before it shipped.&bottomline1554=Epic scope and imaginative vision are consistently undercut by all its problems.&gameissue1554=October '00, p. 136&gameurl1554=http://www.pcgamer.com&gamepub1554=Vatical Entertainment&gamerating1554=41&gamecategory1554=Roleplaying&gamename1555=Terra Nova&gamehighs1555=Multi-faceted gameplay, slick interface, and built-in mission builder.&gamelows1555=Occasionally chunky graphics; some missions are extremely tough.&bottomline1555=If you've got a thirst for first-person combat in a different vein, Terra Nova really delilvers.&gameissue1555=May '96, p. 104&gameurl1555=http://www.pcgamer.com&gamepub1555=Looking Glass Technologies&gamerating1555=90&gamecategory1555=Action&gamename1556=Terrace&gamehighs1556=The rules are simple and the play is lively.&gamelows1556=Finding an equal opponent might be a challenge in itself.&bottomline1556=A game for all ages. Even with the Star Trek tie-in, it may not be enough to beat the Chess-Checkers- Backgammon barrier.&gameissue1556=November '94, p. 87&gameurl1556=http://www.pcgamer.com&gamepub1556=Siler/Siler Ventures&gamerating1556=75&gamecategory1556=Strategy&gamename1557=Terracide&gamehighs1557=Nice explosions and colored lighting effects, cool box.&gamelows1557=Dificult controls; zero fun; boring level designs.&bottomline1557=If you absolutely must have colored lighting and transparent effects, go buy a lava lamp.&gameissue1557=December '97, p. 262&gameurl1557=http://www.pcgamer.com&gamepub1557=Eidos Interactive&gamerating1557=27&gamecategory1557=Action&gamename1558=Terror T.R.A.X.: Track of the Vampire&gamehighs1558=There's some genuinely creepy material here...&gamelows1558=...but it's far too brief, with little interaction and even less replay value.&bottomline1558=Wait for the TV movie and spare your A and B keys.&gameissue1558=September '96, p. 135&gameurl1558=http://www.pcgamer.com&gamepub1558=Grolier Electronic Publishing&gamerating1558=38&gamecategory1558=Adventure&gamename1559=Terry Bradshaw Fantasy Football&gamehighs1559=Simple and flexible menu interface; plenty of options.&gamelows1559=Few bells and whistles; Bradshaw only adds his name and expertise in the reference manual.&bottomline1559=If you're into fantasy football, this is a top-notch league manager.&gameissue1559=November '96, p. 263&gameurl1559=http://www.pcgamer.com&gamepub1559=Fantasy Sports Properties, Inc.&gamerating1559=88&gamecategory1559=Simulation&gamename1560=Test Drive 4&gamehighs1560=Great 3Dfx support; cool tracks; cooler cars.&gamelows1560=Lousy software-only perfomance; terrible interface; canned AI competition.&bottomline1560=Test Drive 4 is a slap in the face to all of those who aren't on the cutting edge of technology.&gameissue1560=April '98, p. 143&gameurl1560=http://www.pcgamer.com&gamepub1560=Accolade&gamerating1560=63&gamecategory1560=Arcade&gamename1561=Test Drive 5&gamehighs1561=Mind-blowing terrain graphics on a variety of real-world tracks; cars look fantastic.&gamelows1561=Weak sound effects; no options for tweaking car set-ups; sensation of speed isn't convincing.&bottomline1561=Lots of fun, but check out the demo before buying to see if it's what you're after.&gameissue1561=March '99, p. 132&gameurl1561=http://www.pcgamer.com&gamepub1561=Accolade&gamerating1561=81&gamecategory1561=Arcade&gamename1562=Test Drive 6&gamehighs1562=Attractive course designs; tons of licensed vehicles.&gamelows1562=Horrific control; laughable physics; no damage modeling.&bottomline1562=The worst excuse for a driving game to come out of the Test Drive factory in years.&gameissue1562=March '00, p.118 &gameurl1562=http://www.pcgamer.com&gamepub1562=Infogrames Entertainment&gamerating1562=11&gamecategory1562=Racing&gamename1563=Test Drive Le Mans&gamehighs1563=Great graphics; good mission-creation systeml ability to play as pilor or gunner.&gamelows1563=Poor pilot AI; keyboard commands don't always work; poor manual; hideous waypoint system.&bottomline1563=A truly disappointing way for MicroProse to cap off its military sim line.&gameissue1563=July '00, p.98 &gameurl1563=http://www.pcgamer.com&gamepub1563=Infogrames Entertainment&gamerating1563=53&gamecategory1563=Racing&gamename1564=Test Drive Off Road&gamehighs1564=Network play is okay; groovy thrash soundtrack.&gamelows1564=Scenery pop-in from hell; bizarre physics; chunck-a-licious graphics.&bottomline1564=It would be better to find an Apple IIe emulator and get your hands on the original Test Drive.&gameissue1564=June '97, p. 112&gameurl1564=http://www.pcgamer.com&gamepub1564=Accolade&gamerating1564=64&gamecategory1564=Racing&gamename1565=Test Drive Off-Road 2&gamehighs1565=My 9-month old son like the bright colors.&gamelows1565=No Direct3D support; horrible driving physics; dated graphics; relentless, out of place soundtrack.&bottomline1565=Somebody please bury this game in the mud.&gameissue1565=March '99, p. 147&gameurl1565=http://www.pcgamer.com&gamepub1565=Accolade&gamerating1565=27&gamecategory1565=&gamename1566=Tex Murphy: Overseer&gamehighs1566=Consumer-friendly, with online hints; film-noir feel and story.&gamelows1566=Crashes and lock-ups almost ruin the fun; bloated narrative and world-weary puzzles don't help, either.&bottomline1566=Series newcomers will like it; old fans will be disappointed. You can't win 'em all.&gameissue1566=June '98, p. 118&gameurl1566=http://www.pcgamer.com&gamepub1566=Access Software&gamerating1566=69&gamecategory1566=Adventure&gamename1567=The Abyss&gamehighs1567=A reasonably fun game for the whole family; playable on a Pentium 75&gamelows1567=Retro graphics and interface will alienate many; not exactly an original.&bottomline1567=A decent, solid, adventure game that's refreshingly unpretentious.&gameissue1567=January '99, p. 207&gameurl1567=http://www.pcgamer.com&gamepub1567=Sound Source&gamerating1567=68&gamecategory1567=Adventure&gamename1568=The Blair Witch Project: Rustin Parr&gamehighs1568=Awesome lighting and shadow rendering; some good scares; it's cheap.&gamelows1568=Lousy combat; you'll get lost more times that you'll care to.&bottomline1568=Not a bad way to spend 20 bucks- especially if you were big on the feature film.&gameissue1568=January '01, p. 146&gameurl1568=http://www.pcgamer.com&gamepub1568=Gathering of Developers&gamerating1568=70&gamecategory1568=Adventure&gamename1569=The Corporate Machine&gamehighs1569=Excellent AI; strong multiplayer mode; well-balanced; cool Direct Action cards.&gamelows1569=Truly abominable graphics; poorly chosen music; impenetrable info screens.&bottomline1569=Fun corporate-themed RTS, but about as attractive as a quarterly report.&gameissue1569=May '01, p. 73&gameurl1569=http://www.pcgamer.com&gamepub1569=Stardock Systems&gamerating1569=62&gamecategory1569=Real-Time Strategy&gamename1570=The Devil Inside&gamehighs1570=Excellent animations; intriguing dual characters; great camera angles; low learning curve.&gamelows1570=Poor polygonal figures and texturing; environmental bugs. &bottomline1570=A compelling action shooter with plenty of options and challenges, plus a dry wit.&gameissue1570=January '01, p. 158&gameurl1570=http://www.pcgamer.com&gamepub1570=Take Two Interactive&gamerating1570=79&gamecategory1570=Adventure&gamename1571=The Elder Scrolls: Daggerfall&gamehighs1571=A huge world with tons of dungeons, monsters, characters, spells.&gamelows1571=Bugs that should've been smoked out before release. Some of the generic dungeons are boring to explore.&bottomline1571=Without a doubt, one of the most realistic, involved, and impressive RPGs on the market. A definite must for any roleplaying fan.&gameissue1571=December '96, p. 242&gameurl1571=http://www.pcgamer.com&gamepub1571=Bethesda Softworks&gamerating1571=90&gamecategory1571=Roleplaying&gamename1572=The Elder Scrolls III: Morrowind&gamehighs1572=Incredibly detailed, and beautiful, game world. Tons of things to do and ways to play.
&gamelows1572=Some technical issues; no map annotation; quest-sorting can be tedious; a bit too much combat.
&bottomline1572=Morrowind is the new standard upon which all first-person RPGs will be based. &gameissue1572=July '02, p. 76&gameurl1572=http://www.pcgamer.com&gamepub1572=Bethesda Softworks&gamerating1572=90&gamecategory1572=Roleplaying&gamename1573=The Golf Pro&gamehighs1573=Great feel-based gameplay; stunning course graphics.&gamelows1573=Only two courses; some mice can be difficult to calibrate.&bottomline1573=Despite the meager course selection, real and virtual golfers will appreciate the good gameplay.&gameissue1573=June '98, p. 102&gameurl1573=http://www.pcgamer.com&gamepub1573=Empire Interactive&gamerating1573=81&gamecategory1573=Sports&gamename1574=The Journeyman Project 3: Legacy of Time&gamehighs1574=Graphics; puzzles well integrated with story line; great story and historical information.&gamelows1574=Poorly written dialogue; unchallenging, easy puzzles.&bottomline1574=Legacy of Time is a good game that could have been much more.&gameissue1574=April '98, p. 114&gameurl1574=http://www.pcgamer.com&gamepub1574=Red Orb&gamerating1574=75&gamecategory1574=Adventure&gamename1575=The Longest Journey&gamehighs1575=Mature and magical storytelling; sumptuous graphics; logical, rewarding puzzles.&gamelows1575=It may be a bit too edgy in parts for younger audiences.&bottomline1575=The pinnacle of classic, point and click adventure gaming.&gameissue1575=February '01, p. 97&gameurl1575=http://www.pcgamer.com&gamepub1575=Funcom&gamerating1575=90&gamecategory1575=Adventure&gamename1576=The Lost Files of Sherlock Holmes: Case of the Rose Tattoo&gamehighs1576=Great story; gorgeous graphics; good puzzles.&gamelows1576=Typical graphic adventure complaints; jarring lapses in realism; snail-like pace except on fast machines.&bottomline1576=A must-have for Sherlock Holmes fans and anyone who enjoys a good mystery.&gameissue1576=December '96, p. 282&gameurl1576=http://www.pcgamer.com&gamepub1576=Electronic Arts&gamerating1576=80&gamecategory1576=Adventure&gamename1577=The Messenger&gamehighs1577=&gamelows1577=&bottomline1577=&gameissue1577=May '01, p. 81&gameurl1577=http://www.pcgamer.com&gamepub1577=Dreamcatcher&gamerating1577=64&gamecategory1577=Adventure&gamename1578=The Moon Project&gamehighs1578=Awesome visuals and good performance; interesting campaigns; good side story to Earth 2150.&gamelows1578=Very few new units; manual remains poor, as does unit path-finding; steep learning curve.&bottomline1578=Owners of Earth 2150 may want to wait for Earth III. But this is still a very deep RTS.&gameissue1578=May '01, p. 83&gameurl1578=http://www.pcgamer.com&gamepub1578=GAME Studios&gamerating1578=78&gamecategory1578=Real-Time Strategy&gamename1579=The Operational Art of War II: Modern Battles, 1956-2000&gamehighs1579=Scenarios are well balanced and dramatic; editor is still a thing of beauty and wonder.&gamelows1579=Airmobile operations are buggy; naval code remains as feeble as it was in the original.&bottomline1579=It's a wargamer's dream come true in every way that truly matters.&gameissue1579=August '99, p. 98&gameurl1579=http://www.pcgamer.com&gamepub1579=TalonSoft&gamerating1579=93&gamecategory1579=Wargame&gamename1580=The Operational Art of War Vol. 1 (1939-1955)&gamehighs1580=The battles are exciting and often unique; the scenario editor is a thing of beauty and wonder.&gamelows1580=The naval model is weak; watch out for that air-forces bug!&bottomline1580=TOAW is a great wargame!&gameissue1580=September '98, p. 126&gameurl1580=http://www.pcgamer.com&gamepub1580=TalonSoft&gamerating1580=95&gamecategory1580=Wargame&gamename1581=The Settlers: Fourth Edition&gamehighs1581=Detailed management sim; very colorful sounds and graphics; lots to do.
&gamelows1581=Overly complex; poor user feedback; online play is a very slow affair.
&bottomline1581=A good game for micromanagers, but a plodding game for anyone else.&gameissue1581=November '01, p. 122&gameurl1581=http://www.pcgamer.com&gamepub1581=Ubi Soft&gamerating1581=72&gamecategory1581=Real-time strategy&gamename1582=The Settlers III&gamehighs1582=Sharp new graphics and animations; diverse inter-dependent settlements.&gamelows1582=Control over workers and soldiers is not great; gets tedious waiting for goods to produce.&bottomline1582=There's enough to watch and build to keep a real-time strategy fan amused.&gameissue1582=March '99, p. 108&gameurl1582=http://www.pcgamer.com&gamepub1582=Blue Byte Software&gamerating1582=85&gamecategory1582=Strategy&gamename1583=The Sims&gamehighs1583=Insanely addictive; potentially infinite replay value; gorgeous to look at and listen to.&gamelows1583=Some logical quirks and omissions.&bottomline1583=A sublime piece of interactive art, The Sims is the first serious contender for Y2K's game of the year.&gameissue1583=April '00, p.82 &gameurl1583=http://www.pcgamer.com&gamepub1583=Electronic Arts&gamerating1583=96&gamecategory1583=Simulation&gamename1584=The Sims: Hot Date&gamehighs1584=It's great to get out of the house; plenty of romantic possibilities and fun situations.
&gamelows1584=Not enough new gameplay for the unconvinced; still no hardcore shagging scenes.
&bottomline1584=A fun step for The Sims' evolution, and an exciting glimpse of (hopefully) things to come.&gameissue1584=January '02, p. 60&gameurl1584=http://www.pcgamer.com&gamepub1584=Electronic Arts &gamerating1584=80&gamecategory1584=Simulation &gamename1585=The Sims House Party&gamehighs1585=Good idea for a Sims expansion pack; plenty of wacky objects; excellent music.&gamelows1585=Too pricey for an add-on that doesn't offer anything significantly new. And where are the kegs?&bottomline1585=A fine purchase for Simholics, but don't expect too much bang for your buck.&gameissue1585=June '01, p. 58&gameurl1585=http://www.pcgamer.com&gamepub1585=Electronic Arts&gamerating1585=73&gamecategory1585=Simulation&gamename1586=The Sims Livin' Large&gamehighs1586=Tons of new objects; great new careers; the space, medieval, and jungle themes are cool.&gamelows1586=There's not much new int he way of gameplay; can get repetitive.&bottomline1586=A great buy for Sims junkies; and if you missed the first one, go out and buy both. &gameissue1586=November '00, p. 137&gameurl1586=http://www.pcgamer.com&gamepub1586=Electronic Arts&gamerating1586=85&gamecategory1586=Simulation&gamename1587=The Sims: Vacation&gamehighs1587=Great concept; lots of extra characters, scenarios, and objects; clever gift/souvenir addition; online "Vacation Lot Exchange" works well.
&gamelows1587=Higher system reqs; long load times; bugs.&bottomline1587=A solid pick for Sims owners who want to leave their Sim city for the first time.&gameissue1587=June '02, p. 76&gameurl1587=http://www.pcgamer.com&gamepub1587=Electronic Arts&gamerating1587=72&gamecategory1587=Simulation&gamename1588=The Sting&gamehighs1588=&gamelows1588=&bottomline1588=&gameissue1588=October '01, p. 111&gameurl1588=http://www.pcgamer.com&gamepub1588=JoWooD Productions &gamerating1588=64&gamecategory1588=Puzzle &gamename1589=The Sum of All Fears&gamehighs1589=Great missions; fantastic graphics; fun multiplay; no sign of Ben Affleck.
&gamelows1589=Stripped-down design; suspect AI; dodgy squad control; lite-style tactical action.&bottomline1589=Need something to pass the time until Rainbow Six III ships? This might do.&gameissue1589=August '02, p. 70&gameurl1589=http://www.pcgamer.com&gamepub1589=Ubi Soft&gamerating1589=72&gamecategory1589=Tactical action&gamename1590=The Typing of the Dead&gamehighs1590=&gamelows1590=&bottomline1590=&gameissue1590=Holiday '01, p. 68&gameurl1590=http://www.pcgamer.com&gamepub1590=Empire Interactive&gamerating1590=69&gamecategory1590=Action/educational &gamename1591=The War of 1812&gamehighs1591=&gamelows1591=&bottomline1591=&gameissue1591=July '01, p. 74&gameurl1591=http://www.pcgamer.com&gamepub1591=HPS Simulations&gamerating1591=83&gamecategory1591=Turn-based Strategy&gamename1592=The Ward&gamehighs1592=Solid puzzles; decent plot; a point-and-click adventure, if that's your bag.&gamelows1592=Bottom-of-the-barrel production values; lousy inventory system; tedious pixel hunts.&bottomline1592=Essentially a B-movie game. Worth buying if you're hard up for an adventure game.&gameissue1592=May '01, p. 65&gameurl1592=http://www.pcgamer.com&gamepub1592=G.O.D.&gamerating1592=60&gamecategory1592=Adventure&gamename1593=The Weakest Link&gamehighs1593=&gamelows1593=&bottomline1593=&gameissue1593=Holiday '01, p. 68&gameurl1593=http://www.pcgamer.com&gamepub1593=Activision &gamerating1593=73&gamecategory1593=Trivia &gamename1594=The Wheel of Time&gamehighs1594=Staggering atmosphere; satisfying magic combat system; terrific multiplayer.&gamelows1594=Some of the event and monster AI script is too rigidly coded.&bottomline1594=A rare game that mixes action with a good story, amazing scenery, and more.&gameissue1594=February '00, p. 96&gameurl1594=http://www.pcgamer.com&gamepub1594=GT Interactive&gamerating1594=90&gamecategory1594=Action&gamename1595=The X-Files&gamehighs1595=Good acting; beautiful packaging and interface; original (but dated) story line.&gamelows1595=Non-challenging gameplay; lots of pointless pixel hunting; not enough Scully or Mulder.&bottomline1595=Less unpleasant than having an alien probe stuck up your butt -- but not by much.&gameissue1595=September '98, p. 129a&gameurl1595=http://www.pcgamer.com&gamepub1595=Fox Interactive&gamerating1595=35&gamecategory1595=Adventure&gamename1596=Theme Hospital&gamehighs1596=Very original, deeply absorbing, and lots of fun to watch.&gamelows1596=Intense micro-management can become daunting.&bottomline1596=Oodles of gameplay and lots of laughs, for those who have plenty of patience and concentration.&gameissue1596=June '97, p. 104&gameurl1596=http://www.pcgamer.com&gamepub1596=Electronic Arts&gamerating1596=86&gamecategory1596=Simulation&gamename1597=Theme Park&gamehighs1597=Terrific premise; great sound and graphics; more resource management than most strategy fans could hope for.&gamelows1597=Annoying movement interface; control of the park is unreliable; little long-term play value.&bottomline1597=A first-rate strategy game with some let-downs. Fans of SimCity will like it.&gameissue1597=September '94, p. 72&gameurl1597=http://www.pcgamer.com&gamepub1597=Electronic Arts&gamerating1597=79&gamecategory1597=Strategy&gamename1598=Thexder&gamehighs1598=Good weapons variety; network and multi-player options.&gamelows1598=Slow graphics, lackluster gameplay, confusing multiple windows.&bottomline1598=If you're a side-scrolling fan, stick to Earthworm Jim or Pitfall.&gameissue1598=April '96, p. 115&gameurl1598=http://www.pcgamer.com&gamepub1598=Sierra&gamerating1598=55&gamecategory1598=Arcade&gamename1599=Thief II: The Metal Age&gamehighs1599=More ingenious gameplay; strong level design; excellent new weapons and items.&gamelows1599=Second-rate graphics; minor AI glitches.&bottomline1599=More focused and polished than the original, it's a game to get for any fan of the FPS genre looking for something a bit different.&gameissue1599=June '00, p.90 &gameurl1599=http://www.pcgamer.com&gamepub1599=Eidos interactive&gamerating1599=89&gamecategory1599=Action&gamename1600=Thief: The Dark Project&gamehighs1600=Innovative blend of RPG and action elements; excellent world creation; solid visuals.&gamelows1600=Long load times; game can be very hard; can't carry objects and gold from level to level.&bottomline1600=A completely original, utterly captivating riff on the first-person action game.&gameissue1600=April '99, p. 114&gameurl1600=http://www.pcgamer.com&gamepub1600=Eidos Interactive&gamerating1600=90&gamecategory1600=Action&gamename1601=Third Reich PC&gamehighs1601=It's a solid, faithful adaptation of the boardgame.&gamelows1601=But that's all it is -- there's no multi-play, no what-if scenarios -- just a conversion of the board game.&bottomline1601=If it had come out five or six years ago, it coulda been a contender.&gameissue1601=February '97, p. 168&gameurl1601=http://www.pcgamer.com&gamepub1601=Avalon Hill&gamerating1601=72&gamecategory1601=Wargame&gamename1602=This Means War!&gamehighs1602=Some of the explosion graphics are kinda neat...&gamelows1602=Manual omits necessary information; interface is a muddle, graphics are primitive.&bottomline1602=Go buy yourself a copy of Command %26 Conquer instead. You'll thank us.&gameissue1602=April '96, p. 142&gameurl1602=http://www.pcgamer.com&gamepub1602=MicroProse Software, Inc.&gamerating1602=49&gamecategory1602=Wargame&gamename1603=Throne of Darkness&gamehighs1603=Excellent system for customizing kit; sweet visuals; low system requirements.
&gamelows1603=Dicey party-member AI; lousy save-game feature gets you in trouble.
&bottomline1603=As good as it gets without having Blizzard's sheen of quality.&gameissue1603=December '01, p. 110&gameurl1603=http://www.pcgamer.com&gamepub1603=Sierra Studios&gamerating1603=78&gamecategory1603=Roleplaying &gamename1604=Thunder Brigade&gamehighs1604=Lotsa missions; colorful voxel landscapes.&gamelows1604=Unless you've got a fast Pentium II, graphics are ugly; stuck-to-the-ground physics and repetition hamper the experience.&bottomline1604=Thunder Brigade offers little to hold your interest for long.&gameissue1604=May '99, p. 112&gameurl1604=http://www.pcgamer.com&gamepub1604=Interactive Magic&gamerating1604=40&gamecategory1604=Action&gamename1605=Thunder Truck Rally&gamehighs1605=Cool character designs; the trucks are animated nicely.&gamelows1605=Circa-1995 graphics; gummy control; annoying sound effects; bouncing trucks just aren't fun.&bottomline1605=Keep on truckin' until you find a better game.&gameissue1605=January '98, p. 240&gameurl1605=http://www.pcgamer.com&gamepub1605=Psygnosis&gamerating1605=55&gamecategory1605=Racing&gamename1606=Thunderscape&gamehighs1606=A new, innovative design with engaging gameplay.&gamelows1606=Sound and graphics could have used a little more polish.&bottomline1606=A fresh approach and a good start to SSI's new line. Considering the shortage of good RPGs, fans won't want to pass this one up.&gameissue1606=November '95, p. 146&gameurl1606=http://www.pcgamer.com&gamepub1606=SSI&gamerating1606=84&gamecategory1606=Roleplaying&gamename1607=TIE Fighter&gamehighs1607=This is one of the most absorbing and satisfying PC games ever designed.&gamelows1607=There are no add-on disks available--yet.&bottomline1607=If I were stuck on a desert island (with electricity and a PC) and could only have one game to play, I'd choose TIE Fighter.&gameissue1607=October '94, p. 46&gameurl1607=http://www.pcgamer.com&gamepub1607=LucasArts&gamerating1607=96&gamecategory1607=Simulation&gamename1608=Tiger Woods 99&gamehighs1608=Pristine presentation; many options; great graphics; easy gameplay.&gamelows1608=Sub-par performance on low-end PCs; inadequate analog swing; Internet play can be too slow for comfort.&bottomline1608=A solid all-around golf game, but Tiger can't dethrone the might Links series just yet.&gameissue1608=November '98, p. 216&gameurl1608=http://www.pcgamer.com&gamepub1608=Electronic Arts&gamerating1608=84&gamecategory1608=Sports&gamename1609=Tiger Woods PGA Tour 2000&gamehighs1609=Tiger and His Airness are in the game; face import; decent 'net play.&gamelows1609=Gameplay is frusting; steep system requirements; awful frame rates.&bottomline1609=There are much better golf games out there than this, especially for you die-hards.&gameissue1609=June '00, p.98 &gameurl1609=http://www.pcgamer.com&gamepub1609=Electronic Arts&gamerating1609=48&gamecategory1609=Sports&gamename1610=Tiger Woods PGA Tour 2001&gamehighs1610=Tones of courses and gameplay options; solid online play; be like Mike and Tiger.&gamelows1610=Laughable physics model; poor use of 3D graphics; just not much fun to play.&bottomline1610=If the competition were par; this would be a double bogey.&gameissue1610=February '01, p. 57&gameurl1610=http://www.pcgamer.com&gamepub1610=Electronic Arts&gamerating1610=38&gamecategory1610=Sports&gamename1611=Tiger Woods PGA Tour 2002&gamehighs1611=&gamelows1611=&bottomline1611=&gameissue1611=May '02, p. 77&gameurl1611=http://www.pcgamer.com&gamepub1611=EA &gamerating1611=79&gamecategory1611=Sports &gamename1612=Tigers On the Prowl&gamehighs1612=More guns and tanks than you can shake a panzerfaust at.&gamelows1612=Let's face it -- even Zhukov might get frustrated trying to move these units.&bottomline1612=A wealth of detail, but badly in need of plastic surgery. Game play is too cumbersome for all but hard-core war-gamers.&gameissue1612=August '94, p. 83&gameurl1612=http://www.pcgamer.com&gamepub1612=HPS Simulations&gamerating1612=65&gamecategory1612=Wargame&gamename1613=Time Commando&gamehighs1613=Wonderfully cinematic gameplay, sleek controls, and detailed animations.&gamelows1613=Restrictive game environment, horrendous ending, and brief gameplay.&bottomline1613=This is a brief but enjoyable action game that delivers plenty of multimedia oohs and aahs with loads of interaction.&gameissue1613=November '96, p. 258&gameurl1613=http://www.pcgamer.com&gamepub1613=Activision&gamerating1613=78&gamecategory1613=Action&gamename1614=Time Out Sports Baseball&gamehighs1614=Great graphics; games are quick, clever, and easy to learn.&gamelows1614=Lacks depth, but that's to be expected from a product like this; the ump-baiting game is pretty silly.&bottomline1614=A nice time-out from work.&gameissue1614=August '94, p. 57&gameurl1614=http://www.pcgamer.com&gamepub1614=MicroLeague&gamerating1614=75&gamecategory1614=Sports&gamename1615=Time Warriors&gamehighs1615=It's funny to hear the announcer say "Dong Wins."&gamelows1615=Crap control; bad animation; playing on different difficulty levels doesn't change gameplay that much.&bottomline1615=Buy this if you want to learn how not to do a 3D fighter.&gameissue1615=November '97, p. 238&gameurl1615=http://www.pcgamer.com&gamepub1615=Malofilm Interactive&gamerating1615=34&gamecategory1615=Arcade&gamename1616=Timelapse&gamehighs1616=Beautiful graphics; intriguing story line; some interesting puzzles.&gamelows1616=Too many meaningless puzzles; restricted movement; linear gameplay; standard point-and-click affair.&bottomline1616=The graphics and story line aren't enough to save Timelapse.&gameissue1616=April '97, p. 110&gameurl1616=http://www.pcgamer.com&gamepub1616=GTE Interactive Media&gamerating1616=60&gamecategory1616=Puzzle&gamename1617=Timeline&gamehighs1617=Good graphics; historical value; comes with the book; shiny foil on the box.&gamelows1617=Easy, pointless puzzles; terrible sound; your sidekick plays the game for you.&bottomline1617=We'll always love him for his books, movies, and TV shows.&gameissue1617=February '01, p. 58&gameurl1617=http://www.pcgamer.com&gamepub1617=Eidos Interactive&gamerating1617=36&gamecategory1617=Adventure&gamename1618=Titanic&gamehighs1618=The gme does hint at the excitement of undersea exploration. However...&gamelows1618=...bugs, bad graphics, poor interface, and monotony ruin the effect.&bottomline1618=Maybe someday there will be a good gameon this topic; this ain't it.&gameissue1618=December '98, p. 210&gameurl1618=http://www.pcgamer.com&gamepub1618=Panasonic Int. Media&gamerating1618=23&gamecategory1618=Adventure&gamename1619=Title Fight Pro Boxing for Windows&gamehighs1619=Lots of boxers; historically accurate; runs on just about any PC.&gamelows1619=Canned commentary seems random and often inappropriate.&bottomline1619=Title Fight is a realistic and comprehensive simulation for boxing fans who can live without flashy graphics.&gameissue1619=February '96, p. 135&gameurl1619=http://www.pcgamer.com&gamepub1619=Comp-U-Sports&gamerating1619=79&gamecategory1619=Sports&gamename1620=TNN Outdoors Pro Hunter&gamehighs1620=This is the best hunting sim yet...&gamelows1620=...but that's not saying much. It's choppy, unrealistic, and no fun.&bottomline1620=If you want the thrill of hunting, get a license, grab your 16-gauge, and go stand in a field somewhere.&gameissue1620=March '99, p. 110&gameurl1620=http://www.pcgamer.com&gamepub1620=ASC Games&gamerating1620=67&gamecategory1620=Sports&gamename1621=TOCA 2&gamehighs1621=Sparkling graphics; aggressive AI; terrific weather effects; good variety of cars and tracks.&gamelows1621=Weak physics modeling; arcade-style championship progression.&bottomline1621=A hybrid sim/arcade racer that delivers the best of both genres.&gameissue1621=February '00, p. 120&gameurl1621=http://www.pcgamer.com&gamepub1621=Activision&gamerating1621=83&gamecategory1621=Simulation&gamename1622=TOCA Championship Racing&gamehighs1622=Realistic car handling; nice car graphics and weather effects.&gamelows1622=Restricted access to tracks; some graphic pop-in; damage has no effect on car performance.&bottomline1622=If you stick with it and develop your skills, you'l find some great racing.&gameissue1622=October '98, p. 241&gameurl1622=http://www.pcgamer.com&gamepub1622=3DO Company&gamerating1622=88&gamecategory1622=Simulation&gamename1623=Tom Clancy SSN&gamehighs1623=Great atmosphere, terrific sound, and plenty of gameplay to get your teeth into.&gamelows1623=Missions can become repetitive; no facility to save the game within a mission.&bottomline1623=Too flashy for the real experts, but one of the most fun and playable sub games around.&gameissue1623=March '97, p. 130&gameurl1623=http://www.pcgamer.com&gamepub1623=Simon %26 Schuster&gamerating1623=84&gamecategory1623=Simulation&gamename1624=Tom Clancy's Politika&gamehighs1624=Gives you a chance to see what a Java-based game looks like; free paperback.&gamelows1624=Inert, tedious gameplay coupled with a yo-heave-ho interface and cruddy graphics.&bottomline1624=To experience Politika properly, buy the boardgame.&gameissue1624=May '98, p. 105&gameurl1624=http://www.pcgamer.com&gamepub1624=Mindscape&gamerating1624=40&gamecategory1624=Strategy&gamename1625=Tom Clancy's Rainbow Six&gamehighs1625=Great premise with spot-on presentation. Sharp graphics, excellent control, nice tactical phase, and thrilling gameplay.&gamelows1625=A few bugs need to be worked out.&bottomline1625=Rainbow Six is undoubtedly one of the most original and best games of the year.&gameissue1625=October '98, p. 198&gameurl1625=http://www.pcgamer.com&gamepub1625=Red Storm Entertainment&gamerating1625=93&gamecategory1625=Action&gamename1626=Tom Clancy's Rainbow Six: Rogue Spear&gamehighs1626=Amazing tactical combat gameplay; improved graphics; new weapons.&gamelows1626=Annoying bugs; enormous system requirements.&bottomline1626=Proving that Rainbow Six was no fluke, Red Storm delivers the best tactial action game yet seen.&gameissue1626=November '99, p. 130&gameurl1626=http://www.pcgamer.com&gamepub1626=Red Storm Entertainment&gamerating1626=90&gamecategory1626=Action&gamename1627=Tom Clancy's ruthless.com&gamehighs1627=Be as unethical and treacherous as you please.&gamelows1627=Feeble tutorial and steep learning curve make it seem more complicated than it is.&bottomline1627=It all adds up to good, wicked, fun; there's certainly no other business sim remotely like it.&gameissue1627=March '99, p. 113a&gameurl1627=http://www.pcgamer.com&gamepub1627=Red Storm Entertainment&gamerating1627=85&gamecategory1627=Strategy&gamename1628=Tomb Raider&gamehighs1628=Terrific puzzle design, nail-biting action, sumptuous environments.&gamelows1628=Very rare and minor though they are, some clipping or polygon-cracking bugs crop up from time to time.&bottomline1628=Tomb Raider is one of the most addictive, original, and atmospheric games the PC has ever seen.&gameissue1628=February '97, p. 104&gameurl1628=http://www.pcgamer.com&gamepub1628=Eidos Interactive&gamerating1628=95&gamecategory1628=Action&gamename1629=Tomb Raider Chronicles&gamehighs1629=Inspired final episodes; Lara crawling in latex; adds a level editor to the series.&gamelows1629=Outdated graphics; same old gameplay; dead sound; major case of the blahs.&bottomline1629=This franchise is as stale as a holiday fruitcake. The new engine is needed now. &gameissue1629=March '01, p. 86&gameurl1629=http://www.pcgamer.com&gamepub1629=Eidos Interactive&gamerating1629=59&gamecategory1629=Action&gamename1630=Tomb Raider II&gamehighs1630=Beautiful visuals; better locales; awesome vehicle action!&gamelows1630=Clipping problems; poor camera manipulation; too many bad guys; annoying overly-complex puzzles.&bottomline1630=While this is definitely worth a look, it's not as good as the first game.&gameissue1630=February '98, p. 132&gameurl1630=http://www.pcgamer.com&gamepub1630=Eidos Interactive&gamerating1630=86&gamecategory1630=Action&gamename1631=Tomb Raider III&gamehighs1631=New moves and vehicles and an interesting plot add some spice.&gamelows1631=Dated graphics; poor camera management; pointless puzzles; unresponsive control; way too difficult.&bottomline1631=It's way past time for Eidos and Core to take a new look at Lara&gameissue1631=March '99, p. 130&gameurl1631=http://www.pcgamer.com&gamepub1631=Eidos Interactive&gamerating1631=49&gamecategory1631=Action&gamename1632=Tomb Raider: The Last Revelation&gamehighs1632=Slightly improved graphics; a solid story; good atmosphere; some memorable moments.&gamelows1632=Controls still a problem; same ol' game engine with minor facelift; no real innovations.&bottomline1632=An above-average Tomb Rider expierence, but it's the same old game.&gameissue1632=March '00, p.105 &gameurl1632=http://www.pcgamer.com&gamepub1632=Eidos Interactive&gamerating1632=70&gamecategory1632=Action&gamename1633=Tone Rebellion, The&gamehighs1633=Interesting visual style. The way the floaters' legs wiggle is cool.&gamelows1633=Tedious, confusing, flawed gameplay.&bottomline1633=There are some really interesting elements in Tone Rebellion, but they never get into a satisfying game.&gameissue1633=May '98, p. 93&gameurl1633=http://www.pcgamer.com&gamepub1633=Virgin&gamerating1633=35&gamecategory1633=Strategy&gamename1634=Tony Hawk's Pro Skater 2&gamehighs1634=Excellent control; ingenious maps; truckloads of replayability features. &gamelows1634=Low resolution graphics ported from consoleland; laggy multiplayer.&bottomline1634=Great for anyone with good reflexes and an appreciation for air-sailing stunts.&gameissue1634=January '01, p. 167&gameurl1634=http://www.pcgamer.com&gamepub1634=Activision&gamerating1634=83&gamecategory1634=Sports&gamename1635=Tony Hawk's Pro Skater 3&gamehighs1635=&gamelows1635=&bottomline1635=&gameissue1635=June '02, p. 69&gameurl1635=http://www.pcgamer.com&gamepub1635=Activision &gamerating1635=90&gamecategory1635=Action &gamename1636=Tony La Russa Baseball 3&gamehighs1636=Outstanding graphics; solid stats; and dynamite career and league play.&gamelows1636=CD-ROM access can be slow during menu transitions; the flow of action is not as fluid as it could be.&bottomline1636=All negatives aside, this is a crowning achievement in sports sims.&gameissue1636=July '95, p. 87&gameurl1636=http://www.pcgamer.com&gamepub1636=Electronic Arts&gamerating1636=95&gamecategory1636=Sports&gamename1637=Tony LaRussa Baseball 4&gamehighs1637=Pitcher/batter animations are slick; management and sim options are still solid.&gamelows1637=Worse stadium graphics than in the previous game; sluggish; few improvements.&bottomline1637=Not a very impressive outing from one of the giants of the sport.&gameissue1637=September '97, p. 196&gameurl1637=http://www.pcgamer.com&gamepub1637=Maxis&gamerating1637=62&gamecategory1637=Sports&gamename1638=Toonstruck&gamehighs1638=Great presentation wrapped around a solid, playable adventure.&gamelows1638=Tiresome interaction, predictable humor, and neverending cliches grind down the player's will to live.&bottomline1638=Cartoon freaks will have some fun, but for everyone else, Toonstruck simply tries way too hard to amuse.&gameissue1638=January '97, p. 254&gameurl1638=http://www.pcgamer.com&gamepub1638=Virgin Interactive Entertainment&gamerating1638=70&gamecategory1638=Adventure&gamename1639=Top Gun&gamehighs1639=Nice full-motion videos; slick tutorial missions; novice-friendly manual.&gamelows1639=Hardware requirements are pretty steep; full-on graphic detail requires a premium computer; pixelicious terrain graphics.&bottomline1639=A gentile introduction to flight sims that can still provide some punch for veteran flight jocks.&gameissue1639=May '96, p. 101&gameurl1639=http://www.pcgamer.com&gamepub1639=Spectrum HoloByte&gamerating1639=87&gamecategory1639=Simulation&gamename1640=Top Gun: Hornet's Nest&gamehighs1640=Terrain graphics aren't bad; James Tolkan is cool.&gamelows1640=Extremely sluggish handling; wingmen and enemy pilots are brain-dead.&bottomline1640=The faintest glimmer of fun may lurk somewhere in this morass, but even the most diligent and forgiving gamer won't find it.&gameissue1640=May '99, p. 108&gameurl1640=http://www.pcgamer.com&gamepub1640=MicroProse&gamerating1640=25&gamecategory1640=Action&gamename1641=Torin's Passage&gamehighs1641=Wonderful graphics; simple control; hint button for tough puzzles.&gamelows1641=Only a few tough puzzles. Seasoned players will finish it quickly.&bottomline1641=It's great if you're looking for a game to share with your kid, but experienced gamers should find something more challenging.&gameissue1641=April '96, p. 116&gameurl1641=http://www.pcgamer.com&gamepub1641=Sierra&gamerating1641=79&gamecategory1641=Adventure&gamename1642=Total Air War&gamehighs1642=Real-time, dynamic campaign engine and mission planner add depth to an already good sim.&gamelows1642=No multi-player options in campaign; some bugs and design flaws cast a pall on the fun.&bottomline1642=It has its shortcomings, but TAW is still a beautiful, engaging, and entertaining sim.&gameissue1642=January '99, p. 191&gameurl1642=http://www.pcgamer.com&gamepub1642=Infogrames Entertainment&gamerating1642=89&gamecategory1642=Simulation&gamename1643=Total Annihilation&gamehighs1643=Beautiful graphics; 50 single-player missions; smart AI; funky music.&gamelows1643=AI could have been better; needs better rotation of music tracks.&bottomline1643=A significant improvement in the genre, but it's not quite all it could have been.&gameissue1643=January '98, p. 295&gameurl1643=http://www.pcgamer.com&gamepub1643=GT Interactive&gamerating1643=85&gamecategory1643=Strategy&gamename1644=Total Annihilation: Kingdoms&gamehighs1644=Improved AI; immensely satisfying single-player experience; lots of missions.&gamelows1644=Multiplayer features are nothing new; greaphics haven't progressed beyond original's.&bottomline1644=An excellent single-player RTS, but not a multiplayer classic.&gameissue1644=September '99, p. 92&gameurl1644=http://www.pcgamer.com&gamepub1644=Cavedog Entertainment&gamerating1644=82&gamecategory1644=Strategy&gamename1645=Total Control Football&gamehighs1645=This team management sim is comprehensive and unique.&gamelows1645=On-field action doesn't measure up to currently available gridiron games.&bottomline1645=If a suit and tie is your idea of a football uniform, this is your game.&gameissue1645=December '96, p. 294&gameurl1645=http://www.pcgamer.com&gamepub1645=Philips Media&gamerating1645=82&gamecategory1645=Sports&gamename1646=Total Distortion&gamehighs1646=Nice graphics, outstanding sound, and an offbeat sense of humor.&gamelows1646=Some long loading time; bizarre premise and humor won't appeal to everyone.&bottomline1646=Total Distortion is an entertaining and unusual rock-and-roll adventure.&gameissue1646=March '96, p. 130&gameurl1646=http://www.pcgamer.com&gamepub1646=Pop Rocket&gamerating1646=80&gamecategory1646=Adventure&gamename1647=Total Knockout Championship Female Boxing&gamehighs1647=Genuine arcade-style action at a bargain price.&gamelows1647=The presentation is just a little outdated, and the juvenile theme wasn't really necessary.&bottomline1647=While it's far from a true boxing sim, there's really nothing else like it for the PC.&gameissue1647=August '96, p. 109&gameurl1647=http://www.pcgamer.com&gamepub1647=Digital Lobster Co.&gamerating1647=62&gamecategory1647=Arcade&gamename1648=Total Mayhem&gamehighs1648=Nice graphics; good music; multi-player options (with Windows 95).&gamelows1648=Extremely frustrating control problems; early and middle levels are too easy.&bottomline1648=More than anything, the vexation factor drags Mayhem into the mediocrity zone.&gameissue1648=August '96, p. 92&gameurl1648=http://www.pcgamer.com&gamepub1648=Eidos&gamerating1648=58&gamecategory1648=Action&gamename1649=Touche&gamehighs1649=Nice graphics, good voice-acting, and a humorous story line.&gamelows1649=Long-winded dialog, a few obscure puzzles, and a finicky interface.&bottomline1649=Touche is a satisfying adventure game that doesn't take itself too seriously.&gameissue1649=April '96, p. 119&gameurl1649=http://www.pcgamer.com&gamepub1649=U.S. Gold&gamerating1649=77&gamecategory1649=Adventure&gamename1650=Toy Story&gamehighs1650=Those cute Toy Story characters.&gamelows1650=Sluggish control; children will find it overly difficult and frustrating.&bottomline1650=This is just a lackluster side-scroller game; Toy Story doesn't come close to recapturing the magic of the film.&gameissue1650=April '97, p. 149&gameurl1650=http://www.pcgamer.com&gamepub1650=Disney Interactive&gamerating1650=27&gamecategory1650=Arcade&gamename1651=Tracer&gamehighs1651=Decent graphics; good music; net multi-player add-on could add excitement.&gamelows1651=Stark, bland playing field; tedious gameplay; nothing new.&bottomline1651=After it's all said and done, it's just not addicting enough to hold your attention.&gameissue1651=October '96, p. 184&gameurl1651=http://www.pcgamer.com&gamepub1651=7th Level Inc.&gamerating1651=55&gamecategory1651=Puzzle&gamename1652=Trade Empires&gamehighs1652=&gamelows1652=&bottomline1652=&gameissue1652=December '01, p. 108&gameurl1652=http://www.pcgamer.com&gamepub1652=Eidos &gamerating1652=56&gamecategory1652=Real-time economic strategy&gamename1653=Traffic Giant&gamehighs1653=Colorful, complex, and intelligent&gamelows1653=The inability to sell ad space on your vehicles is a mojor bummer.&bottomline1653=The subject matter severly limits TG's appeal, but if that's not a drawback for you, you'll get your money's worth.&gameissue1653=May '01, p. 64&gameurl1653=http://www.pcgamer.com&gamepub1653=Infogrames&gamerating1653=74&gamecategory1653=Simulation&gamename1654=Trainz&gamehighs1654=Huge collection of locomotives and rolling stock; powerful design tools; superb graphics.
&gamelows1654=No real "game" to speak of; collision detection is AWOL; simplified physics; no multiplay. &bottomline1654=A model-railroad enthusiast's dream sim, and an action gamer's worst nightmare.&gameissue1654=May '02, p. 62&gameurl1654=http://www.pcgamer.com&gamepub1654=Strategy First&gamerating1654=71&gamecategory1654=Simulation&gamename1655=Transport Tycoon&gamehighs1655=You name it--beautiful graphics, a near-perfect interface, and a chance to play god (or at least Andrew Carnegie).&gamelows1655=The inadequate documentation is the game's only big drawback.&bottomline1655=Buy it. Classic games like this don't come around often.&gameissue1655=March '95, p. 88&gameurl1655=http://www.pcgamer.com&gamepub1655=MicroProse&gamerating1655=91&gamecategory1655=Simulation&gamename1656=Trespasser&gamehighs1656=Atmosphere, innovative control. Impressive AI, when it works.&gamelows1656=Ultra-demanding system requirements, bugs, and oddball artiricial intelligence at times.&bottomline1656=If you have the patience and horsepower, this can be a memorable, if flawed, game.&gameissue1656=January '99, p. 172&gameurl1656=http://www.pcgamer.com&gamepub1656=Dreamworks Interactive&gamerating1656=62&gamecategory1656=Action&gamename1657=Tribes 2&gamehighs1657=Huge, crowded environments; vehicular combat; sophisticated team play.&gamelows1657=Hardware-intensive; reliance on Net rabble for great gameplay; weak single-player training mode.&bottomline1657=An addictive and challenging step forward for team-oriented shooters.&gameissue1657=June '01, p. 87&gameurl1657=http://www.pcgamer.com&gamepub1657=Sierra&gamerating1657=89&gamecategory1657=First-person shooter&gamename1658=Triple Play 2000&gamehighs1658=Well-modeled stadiums; improved pitcher-batter interface; neat special effects.&gamelows1658=Woefully inept AI; dodgy fielding control; not much depth.&bottomline1658=Two-player slugfests can be fun, but don't expect a real game of baseball.&gameissue1658=July '99, p. 111&gameurl1658=http://www.pcgamer.com&gamepub1658=Electronic Arts&gamerating1658=67&gamecategory1658=Sports&gamename1659=Triple Play 2001&gamehighs1659=&gamelows1659=&bottomline1659=&gameissue1659=July '00, p.110 &gameurl1659=http://www.pcgamer.com&gamepub1659=Electronic Arts&gamerating1659=52&gamecategory1659=Sports&gamename1660=Triple Play 97&gamehighs1660=Fantastic graphics; generous multi-player options; great fun.&gamelows1660=Video plays quickly become repetitive.&bottomline1660=If you're looking for action that captures the fun of baseball, you can't do better than Triple Play 97.&gameissue1660=November '96, p. 241&gameurl1660=http://www.pcgamer.com&gamepub1660=Electronic Arts&gamerating1660=92&gamecategory1660=Sports&gamename1661=Triple Play 98&gamehighs1661=Awesome atmosphere; fast, instinctive play; oodles of options.&gamelows1661=Requires a monster machine and a monster install for peak performance of the game.&bottomline1661=Baseball on the PC doesn't get any more fun than this. Unreservedly recommended.&gameissue1661=August '97, p. 106&gameurl1661=http://www.pcgamer.com&gamepub1661=Electronic Arts&gamerating1661=92&gamecategory1661=Sports&gamename1662=Triple Play 99&gamehighs1662=Still the best graphics and sound around; tons of options.&gamelows1662=Buggy as hell; game speed is totally unbalanced.&bottomline1662=The potential for a great game is here, but it's going to take a lot of extra work before it is achieved.&gameissue1662=July '98, p. 128a&gameurl1662=http://www.pcgamer.com&gamepub1662=Electronic Arts&gamerating1662=63&gamecategory1662=Sports&gamename1663=Triple Play Baseball&gamehighs1663=Funny ads during the game; multiplay can be entertaining with the right opponent.&gamelows1663=Almost the exact same game as last year's version, with all its problems still intact.&bottomline1663=If you have last year's game and like it, just find some updated rosters on the Internet.&gameissue1663=June '01, p. 66&gameurl1663=http://www.pcgamer.com&gamepub1663=EA Sports&gamerating1663=40&gamecategory1663=Sports&gamename1664=TriTryst&gamehighs1664=Good variety and challenging puzzle gameplay.&gamelows1664=Replay value depends on what you want; puzzle games just don't have a lot of depth.&bottomline1664=TriTryst is a fun little puzzle game that's every bit as addictive as Tetris.&gameissue1664=April '96, p. 134&gameurl1664=http://www.pcgamer.com&gamepub1664=Virgin&gamerating1664=83&gamecategory1664=Puzzle&gamename1665=Trivial Pursuit Interactive&gamehighs1665=It has potential for being a party game.&gamelows1665=Not very interactive; too many missing pieces.&bottomline1665=A flawed attempt to bring Trivial Pursuit into the 1990s.&gameissue1665=May '95, p. 115&gameurl1665=http://www.pcgamer.com&gamepub1665=Virgin Interactive Entertainment&gamerating1665=65&gamecategory1665=Trivia&gamename1666=Trophy Bass&gamehighs1666=Great graphics, plenty of options, and good fish AI.&gamelows1666=The odd, "omnipotent fisherman" perspective isn't very realistic.&bottomline1666=A great simulation, and a hell of a lot of fun.&gameissue1666=February '96, p. 123&gameurl1666=http://www.pcgamer.com&gamepub1666=Sierra&gamerating1666=90&gamecategory1666=Simulation&gamename1667=Tropico&gamehighs1667=Decent strategy elements; great subject matter; good graphics.&gamelows1667=Lacks key menu options; unwieldy interface; evil measures sometimes ineffective.&bottomline1667=Tropico passes as a strategy game- just don't expect it to rock your world.&gameissue1667=July '01, p. 59&gameurl1667=http://www.pcgamer.com&gamepub1667=G.O.D.&gamerating1667=77&gamecategory1667=Strategy&gamename1668=Tubular Worlds&gamehighs1668=A good-looking, good-sounding shooter.&gamelows1668=If you don't like shooters, there's not much here for you.&bottomline1668=A lot of fun, but it seems pretty pricey for what you actually get.&gameissue1668=October '94, p. 74&gameurl1668=http://www.pcgamer.com&gamepub1668=Dongelware Publishing&gamerating1668=75&gamecategory1668=Action&gamename1669=TuneLand&gamehighs1669=The sound and graphics are very well crafted.&gamelows1669=There's not a whole lot to do in the program, and some of the voices are pretty hard to understand.&bottomline1669=In spite of the admirably creative presentation, TuneLand could be more engaging than it is.&gameissue1669=July '94, p. 87&gameurl1669=http://www.pcgamer.com&gamepub1669=7th Level&gamerating1669=80&gamecategory1669=Puzzle&gamename1670=Turok 2: Seeds of Evil&gamehighs1670=Excellent enemy models; area-specific damage model; lots of cool weapons.&gamelows1670=Short draw distance and horrible fog; sludgy controls; poor multi-player balance.&bottomline1670=Only console gamers and die-hard Turok fans will like this game.&gameissue1670=May '99, p. 107&gameurl1670=http://www.pcgamer.com&gamepub1670=Acclaim Entertainment&gamerating1670=64&gamecategory1670=Action&gamename1671=Turok: Dinosaur Hunter&gamehighs1671=Slick enemy designs; weapons kick some major ass.&gamelows1671=No multi-player; repetitive textures; pea-soup fogging; lame jumping puzzles.&bottomline1671=A straight port of a slightly flawed game that lacks features PC gamers expect.&gameissue1671=March '98, p. 149&gameurl1671=http://www.pcgamer.com&gamepub1671=Acclaim&gamerating1671=68&gamecategory1671=Action&gamename1672=TV Guide Multimedia Crosswords&gamehighs1672=170 crosswords; handy hint features.&gamelows1672=Confusing clues; lack of difficulty levels; poor use of multimedia; little challenge.&bottomline1672=If you want to do a good crossword puzzle, why not pick up a newspaper?&gameissue1672=April '96, p. 134&gameurl1672=http://www.pcgamer.com&gamepub1672=InterMedia&gamerating1672=53&gamecategory1672=Puzzle&gamename1673=Twinsen's Odyssey&gamehighs1673=Bizarre environments, characters; massive game world; tasty graphics.&gamelows1673=Frustrating controls; crummy voice-acting; some difficult puzzles.&bottomline1673=Fans of the original should line up and snag a copy, but newcomers should be aware of the game's flaws.&gameissue1673=October '97, p. 220&gameurl1673=http://www.pcgamer.com&gamepub1673=Activision&gamerating1673=80&gamecategory1673=Adventure&gamename1674=Twisted Metal 2&gamehighs1674=Good control; impressive level design; destruction galore.&gamelows1674=Replay value is limited after blasting through it a few times.&bottomline1674=Cranking up the Carnage-O-Meter, Twisted Metal 2 is a must-have game for combative car freaks.&gameissue1674=March '98, p. 154&gameurl1674=http://www.pcgamer.com&gamepub1674=Sony Interactive&gamerating1674=80&gamecategory1674=Action&gamename1675=Tyrian&gamehighs1675=Great looking graphics; non-stop action.&gamelows1675=It's an excellent shooter, but there's no great depth hiding under the surface.&bottomline1675=Gamers looking for a break from complex RPGs and simulations will welcome this fast-paced challenge.&gameissue1675=October '95, p. 96&gameurl1675=http://www.pcgamer.com&gamepub1675=Epic Megagames, Inc.&gamerating1675=87&gamecategory1675=Action&gamename1676=Tzar&gamehighs1676=Strategically complex; interesting Guild structure; very smart AI.&gamelows1676=Graphics are bland and unoriginal; terrible manual will leave gamers guessing.&bottomline1676=Despite its rough edges, a deep and entertaining reat-time strategy game.&gameissue1676=July '00, p.109 &gameurl1676=http://www.pcgamer.com&gamepub1676=Talonsoft&gamerating1676=78&gamecategory1676=Strategy&gamename1677=U.S. Navy Fighters&gamehighs1677=Great attention to the details of naval flight operations.&gamelows1677=A couple of minor techno-gaffes, plus a dire need for the latest CPU in existence.&bottomline1677=If you've got the horses, this sim will really show you what being a naval aviator is really all about.&gameissue1677=February '95, p. 108&gameurl1677=http://www.pcgamer.com&gamepub1677=Electronic Arts&gamerating1677=82&gamecategory1677=Simulation&gamename1678=U.S.S. Ticonderoga&gamehighs1678=Super graphics provide a "you are there" feel as no other naval game has.&gamelows1678=Game play is flawed, buggy, and confusing.&bottomline1678=Harpoon 2 it ain't, but users looking for a warm, fuzzy naval warfare game might enjoy it.&gameissue1678=June '95, p. 135&gameurl1678=http://www.pcgamer.com&gamepub1678=Mindscape&gamerating1678=64&gamecategory1678=Wargame&gamename1679=Ultim@te Race Pro&gamehighs1679=Fantastic visual effects; multiplayer support; excellent arcade physics model.&gamelows1679=Buggy; really only four tracks; long load times; cars are only visually different.&bottomline1679=It's the best arcade racing game you can get on the PC. URP II, anyone?&gameissue1679=June '98, p. 123&gameurl1679=http://www.pcgamer.com&gamepub1679=MicroProse&gamerating1679=88&gamecategory1679=Arcade&gamename1680=Ultima IX: Ascension&gamehighs1680=Gorgeous; epic storyline; great spell effects; lots of NPC interaction.&gamelows1680=Runs horribly on anything but a Voodoo card; bug-infested; monster AI could be better.&bottomline1680=It would've been best RPG ever -- if not for the bugs and video problems.&gameissue1680=February '00, p. 88&gameurl1680=http://www.pcgamer.com&gamepub1680=Electronic Arts&gamerating1680=80&gamecategory1680=Roleplaying&gamename1681=Ultima Online&gamehighs1681=Gorgeous graphics; simple interface; huge world to explore; lots of people to meet.&gamelows1681=Lag; poor documentation; lag; characters start with low skills; lag; lots of bugs; more lag.&bottomline1681=Ultima fanatics might stick with it, but most players will give up in frustration.&gameissue1681=January '98, p. 262&gameurl1681=http://www.pcgamer.com&gamepub1681=Origin&gamerating1681=55&gamecategory1681=Roleplaying&gamename1682=Ultima Online: Lord Blackthorn's Revenge&gamehighs1682=&gamelows1682=&bottomline1682=&gameissue1682=August '02, p. 73&gameurl1682=http://www.pcgamer.com&gamepub1682=EA &gamerating1682=58&gamecategory1682=Online RPG &gamename1683=Ultima Online: Third Dawn&gamehighs1683=Sweet animations and polygonal characters; new land to explore; interface improvements.&gamelows1683=Engine is still a bit sututtery; overall, more of the same, just in a prettier wrapper.&bottomline1683=There's a lot to like in this expansion- but it's no replacement for U02.&gameissue1683=July '01, p. 71&gameurl1683=http://www.pcgamer.com&gamepub1683=EA&gamerating1683=78&gamecategory1683=Roleplaying&gamename1684=Ultima VIII: Pagan&gamehighs1684=Great graphics, sound, storyline, and special effects.&gamelows1684=The arcade emphasis is likely to turn off role-playing fans, and the role-playing elements will turn off arcade fans.&bottomline1684=A really strange mix of gameplay that doesn't quite pay off.&gameissue1684=May/June '94, p. 56&gameurl1684=http://www.pcgamer.com&gamepub1684=Origin&gamerating1684=78&gamecategory1684=Roleplaying&gamename1685=Ultimate 8 Ball&gamehighs1685=Lots of different game types, instructive School of Pool.&gamelows1685=Lots of crash bugs; unrealistic ball physics; aggrivating mouse stroke.&bottomline1685=Virtual Pool 2 is a much better way to spend your money and time.&gameissue1685=September '99, p. 97a&gameurl1685=http://www.pcgamer.com&gamepub1685=THQ&gamerating1685=24&gamecategory1685=Sports&gamename1686=Ultimate Backgammon&gamehighs1686=The easy-to-use interface allows for a quick game without a lot of setting up.&gamelows1686=No way for two players to compete at the same computer.&bottomline1686=No hoopla here, just a solid game. Capstone took a simple concept and kept it that way.&gameissue1686=May '95, p. 88&gameurl1686=http://www.pcgamer.com&gamepub1686=Capstone&gamerating1686=77&gamecategory1686=Strategy&gamename1687=Ultimate Domain&gamehighs1687=It has some of everything--great graphics, great strategy, and AI that will give even experienced gamers a run for their money.&gamelows1687=The game tends to get unbalanced towards the end, and a few more sound effects would have been nice.&bottomline1687=An all-round excellent title.&gameissue1687=July '94, p. 76&gameurl1687=http://www.pcgamer.com&gamepub1687=Mindscape&gamerating1687=91&gamecategory1687=Strategy&gamename1688=Ultimate Football 95&gamehighs1688=Modem play; fairly low hardware requirements.&gamelows1688=Dated-looking menus; it's too easy to beat the computer coach.&bottomline1688=Perhaps the most complete package among football sims. You won't be disappointed.&gameissue1688=November '95, p. 166&gameurl1688=http://www.pcgamer.com&gamepub1688=MicroProse Software&gamerating1688=84&gamecategory1688=Sports&gamename1689=Ultimate NFL Coaches Club Football&gamehighs1689=Great-looking graphics, modem play; super playbook editor.&gamelows1689=Choppy animation on all but the fastest machines; questionable statistical results.&bottomline1689=A solid effort, but this isn't quite the ultimate football simulation.&gameissue1689=December '94, p. 141&gameurl1689=http://www.pcgamer.com&gamepub1689=MicroProse&gamerating1689=83&gamecategory1689=Sports&gamename1690=Ultimate Ride&gamehighs1690=&gamelows1690=&bottomline1690=&gameissue1690=Holiday '01, p. 76&gameurl1690=http://www.pcgamer.com&gamepub1690=Disney Interactive &gamerating1690=73&gamecategory1690=Simulation &gamename1691=Under A Killing Moon&gamehighs1691=Truly interactive video with great characters, script, and puzzles.&gamelows1691=Low frame rates for slower computers and all-but-forgotten art of disc swapping.&bottomline1691=It's a game that challenges and entertains; it leaves you wanting more of this believable virtual world.&gameissue1691=January '95, p. 89&gameurl1691=http://www.pcgamer.com&gamepub1691=Access&gamerating1691=92&gamecategory1691=Adventure&gamename1692=Under Pressure&gamehighs1692=Intriguing puzzles, super graphics.&gamelows1692=Slow and unwieldy, unless you have some considerable horsepower in your computer.&bottomline1692=Only high-end Windows 95 users who love puzzles need apply.&gameissue1692=December '95, p. 279&gameurl1692=http://www.pcgamer.com&gamepub1692=Starhil Productions&gamerating1692=68&gamecategory1692=Puzzle&gamename1693=Unnecessary Roughness&gamehighs1693=Great graphics; an NFLPA license, and easy-to-use tools for creating custom leagues.&gamelows1693=The football action is so unrealistic that it all but cripples the game.&bottomline1693=Unless you just don't care about realism, pass this one up. Although it looks great, it just ain't football.&gameissue1693=May/June '94, p. 85&gameurl1693=http://www.pcgamer.com&gamepub1693=Accolade&gamerating1693=64&gamecategory1693=Sports&gamename1694=Unnecessary Roughness '96&gamehighs1694=Excellent arcade action and play design; good sound effects and graphics.&gamelows1694=Steep hardware requirements.&bottomline1694=Definitely a Super Bowl contender, and a nice alternative for action-oriented gamers who want to do more than coach.&gameissue1694=March '96, p. 134&gameurl1694=http://www.pcgamer.com&gamepub1694=Accolade&gamerating1694=84&gamecategory1694=Sports&gamename1695=Unreal&gamehighs1695=Superlative graphics and sound, lots of things to kill.&gamelows1695=Multi-player mode (and weapons balance) need work; high system requirements; plot drags halfway through.&bottomline1695=While it's got a few problems, Unreal is this years most vivid first-person shooter.&gameissue1695=August '98, p. 104&gameurl1695=http://www.pcgamer.com&gamepub1695=GT Interactive&gamerating1695=92&gamecategory1695=Action&gamename1696=Unreal Tournament&gamehighs1696=The best first-person shooter AI ever; enviable network code; exceptional design.&gamelows1696=Some of the levels are designed more for look than gameplay.&bottomline1696=One of the most enjoyable single-player and multiplayer action games ever.&gameissue1696=February '00, p. 92&gameurl1696=http://www.pcgamer.com&gamepub1696=GT Interactive&gamerating1696=90&gamecategory1696=Action&gamename1697=Uprising&gamehighs1697=Fast-paced, original, and absorbing; great graphics, controls, and sound.&gamelows1697=You''ll need a fast PC and a 3Dfx card to get the full experience.&bottomline1697=Uprising combines two crowded genres and manages to be a very refreshing break from both.&gameissue1697=February '98, p. 144&gameurl1697=http://www.pcgamer.com&gamepub1697=3DO Company&gamerating1697=90&gamecategory1697=Strategy&gamename1698=Uprising 2: Lead and Destroy&gamehighs1698=Excellent graphics; nifty looking ships and structures; streamlined interface.&gamelows1698=Too much micro-management; poor unit AI.&bottomline1698=A decent but flawed follow-up to the original game, Uprising 2 could have been much better.&gameissue1698=May '99, p. 118&gameurl1698=http://www.pcgamer.com&gamepub1698=3DO Company&gamerating1698=79&gamecategory1698=Action&gamename1699=Urban Assault&gamehighs1699=Well-crafted and Interesting world, opponents, and missions. Easy interface&gamelows1699=Some faulty "base rush" tactics. High penalty for not controlling units. Average AI.&bottomline1699=A good balance between action and strategy elements.&gameissue1699=October '98, p. 192&gameurl1699=http://www.pcgamer.com&gamepub1699=Microsoft&gamerating1699=80&gamecategory1699=Action&gamename1700=Urban Chaos&gamehighs1700=Good looking city enviorments; good platforming sequences.&gamelows1700=Lousy fighting controls, repetitive gameplay.&bottomline1700=Once you get past the initial "wow" factor, Urban Chaos becomes a tedious exercise in perp-busting.&gameissue1700=April '00, p.101 &gameurl1700=http://www.pcgamer.com&gamepub1700=Eidos Interactive&gamerating1700=58&gamecategory1700=Action&gamename1701=USCF Chess&gamehighs1701=It's got good AI, which is the heart and soul of any chess program.&gamelows1701=The 3D graphics are useless; no Internet access.&bottomline1701=Not worthless; after all, it does offer a challenging game, but it pales in comparision to most current chess games.&gameissue1701=May '98, p. 96&gameurl1701=http://www.pcgamer.com&gamepub1701=Interplay&gamerating1701=56&gamecategory1701=Strategy&gamename1702=Vampire: The Masquerade Redemption&gamehighs1702=Innovative multiplayer mode; gorgeous graphics; intuitive interface; deep storyline.&gamelows1702=Buggy; bad character AI; lacks promised features; inability to save at any time.&bottomline1702=Fresh out of the box, it's disappointing- but with patches, it could be the king of RPGs.&gameissue1702=September '00, p. 95&gameurl1702=http://www.pcgamer.com&gamepub1702=Activision&gamerating1702=76&gamecategory1702=Roleplaying&gamename1703=Vangers&gamehighs1703=Superior terrain graphics; complex game world.&gamelows1703=Driving over terrain is more frustrating than fun, and too-funny-for-its-own-good manual iand interface is confusing.&bottomline1703=There's a decent game buried here somewhere, but only a few will want to find it.&gameissue1703=October '98, p. 194&gameurl1703=http://www.pcgamer.com&gamepub1703=Interactive Magic&gamerating1703=64&gamecategory1703=Strategy&gamename1704=Vegas Fever: High Roller Edition&gamehighs1704=n/a&gamelows1704=n/a&bottomline1704=n/a&gameissue1704=October '99, p. 168&gameurl1704=http://www.pcgamer.com&gamepub1704=Encore Software&gamerating1704=20&gamecategory1704=Strategy&gamename1705=Vegas Fever: Winner Takes All&gamehighs1705=&gamelows1705=&bottomline1705=&gameissue1705=Holiday '01, p. 70&gameurl1705=http://www.pcgamer.com&gamepub1705=Encore Software&gamerating1705=58&gamecategory1705=Gambling &gamename1706=Vigilance&gamehighs1706=Cool premise; lots of weapons and enjoyable gameplay...&gamelows1706=...spoiled by a lack of a mid-level save, bad code, and lots of bugs.&bottomline1706=If Segasoft actually finishes this game, it may be worth a look.&gameissue1706=February '99, p. 184&gameurl1706=http://www.pcgamer.com&gamepub1706=Segasoft&gamerating1706=45&gamecategory1706=Action&gamename1707=Viper Racing&gamehighs1707=Excellent graphics; smooth Internet play; nice balance between arcade and sim.&gamelows1707=Curious damage results; only eight cars per race; hope you like driving a Viper!&bottomline1707=All the elements needed to make a quality racer come together beautifully.&gameissue1707=March '99, p. 146&gameurl1707=http://www.pcgamer.com&gamepub1707=Sierra&gamerating1707=89&gamecategory1707=Racing&gamename1708=Virtua Chess&gamehighs1708=A powerful chess engine; sharp graphics and plenty of extras.&gamelows1708=Players eager to gain insight into advanced techniques will be disappointed by the lack of a tutorial.&bottomline1708=If you like a challenge, Virtua Chess is a surprisingly strong entry into the computer chess arena.&gameissue1708=September '95, p. 99&gameurl1708=http://www.pcgamer.com&gamepub1708=Titus Software Corp.&gamerating1708=86&gamecategory1708=Strategy&gamename1709=Virtua Fighter 2&gamehighs1709=Mind-boggling animation; good control; packed with goodies.&gamelows1709=Steep system requirements; no 3D card support; braindead AI.&bottomline1709=Virtua fans with powerful systems will eat it up, but the rest of us should hold out for the promised 3D patch.&gameissue1709=December '97, p. 214&gameurl1709=http://www.pcgamer.com&gamepub1709=Sega of America&gamerating1709=82&gamecategory1709=Arcade&gamename1710=Virtua Fighter PC&gamehighs1710=Remarkable graphics; sound, music; super-tight control, lots of special moves.&gamelows1710=Very high system requirements.&bottomline1710=The best fighting game on the PC, bar none-- as long as you've got the hardware to get it running.&gameissue1710=November '96, p. 254&gameurl1710=http://www.pcgamer.com&gamepub1710=Sega Entertainment&gamerating1710=90&gamecategory1710=Arcade&gamename1711=Virtua Squad&gamehighs1711=Spectacular to look at, and intense fun to play in the early stages.&gamelows1711=Only three levels, which are over all too quickly.&bottomline1711=An entertaining diversion and competent "twitch" game, but one that will likely be gathering dust a few weeks after purchase.&gameissue1711=January '97, p. 226&gameurl1711=http://www.pcgamer.com&gamepub1711=Sega Entertainment&gamerating1711=70&gamecategory1711=Arcade&gamename1712=Virtua Squad 2&gamehighs1712=Gunplay and destruction galore; solid D3D support.&gamelows1712=Longevity is questionable, even with new "Random Enemies" feature.&bottomline1712=Virtua Squad 2 is a blast -- while it lasts anyway.&gameissue1712=May '98, p. 98&gameurl1712=http://www.pcgamer.com&gamepub1712=Sega Entertainment&gamerating1712=80&gamecategory1712=Action&gamename1713=Virtual Karts&gamehighs1713=Menus are straightforward, network play can be fun.&gamelows1713=Dodgy controls, high system requirements, oddball physics.&bottomline1713=Even if you're a fan of go-cart racing, you'll probably be disappointed with Virutal Karts.&gameissue1713=March '96, p. 116&gameurl1713=http://www.pcgamer.com&gamepub1713=MicroProse&gamerating1713=59&gamecategory1713=Arcade&gamename1714=Virtual Pool&gamehighs1714=One of the most realistic and addictive sims ever.&gamelows1714=Some of the multimedia stuff is bad and feels tacked on.&bottomline1714=The basic pool engine is so impressive that everything else you get is just gravy. It will make you a better pool player.&gameissue1714=July '95, p. 90&gameurl1714=http://www.pcgamer.com&gamepub1714=Interplay Productions&gamerating1714=93&gamecategory1714=Simulation&gamename1715=Virtual Pool 2&gamehighs1715=Excellent graphics; slick interface; informative tutorials; options galore.&gamelows1715=Nothing to speak of.&bottomline1715=Virtual Pool 2 is easily one of the best representations of any sport and a can't-miss for billiars fans.&gameissue1715=January '98, p. 239&gameurl1715=http://www.pcgamer.com&gamepub1715=Interplay&gamerating1715=90&gamecategory1715=Sports&gamename1716=Virtual Pool 3&gamehighs1716=Impeccable physics; huge number of gameplay options; excellent Internet play.&gamelows1716=AI players lack personality; interface could use a major overhaul; career mode could've been better.&bottomline1716=The box says it's guaranteed to improve your real game. I believe it!&gameissue1716=March '01, p. 83&gameurl1716=http://www.pcgamer.com&gamepub1716=Interplay&gamerating1716=85&gamecategory1716=Sports&gamename1717=Virtual Pool Hall&gamehighs1717=Great physics; numerous game types. &gamelows1717=Four-year-old game; just terrible music; spurious guarantees.&bottomline1717=Dig out that old copy of VP2, because there's nowhere near enough here to warrant a repurchase.&gameissue1717=May '00, p.96 &gameurl1717=http://www.pcgamer.com&gamepub1717=Interplay Productions&gamerating1717=46&gamecategory1717=Sports&gamename1718=Virtual Snooker&gamehighs1718=A great simulation of a fantastic pool challenge.&gamelows1718=Getting down the basics takes a while; minimalist sounds and music.&bottomline1718=A ball-breaking good time for pool fans everywhere.&gameissue1718=June '96, p. 78&gameurl1718=http://www.pcgamer.com&gamepub1718=Interplay&gamerating1718=82&gamecategory1718=Sports&gamename1719=Virus&gamehighs1719=Comes with McAfee Anti-Virus; the concept is great.&gamelows1719=Poor graphics, horrendous computer AI; difficlut control; frustrating gameplay; long load times.&bottomline1719=Despite the clever idea behind it, Virus simply doesn't live up to its potential.&gameissue1719=May '98, p. 96a&gameurl1719=http://www.pcgamer.com&gamepub1719=Sir-Tech&gamerating1719=30&gamecategory1719=Strategy&gamename1720=Vortex: Quantum Gate II&gamehighs1720=Good concept, impressive acting; some strong visual ideas.&gamelows1720=An embarrassingly gooey script; total "playing" time is two or three hours max, which ain't much.&bottomline1720=If I want a sermon, thank you, I'll go to church.&gameissue1720=April '95, p. 100&gameurl1720=http://www.pcgamer.com&gamepub1720=Hyperbole Studios&gamerating1720=59&gamecategory1720=Adventure&gamename1721=Voyeur II&gamehighs1721=Soap-opera quality acting (which ain't saying much).&gamelows1721=Little interaction; repetitive gameplay is frustrating; cheesy acting and storyline; lots of niggling little flaws that indicate a premature release.&bottomline1721=TV offers plenty of trash, you don't need to waste your time on Voyeur II.&gameissue1721=October '96, p. 166&gameurl1721=http://www.pcgamer.com&gamepub1721=Philips Media&gamerating1721=40&gamecategory1721=Adventure&gamename1722=VR Baseball 2000&gamehighs1722=Pitcher-batter interface is well done; computer AI is failry good, comparatively.&gamelows1722=Poor animations; bleak graphics; lame simulation features; high system requirements.&bottomline1722=Not a bad performer on the field, but there's not much else to hold your interest.&gameissue1722=January '99, p. 193a&gameurl1722=http://www.pcgamer.com&gamepub1722=Interplay Productions&gamerating1722=58&gamecategory1722=Sports&gamename1723=VR Powerboat Racing&gamehighs1723=Good track design; cool concept.&gamelows1723=Control, audio, and interface need some major improvements, especially in the four-player split-screen mode.&bottomline1723=It's unlikely that this one will flat anyone's (power)boat.&gameissue1723=July '98, p. 136&gameurl1723=http://www.pcgamer.com&gamepub1723=Interplay Productions&gamerating1723=41&gamecategory1723=Arcade&gamename1724=VR Soccer 96&gamehighs1724=It looks great, sounds good and has gallons of options.&gamelows1724=Annoying control, inconsistent AI, and unhelplful camera views combine to frustrate rather than compel.&bottomline1724=Under the glossy presentation, there's not enough to engage the would-be soccer fan.&gameissue1724=August '96, p. 114&gameurl1724=http://www.pcgamer.com&gamepub1724=Virgin Interactiv&gamerating1724=58&gamecategory1724=Sports&gamename1725=Wages of War: The Business of Battle&gamehighs1725=The trimmings aren't much, but the basic game is a solid and rewarding effort.&gamelows1725=Graphics are a little bland and dated; thin manual could've been better.&bottomline1725=A few quirks don't keep this from being a good squad-level combat game.&gameissue1725=March '97, p. 106&gameurl1725=http://www.pcgamer.com&gamepub1725=New World Computing&gamerating1725=78&gamecategory1725=Strategy&gamename1726=Wall Street Trader 2000&gamehighs1726=Compact and efficient interface; finely paced gameplay; and a host of tutorials.&gamelows1726=The single-player mode grows tiresome; lack of any official match-making support.&bottomline1726=Draws you quickly into the world of finance and stocks, but gets old fast.&gameissue1726=May '00, p.93 &gameurl1726=http://www.pcgamer.com&gamepub1726=Interplay Productions&gamerating1726=75&gamecategory1726=Simulation&gamename1727=Wall Street Trader 2001&gamehighs1727=Unlimited replayability; good multiplayer and Internet options.&gamelows1727=Sub-standard graphics; no AI opposition in single-player mode; no backgorund or financial info.&bottomline1727=An unnecessary dumbing down of Wall Street Trader 2000.&gameissue1727=November '00, p. 157&gameurl1727=http://www.pcgamer.com&gamepub1727=Monte Cristo&gamerating1727=35&gamecategory1727=Simulation&gamename1728=War Along the Mohawk&gamehighs1728=It's unique, refreshing, and doesn't take itself too seriously.&gamelows1728=It cannot, for one moment, be considered a serious simulation of the French and Indian Wars.&bottomline1728=There's no other game quite like it, so try before you buy, if possible.&gameissue1728=January '99, p. 214&gameurl1728=http://www.pcgamer.com&gamepub1728=Empire Interactive&gamerating1728=78&gamecategory1728=Strategy&gamename1729=War College&gamehighs1729=Hyper-accurate and fascinating battle sims; detailed online reference library.&gamelows1729=Only for serious military history students.&bottomline1729=A deep, richly-textured program that makes a unique, provocative break from genre traditions.&gameissue1729=July '96, p. 110&gameurl1729=http://www.pcgamer.com&gamepub1729=GameTek, Inc.&gamerating1729=82&gamecategory1729=Strategy&gamename1730=War, Inc.&gamehighs1730=Challenging, well-balanced elements combined with lots of action.&gamelows1730=Some campaigns are too hard to win; disgraceful manual.&bottomline1730=If you have the patience to figure it out, it's one of the better C%26C clones currently available -- but not the best.&gameissue1730=December '97, p. 261&gameurl1730=http://www.pcgamer.com&gamepub1730=Interactive Magic&gamerating1730=67&gamecategory1730=Strategy&gamename1731=War Wind&gamehighs1731=A detailed approach to real-time strategy gaming, with complex units and a rich background.&gamelows1731=Some goals are not clearly defined.&bottomline1731=A strong, fulfilling strategy title; a good bet for people who want to move on to more complex gaming than WarCraft II.&gameissue1731=January '97, p. 230&gameurl1731=http://www.pcgamer.com&gamepub1731=SSI&gamerating1731=90&gamecategory1731=Strategy&gamename1732=WarBirds&gamehighs1732=Top 'net technology; human opponents; realistic flight-modeling; 100 plus player arenas.&gamelows1732=Poor graphics; lack of official documentation; high cost; tough online competitors.&bottomline1732=Highly recommended to serious flight sim fans with time and money to spare.&gameissue1732=October '97, p. 234&gameurl1732=http://www.pcgamer.com&gamepub1732=iMagic Online&gamerating1732=78&gamecategory1732=Simulation&gamename1733=Warbreeds&gamehighs1733=The zoom mode and gene collectiong elements are interesting...&gamelows1733=...but not that interesting. The rest of the game is a half-hearted retread of better games.&bottomline1733=A competent game with some novel features, but hardly enough to compete.&gameissue1733=July '98, p. 128&gameurl1733=http://www.pcgamer.com&gamepub1733=Red Orb&gamerating1733=50&gamecategory1733=Strategy&gamename1734=WarCraft&gamehighs1734=Good graphics, two-player options, and unbeatable play value.&gamelows1734=It's so addictive, it belongs on the FDA's controlled-substance list with Civilization and SimCity 2000.&bottomline1734=If you like action, strategy or fantasy games, check out Warcraft. It doesn't get much better than this, folks.&gameissue1734=March '95, p. 93&gameurl1734=http://www.pcgamer.com&gamepub1734=Blizzard Entertainment&gamerating1734=92&gamecategory1734=Action&gamename1735=WarCraft II: Tides of Darkness&gamehighs1735=Diverse and challenging play; excellent mission editor; technically superb head-to-head play.&gamelows1735=There's the usual occasional holes in AI, but nothing serious.&bottomline1735=Engrossing strategy fun for the whole family.&gameissue1735=March '96, p. 96&gameurl1735=http://www.pcgamer.com&gamepub1735=Blizzard&gamerating1735=96&gamecategory1735=Strategy&gamename1736=Warcraft III: Reign of Chaos&gamehighs1736=Fantastic story and characterization; outstanding graphics and unit balance; accessible.
&gamelows1736=Upkeep is annoying; minor pathfinding issues; it eventually came to an end.
&bottomline1736=Not just a classic RTS, but a classic PC game, period. It's a must-buy.&gameissue1736=August '02, p. 62&gameurl1736=http://www.pcgamer.com&gamepub1736=Blizzard&gamerating1736=94&gamecategory1736=Real-time strategy&gamename1737=WarGames&gamehighs1737=Effective 3D engine. Large maps with shifting mission goals.&gamelows1737=Poor pathfinding abilities for the units. Not overly interesting. No single missions or editor.&bottomline1737=Strong gameplay and visuals, but suffers from a lack of mission options.&gameissue1737=October '98, p. 204&gameurl1737=http://www.pcgamer.com&gamepub1737=MGM Interactive&gamerating1737=81&gamecategory1737=Strategy&gamename1738=Wargasm&gamehighs1738=Superb graphics and a really classy soundtrack.&gamelows1738=Dreadful interface in both strategic and simulation modes; inadequate documentation and tutorials.&bottomline1738=Battlezone doesn't have anything to worry about.&gameissue1738=May '99, p. 124&gameurl1738=http://www.pcgamer.com&gamepub1738=DID&gamerating1738=54&gamecategory1738=Action&gamename1739=Warhammer: Dark Crusaders&gamehighs1739=Quality full-motion video; attractive SVGA graphics, intriguing squad-based combat.&gamelows1739=Weak companion AI; sluggish controls; crude sound effects; no multi-player support.&bottomline1739=Warhammer is a modest value, but it lacks the punch to set itself apart.&gameissue1739=July '96, p. 85&gameurl1739=http://www.pcgamer.com&gamepub1739=Mindscape&gamerating1739=65&gamecategory1739=Action&gamename1740=Warhammer: Dark Omen&gamehighs1740=Superb graphics, fresh gameplay; a faithful translation of the miniatures game.&gamelows1740=Linear campaign; occasionally over-whelming tactical play.&bottomline1740=Dark Omen is definitely one of the better strategy games on the market.&gameissue1740=July '98, p. 145&gameurl1740=http://www.pcgamer.com&gamepub1740=Electronic Arts&gamerating1740=86&gamecategory1740=Strategy&gamename1741=Warhammer: Shadow of the Horned Rat&gamehighs1741=A solid wargame with a good fantasy background.&gamelows1741=Fuzzy interface, no difficulty options, and sluggish gameplay on anything less than a Pentium.&bottomline1741=Some of the best fantasy wargaming out today, but only if you have the system and the patience to make the most of it.&gameissue1741=May '96, p. 137&gameurl1741=http://www.pcgamer.com&gamepub1741=Mindscape&gamerating1741=86&gamecategory1741=Strategy&gamename1742=Warlords Battlecry&gamehighs1742=Streamlined interface; challenging AI opponents; good character development.&gamelows1742=Overlong scenarios; formations are difficult to use; no scenario briefings.&bottomline1742=Expect this one to take up a hunk of your hard drive for many moons.&gameissue1742=October '00, p. 119&gameurl1742=http://www.pcgamer.com&gamepub1742=SSI&gamerating1742=88&gamecategory1742=Real Time Strategy&gamename1743=Warlords Battlecry II&gamehighs1743=Perfect game balance; fantastic AI; strong, individual hero development; good tutorial.
&gamelows1743=2D engine limits strategic possibilities; annoying soundtrack; lame voiceovers.&bottomline1743=An absolute must-have for fans of the real-time-strategy genre.&gameissue1743=June '02, p. 72&gameurl1743=http://www.pcgamer.com&gamepub1743=Ubi Soft&gamerating1743=90&gamecategory1743=Real-time strategy&gamename1744=Warlords III&gamehighs1744=Stable program; lovely art; solid AI and scenarios; new TCP/IP and IPX support.&gamelows1744=Little customizability; middling maps; no economics or tactical combat; lack of charisma.&bottomline1744=Demanding and interesting, Warlords III offers a no-frills, focused challenge.&gameissue1744=October '97, p. 248&gameurl1744=http://www.pcgamer.com&gamepub1744=Broderbund/Red Orb&gamerating1744=85&gamecategory1744=Strategy&gamename1745=Warrior Kings &gamehighs1745=Long campaigns; some unique twists on the genre; immense battles.
&gamelows1745=Buggy as hell; pathfinding stinks; no skirmish mode; no difficulty settings.
&bottomline1745=It looks good on the outside, but one bite reveals its bug-filled center.&gameissue1745=June '02, p. 52&gameurl1745=http://www.pcgamer.com&gamepub1745=Microids&gamerating1745=67&gamecategory1745=Real-time strategy&gamename1746=WarWind II: Human Onslaught&gamehighs1746=Interesting, challenging missions with a real sense of roleplaying and story.&gamelows1746=Visually somewhat dated and cluttered. Some annoying interface quirks.&bottomline1746=WarWind II proves again that real-time strategy is more than slash and burn.&gameissue1746=April '98, p. 101&gameurl1746=http://www.pcgamer.com&gamepub1746=SSI&gamerating1746=81&gamecategory1746=Strategy&gamename1747=Warzone 2100&gamehighs1747=Engaging story; brilliant interface; ability to design units; free Internet play.&gamelows1747=Missions seem alike; hard to juggle design and research; okay vehicle graphics.&bottomline1747=Still a blast to play even if the missions do seem a little same-y.&gameissue1747=July '99, p. 110&gameurl1747=http://www.pcgamer.com&gamepub1747=Eidos Interactive&gamerating1747=82&gamecategory1747=Strategy&gamename1748=Waterloo: Napoleon's Last Battle&gamehighs1748=&gamelows1748=&bottomline1748=&gameissue1748=August '01, p. 66&gameurl1748=http://www.pcgamer.com&gamepub1748=Strategy First&gamerating1748=90&gamecategory1748=Strategy&gamename1749=Waterworld: The Quest for Dry Land&gamehighs1749=If you liked the movie, there are a lot of cut-scenes for your viewing pleasure.&gamelows1749=Outdated graphics; poor artificial intelligence; no network support; sucky save game feature.&bottomline1749=Waterworld falls short in almost every aspect of the RTS game genre.&gameissue1749=April '98, p. 131&gameurl1749=http://www.pcgamer.com&gamepub1749=Interplay&gamerating1749=43&gamecategory1749=Strategy&gamename1750=Werewolf vs. Comanche&gamehighs1750=Network and modem gameplay, challenging if unrealistic missions.&gamelows1750=Flight model and missions are simplistic, games a little too similar.&bottomline1750=An excellent value for people looking to play a helicopter game head-to-head.&gameissue1750=December '95, p. 268&gameurl1750=http://www.pcgamer.com&gamepub1750=NovaLogic&gamerating1750=78&gamecategory1750=Simulation&gamename1751=West Front&gamehighs1751=Excellent graphics; interesting scenarios; high replay value due to scenario editor, online options.&gamelows1751=Arcane formulae in the maual may prove baffling to novices.&bottomline1751=This is a substantial improvement over East Front and a thrilling combat sim.&gameissue1751=March '99, p. 124&gameurl1751=http://www.pcgamer.com&gamepub1751=TalonSoft&gamerating1751=90&gamecategory1751=Wargame&gamename1752=Wetlands&gamehighs1752=Gritty animation and graphic novel-style story-telling.&gamelows1752=Touchy controls and action sequences that could've used some work.&bottomline1752=If you really want arcade action with a story line, wait for Rebel Assault II.&gameissue1752=January '96, p. 185&gameurl1752=http://www.pcgamer.com&gamepub1752=New World Computing&gamerating1752=73&gamecategory1752=Arcade&gamename1753=Whiplash&gamehighs1753=Varied, challenging, fun tracks; beautiful high-res graphics; network play.&gamelows1753=Too slow in high-res; control is sometimes jumpy.&bottomline1753=If you're a fan of arcade racing, you definitely want to pick up Whiplash.&gameissue1753=June '96, p. 122&gameurl1753=http://www.pcgamer.com&gamepub1753=Interplay&gamerating1753=81&gamecategory1753=Arcade&gamename1754=Who Killed Brett Penance?&gamehighs1754=Armchair detectives may be entertained for an hour or two.&gamelows1754=No replay value; it's disappointing that suspect and witness stories remain constant for all three cases.&bottomline1754=Good multimedia elements, but there's not enough meat in this mystery title for experienced crime-solvers.&gameissue1754=November '94, p. 66&gameurl1754=http://www.pcgamer.com&gamepub1754=Creative Multimedia&gamerating1754=68&gamecategory1754=Adventure&gamename1755=Who Shot Johnny Rock?&gamehighs1755=You couldn't ask for a simpler interface, and there's lots of bang-bang.&gamelows1755=A game like this needs good graphics--and Johnny Rock doesn't have 'em. Video-card compatibility problems don't help, either.&bottomline1755=If you want a CD-ROM shooter with live-action video, pass this one up.&gameissue1755=September '94, p. 74&gameurl1755=http://www.pcgamer.com&gamepub1755=American Laser Games&gamerating1755=59&gamecategory1755=Arcade&gamename1756=Who Wants to Be a Millionaire&gamehighs1756=Captures the fun and tension of the TV show well.&gamelows1756=Production values are basic; we need more Regis! Questions won't last forever.&bottomline1756=Fans of the show will love this opportunity to sit in the hotseat, so grab some buds (and some Buds) and enjoy!&gameissue1756=February '00, p. 123&gameurl1756=http://www.pcgamer.com&gamepub1756=Disney Interactive&gamerating1756=78&gamecategory1756=Trivia&gamename1757=Who Wants to Be a Millionaire 3rd Edition&gamehighs1757=New questions are solid; follows the tried and true game-show format.&gamelows1757=The highly touted ability to download new questions is a joke: right now, there's only one set on the net.&bottomline1757=Series devotees will enjoy the new questiosn, but this edition won't win any converts.&gameissue1757=September '01, p. 82&gameurl1757=http://www.pcgamer.com&gamepub1757=Buena Vista Interactive&gamerating1757=55&gamecategory1757=Trivia&gamename1758=Who Wants to Be a Millionaire: Sports Edition&gamehighs1758=&gamelows1758=&bottomline1758=&gameissue1758=April '01, p. 89&gameurl1758=http://www.pcgamer.com&gamepub1758=Buena Vista Interactive&gamerating1758=66&gamecategory1758=Trivia&gamename1759=Who Wants to Beat Up a Millionaire?&gamehighs1759=Potential for a millisecond's humor value when you look at the box.&gamelows1759=Everything thereafter, including laborious one-joke humor and sub-mediocre graphics.&bottomline1759=We'd pay 20 bucks for a good gag game, but this one ain't worth a single dollar.&gameissue1759=December '00, p. 173&gameurl1759=http://www.pcgamer.com&gamepub1759=Simon %26 Schuster&gamerating1759=15&gamecategory1759=Trivia&gamename1760=Wild Wild West: Steel Assassin&gamehighs1760=A balanced mix of action and adventure; a decent plot; some good puzzles.&gamelows1760=Terrible graphics; thin on gameplay depth.&bottomline1760=As a straightforward adventure game, you could do worse, but that's hardly a ringing endorsement.&gameissue1760=April '00, p.105 &gameurl1760=http://www.pcgamer.com&gamepub1760=SouthPeak Interactive&gamerating1760=60&gamecategory1760=Adventure&gamename1761=Wing Commander Armada&gamehighs1761=Solid arcade-like strategy and action. Outstanding multi-player options.&gamelows1761=In combat against the computer, the battles start to feel all too similar.&bottomline1761=Wing Commander nuts will find a lot to like about Armada, everyone will enjoy battling friends head-to-head via modem.&gameissue1761=September '94, p. 60&gameurl1761=http://www.pcgamer.com&gamepub1761=Origin Systems&gamerating1761=88&gamecategory1761=Simulation&gamename1762=Wing Commander III: Heart of the Tiger&gamehighs1762=A stunning visual and aural feast; good acting.&gamelows1762=Requires the ultimate PC to work properly, and on a dream machine, it features a long wait during mission loading.&bottomline1762=A fantastic interactive experience blending drama and action so skillfully that it will redefine multimedia standards.&gameissue1762=March '95, p. 78&gameurl1762=http://www.pcgamer.com&gamepub1762=Origin Systems&gamerating1762=96&gamecategory1762=Action&gamename1763=Wing Commander IV&gamehighs1763=Incredible video sequences with Hollywood production values; greater variety in combat sequences.&gamelows1763=Not much new in terms of gameplay; very demanding hardware requirements.&bottomline1763=WCIV is a great science fiction movie that also happens to be fun to play.&gameissue1763=May '96, p. 92&gameurl1763=http://www.pcgamer.com&gamepub1763=Origin Systems&gamerating1763=90&gamecategory1763=Action&gamename1764=Wing Commander Prophecy&gamehighs1764=Graphics; gameplay; more missions, less story; new weapons and ships.&gamelows1764=Bad acting; no multi-player; simplistic flight physics; a few bugs.&bottomline1764=Prophecy is a welcome step back to what made the Wing Commander series great -- gameplay over cinematic grandeur.&gameissue1764=March '98, p. 106&gameurl1764=http://www.pcgamer.com&gamepub1764=Origin&gamerating1764=89&gamecategory1764=Action&gamename1765=Wingnuts&gamehighs1765=Wonderfully goofy Easter eggs; a decent shooter with some interesting features.&gamelows1765=Needs meat in gameplay; fuzzy controls.&bottomline1765=If you're looking for the ultimate shooter, pass on Wingnuts, but if you enjoy fun surprises, pick it up.&gameissue1765=December '95, p. 213&gameurl1765=http://www.pcgamer.com&gamepub1765=Rocket Science Games&gamerating1765=71&gamecategory1765=Arcade&gamename1766=Wings of Glory&gamehighs1766=Wonderful graphics; superb sound; believable flight models; a corny-but-lovable narrative.&gamelows1766=The primitive aircraft may be too ornery for some players.&bottomline1766=The best WWI simulation ever; this one flies with the eagles.&gameissue1766=May '95, p. 67&gameurl1766=http://www.pcgamer.com&gamepub1766=Origin Systems&gamerating1766=92&gamecategory1766=Action&gamename1767=Wipeout&gamehighs1767=Nice graphics and a pumping techno soundtrack.&gamelows1767=Steep system requirements; no multi-player capabilities.&bottomline1767=Not bad for hover-racing junkies with high-end systems, but serious gamers should look elsewhere.&gameissue1767=July '96, p. 117&gameurl1767=http://www.pcgamer.com&gamepub1767=Psygnosis&gamerating1767=55&gamecategory1767=Arcade&gamename1768=Wipeout XL&gamehighs1768=Graphically stunning; excellent control.&gamelows1768=No Internet or multi-player play (although it's promised in a future patch); requires a 3D card; limited replay value.&bottomline1768=An adrenaline-soaked showcase of PC polygon-pushing prowess.&gameissue1768=September '97, p. 161&gameurl1768=http://www.pcgamer.com&gamepub1768=Psygnosis&gamerating1768=84&gamecategory1768=Racing&gamename1769=Witchaven&gamehighs1769=A good engine at work here; multi-player options greatly extend gameplay.&gamelows1769=Limited character animations; close-quarters combat gets old pretty quickly.&bottomline1769=Not a bad entry into the shooter arena, but it could've been better.&gameissue1769=November '95, p. 149&gameurl1769=http://www.pcgamer.com&gamepub1769=Capstone&gamerating1769=82&gamecategory1769=Action&gamename1770=Witchaven II&gamehighs1770=Medieval hack-and-slash action in a setting that hasn't been done to death.&gamelows1770=Awkward contols; poor enemy intelligence.&bottomline1770=This game is bargain-bin bound, so if you must have it, do yourself a favor and wait a little while.&gameissue1770=November '96, p. 253&gameurl1770=http://www.pcgamer.com&gamepub1770=Capstone&gamerating1770=58&gamecategory1770=Action&gamename1771=Wizardry 8&gamehighs1771=Highly configurable; tons of spells and items; well-written story in a great setting.
.
&gamelows1771=Repetitive, clichΘd soundtrack; minor game-balance issues (mainly with skills)&bottomline1771=A defiantly good capstone to a venerable CRPG pioneer.&gameissue1771=February '02, p. 64&gameurl1771=http://www.pcgamer.com&gamepub1771=Sir-Tech&gamerating1771=89&gamecategory1771=Roleplaying &gamename1772=Wizards %26 Warriors&gamehighs1772=Excellent game balance; good 3D graphics; mild learning curve; strong AI.&gamelows1772=Midiocre interface; poor dialogue display; annoying soundtrack.&bottomline1772=A bit clunky, but provides a good RPG experience over the long run.&gameissue1772=December '00, p. 144&gameurl1772=http://www.pcgamer.com&gamepub1772=Activision&gamerating1772=74&gamecategory1772=Roleplaying&gamename1773=Wolf&gamehighs1773=Hours pass like minutes in this fascinating RPG for nature lovers.&gamelows1773=In simulation mode, the game can get a little slow.&bottomline1773=An unusual, entertaining game that gives genuine insight into one of nature's most magnificent and misunderstood creatures.&gameissue1773=November '94, p. 81&gameurl1773=http://www.pcgamer.com&gamepub1773=Sanctuary Woods&gamerating1773=88&gamecategory1773=Simulation&gamename1774=Wooden Ships and Iron Men&gamehighs1774=Snappy graphics; marvelously intuitive interface; a good scenario generator.&gamelows1774=The Campaign element is a bit thin, and those log entries grow tiresome rather quickly.&bottomline1774=This game is easy to like if you have any interest in the subject matter.&gameissue1774=January '97, p. 262&gameurl1774=http://www.pcgamer.com&gamepub1774=Avalon Hill&gamerating1774=80&gamecategory1774=Wargame&gamename1775=Woodruff %26 Schnibble&gamehighs1775=Looks great; fun and detailed storyline; solid, logical challenges.&gamelows1775=Some characters are tough to understand; inability to skip through dialogues and animations gets tiresome.&bottomline1775=A great graphic adventure, and further reason to praise Coktel Vision.&gameissue1775=August '95, p. 113&gameurl1775=http://www.pcgamer.com&gamepub1775=Sierra On-Line&gamerating1775=90&gamecategory1775=Adventure&gamename1776=Word Puzzles, Vol. 1&gamehighs1776=Good range of puzzles for a little bit of cash.&gamelows1776=Once you've done each of the puzzles, there's really no replay value.&bottomline1776=Lots o' puzzles; lots o' fun--at least for a limited time period.&gameissue1776=July '94, p. 92&gameurl1776=http://www.pcgamer.com&gamepub1776=Villa Crespo&gamerating1776=79&gamecategory1776=Puzzle&gamename1777=World Cup Golf&gamehighs1777=It's pretty, and match-play options add variety.&gamelows1777=There are so many little flaws, idiosyncrasies, and odd design choices that playing seems like a chore.&bottomline1777=Not the best golf sim out there. Not even close.&gameissue1777=April '95, p. 113&gameurl1777=http://www.pcgamer.com&gamepub1777=U.S. Gold&gamerating1777=61&gamecategory1777=Simulation&gamename1778=World Hockey 95&gamehighs1778=Training mode and penalty shots are welcome additions.&gamelows1778=Retina-burning graphics; sluggish controls; and very weak AI.&bottomline1778=Unless you're a die-hard fan of international hockey, steer clear of this one.&gameissue1778=September '95, p. 88&gameurl1778=http://www.pcgamer.com&gamepub1778=Merit Studios&gamerating1778=53&gamecategory1778=Arcade&gamename1779=World Series of Poker&gamehighs1779=The strongest poker AI to date, plus you get to sit in on the World Series.&gamelows1779=No tutorial option included; poor segue graphics.&bottomline1779=One of the best poker sims on the market, and a true Las Vegas experience.&gameissue1779=July '94, p. 91&gameurl1779=http://www.pcgamer.com&gamepub1779=Masque Publishing&gamerating1779=86&gamecategory1779=Simulation&gamename1780=World War II Online&gamehighs1780=Great concept; decent graphics; tons of room for player-initiated refinements.&gamelows1780=Horrendous access frustrations; annoying lag; pathetic manual.&bottomline1780=Has tremendous potential, but doesn't really deliver on it yet.&gameissue1780=September '01, p. 78&gameurl1780=http://www.pcgamer.com&gamepub1780=Strategy First&gamerating1780=50&gamecategory1780=Simulation&gamename1781=World War III: Black Gold&gamehighs1781=&gamelows1781=&bottomline1781=&gameissue1781=February '02, p. 80&gameurl1781=http://www.pcgamer.com&gamepub1781=JoWooD &gamerating1781=40&gamecategory1781=Real-time strategy &gamename1782=World Wide Soccer&gamehighs1782=Excellent player animations; simple and fun to play; lots of action.&gamelows1782=Framerate is choppy; some minor presentation glitches; doesn't live up to the FIFA series.&bottomline1782=A good bet for arcade soccer fans, but it falls short of the Sega Saturn original.&gameissue1782=December '97, p. 267&gameurl1782=http://www.pcgamer.com&gamepub1782=Sega&gamerating1782=79&gamecategory1782=Sports&gamename1783=Worms&gamehighs1783=Clever design, cute graphics, and loads of fun with more than one player.&gamelows1783=Turn-based action is a bit slow against computer opponents.&bottomline1783=Worms is a humorous and enjoyable take on strategy games, and fun for the whole family.&gameissue1783=March '96, p. 107&gameurl1783=http://www.pcgamer.com&gamepub1783=Ocean of America&gamerating1783=82&gamecategory1783=Strategy&gamename1784=Worms 2&gamehighs1784=Simple, fun, well-balanced combat; many excellent weapons; great multi-player.&gamelows1784=The computer player's erratic shooting will baffle you.&bottomline1784=Worms 2 has a combination of destruction and fun that shouldn't be missed.&gameissue1784=April '98, p. 102&gameurl1784=http://www.pcgamer.com&gamepub1784=MicroProse&gamerating1784=90&gamecategory1784=Strategy&gamename1785=Worms Armageddon&gamehighs1785=Lots of fun; good for long and short sessions; adaptable; low system requirements.&gamelows1785=Some single-player deathmatch quirks; many elements unchanged from Worms 2.&bottomline1785=Quite simply some of the most no-fuss fun you can have with your PC.&gameissue1785=July '99, p. 115&gameurl1785=http://www.pcgamer.com&gamepub1785=MicroProse&gamerating1785=90&gamecategory1785=Strategy&gamename1786=Worms World Party&gamehighs1786=Same great gameplay; lots of new play modes; addition of multiplayer missions.&gamelows1786=No new weapons; with its same-old look and feel, it's essentially Worm Armageddon Deluxe.&bottomline1786=A must-own for Worms virgins, less important for all but the most devoted Worms fans.&gameissue1786=June '01, p. 74&gameurl1786=http://www.pcgamer.com&gamepub1786=Titus&gamerating1786=75&gamecategory1786=Turn-based strategy&gamename1787=Wrath of the Gods&gamehighs1787=It has a load of puzzles, and the acting is good to excellent throughout.&gamelows1787=Very choppy animation; moving between locales can take an eternity.&bottomline1787=A good choice for novice or average gamers, but there's so much gameplay here that veterans can appreciate it too.&gameissue1787=July '94, p. 70&gameurl1787=http://www.pcgamer.com&gamepub1787=Luminaria&gamerating1787=79&gamecategory1787=Adventure&gamename1788=WuKung&gamehighs1788=It's a promising idea. There's some nice cartoon animation, and the interface is easy to use.&gamelows1788=Long loading times; terrible voice acting; lack of subtitles; etc.; etc.&bottomline1788=Man, this game sure is bad...&gameissue1788=September '95, p. 114&gameurl1788=http://www.pcgamer.com&gamepub1788=Abudoe Software Inc.&gamerating1788=37&gamecategory1788=Adventure&gamename1789=WWF In Your House&gamehighs1789=Manages to be totally stupid and totally enjoyable; excellent network play.&gamelows1789=This game deserved better graphics than it got.&bottomline1789=Takes the dumbest phenomenon on cable television and makes it fun.&gameissue1789=April '97, p. 120&gameurl1789=http://www.pcgamer.com&gamepub1789=Acclaim&gamerating1789=79&gamecategory1789=Arcade&gamename1790=WWF Wrestlemania&gamehighs1790=Big characters, lots of moves, and nice control.&gamelows1790=Two-dimensional feel, and no new characters to face in tournament mode.&bottomline1790=Plenty of mat-slamming fun for the whole family.&gameissue1790=February '96, p. 135&gameurl1790=http://www.pcgamer.com&gamepub1790=Acclaim&gamerating1790=80&gamecategory1790=Arcade&gamename1791=WWII Fighters&gamehighs1791=Visually stunning graphics and effects; plenty of mission types, flexibility, and planes.&gamelows1791=Canned missions and campaigns; fairly soft flight models; long load times; a few bugs.&bottomline1791=The most accessible and visually sumptuous WWII game for the mid-range sim fan.&gameissue1791=March '99, p. 116&gameurl1791=http://www.pcgamer.com&gamepub1791=Jane's Combat Simulations&gamerating1791=84&gamecategory1791=Simulation&gamename1792=X: Beyond the Frontier&gamehighs1792=&gamelows1792=&bottomline1792=&gameissue1792=June '00, p.112 &gameurl1792=http://www.pcgamer.com&gamepub1792=Southpeak Interactive&gamerating1792=70&gamecategory1792=Simulation&gamename1793=X-COM&gamehighs1793=The gameplay is great. Custom characters, great storyline, and simple combat interface make it completely absorbing.&gamelows1793=Graphics and sound are simple fare. It's not for those who want to be wowed by imagery.&bottomline1793=Well worth buying--what it lacks in flash, it makes up for in playability.&gameissue1793=August '94, p. 76&gameurl1793=http://www.pcgamer.com&gamepub1793=MicroProse&gamerating1793=88&gamecategory1793=Strategy&gamename1794=X-COM: Apocalypse&gamehighs1794=A highly enjoyable strategy game. All the "first encounters" are as intriguing as ever.&gamelows1794=Amount of micromanagement borders on the absurd; takes practice to get controls down.&bottomline1794=X-COM fans will enjoy having another go at those menacing aliens.&gameissue1794=October '97, p. 202&gameurl1794=http://www.pcgamer.com&gamepub1794=MicroProse&gamerating1794=86&gamecategory1794=Strategy&gamename1795=X-Com Enforcer&gamehighs1795=Cool weapon effects; lots of levels; decent graphics; bonus levels are fun.&gamelows1795=Gaemplay turns monotonous; no in-level saving; annoying weapon-switching.&bottomline1795=If you can turn off your brain, Enforcer can be fun for 20-minute sessions.&gameissue1795=July '01, p. 73&gameurl1795=http://www.pcgamer.com&gamepub1795=Infogrames&gamerating1795=57&gamecategory1795=Action&gamename1796=X-COM Interceptor&gamehighs1796=Strong strategic element; decent space combat; nice alien ship models.&gamelows1796=Not enough mission variety. No way to skip dogfights.&bottomline1796=Not as engrossing strategically as teh other X-COM games and not as cutting edge as the current crop of space shooters.&gameissue1796=September '98, p. 148&gameurl1796=http://www.pcgamer.com&gamepub1796=MicroProse&gamerating1796=60&gamecategory1796=Action&gamename1797=X-COM: Terror from the Deep&gamehighs1797=It's almost a dead-ringer for last year's best strategy game.&gamelows1797=That's just about all it is--there's very little new here.&bottomline1797=If you're just dying for more X-COM, this is your game; but don't look for any major differences.&gameissue1797=July '95, p. 101&gameurl1797=http://www.pcgamer.com&gamepub1797=MicroProse Software Inc.&gamerating1797=82&gamecategory1797=Strategy&gamename1798=X-Men: Children of the Atom&gamehighs1798=Great-lookinng animation, ultra-enjoyable button-mashing madness.&gamelows1798=Runs in a bizarre resolution; a few joystick compatibility problems.&bottomline1798=Though it has its flaws, X-Men is a perfectly enjoyable adrenaline rush.&gameissue1798=September '97, p. 152&gameurl1798=http://www.pcgamer.com&gamepub1798=Acclaim&gamerating1798=78&gamecategory1798=Arcade&gamename1799=X-Wing Alliance&gamehighs1799=Great story; impressive graphics; cinematic battles.&gamelows1799=Distracting sub-plot; unimpressive software-only mode; slow performance on some systems.&bottomline1799=The best Star Wars space combat game yet; a new high watermark for the genre.&gameissue1799=June '99, p. 118&gameurl1799=http://www.pcgamer.com&gamepub1799=LucasArts&gamerating1799=92&gamecategory1799=Action&gamename1800=X-Wing vs. TIE Fighter&gamehighs1800=Superior graphics, great multi-player action; well-designed cooperative missions.&gamelows1800=No 3D support; limited single player gaming; lack of dramatic story; unreliable Internet play.&bottomline1800=Primarily a multiplayer game, X v.s TIE is ahead of its time.&gameissue1800=July '97, p. 146&gameurl1800=http://www.pcgamer.com&gamepub1800=LucasArts&gamerating1800=87&gamecategory1800=Action&gamename1801=XCar: Experimental Racing&gamehighs1801=Customizable; smooth frame rate; inventive concept.&gamelows1801=Controls don't feel right; boring default cars; relentless AI.&bottomline1801=XCar is great for tinkerers and pit crew wannabes, but casual gearheads will find it all too much to handle.&gameissue1801=November '97, p. 210&gameurl1801=http://www.pcgamer.com&gamepub1801=Bethesda Softworks&gamerating1801=68&gamecategory1801=Simulation&gamename1802=Yoda Stories&gamehighs1802=Simple and solid gameplay; 15 deceptively large levels; bonus multimedia movie.&gamelows1802=The big head characters may be too cute for some. Graphics aren't great.&bottomline1802=Yoda Stories is a fun, addictive little game in the fine tradition of Star Wars titles.&gameissue1802=July '97, p. 161&gameurl1802=http://www.pcgamer.com&gamepub1802=LucasArts&gamerating1802=80&gamecategory1802=Adventure&gamename1803=Yoot Tower&gamehighs1803=It's got all the building-tinkering fun of SimTower.&gamelows1803=Antiquated graphics, aging gameplay, and influence of Japanese with much translations badly.&bottomline1803=This is the new SimTower? For lucky best game, get something else.&gameissue1803=July '99, p. 125&gameurl1803=http://www.pcgamer.com&gamepub1803=Sega of America&gamerating1803=56&gamecategory1803=Simulation&gamename1804=You Don't Know Jack&gamehighs1804=Clever trivia questions; clean, thoughtful design; hilarious categories.&gamelows1804=There's not much replay value.&bottomline1804=Triva buffs will really dig it, and will find themselves coming back to it again and again.&gameissue1804=March '96, p. 116&gameurl1804=http://www.pcgamer.com&gamepub1804=Berkeley Systems&gamerating1804=84&gamecategory1804=Trivia&gamename1805=You Don't Know Jack Movies&gamehighs1805=Great presentation, lots of humor and just darn tremendous fun to play.&gamelows1805=800 questions will eventually run out, relegating it to the back of the shelf.&bottomline1805=If you can round up one or two other movie buffs, this is a must-buy.&gameissue1805=July '97, p. 200&gameurl1805=http://www.pcgamer.com&gamepub1805=Berkeley Systems&gamerating1805=90&gamecategory1805=Trivia&gamename1806=You Don't Know Jack Offline&gamehighs1806=Our beloved host is in fine form, new question modes.&gamelows1806=Well, you can't play this online; not as polished as earlier games and compilation packs.&bottomline1806=If logging on to the BeZerk Network is too much trouble, this is your game.&gameissue1806=October '99, p. 179&gameurl1806=http://www.pcgamer.com&gamepub1806=Berkeley Systems&gamerating1806=80&gamecategory1806=Puzzle&gamename1807=You Don't Know Jack TV&gamehighs1807=In-depth TV trivia; great TV-themed animations, graphics and sound; difficulty level is a bit higher than other Jacks, but that's good.&gamelows1807=Some questions are pretty obscure.&bottomline1807=A must-have game for TV trivia buffs.&gameissue1807=February '98, p. 159&gameurl1807=http://www.pcgamer.com&gamepub1807=Sierra&gamerating1807=87&gamecategory1807=Trivia&gamename1808=You Don't Know Jack Volume 3&gamehighs1808=Tons of questions; great humor; plenty of variety in types and difficulty of questions.&gamelows1808=More of the same; this isn't significantly different from the original Jack or Volume 2.&bottomline1808=If you don't have any of the previous Jacks, get your hands on Jack 3. It's a blast.&gameissue1808=February '98, p. 159&gameurl1808=http://www.pcgamer.com&gamepub1808=Sierra&gamerating1808=80&gamecategory1808=Trivia&gamename1809=Z&gamehighs1809=Looks great, and has plenty of originality to breathe some life into the genre.&gamelows1809=Movement is sometimes annoyingly slow; ultimately limiting campaign structure.&bottomline1809=A welcome addition to the genre which offers plenty to intrigue real-time wargamers and action freaks alike.&gameissue1809=October '96, p. 144&gameurl1809=http://www.pcgamer.com&gamepub1809=Virgin Interactive&gamerating1809=90&gamecategory1809=Strategy&gamename1810=Z: Steel Soldiers&gamehighs1810=&gamelows1810=&bottomline1810=&gameissue1810=August '01, p. 65&gameurl1810=http://www.pcgamer.com&gamepub1810=EON Digital&gamerating1810=66&gamecategory1810=RTS&gamename1811=Zapitalism&gamehighs1811=Highly original and creative game world; E-Mail Internet play.&gamelows1811=Too many random factors and a lack of detail derail the economic gameplay.&bottomline1811=Although amusing, it lacks the depth and sophistication of other business sims.&gameissue1811=September '96, p. 112&gameurl1811=http://www.pcgamer.com&gamepub1811=LavaMind&gamerating1811=60&gamecategory1811=Simulation&gamename1812=Zeddas: Servants of Sheol&gamehighs1812=Some genuinely weird and unusual visual elements.&gamelows1812=A tired Myst rip-off with a dash of lame bloodshed to goose the action.&bottomline1812=Some intriguing elements are undermined by familiarity and lame gameplay.&gameissue1812=July '96, p. 86&gameurl1812=http://www.pcgamer.com&gamepub1812=Synergy Interactive&gamerating1812=58&gamecategory1812=Adventure&gamename1813=Zephyr&gamehighs1813=Zephyr's sound effects and music are good.&gamelows1813=Cluttered graphics, poor documentation, and a slight case of vaporware.&bottomline1813=If Zephyr is any indication, New World should stay away from action games and stick to publishing good strategy and RPGs.&gameissue1813=March '95, p. 109&gameurl1813=http://www.pcgamer.com&gamepub1813=New World Computing&gamerating1813=48&gamecategory1813=Action&gamename1814=Zeppelin&gamehighs1814=Good concept; nice graphics; smooth gameplay.&gamelows1814=Once you've played through WWI, you've seen and done all there is.&bottomline1814=This coulda been a contender, if the idea was developed to the fullest; a paradigm of failed design.&gameissue1814=April '95, p. 95&gameurl1814=http://www.pcgamer.com&gamepub1814=MicroProse&gamerating1814=57&gamecategory1814=Strategy&gamename1815=Zeus: Master of Olympus&gamehighs1815=Less linear and more accessible than other series releases; well- intergrated resource management.&gamelows1815=Unforgiving and too random; miserable combat system; diplomacy is negligible.&bottomline1815=More ambitious than its predecessors, but ultimately less balanced.&gameissue1815=January '01, p. 148&gameurl1815=http://www.pcgamer.com&gamepub1815=Sierra&gamerating1815=68&gamecategory1815=Strategy&gamename1816=Zig-Zag&gamehighs1816=A classy brain-teaser that will challenge even the most experienced word-game maven.&gamelows1816=The quest variants didn't turn me on, although others will surely respond differently.&bottomline1816=A crossword puzzle with attitude--if you play one game and like it, you'll be hooked.&gameissue1816=August '95, p. 85&gameurl1816=http://www.pcgamer.com&gamepub1816=Quantum Quality Productions&gamerating1816=85&gamecategory1816=Puzzle&gamename1817=Zone Raiders&gamehighs1817=Excellent concept with fast and nimble vehicle physics.&gamelows1817=Occasional graphics glitches. No modem play.&bottomline1817=Fun, fun, fun 'til your daddy takes the T-Bird away.&gameissue1817=April '96, p. 130&gameurl1817=http://www.pcgamer.com&gamepub1817=Virgin&gamerating1817=89&gamecategory1817=Action&gamename1818=Zoo Tycoon&gamehighs1818=Cute, colorful graphics; chirpy soundtrack; as inoffensive as Katie Couric.
&gamelows1818=No real creative options; gameplay is routine instruction-following.
&bottomline1818=An utterly ordinary tycoon game that'll please only the most casual PC gamers.&gameissue1818=January '02, p. 76&gameurl1818=http://www.pcgamer.com&gamepub1818=Microsoft&gamerating1818=48&gamecategory1818=Strategy &gamename1819=Zork Grand Inquisitor&gamehighs1819=Visually stunning; lots of Zork humor; challenging puzzles; lots of gameplay.&gamelows1819=Not all the puzzles make sense; not a huge technological improvement over Nemesis.&bottomline1819=It's funny, it's fun, and anyone familiar with the Zork world will have a blast.&gameissue1819=May '98, p. 115&gameurl1819=http://www.pcgamer.com&gamepub1819=Activision&gamerating1819=88&gamecategory1819=Adventure&gamename1820=Zork Nemesis&gamehighs1820=Beautiful graphics, Z-vision 360-degree rotation, and puzzles that actually make sense in the context of the story.&gamelows1820=There's little replay value, once you're finished, that's it. Some clues are hard to find.&bottomline1820=It's pretty, it's spooky, and it's immensely entertaining.&gameissue1820=July '96, p. 94&gameurl1820=http://www.pcgamer.com&gamepub1820=Activision Inc.&gamerating1820=89&gamecategory1820=Adventure&gamename1821=Zorro&gamehighs1821=The full-motion video clips are pretty well done.&gamelows1821=Poor control; boring graphics; and an ample supply of cheesy music.&bottomline1821=You don't need this kind of frustration in a simple platform puzzler.&gameissue1821=June '95, p. 99&gameurl1821=http://www.pcgamer.com&gamepub1821=Intracorp&gamerating1821=57&gamecategory1821=Action&gamename1822=ZuluWar!&gamehighs1822=The campaign games are fascinating and challenging.&gamelows1822=The smaller scenarios would work much better as tactical simulations.&bottomline1822=If you loved the movies Zulu! and Zulu Dawn, you must have this game.&gameissue1822=November '96, p. 271&gameurl1822=http://www.pcgamer.com&gamepub1822=HPS Simulations&gamerating1822=83&gamecategory1822=Wargame&